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how did you do the film grain?
No! You moved from Source to Unreal.. :c
You'd think the floor would be almost entirely concrete debris considering two concrete ceilings fell in.
Get out DICE...
A little too dark for my tastes.
Looks awesome, don't know what the gameplay will be like but looks cool.
Wow this shot looks like it came straight from blade runner!
Question, does the SVN still work? I tried it but I might have the wrong URL.
Get out of here stalker.
I love the mountains in this. Are they models? I can't imagine that being displacements.
Too blurry for my tastes, and it would be hard to see against a bright sky.
So scary, what if we never see it?
That was a great video. I hope I can make one someday. :)
It's so cute I could put it in some jelly.
those are just subdivided displacement, it takes 5 seconds to make.
"hallucinations, mood swings, depression"
Yes this really happens.
Awesome looking screenshots. Looks like it'll have some great atmosphere like Flesh had.
IS this a SuperCrateBox and Super Meatboy crossover?
Looks like Postal dude.
I think he has that cigarette going the wrong way. :P
Just finished it, it was really fun, not without afew bugs though. A nice witty intro, good voice acting. Puzzles had great pacing. Can't wait for more.
/me picks jaw off floor.
Can I draw like you?
The model looks nice but that is a TERRIBLE render, you need to add AA and get rid of the bloom.
I mean it kinda blurs things that are further away, I only noticed this in Underhell: Prologue.
Is that film grain and DOF apart of SMOD?
Is this Build 2?