Hey all, you may (or most likely may not) remember me from my aborted [DC] Downsized Legions mod.
I bit off way more than I could chew, but fear not! I have learned my lesson.
So for this new venture, I gained permission from gerberman to create a mod using his as the base.
NOTE!! This mod is considered an Alpha until I get the hang of modelling and such; or I get some outside help.
DESCRIPTION:
The Closer to Fluff mod does as it says on the tin, brings the game 'closer to fluff'.
-Space Marines are hard as hell to kill; one marine can easily take on a squad from another race...then another...but eventually, even a marine's vaunted prowess fails against the tide. All marine squads have been reduced to a lone marine and other tidbits.
-Necrons are sturdy...very, very sturdy, so bring lots of guns and vehicles and...well, bring everything to the fight. They also tend to get back up more often...and all ranged attacks do armor-piercing...and...well, you get the idea.
Spoiler
-IG is all about superior numbers and mechanized assaults. If you can's swamp your enemy with guardsmen, then shove a baneblade and a few Russ down their throats. All infantry, commanders included, are very delicate compared to all races.
-Eldar are fleet-footed, tricksy lil bastards. They're not as fragile as a guardsman, but they certaintly can't take on a marine head on without some sort of advantage. And they bring plenty of advantages that it's hard taking them down by just rushing in.
-SoB are mostly unchanged, other than some reduced troop loadouts and such, but they still can take on most races with the right strategy.
-Tau...damn communists are fragile, not as much as the IG, but their ranged attack is devastating; beware the rain of plasma!
Spoiler
-Chaos was adjusted similarly to Space Marines and the IG. Scary to fight once they really set up base, but can be defeated...barely.
Spoiler
-Dark Eldar still need adjusting!!
Soon to come:
Ordo Xenos
Ordo Malleus
Tyranids
Maybe Steel Legion...
Actual Changelist: (Everything I can remember editing)
-All vehicles have 2x/3x armor and health
--Even the damned Tau mechs
-Lasgun damage reduced
-SM, Necron and some Chaos weaponry damage doubled
-SM squads reduced to single units (Sergeants are currently not part of game, but will return soon!)
--Same for Chaos Marines
--SM, Necron, Ork and Chaos Marine health/armor doubled/slightly increased
-IG and Tau health/armor drastically reduced
Some other stuff I do not recall...
Known Issues:
-Tau Krootox is way too durable. Even more durable than a Russ. Currently working on that.
-Some descriptions for units use lore/codex, some do not. Currently working on that
-Noticed that the Apothecary unit has this strange bleed-over texture problem in the campaign. Dunno how to fix that just yet...
NEEDS!!!
-Gerb's SS: Legions Mod - included in dl!!
-Objective Points SS - to be included in next update
Download from ModDB
423.32mb for what exact?
Author, can you write please more information about this version?
Would someone please help me out? I'm not too familiar with mods yet so I'm confused because when my download completes I get a message saying "How do you want to open this file?" Then what I see is Notepad, InternetEx, MovieMaker, Paint, PhotoGallery, Wordpad, WindowsMediaPlayer, WindowsPhotosViewer and Look for an app in the Store. What exactly do I do because this is the second mod I wanted that this has happened.
The above comment can be ignored I resolved the issue.