"Skill is when luck is customary to"
I hope this will be enough power for pacman and tetris...
Don't lost your hope. Mod is still in development - it's I just I have only time for modding on weekends right now. So progress is quite slow.
Oh god...it's a Flogger D:
What happend to you Flogger :P
Waiting since 2011...
ATM I am reworking the file structure of the mod. Results are more smaller files instead a few big ones. This means that updates should be much smaller in future. For example last hotfix was 90mb. With the new structure it would be only 500kb-5mb. I also have removed quite a few old stuff etc.
I thought of uploading in feature a "core package" which includes only those files and a the normal mod package with the mods files. As uploading every time such an amount of data is not fun :/
This unit will replace the Scorpion (note: not Sting/Sting of Nod) as it's just the same as the Avatar only on wheels/slower/expensive etc, so I give you this toy...
Hi abel! :)
This mod is more of a total conversion. I had to quite do a lot of work to get 2 new factions working so that players and AI can use them. It's still not finished.
Crystallized Doom does have quite a lot of units. Since version 1.5 this mod is not compatible with the original campaign (most because I have changed lots of critical parts)
In feature we will provide our own campaign with a very complex story Media.moddb.com you will play with each faction and see the story from 4 viewpoints.
Twisted Insurrection is a great mod, it comes also with it's own story. But for me it feels just the same as the original (replacing old units with new). That doesn't mean it's bad, but I want something different. With Crystallized Doom I'd like to achieve that. Here you can find a global techtree Media.moddb.com
Hope that's an answer for you ;)
xD TibEd...it messed a lot of inis for me when I tried first time modding 6 years ago...I used SunForge when I was 12.
No offend to you :P, anyone can use what he likes best! It's just I don't have good memories about TibEd or SunForge...
I still would recommend you Notepad++, working with a colour theme, automatic numbering, splitscreen and anything you can imagine makes working very fast and easy ;) Media.moddb.com
You know, even in vanilla TS you can get desyncs. Why? One example would be if a players build too much refinaries. It's caused by the tag RandomLoopDelay.
The twinkle animations need that tag because otherwise ALL would play at the same time the whole game (this happens when the game starts, but RandomLoopDelay changes that after the first loop)
Yes I am sure :) with animation test MP games desync after 30sec-5min
The Tiberium twinkle effect animation is already included since 1.9 but is disabled in every version. Mostly because it's only suitable for singleplayer - the huge amount of animations gives you a high desync chance for multiplayer. Each Tiberium cell doeas have an animation, so the game has some work to get them all synced with all players.
But I am going to add this as optional feature for people who play only SP or want to try their luck with MP :P
It's open source...you can just download it here: Wz2100.net
If people don't like the graphics they can try Earth 2140-2160 those are also great games ;) But Warzone has much more freedom when designing your units :P
Limpet Drone got removed (as this role) - instead Cabal got a new infantry type. The Creeper are small fast spider drones. Use them to infiltrate buildings and steal vehicles!
Oh and Hijackers will also be aviable for the Forgotten on techlevel 1.
Nah from what I heard from other people who was testing it - balance was nuts, P2W heavy and so on.
I am glad that they stopped before release - as they got heavy negative feedback from testers.
I hope we get now a proper C&C Generals 2 without F2P and overprized DLC ********!
I bet it's even based on that - it does indeed look like a Foxbat O_o
It should be - as I replaced the corrupt version files with new ones.
List of all soundtracks -> Moddb.com
I was like WTF!? when I saw the Steel Talon with only 100 $ cost xD...I should stop doing a lot of modding when I am tired :P
At least they cancelled the game yesterday xD
Later today or tomorrow ;)
Final changelog: Moddb.com
Now I understand why people got lag ^^
BTW the Sting got owned by an Armageddon...
There is a campaign, but it's still not finished and so not aviable for public ;)
First camapgin may be released in Q4 2013/Q1 2014 but no promises for now :P
The next following days.
Oh man old childhood :D
xD I have found a video of a very old version of my mod lol
Looks like that was version 1.4 -> 2009
Oh man with only two factions...and those awful lags without DDraw ;( and my poor modding skills compared to today :P
Damn time flies away :D
That Ion Storm in the video gave me some nice ideas what I could do with it...
No problem :)
Feel free to look here: Moddb.com
You can post bugs there
I fixed this already, will be included with next update ;)
I fixed the crashing in random map generator, fixed the crashing when starting a map several times and fixed the crash when leaving the game.
Game is now 99% crashfree, only crash that is left is a rare Ion Storm crash.
This hotfix will come the next following days!
This techtree system will allow players to advance in technology easier. It would be split up into 3 parts. Infantry, Vehicles and Aircraft. So people can choose on what they want to focus.
Also this is one of many preparations for my custom made AI personalities for feature versions.