Dance your cares away.

Comment History  (180 - 210 of 616)
Dr.Doozer May 15 2013, 8:41pm says:

I'm glad you're able to go back over and see where you need work and what you did well. I did cover a lot of it in my review, and I'm glad you're taking initiative and working on some of these issues immediately. They will greatly benefit your work in the long run.

+1 vote   article: Station 51 Postmortem and Walkthrough
Dr.Doozer Aug 3 2012, 4:55pm says:

I think we know how to bring up maps...

+2 votes   mod: HL 2: Ravenholm World
Dr.Doozer Jun 30 2012, 10:58am says:

I like the concept, although I will say one thing about this map right now: if you're doing a road or directional map like this, it's best to have some kinds of natural barriers, not something like a chain-link fence if you're in the middle of a natural area. It makes it look less like the player is being directed a certain way and more like there's a path.

+1 vote   media: The Great Outdoors
Dr.Doozer Jun 14 2012, 5:56pm replied:

The tracks that we are using actually are open-source at this point. The 78 RPM Project is open-source recordings.

+1 vote   media: In-Game "Bankheist Station" [WIP]
Dr.Doozer Jun 6 2012, 4:16pm says:

It's a basic room with a few misaligned textures. Please reconsider posting images like this. They do no one justice.

+3 votes   media: Mansion Design Concept 3
Dr.Doozer Nov 10 2011, 3:02pm replied:

We are innovating the main game too. Just we're also making zombies for fun. I'm wondering what's wrong with that.

+3 votes   article: The Fifties is back... from the dead!
Dr.Doozer Sep 15 2011, 7:10pm replied:

If this is what I think it is, it's the color correction. Don't quote me on that, though.

+3 votes   media: Chapter 6 "We can change this world" - [INGAME]
Dr.Doozer Aug 27 2011, 2:01pm replied:


+2 votes   member: StygianWhite
Dr.Doozer Aug 7 2011, 5:47pm replied:

Yes, he talks in his sleep. Chickaligaloo indeed.

+7 votes   media: 50 hours of working straight!
Dr.Doozer Jul 31 2011, 3:30pm replied:

They did. To host, you need to make your own.

EDIT: I guess I'm wrong.

+1 vote   article: Human Error Source Code Released
Dr.Doozer Jul 25 2011, 6:11pm says:

There's a few things on this I wish to point out:

1. At one point, there sounds like what appears to be something moving in the background, like a paper rustling, near the end. I don't know if that's my mind or ears playing tricks on me, but if it is, it's really something to avoid in the future.
2. Delivery could be a touch better. Right now, it feels like the current voice actor is reading from a paper. If they, next time, tried analyzing the text [reading over each line and making note of the emotion notated in the script] and then tried these lines, it would immediately improve.

I hope this helps.

+1 vote   media: Man in Black VA test 3.5
Dr.Doozer Jul 23 2011, 11:19pm replied:

You got a problem with Mr. Rodgers?

+2 votes   media: In-Game "Radio Stations" [WIP]
Dr.Doozer Jul 16 2011, 12:33am replied:

Yes. The music works on Use Key-activated radios. There's two per map. Each plays around a 15-20 minute radio-styled reel of music, announcements in the "world" around the fight, and radio ads.

+1 vote   media: Gameplay ALPHA TESTING
Dr.Doozer Jun 24 2011, 10:02am says:

Yo dude. Invite me to the group, Jimmy?

+1 vote   group: Wireframe Development Team
Dr.Doozer Jun 22 2011, 1:38pm replied:


+2 votes   article: On Stranger Footing - The Overhaul
Dr.Doozer Jun 10 2011, 4:11pm says:

I'm sorry, but two new features does not a new HUD make.

+1 vote   media: New HUD
Dr.Doozer Jun 3 2011, 6:00pm says:

Several map images, movie clips, and boasting statements that you can't back up. Good trailer.

+4 votes   media: Saw Legacy: Source - Official Mod Trailer/Teaser
Dr.Doozer May 19 2011, 4:24pm says:

Actually looks pretty good. If you want something to improve upon, however, look into making the hanger more destroyed. If I'm getting what you're trying to do, you want it to look extremely damaged from the Citadel explosion.

+1 vote   media: Menu Background Map WIP
Dr.Doozer May 15 2011, 6:27pm replied:

Alright. Just I say again, if there's something that's wrong, please let us know and we will attempt to improve upon it. Don't stoop to mkilbride's level.

+7 votes   media: April Media Release
Dr.Doozer Apr 27 2011, 4:28pm replied:

And you wonder why I do this, Tabtoxin. It's not right to badmouth a mod on another mod's page. Mkilbride does this, and I would have expected you'd be better than that.

+11 votes   media: April Media Release
Dr.Doozer Apr 21 2011, 9:16pm says:

Reminds me a bit of Canvas. You'd better have a good reason, though, for taking over The Half-Life Parallel's page.

+1 vote   media: 038_MONITOR STREAM_003462
Dr.Doozer Apr 17 2011, 11:40am replied:

If you didn't like 1187, tell us why. Don't just say it's bad. And please say it on our page. We had other problems with this before. And, for the record, we did add noclip back in, just it disables the easter eggs to collect. The rest of the sv_cheats were still active in our first release.

+9 votes   media: April Media Release
Dr.Doozer Apr 1 2011, 11:44pm replied:

Doesn't give you a reason to have it in the first place.

+1 vote   media: zl_lab (armory)
Dr.Doozer Apr 1 2011, 11:32pm replied:

Once again, you don't do that. You make a placeholder from the HL2 base content. If you take Black Mesa content, you show that you're stealing content, even if it is a placeholder. You just don't do that. Otherwise, like what we're doing, we're calling you out on it.

+3 votes   media: zl_lab (armory)
Dr.Doozer Mar 9 2011, 4:36pm replied:

Um, no it was skyu. He just got freaked out by it.

+1 vote   media: How Soulless Shit Gets Done
Dr.Doozer Feb 2 2011, 2:32pm replied:

I was referring more to his removal of a previous comment of mine.

+1 vote   article: Moderated Fascism.
Dr.Doozer Jan 28 2011, 9:28pm says:

Oh, what's wrong? You can't face the truth?

+1 vote   article: Moderated Fascism.
Dr.Doozer Jan 23 2011, 4:20pm replied:

Yet Desura can do that for you.

+3 votes   media: IT'S FREE
Dr.Doozer Nov 7 2010, 12:02pm says:

Please get the Human Error model out as fast as you can, we'd appreciate it.

+1 vote   media: Riding Combine
Dr.Doozer Sep 26 2010, 4:19pm replied:

Um...hi...listen to their other guy and think for a second.

+4 votes   media: No Trams For Zombies
Dr.Doozer Sep 13 2010, 6:00pm replied:

I am agree.

+7 votes   media: A productive weekend in the...
Dr.Doozer Sep 6 2010, 9:53pm says:


+1 vote   media: 1187 necklace
Dr.Doozer Aug 20 2010, 2:25pm replied:

I think that they mean the artificial lighting is a bit bright on the walls.

+1 vote   media: Overheid - Intro Map
Dr.Doozer Aug 18 2010, 11:36pm says:

Like the mod, but you should consider creating an English voice acting team to supplement your French voice acting team. For those who can't speak French and don't want to read subtitles.

+1 vote   mod: Consternation
Dr.Doozer Aug 18 2010, 11:23pm says:

Good move quitting.

+2 votes   member: Juniez
Dr.Doozer Jul 27 2010, 11:31am says:

Doing this for more attention. You can rob him of his only goal very easily.

-4 votes   media: Classroom Hallways WIP
Dr.Doozer Jul 23 2010, 7:43pm says:

Getting better, but I can't help but think that these textures are from Black Mesa.

+1 vote   media: Office Complex
Dr.Doozer Jul 1 2010, 2:46pm says:

You should probably do this model all over again. It looks like a toy.

+1 vote   media: M1 Carbine
Dr.Doozer Jun 28 2010, 4:50pm says:

You took the EXACT screenshot that Mission Improbable used as their media release. Go and make your own mod or do not post on here that you're making a mod.

+1 vote   media: Lighthouse
Dr.Doozer Jun 23 2010, 10:11am replied:

I am pretty certain that a thumb bends that way.

+1 vote   media: Small update
Dr.Doozer Jun 7 2010, 3:35pm says:

Aw, how cute. A three-year-old attempted to draw a Black Mesa Security Guard.

+1 vote   media: Security Guards concept
Dr.Doozer May 29 2010, 4:22pm replied:

Long as they credit it, I'm OK.

+1 vote   article: Alien Grunt and Alien Controller Give Away
Dr.Doozer May 29 2010, 12:47pm says:

Does that come with or without the voices, Au?

+1 vote   article: Alien Grunt and Alien Controller Give Away
Dr.Doozer May 18 2010, 6:42pm says:

I know this shot too well. It's taken from Guard Duty, a mod which I work on. Thank you for letting me know you take content Mr. Sugar has.

+3 votes   media: Grunt (work in progress)
Dr.Doozer Mar 9 2010, 7:37pm says:

TeamGT Mustang FTW.

+1 vote   media: You're not supposed to be here.
Dr.Doozer Feb 25 2010, 8:43pm says:

Definitely suggest a retexture a little more hi-res, but for a stage one start, it looks OK.

Either that or make it tactical. This is a basic civilian shotgun.

+2 votes   media: Various weapons WIP
Dr.Doozer Feb 25 2010, 8:15pm says:

I love the voice acting and music. :P

+2 votes   media: Crypt Teaser Trailer 2
Dr.Doozer Feb 16 2010, 9:15pm replied:

Thanks for the compliment. I wrote it and I like seeing people appreciate it.

+1 vote   media: Tape recorder 162 :: Entry 42
Dr.Doozer Feb 10 2010, 12:05am says:

Awesomesauce. On the level of John. :P

+1 vote   media: Me in Singapore
Dr.Doozer Dec 14 2009, 8:09pm says:

Breaks look too clean, and the texture has the windows in it, creating a wall break through a window. Definitely retexture ASAP.

+1 vote   media: Sector X Screen 1
Dr.Doozer Nov 15 2009, 10:37pm replied:

Wasn't that Ending 4?

+2 votes   mod: Project Kursed
Dr.Doozer Apr 7 2011, 4:10pm replied:

What I do know, I can't reveal. Sorry man.

+1 vote   member: Dr.Doozer
Dr.Doozer Apr 6 2011, 5:13pm replied:

You said yourself you did. Just give up. You're done.

+2 votes   media: zl_lab (laser)
Dr.Doozer Apr 4 2011, 3:44pm says:

Stop deleting my comments. You know you're using Wilson Chronicles demo materials and now someone's called you out on Synergy material. If you delete this comment, then I'm absolutely 100% certain you're hiding something and don't want to share it with us.

+2 votes   mod: Zombie life
Dr.Doozer Apr 3 2011, 4:42pm replied:

Tell that to Gamerman12, not me.

+2 votes   member: Dr.Doozer
Dr.Doozer Apr 2 2011, 11:10am replied:

This is Dr. Doozer from ModInformer as well. I definitely think the mod has potential, yet it falls somewhat flat due to the gameplay issues, such as the grenade spamming that deadrawkstar had mentioned. It made the game nearly unplayable because all players needed to do was sit in control points with grenades, a sniper rifle, and an assault rifle and they easily could win. Those that actually tried ended up nowhere. As he also said, the weapon models are extremely inconsistent, where the grenades were good and the Beretta pistol looked like a small brick in your hand. I would suggest going back and redoing those, or at least increasing their polycount. Aside from those complaints, the mod has a lot of potential.

+1 vote   mod: Off Limits
Dr.Doozer Apr 2 2011, 10:52am replied:

Maybe they don't want to give it out to just everyone? Maybe they want dedicated people to test it?

+3 votes   mod: Freeworlds: Tides of War
Dr.Doozer Apr 1 2011, 11:36pm says:

Glass is too thick and makes it look like you're underwater. Plus it needs frames.

+2 votes   media: Zl_lab
Dr.Doozer Apr 1 2011, 11:26pm replied:

Quick hint: you don't do that.

+2 votes   media: zl_lab (armory)
Dr.Doozer Apr 1 2011, 11:22pm replied:

OK, I'm sorry, but that recharge station on zl_lab here: is from the Black Mesa leak. Don't think we don't notice.

+2 votes   media: zl_lab (armory)
Dr.Doozer Apr 1 2011, 11:19pm replied:

Seriously though, either get more experienced at mapping or get a dedicated mapper. As good old Gabe Newell would say, "This isn't working."

+4 votes   media: zl_lab (armory)
Dr.Doozer Apr 1 2011, 11:17pm replied:

Show us the armory then. It'll probably look similar to the other maps: needing a complete overhaul.

BTW, a few images back, nice Black Mesa Health Recharge Station. That from the leak? I thought so.

+2 votes   media: zl_lab (armory)
Dr.Doozer Apr 1 2011, 11:14pm says:

There's no frame, the door's inset into the wall, and it's a door that really should be used for wall background. I remember almost none of those doors opening. Why pick that version of it? And what's with the number pad? It looks cartoony.

Restart or get a different mapper. All these past images are extremely sub-par.

+2 votes   media: zl_lab (armory)
Dr.Doozer Apr 1 2011, 7:16pm says:

Comment removed. Somebody pointed it out.

+1 vote   mod: Opposing Force 2
Dr.Doozer Apr 1 2011, 7:12pm says:

Call that original?

+1 vote   media: OF2 - Charger Animations
Dr.Doozer Mar 19 2011, 4:49pm says:

I would love to join the beta. I am also with, like deadrawkstar.

+1 vote   article: Off Limits - Closed beta invites for Desura
Dr.Doozer Mar 12 2011, 10:38pm replied:

Yet you seem to make a point of finding positive remarks and negating them. I don't care if you don't like the mod; it is your decision. Please state your opinion when it is relevant.

+5 votes   mod: 1187
Dr.Doozer Mar 12 2011, 9:48pm replied:

What does your comment on Episode 3 mean when crossdressinate is talking about 1187: Episode 2? And can you leave praise for the mod alone? You've stated your opinion, and then went on ANOTHER mod's page and stated your opinion on our mod there. If you don't like the game, you don't have to play it. But leave people who like it alone, please?

+3 votes   mod: 1187
Dr.Doozer Mar 12 2011, 9:24pm replied:

I encourage you to. This one will probably be done before you even see a glimmer of hope.

+3 votes   mod: Operation: Black Mesa
Dr.Doozer Mar 12 2011, 9:39am replied:

That's not good, you know.

+1 vote   media: presentation
Dr.Doozer Mar 9 2011, 4:01pm replied:

Thank you for defending 1187's integrity, MrSaturdayKnight.

+1 vote   mod: Dissolution
Dr.Doozer Mar 8 2011, 11:20pm replied:

Don't worry, you will enjoy it.

+1 vote   mod: 1187
Dr.Doozer Mar 8 2011, 6:49pm says:

Oh, what's this now?

+1 vote   media: Dissolution Ingame
Dr.Doozer Mar 8 2011, 6:36pm replied:

There's one thing about making some constructive complaints. Then there's another going on another mod's page and badmouthing another mod.

+2 votes   mod: Dissolution
Dr.Doozer Mar 4 2011, 10:40pm buried:


That's not very original, but I guess it works. You could always try to make something vaguely reminiscent, but give it a story of its own, not tied to the Black Mesa facility in any way.

-30 votes   media: OF2 - Broken Communication
Dr.Doozer Mar 2 2011, 7:30pm says:

Sounds OK, but there's a few pointers I must bring out:

1. Your mic quality's OK, but you should really consider in investing in a cleaner mic. Even a Rock Band mic would do. The voice right now sounds mildly affected by the mic, producing a slightly unclean sound.

2. Hire more voice actors. Your basic voice is too distinctive; even with an accent you can't mask the fact that it's you. I can offer my services if you want, but I'm not doing any advertising.

Just some friendly advice from a person working on voice acting for 3 years.

+1 vote   media: Meet the Janitor - Voice Acting Demo
Dr.Doozer Feb 28 2011, 3:41pm says:

"A member of the Solar Empire who wishes to defect to the Coalition." Sounds rather familiar, don't you think, s-t-n?

+1 vote   media: Forum Wars Timeline
Dr.Doozer Jul 23 2012, 4:38pm replied:

So he's a Rebel Soldier with the Concussion Grenades back and more stamina?

+3 votes   article: Rebel Special Forces Urban Combat Specialist Character successfully implemented
Dr.Doozer Jul 5 2012, 3:42pm replied:

If you have 1.1 GB of mod at this moment, your mod is going to be massive when released. Please try and optimize the amount of memory it uses.

+1 vote   mod: Black Science
Dr.Doozer Jun 16 2012, 11:50am says:

I like the look of it, though perhaps it looks a bit sterile white while the chair in the left is more earthy, slightly dirtier. Perhaps it would be better if that were throughout the room.

+2 votes   media: Water treatment plant control room
Dr.Doozer Jan 21 2012, 10:39am says:

Nice best pony avatar.

+3 votes   member: Kaweebo
Dr.Doozer Jan 21 2012, 10:36am says:

Thanks for the mention. Means a lot.

+2 votes   article: Menu music and dynamic shadows
Dr.Doozer Dec 11 2011, 3:45pm replied:

It was "mainstream" because it was easy to identify among the other barrels.

-1 votes   media: Boom goes the... Whats in these anyways...?
Dr.Doozer Nov 11 2011, 9:24pm says:

Fun chamber.

+2 votes   media: Excursion Plus Cube
Dr.Doozer Nov 4 2011, 2:21pm says:

Best pony.

+1 vote   member: Cmantheone
Dr.Doozer Nov 2 2011, 9:04am replied:

Check the fourth image before "New York City Confidential." ;)

+1 vote   media: The update is here.
Dr.Doozer Oct 6 2011, 10:21pm says:

Any particular reason for the red lighting? It looks a bit off.

+1 vote   media: cc_1 alpha v.0.1 screens
Dr.Doozer Oct 6 2011, 10:21pm says:

This does not look very good. It looks like someone slathered mud on the radio and then added chromatic noise to the base texture. Redo this.

And, BTW, mud really wasn't the first thing I thought of when seeing this.

+3 votes   media: New Reskins of Portal Models
Dr.Doozer Aug 14 2011, 4:14pm replied:

Secret projects are secret.

+2 votes   media: Absolute Carnage
Dr.Doozer Jul 23 2011, 9:25am says:

Love the hat, dude.

+2 votes   media: Chilling in Torrevieja
Dr.Doozer Jul 23 2011, 9:20am replied:

That's not bad. If you need to be able to see how they made it to remake it and make improvements through the new engine base, do it.

+1 vote   media: Some Observation Hallways
Dr.Doozer Jun 6 2011, 8:01pm replied:

Just imagine Michael Goldsmith from 1187. Because that's me.

+1 vote   article: Please Welcome...
Dr.Doozer May 19 2011, 4:46pm replied:

I take it you like it, Raven.

+3 votes   media: Rainbow Dash Likes John
Dr.Doozer May 15 2011, 5:16pm says:

Incredibly repetitive. Needs some melodic line and there's an issue with beat timing, unless you're trying to go with a common time to 5/4 signature.

+1 vote   media: End Story Theme (option 1 )
Dr.Doozer May 11 2011, 3:36pm replied:

That's an idea we can work with. I'll talk with deadrawkstar about it.

+1 vote   article: Modinformer Mod News Round-Up: May 1st - 7th
Dr.Doozer May 8 2011, 11:03pm replied:

The problem is in that test chamber is that there's nothing to cause the shadows to appear. It makes it look almost like there's windows in the room.

+1 vote   media: Chamber 0 Update
Dr.Doozer May 3 2011, 11:10pm says:

Perfect as ever Dave.

+5 votes   media: Random Assets
Dr.Doozer Apr 23 2011, 7:42pm says:

I would suggest making the map's directive route a little less obvious. Add in some rocks to make it a little more uneven, or just make the geometry a bit more uneven.

+7 votes   media: Enter the Wild
Dr.Doozer Jan 16 2011, 12:59pm says:

Extremely sparse. Add some clutter. I understand it's an Antlion Guard battle area, but it just doesn't look natural.

+1 vote   media: Showers W.I.P.
Dr.Doozer Jan 11 2011, 10:31pm replied:

What else do you expect from 1187's people?

+1 vote   media: Raw Voice Acting Audio
Dr.Doozer Dec 29 2010, 10:26pm replied:

It defeats the purpose.

+5 votes   article: Blue Portals: Post-Release News Article #3
Dr.Doozer Dec 19 2010, 9:45am says:

No, he's not. You can reverse the recordings all you want, James Paul McCartney is still alive. :P

+1 vote   member: Paulisdead18
Dr.Doozer Dec 10 2010, 10:08pm says:

Glad you enjoyed our mod so much.

+2 votes   article: 1187
Dr.Doozer Dec 4 2010, 11:20pm says:

Awesomesauce Dave. I've still got to get on that with James.

+1 vote   media: Some props For Development (mod)
Dr.Doozer Nov 29 2010, 6:50pm replied:

What makes you say that?

+2 votes   media: Weapon scripting ended!
Dr.Doozer Nov 16 2010, 9:26pm says:

Nice promo shot from Vanilla NV.

+1 vote   media: Fallout New Vegas Reborn Screenshots
Dr.Doozer Nov 14 2010, 10:54am says:

I like the idea of making the classic vault door for the game, but don't you think the newer vault door looks cleaner?

0 votes   media: Classic Vault Door WIP
Dr.Doozer Nov 14 2010, 12:13am says:

Definitely change the flatbed under the APCs to make them fully supported underneath. Right now, they're sort of hanging off the ends.

+1 vote   media: Trainstation
Dr.Doozer Nov 5 2010, 10:43pm says:

Glad you find two mods that I played a role in are what you consider some of the best mods out there. It's good to hear people liking some of my work.

+2 votes   member: TimeCrab
Dr.Doozer Oct 23 2010, 8:18pm says:

You had the track really atmospheric and extremely well done up until the heavy rock guitars came in. I would suggest going back over and trying to see if you can keep that initial feel up until the rock guitar came in.

+1 vote   media: Blue Moon Chronicles Theme Music
Dr.Doozer Oct 2 2010, 11:03am says:

Like the dirty look of it, but I would suggest redoing the textures around the door. I understand this is beta, but it could benefit from it.

+2 votes   media: Beta levels from Bunkier 66
Dr.Doozer Sep 10 2010, 6:47pm says:

You really need a better concept artist. This looks like scratch drawing.

+2 votes   media: 9/10/2010 Quick Media Release
Dr.Doozer Sep 4 2010, 5:08pm says:

Nice ported maps and models. I can see they're from Half-Life: Source.

This beats Black Mesa in all ways, considering, I don't know, they're remaking everything and you're porting lower-quality assets.

-2 votes   mod: Black Mesa Swarm
Dr.Doozer Aug 30 2010, 12:36am says:

AKA a Garry's Mod Menu.

+5 votes   media: halo 3 odst 2 alpha model
Dr.Doozer Aug 21 2010, 10:44am replied:

I'm a Fraggle. :P

+1 vote   media: New Media
Dr.Doozer Aug 21 2010, 10:38am says:

Bump mapping galore.

+1 vote   media: New Media
Dr.Doozer Aug 20 2010, 3:09pm replied:

Hacked content? This isn't hacked, as far as I'm aware.

+1 vote   media: New Media
Dr.Doozer Aug 13 2010, 12:18am says:

Go over both the model and hands. They are both very low poly and, sorry to say, hideous.

+5 votes   media: M50 Reising ingame NEW
Dr.Doozer Aug 9 2010, 10:58am says:

Go back and redo it. So much about that is very low poly and, quite frankly, hideous.

+2 votes   media: M1 Carbine ingame test
Dr.Doozer Jul 28 2010, 11:20am says:

There's a giant seam on the wall with the sink on what would be a sheet-rock texture. Plus I think you should put the sink somewhere else, since it's out of place in what I wouldn't consider to be a bathroom.

+1 vote   media: more pics lol
Dr.Doozer Jul 28 2010, 11:14am says:

You'd want to round out the support pillar edges a bit, to make them look rounder. The lighting really does not do it justice to give the illusion of roundness.

And also, fluorescent lights would not have power arcs like that, from what I've seen.

+1 vote   media: more pics lol
Dr.Doozer Jul 24 2010, 11:15am says:

Looks very sterile. You should change the ceramic tile textures into something a bit muddier.

That, and align them, because there's one point where they stop aligning.

+1 vote   media: 1.
Dr.Doozer Jul 21 2010, 11:37am buried:


Was that necessary?

-5 votes   media: Wallpaper 3
Dr.Doozer Jul 21 2010, 11:35am says:

Because this isn't right now a badly-drawn Microsoft Paint overlay on DOG.

+3 votes   media: Heavy Aperture Bot
Dr.Doozer Jul 7 2010, 6:34pm says:

You sir need to get the concept of texture alignment and...oh, I don't know...picking the correct texture wrap. You also need to learn the concept of mapping and brushwork. Right now, your mod looks like something sgtrandal made.

+1 vote   mod: Lambda Source
Dr.Doozer Jul 7 2010, 6:30pm replied:

Thank you for pointing out the obvious.

+16 votes   media: The Mortewood Plaza - 2,000 Watchers!
Dr.Doozer Jul 4 2010, 4:06pm says:

You might want to tone the lighting down a bit. I understand it's for viewing purposes, but it looks a little wrong here.

+1 vote   media: Abandoned Hotel
Dr.Doozer Jun 26 2010, 12:14pm says:

Stop faking your mod. You're stealing Garry's Mod content, Orion content, and FPSBanana weapons. We know. Go away.

+6 votes   member: shockwave1992
Dr.Doozer Jun 25 2010, 9:14pm says:

Looks like something out of NEOTOKYO.

+2 votes   media: Maps
Dr.Doozer Jun 18 2010, 5:12pm replied:

We're going to try it initially like this, but then if need be scale it back as needed. If all works to plan [since I'm sure UDK can handle it], we can have it like this.

+1 vote   media: Kursed Work
Dr.Doozer Jun 16 2010, 7:16pm says:

Head is completed too, just this shot lacks it and a few other features. They weren't added before this shot was taken.

+1 vote   media: Kursed Work
Dr.Doozer Jun 10 2010, 8:48pm says:

I understand you're attempting to make a funny mod, but that should not sacrifice model quality.

+2 votes   media: It's June
Dr.Doozer Jun 8 2010, 10:16pm replied:

Thank you for pointing that out. I would never have guessed Dec had something to do with 1187.

+3 votes   media: A Little Subtle Message
Dr.Doozer May 26 2010, 9:15pm says:

Just one comment that you may want to take into consideration: there was only one Zero Point Energy Field Manipulator seen, and it was on the Rebel's side used by Freeman.

+3 votes   media: Class loadout screens
Dr.Doozer Apr 26 2010, 5:33pm replied:

Because he is and he works on keeping people on their toes.

+1 vote   media: Dog
Dr.Doozer Mar 30 2010, 8:11pm says:

Because this is such a good Photoshop.

+1 vote   media: A-Tech Brand Argo Supplements Concept
Dr.Doozer Mar 10 2010, 10:23pm replied:

It had better be a placeholder. It looks like crap in comparison to some of the other models.

+3 votes   article: New Weapons, New Maps
Dr.Doozer Feb 6 2010, 9:32am replied:

And some select others.

+1 vote   media: The Mortewood Plaza - Combat Shotgun
Dr.Doozer Jan 19 2010, 9:29pm says:

Kind of sounds like a wet drumset with heavy flanging and a rock riff. I like my theme. :P Sounds like late-80s rock. Bon Jovi, maybe. So NJ, so I love it more. :P

+1 vote   media: FRAMED - Ian Soundtrack - Theme
Dr.Doozer Jan 16 2010, 3:46pm replied:

I also wouldn't think that the concept that Dark Storm is using really would lend itself to something like a CoD multiplayer.

+1 vote   article: Dark Storm Features and Backstory
Dr.Doozer Jan 2 2010, 5:07pm replied:

Strike that, it's actually in the South Street Seaport. What threw me off is the fact that the East River is also the Harlem River, and there's the Harlem River Drive, which threw off my placement of the actual location. Harlem is in the 90s.

+1 vote   media: NYC - 5th and Madison Replica - STILL VERY W.I.P.
Dr.Doozer Jan 1 2010, 12:11am replied:

Actually in Harlem. I should know; I live right near NYC and act as a consultant for Deremix. :P

+1 vote   media: NYC - 5th and Madison Replica - STILL VERY W.I.P.
Dr.Doozer Dec 23 2009, 9:27pm says:


+2 votes   media: Real Nice!
Dr.Doozer Dec 2 2009, 9:31pm replied:

Because here is my username. XD

+4 votes   member: Dr.Doozer
Dr.Doozer Nov 29 2009, 9:46pm replied:

I figured you'd know, since I applied for your game.

+3 votes   member: Dr.Doozer
Dr.Doozer Nov 22 2009, 11:07pm replied:


+1 vote   media: Dark Krazoa
Dr.Doozer Nov 16 2009, 10:49pm replied:

Since we've based the game from Star Fox Command's fourth ending, where she takes on a new persona as "Kursed," she does go through an extreme personality change.

+1 vote   media: Kursed Concept 2
Dr.Doozer Nov 16 2009, 10:48pm replied:

It's meant to be. Remember, the Cornerians don't necessarily need to abide by Earthly designs.

+1 vote   media: Cornerian Transport
Dr.Doozer Nov 10 2009, 3:39pm says:

Because John's that awesome. :P

+1 vote   media: John ARMY VS Citizens
Dr.Doozer Oct 29 2009, 4:23pm replied:

Because we have something to show that's more recent?

+2 votes   media: Great Fox Alpha Level 2
Dr.Doozer Oct 13 2009, 11:00pm replied:

I wanted to say that! XD

+2 votes   media: Secret 1187 update
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