Astral Byte was founded in New Zealand by a dedicated gamer who was tired of the current trend in new games. Companies are increasingly using things like restrictive DRM, exclusive release day DLC, unfair regional pricing and missing features that were promised but never delivered. Instead, Astral Byte aspires to create games that are fun to play and not solely driven by profit margins. Additionally, to support native Linux versions whenever possible.

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Latest posts from @astralbyte

Just finished my Godot Wild Jam #35 entry Astralbyte.itch.io Started 4 days late but still beat rush to get it… T.co

Jul 19 2021

Game play video of Cryospace Online. #indiegamedev #prototype Youtube.com

May 17 2018

Testing some new item customization for starbase objects. Looking for play testers and feedback if you're interest… T.co

May 14 2018

Prototype update: Added replaceable parts and ship engine room. All systems can be damaged, repaired and upgraded.… T.co

Apr 4 2018

A new prototype sci-fi MMO called Cryospace Online. Astralbyte.co.nz Need play testers / feedback #prototypeT.co

Oct 31 2017

I made a FREE Unity editor script to auto toggle UI layer visibility based on selection. 😁 Astralbyte.co.nz #unity3d #gamedev #FREE

Sep 6 2017

Vid for dev blog #rayclops showing off 10,000 fish, some improvments to sonar and lighting. Youtube.com #prototype #indiedev

Aug 1 2016

My first video look at Rayclops prototype. What do you think? Youtube.com #prototype #gamedev #rayclops

Jul 22 2016

Rayclops: Submarine Architect, shipyard construction clip I.imgur.com What features you would like to see? #prototype #rayclops

Feb 11 2016