Dance your cares away.

Comment History  (60 - 90 of 616)
Dr.Doozer Mar 12 2013, 12:16pm says:

So, I'm not clear...the game will create an entity from past actions to complete the puzzle with you? Isn't that a little difficult without the source code?

+2 votes   mod: Portal 2. Thinking with Time Machine.
Dr.Doozer Apr 27 2012, 10:07pm says:

There's a mound of debris that's floating off the ground and clipping a car. But beyond that, I don't see much that's wrong. Good work.

+2 votes   media: Media Update: April
Dr.Doozer Nov 2 2011, 9:31am replied:

I know this discussion's basically over, but I just thought I'd add in I like the idea of having an older woman in the game. You never see a zombie game/mod add a character like that. It would help make this mod more unique.

+3 votes   mod: Life's a Beach (CANCELLED)
Dr.Doozer Feb 5 2011, 11:39pm replied:

After The Whisper.

+1 vote   member: RavenITA
Dr.Doozer Jan 14 2011, 7:15pm replied:

Stalk, you're win. lol

+2 votes   mod: Soulless
Dr.Doozer Dec 13 2010, 10:09pm says:

Also, you should probably remake DR.

+1 vote   member: RavenITA
Dr.Doozer Dec 2 2010, 10:06pm replied:

No, Ian is. And he's here, so NYEAH.

+1 vote   media: New Media Update, Coming Soon.
Dr.Doozer Aug 14 2010, 9:51pm says:

Well, I'm a furry, so I might as well join. People know of it, so I don't care.

+1 vote   group: Furry Fans on Moddb
Dr.Doozer Jul 24 2010, 9:00pm replied:

Full version isn't even done yet. This is a demo. Like a tech demo.

+1 vote   article: Fps Terminator Alpha Demo 1.0.1 update/fix
Dr.Doozer Jul 1 2010, 10:31am replied:

Dare I answer?

+3 votes   article: Balto mod Mapping update
Dr.Doozer Jun 28 2010, 4:54pm says:

Like everything else of this guy's, it's probably stolen from somewhere. Just like his maps from Orion and Garry's Mod.

+1 vote   media: Shotty
Dr.Doozer Jun 8 2010, 10:19pm replied:

I'm not so certain, Bloodraven.

+1 vote   mod: Hunter 211
Dr.Doozer Jun 5 2010, 10:34am says:

One thing I'm not understanding is why you need to take the villains from the F.E.A.R series and implant them here. Aside from that, the mod seems like a novel idea.

+2 votes   mod: Unit 648: First Encounter
Dr.Doozer Feb 17 2010, 12:00am replied:

I might go back and rewrite it then to make it a bit clearer if that's the case.

+1 vote   media: Tape recorder 162 :: Entry 42
Dr.Doozer Feb 10 2010, 2:29pm replied:

You're not giving any constructive criticism or anything of that sort, just saying the mod is bad. Like how you said "the models are bad," how would you think of improving them? "Very glitchy." Then what can we do to help fix it?

No. Nothing. Just our hard work is not good. I'm all for criticism, but if it helps a mod improve or helps fix something that's wrong. This comment you made that I'm responding to simply states that you don't like the mod and you have no ideas to what patches we can make to fix your complaints.

Good day sir.

+23 votes   article: Human Error Released
Dr.Doozer Jan 15 2010, 5:28pm says:

One more mod that now has to compete with Opposing Force II.

+2 votes   mod: Operation City 21
Dr.Doozer Nov 2 2011, 9:04am replied:

Check the fourth image before "New York City Confidential." ;)

+1 vote   media: The update is here.
Dr.Doozer Nov 1 2011, 8:35pm says:

Since no one guessed it (and I want my Coke bottle back), it's a parody of Alfred Hitchcock's "The Man Who Knew Too Much."

+2 votes   media: Media release coming soon...
Dr.Doozer Oct 16 2011, 10:32pm says:

I'll give it a go. I've done tons of beta-testing in the past with Human Error, Human Error Co-op, Half-Life: Precursor, Half-Life 2: Retaliation, and Back-Stock, to name a few.

+1 vote   article: Beta Testing is Coming!
Dr.Doozer Oct 11 2011, 10:38pm says:

Why did you change engine bases? You seemed to have everything working well on the Orange Box base.

+1 vote   game: Ivan's Secrets
Dr.Doozer Oct 6 2011, 10:21pm says:

Any particular reason for the red lighting? It looks a bit off.

+1 vote   media: cc_1 alpha v.0.1 screens
Dr.Doozer Oct 6 2011, 10:21pm says:

This does not look very good. It looks like someone slathered mud on the radio and then added chromatic noise to the base texture. Redo this.

And, BTW, mud really wasn't the first thing I thought of when seeing this.

+3 votes   media: New Reskins of Portal Models
Dr.Doozer Oct 4 2011, 10:40pm says:

Definite brony.

+1 vote   member: Uberzolik
Dr.Doozer Oct 3 2011, 10:13pm says:

Hey, you got a Skype?

+1 vote   member: flippedoutkyrii
Dr.Doozer Oct 2 2011, 8:07pm replied:

He, thanks to the Half-Life canon, actually shouldn't set it in the 80s all together. The Combine invaded after the Black Mesa Incident, which took place some time in the late 1990s. That places the Portal Storms in the very late 90s and Early 2000s, and the Seven Hour War therein. Nothing like that happened in the 1980s.

+1 vote   mod: Southernmost Combine
Dr.Doozer Oct 1 2011, 9:25am says:

Ah, you trimmed off all the comments that contained some yelling and some criticism. Allow me to reiterate.

Clean out the mod folder, improve maps by building better geometry and using more props and unstretched textures, improve gameplay by making actual battles and not having dozens of weapons for zombies that we can avoid completely, and for the love of God, remove that "Wow, this is exciting. I wonder what's going to happen next" line. That was incredibly annoying.

Because right now, even though I know the mod's in beta stages, it's either a complete chore to do anything, a chore on your computer to download, and a chore on the brain.

+15 votes   mod: The Forgotten Ones
Dr.Doozer Sep 28 2011, 11:53pm replied:

Do you have Half-Life 2: Episode 2 installed?

+1 vote   mod: 1187
Dr.Doozer Sep 28 2011, 4:53pm replied:

I understand that this is your opinion, Sn1pe, and may I be the first to say I respect people's opinions. But I hardly think that a HL2 mod set in Holland, with a new faction added in that's grey, is unoriginal. Perhaps the core concept is, but it's approached from a different perspective. The level direction may not be the all-mighty linear you're looking for, but it does have direction. They're just styled to be more open and allow for exploration. The assets also, particularly the weapon models, are also pretty high quality, thanks to Dave and his modelling skills.

+1 vote   mod: 1187
Dr.Doozer Sep 18 2011, 10:39am replied:

Says the man with a Pinkie Pie waifu.

+4 votes   media: -.-
Dr.Doozer Sep 17 2011, 11:46pm says:

Change it to the lighter colored stripes on their shoulders near their necks. Though I'm not sure if that's just a lighting thing.

+3 votes   media: New Odst
Dr.Doozer Sep 15 2011, 7:10pm replied:

If this is what I think it is, it's the color correction. Don't quote me on that, though.

+3 votes   media: Chapter 6 "We can change this world" - [INGAME]
Dr.Doozer Sep 14 2011, 4:17pm replied:

Oh. My bad then. I'm sorry koolaidman117.

+1 vote   mod: Titan: XCIX
Dr.Doozer Sep 12 2011, 10:54pm replied:

This is why you wait for Part 2 patiently. lol

0 votes   mod: Titan: XCIX
Dr.Doozer Sep 11 2011, 5:47pm says:

The exe version that currently is up does not install dw_ep1_03a map.

+1 vote   mod: DangerousWorld
Dr.Doozer Sep 11 2011, 10:20am says:

If you want, I can probably come on and help with the story while providing some voice acting.

+4 votes   group: AiCreation
Dr.Doozer Aug 27 2011, 2:01pm replied:


+2 votes   member: StygianWhite
Dr.Doozer Aug 27 2011, 12:03pm replied:


+1 vote   member: flippedoutkyrii
Dr.Doozer Aug 18 2011, 10:21am says:

Birthday post, Dec. :P

+1 vote   article: The Mortewood Plaza - Dead?
Dr.Doozer Aug 18 2011, 10:11am replied:

Actually, no problem for us at all.

BTW, lead music developer = brony. Lead animator = brony. Problem?

+7 votes   article: See that guy? Listen. Go over there and...
Dr.Doozer Aug 18 2011, 9:38am replied:

It's realism with gameplay in mind.

+1 vote   mod: The Fifties
Dr.Doozer Aug 14 2011, 4:14pm replied:

Secret projects are secret.

+2 votes   media: Absolute Carnage
Dr.Doozer Aug 7 2011, 5:47pm replied:

Yes, he talks in his sleep. Chickaligaloo indeed.

+7 votes   media: 50 hours of working straight!
Dr.Doozer Aug 5 2011, 10:10pm replied:

I'm sorry you don't like it.

Wait a second. No I'm not. You don't like anything.

+5 votes   media: Switchblade!
Dr.Doozer Aug 5 2011, 2:05pm replied:

Though it may, a texture can only go so far in aiding something that doesn't look right. I don't particularly like this either, but it's an interesting idea.

+2 votes   media: OF2 - Synth Combine Soldier (WIP)
Dr.Doozer Aug 2 2011, 5:26pm replied:

OK, sorry dead, but that's a really stupid comment. You're saying basically that either way you're getting it for free, so you don't care if it costs a million dollars or a penny. Good job.

+3 votes   article: Blade Symphony on Kickstarter
Dr.Doozer Nov 28 2011, 2:35pm replied:


+1 vote   media: GENERIC SAD WAR PICTURE
Dr.Doozer Nov 28 2011, 2:14pm says:

Is there something with the H&K's texture? It looks like a solid grey mass. Or is it just the angle? Not sure.

+1 vote   media: GENERIC SAD WAR PICTURE
Dr.Doozer Apr 23 2011, 12:04pm says:

This doesn't look right at all. Their chest plates look like they were made with duct tape and that the legs are spindles of wood. I would suggest going back and redoing them. Also, they look too clean, so some wear and tear on their armor and their clothing would look nice to show a struggle they fight in.

+1 vote   media: OF2 - Phoenix Marine
Dr.Doozer Feb 23 2011, 1:39pm says:

Drunk Pete Townshend.

+3 votes   media: OF2 - A friendly little snake :D
Dr.Doozer Oct 7 2010, 3:36pm replied:

I think that's safe to assume now.

+1 vote   mod: Screaming Eagles: Rendezvous With Destiny
Dr.Doozer Aug 25 2010, 12:13am replied:

No, he's a Doozer.

+2 votes   member: Dredile
Dr.Doozer Jul 7 2010, 10:58am replied:

Think of it: when you're running in a non-level battlefield, you will be bobbing quite a bit.

+2 votes   article: FPS Terminator now has an Indie page.
Dr.Doozer Jun 25 2010, 9:15pm replied:

Who may your friend be? We'd like to know his name. Really badly.

It will prove you have your own work.

+2 votes   mod: Relay
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