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ArnCarver
ArnCarver @ Minimap v1 Release

Hi, please wipe out Debug & Profile folders in CryGame folder it wasting 103MB.

For the future then publishing do not include Configuration Build files.

P.S. use Source Control System (I'm using GIT) and Cloud Host (I'm using BitBucket.org) as external storage of your code.

Thanks for your publication.

Good karma+1 vote
ArnCarver
ArnCarver @ HDR Test 60fps

DOF? You need depth buffer for that.

Good karma+2 votes
ArnCarver
ArnCarver @ Update 4

How do you make that scope?

Good karma+1 vote
ArnCarver
ArnCarver @ No Heroes - Gameplay #1

nice

Good karma+1 vote
ArnCarver
ArnCarver @ Picture of the Week. May 12, 2013

Yea, I'm too!!

Good karma+2 votes
ArnCarver
ArnCarver @ RealTime WeaponModding

long time no see, glad to see you

Good karma+3 votes
ArnCarver
ArnCarver @ GTA United map overview

I have a question:
Why there are small gap between cities, there is some map size limit in engine or what?

Good karma+2 votes
ArnCarver
ArnCarver @ Official GTA United promotion screenshot

Hm, nice, but I see some lighting problems, this doesn't fit to background

Good karma+1 vote
ArnCarver
ArnCarver @ Altitude0 Burning Wishes

Will be nice if you implement total plane destruction when you crashed. I know this it very hard, but this will fills emptiness that feels in this gameplay video. So I wanna know is this feature will be implemented in near future?

Good karma+3 votes
ArnCarver
ArnCarver @ HUD - Date 10.23.2012

Nice

Good karma+1 vote
ArnCarver
ArnCarver @ Gas Guzzlers: Combat Carnage

And for Mac or iOS would be nice, but unfortunately engine is custom
build so there small possibility that developers make it cross-platform. Maybe after
some time in near future we can play it in Linux, Mac OS X, iOS and Android too...

Good karma+1 vote
ArnCarver
ArnCarver @ Chivalry: Medieval Warfare

Yea, nice unique game.
Are you have any plans to make this game multiplatform in some day?

Good karma+2 votes
ArnCarver
ArnCarver @ StarForge

I recommend to take look at:

'Cortex Command'(there is some idea but is 2D platform-er, homepage: Datarealms.com)

'Quake Wars: Enemy Territory'(review: Youtube.com)

Good karma+1 vote
ArnCarver
ArnCarver @ StarForge

Nice. I have another question, did Unity can effectively handle procedural level(map, space...) rendering

Good karma+2 votes
ArnCarver
ArnCarver @ StarForge

This game will be for Windows only or muti-platform?

Good karma+2 votes
ArnCarver
ArnCarver @ Bandit

SGM and Metro 2033 done some people...

Good karma+1 vote
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