I am Aro, a veteran modder of the older Command & Conquer games. Most notably, I'm known for leading & founding Twisted Insurrection, the popular standalone game based on the C&C: Tiberian Sun engine. I began work on Twisted Insurrection back in November 2007 gradually building up an excellent group of staff along the way. We are devoted to working on our projects and will never cease development until we can finally label them as finished products. Are you a fan of our work? Feel free to add me as a friend, ask me questions, show me some bug reports etc. We'll be happy to hear from you.
I ignored this title when it first appeared on the Steam catalogue as it didn't really seem to be my kind of thing, but after a friend suggested that I look it up properly, I proceeded to watch the trailers and thought that it would be worth a go... why not? I had a look around the net and got it for 50% off on HumbleBundle.com.
First of all, I am really glad that I took the time to play Five Nights at Freddy's, even though it's not the type of game or genre I would normally go for, it turned out to be a lot of fun and actually pretty scary, even though you know what's coming after a couple of play-throughs, the game still has an ability to keep you on the edge of your seat.
Five Nights at Freddy's is a simple horror game where you take up night shifts as a security guard for Freddy's resturant, strange and frightening things being to happen when the animatronics seem to develop a mind of their own after 12AM. You have a limited amount of power and thus, very limited visibility while you struggle to decide if you want to keep the cameras/lights on or the doors kept sealed. I won't go into too much detail as I don't want to spoil it for any of you.
This turned out to be a great little Indie Game and the way it has soared in popularity in such a short amount of time is astounding, but I am glad that this is getting a lot of recognition. Even though the concept is simple, the game itself is fantastic and a lot of fun, especially at 2AM in the morning with all of the lights off and volume on full. Even though it's somewhat of a short game with simple controls, it is well worth the £1.99 I spent on it (I'd say it's worth the full £3.99 too) and I am really looking forward to a sequal or any future updates.
If you've been keeping an eye on this but are unsure about spending £3.99 on something short, see if you can find it on sale somewhere. Take my word for it, it's brilliant. This game proves beyond a doubt that simplicity in a game can be very effective.
I don't think that this game deserves the negative reviews it has been receiving, but it does prove that this game certainly is an acquired taste.
Don't Move is a game about progression, but there are no real objectives, tasks, storylines or anything similar because it just isn't that kind of game. While it may come off as too simple and repetitive (which it very well is) at first, it has a compelling ability to keep pulling you back in to see what happens after you have reached the next stage of progression.
In my opinion, Don't Move is very therapeutic, but I am reviewing this game based on the Android app version, something I can quickly play through while on the bus home or during a very slow shift at work, those of you that have experienced this game on a PC may not have found it as enjoyable. It is not something you decide to play in your spare time for fun, but it is something to play to kill time when you're bored.
I enjoyed this game and have played it to the end multiple times during the boring days at work, I do however advise people to play this on a mobile device for when you're on the go rather than playing it at home.
Contrary to popular belief of those that know me throughout the modding community, Tiberian Sun is far off from being my Favorited Command & Conquer title, it doesn't hold a candle to the game-play and experience that Red Alert 2 offered in my books, but that isn't to say I don't like the game, quite the contrary, it is another game that I love.
Command & Conquer is easily my favorite game series, I love every single title, even after Generals with the exception to Command & Conquer 4, but we won't get into that right now. Even though I adore the oldies like Tiberian Dawn and Red Alert 1, the second generation, Tiberian Sun and Red Alert 2, will always be my favourites.
I will never forget finding Tiberian Sun in a game store all those years ago and asking my Aunt to get it for me (since obviously at the age of 10 I didn't have a job ^_^), I looked at the cover and I had no idea that there was another series out there for the Command & Conquer titles other than Red Alert, as it looked so incredibly similar, I had to buy it and try it.
I wasn't disappointed when I tried Tiberian Sun for the first time, but as I was used to Red Alert 2, Tiberian Sun felt like a step backwards and made me wish that I'd played all the titles in the order of which they were released to prevent that, but I still enjoyed playing it.
Tiberian Sun (And Firestorm) was a game with brilliant atmosphere, excellent music and a fun, solid campaign. The gameplay as a whole I have to say I don't really look that highly upon, Skirmish was boring and online play was just the same, that is until some different kind of maps appeared making the game more than a Disruptor on a Carryall. The reason I still stick around and support Tiberian Sun is because of it's modability, it is not my favorite game to play, but it is by far my favourite game to mod. The TS engine has (a lot) quirks, but it is just really enjoyable to play around with and I will be happy to mod it for many, many years
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