I'm Arvind, a programmer with a passion for making games. I also like football, reading books and writing prose and poetry.
Details about the A.Typical battle system. The battle system features location-aware actions, and is versatile enough to be used in various in-game situations...
I talk a bit about the battle system of the A.Typical RPG - specifically the "turn based" part of the battle system.
A bit about the origins of the A.Typical RPG and my plans for the game. And some other random stuff. Feedback is welcome!