This member has provided no bio about themself...
I feel like that's not a good thing... just saying.
You understand what a "noun" is, right? It's really hard for me to understand what you're talking about if you don't use nouns.
Can you please reiterate the subject? What is 'it' now?
What? Are you implying that there were inconsistencies from the start? You're completely book-biased. The games are the foundation of the Halo universe.
Evidently you do, because you're telling me that there are many inconsistencies that the die-hard game fan wouldn't comprehend because of the books.
So you're saying that games > book? isn't that what you just said Bungie disapproves of?
Halo 4 wasn't meant to be a game where 343 would have to ship away an entire glossary of Halo knowledge just to comprehend. If the game apparently has so many inconsistencies, then think about all the fans who don't read the books, but are die-hard Halo fans because of the GAME, like, frankly, it was intended to be.
As a general rule, game > book. Contrary to that argument, you understand that actually has it's reputation BECAUSE it has followed the background canon of the Halo books?
Halo 4 is probably the most 'canon' out of all the Halos in that regard.
Think about this for a second...
Imagine you're a developer working on Halo: Combat Evolved, and you have this entire universe in your head that you're trying to put into the game.
You can't put in everything you want to though, because the technology of the time is very limiting. Finally however, after nearly a decade, you're given the tools to make your first dream come to life.
It could be as simple as making the covenant green, or giving the Elites gallons of saliva in their mouth.
Now that you- the developer, have finally realized your dream, you're incredibly happy that people can now see Halo as you saw it from the very start.
Then you find out that people (people like you) are denying that as 'canon.'
As a developer, I would feel crushed.
TL;DR, The first game isn't set in stone, and Halo 4 is just as canon as it was 10 years ago. With more technology comes more details that couldn't have been seen before.
What... Halo 4 was an amazing game. The plot, the details and the characters were absolutely genius. The Master Chief was no long a silent thug-life soldier, he was an actual person with feelings. The overall gameplay was extremely satisfying, where instead of being a strong-*** dude who appeared to be as heavy as a feather, you were now actually the loud-*** tank that you were supposed to be all along in the first game.
The new enemies were absolutely astonishing, with extremely coordinated AI thinking that brought a whole new level of gameplay to the enemy's teamwork strategy. They gave the Covenant a well deserved visual upgrade too. Instead of looking like cheesy aliens from some 80's movie like they had in recent games, they were changed to look so starkly alien, that it actually made them incredible intimidating to see just one of their ships.
Halo 4 was an amazing game, in fact, it was vastly superior to Halo: Combat Evolved in every way. 343 Industries outdid themselves and proved to just about everyone that they could easily take on the Halo title.
TL;DR, Halo 4 was amazing and you should feel bad.
Don't quote me, but I think they're going to finish the Covenant faction for Entrenchment before they develop an instance for Rebellion. The Rebellion release is probably going to be(or be around) when the Forerunners become playable.
Again, don't quote me, I'm just trying to provide info.
Does this include the new UNSC Phoenix model yet? I'm a little confused around the details on that. If it's not out yet, then I'm not asking for a release date, I'm just wondering whether I currently have an out-of-date version.
Is any attempt going to be made to bring this missile effect to a final release of the Entrenchment release, and/or will we see this in the Rebellion release?
It took me just now to decipher what LNoS was. :P
Provided it's not inconvenient, you should think about adding the green colors at the bottom of the craft as they did in Halo 4
While it was a dramatic change from the norm in the games, I think it would be foolish to deny it's brilliance as a detail. It really captured how alien the Covenant were, and frankly, made them more intimidating.
Just my two cents.
Throw a pipe bomb!
Will it be uploaded on this site?
(I just want to know where to set up my virtual tent and camp out :P)
I'm so confuzzled, is the Beta Released today? If so, how does one acquire said beta?
CanadaMan and Unikraken as UNSC Admirals...
Where would it fall into the chart had it been there? Curious.
It just now occurred to me how much the Advent look like the Covenant.
Looks like someone heard my comment about colored skyboxes! Thanks, glad to see that the devs listen to their community: even more reason to wait for this amazing mod to come out!
Is this a cap or a cruiser?
Isn't the prow supposed to have a sort of hook coming from underneath it? Or am I thinking of a completely different covie ship?
I got this poster of Halo Reach's case cover, and the first thing my mom points out when she walks into the room, is this ship coming from the clouds and she asks, "Is that a whale?"
My only issue with the UNSC as a faction, is that everything looks relatively similar and I can never seem to grasp a sense of size. Anyone else have that problem too? :s
Heat. Lot's of it.
Not to be rude, but it wouldn't kill to use a slightly brighter skybox so we could actually see the fine details you guys no doubt worked very hard on. You can do that by toggling the colored skybox option in the Effects menu.
I couldn't follow Cryptum too well, not used to Halo books being in 1st person :P