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Comment History  (0 - 30 of 115)
JonathanZotack
JonathanZotack - - 115 comments @ CampaignMissions V4

My game CTD on start up after I have installed the Unification 6.9.25 patch. It worked fine before the patch on version 6.9.0

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Skalgrim Mod

Also you have a chance to get it as an Admiral like I got it right after I unlocked the BS class.Yeah I was lucky but it is possible, or just do what Skalgrim said and increase the fleet size limit in custom settings.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Demosfen_Update[dev.1.051]

Well every menu is in russian,so can you pinpoint where that thab is?Also I installed on my D drive where every other games and mods are.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Demosfen_Update[dev.1.051]

Do the english language have to be set active somewhere? Cuz all the menus are russian after installing this patch. Also can't change anything in options without causing a CTD.

Good karma+2 votes
JonathanZotack
JonathanZotack - - 115 comments @ A.R.E.A.

Never mind, the quest did get updated and now i can progress,all be it taken 2 and a half ingame hour to get completed instead of the one hour -.-

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ A.R.E.A.

Ok I made a new char, still no progress with the quest...am I at the wrong place or what?
Imgur.com

Also irradiated(supposed to be clean) food give me radiaton. I ate a sandwich and it gived my char 502 rads?

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

I have no idea, what did you edited btw? There is no food edits in my addon :)

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ A.R.E.A.

I think the mission from the Cook is broken. I play as a freedom member and the Cook guy sent me up to the water tower (near the "Hell Walls anomaly" at the army warehouses) with a laptop to gather some data. I reach the top of the tower,got an updated mission message,"Wait one hour while loading" it's says. I got the message at 7:23 in game time,now it's 10:34 and still no progress with the quest.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

I see this now,the problem is that TAZ named the .50 bmg caliber ammo what is used in Anomaly to 12.7x99 for some reason. This name change caused the crash. This mistake can cause crash for many other useres too cuz its affect the M82 Barett sniper rifle. I have to conatact to the "Anomaly JSRS sounds TAZ addon" author to fix this issue if he dosen't done that already.

Good karma+2 votes
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Hmm there is no such entry as 12.7x99_fmj in any of the files what is inside the weapons folder. It hade to be something with the dynamic world item spawns function in the game. I'm not that far in the game to reach Pripyat tho. But I'm glad you found a work around this and you can put back the weapons folder at any time it dose not need a new game to function :)

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ A.R.E.A.

I will put them in the addons section propably saturday afternoon/evening but first I have to update them to fit the new patch :)

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ A.R.E.A.

Thx,but I fixed it with the power of the db tool :D and I have dead bodies and enemy indicators too yay xD now I' gonna make some tweaking in the configs to fit this mod to my liking :)

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ S.T.A.L.K.E.R. Anomaly

when you DON'T need a mini gun tho :)

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ A.R.E.A.

How can I get the minimap back? I'm so used to it in all the other mods I must have it in this one too.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

There is only one file that have to be overwritten between Yims and my tweaks,the "weapon_ammo.ltx".

If you use the "All in One" the only conflict will be the changes regarding the ammonution behavior. I made all the ammo types(quality,old,damaged) to be even more distinct from each other than Yims. You can install Yims tweaks over my addon,you will get the weapon tweaks from Yims but you loose my ammo changes. Or install Yims addon first and overwrite with my addon, that way you will have the weapon behavior changes from Yims and my ammo changes(that is how I used it btw)at the same time.

Good karma+2 votes
JonathanZotack
JonathanZotack - - 115 comments @ ZoneExpanded - Road To The North

So I unpacked the config db files for tweak the mode to my taste a little,but all of my edited *.ltx files what I put into the gamedata folder are ignored by the game. New game does not works either,the game just do not want to read anything at all i edited and put into the gamedata folder. I made an addon for Anomaly already and everything is works fine there,so why this mod just decide to don't give a crap and ignore any *.ltx files in the gamedata folder?

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ ZoneExpanded - Road To The North

The game crshes at the loading screen if I try to use the Dx11 option. Only the Dx9 enhanced option are works. I played CoC and Anomaly both was set at Dx11 and never crashed only this mod doing that. I wanted to give this mode a try to see what is different compared to the other 2 big dogs of stalker mods,but this crashing thing is a bad omen from the get go.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

My ammo changes based on Yim's Weapon tweaks wich enables all tracers and add distinc colors depending on calibers and ammo types.

I haven't encontured Izloms yet,but their immunities and damage taking numbers is similar to other humanoid enemies. I will nerf their hp maybe that will solve the problem. I will try to update the files at saturday.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Naturally I use my All in One part with all the optional parts plus many other addons and I never encotured any crash so far.

Currently I can only think of two solution:
-Delete the o_novice.ltx what you can find here: gamedata\configs\items\outfits, you will loose only the novice outfit changes wich are contains +2-3kg carry weight for that outfit type.
-Delete the whole Anomaly mod folder(make a back up of your save files if you want to keep your progress), reintstall the base Anomaly mod, after that install the Update 4 then the hotfix. When all these done try again with my "Outfits+Back pack carry weight increase" addon part again.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Strange, I can't find any outfit under the name of "thief_outfit" in any of the files. Do you have the latest update or do you use another addon that added that outfit to the game?

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

I use that addon too,I set the mutant factor to 2 and yeah it can be a little hectic some times :D
m_person.ltx is a trader related file it was my mistake, I fixed in the new update.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

It have to work as I intended.
luminocity_factor
transparency_threshold
These two lines are the modifiers for their ability to spot trough objects and in the dark,the lower the value the easier for them to notice you,but anything above 1.0 makes them absolutely blind.
Here is the difference in between the:

[stalker_vision_free] (original)
luminocity_factor = 0.75
transparency_threshold = 0.73

[stalker_vision_free] (my edit)
luminocity_factor = 0.85
transparency_threshold = 0.83

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

I also use the Soundscape Overhaul addon from the start and as far as I know that addon edits 2 parameters in each creature files.
distant_idle_sound_delay
distant_idle_sound_range
These were the only two entries what is changed by Soundscape and I made them identical in my addon so they should be compatible,and even if you don't use Soundscape these changes still works.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Giving a function for the player to make changes on the fly as at the vice would requier many more edits and script work propably,wich is surpasses my knowlegde unfortunetally.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Hmmm.In my game the bullets don't ricoshet on any surface,but as far as I remember this was a thing in the base CoP game and all the other stalker games too in fact.Also I use the HollywoodFX addon that edits the particle effects maybe that is a soulution for your problem.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Thanks for the advice, I will keep in mind for the future :)

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

I do not have much free time atm,I can make it happen propably at saturday.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

You can ignore that part of the addon :) Everyone have a different taste, that is why I made this addon modular not like a typical one folder contain all the edited files addon structure.

Good karma+2 votes
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

I didn't wanted to remove all the drops becaus that will cause issues for the crafting mechanics. Without disassemling armors you can't get any materials for many crafting recepies so I just removed the late game armors and some other stuffs randomly in each category so not every killed NPC drop their armor on death.

Good karma+1 vote
JonathanZotack
JonathanZotack - - 115 comments @ Modular Tweaks for Anomaly 1.5.b3.update4

Yes I can do that :)

Good karma+1 vote