This member has no bio, for obvious reasons...
Why this is only the most handsome mod to be released in ages if I do say!
Green is not a creative color.
Animated icon??? I didn't even know ModDB allowed that.
Just played it, wonderful as always!
XIII, it's an amazing game...
Those are some really nice textures.
The scope is nice but it should be black when not looking down it?
The axe animation is very weak, other than that it's awesome, Would be cool to see less HL2 textures and models mixed with the custom as well.
Wow this does look very good.
Very nice. Make sure you can't collide with those little bricks on the wall, for people that slide along walls like me it's very annoying to get stuck on something that's sticking out a couple of units. And maybe change the sprint bar's colors to white? Also I hope we can bounce the hula model. :P
The unprotected hitbox on the left looks like it needs to be moved up more, since you have the eyes and forehead blocked. Very cool idea though.
"The Diner is Boarded Up." Sounds more realistic, pretty nice screens though.
Thank you Minuit for showing us this awesome stuff!
I'm loving all this glowy, blue stuff!
Where is Chapter 1?
I'm am interested how you will make the cores talk so that there are subtitles, because right now it's hard coded to make a core talk, I wouldn't even know where to begin on animating him. Good luck though!
How do you pump out so much media? It's amazing, you've made more stuff in two weeks than I have in two years!
The interview was mostly just "Too early to say right now." probably should have done this later in development.
Man I loved how all the levels were different, you could be in Vietnam one minute and in a child's toybox the next, that's the fun about Sven Co-op. That's just me though, I really enjoyed playing this back in the day, just grab some friends and start up a server. I guess this new direction could work too, it just looks a lot more bland. I also really enjoyed kicking *** with my dual wielded Uzis.
It wasn't a rant. I like his mods, it's just his poor English is the only thing that makes them less enjoyable. Besides I wrote that comment at 3:30 AM and now I see some grammar mistakes. I know he's Russian but he should really find someone that speaks English to translate properly.
Wow, people can't have an opinion around here...
Well, lots of clipping, bad music and a stolen dog model, but it still looks kinda cool. Anyways I fixed your text because I hate seeing your stuff have bad English, the probably the only thing wrong with your mods.
"Lucas is a twenty-five year old university student, very successful in his studies. His girlfriend, Marie, suffers with personality disorder. Lucas come home from college one day and finds that Marie has locked herself in a bedroom and refuses to open the door or talk to Lucas. Lucas heard his girlfriend say, "It's all your fault..." he needs to find a piece of paper and writes a note on it. Then he pushes it under the door to try and get an answer from Marie."
In this mod you will need to relive the moment when Lucas messed up. And then try and talk to Marie to seek her forgiveness. But if you screw up, she will kill herself...
Watcha gonna do.
Awesome trailer man, can't wait to play.
I thought it was gonna be first person and you could see the teeth, that's what made this game stand out to me.
If that logo was animating the trailer would have been perfect.
Looks great, can't wait to see some actual gameplay.
This is fairly simple, just use triggers and HDR, with a tone_map_controller.
1 Second Later "Sargent! Do you expect me to clean up this Dino blood ****!?"
That is a good looking model.
WOOT! Great news!
Awesome sauce! Love the library, for a moment I thought it was another game engine.
This looks amazing, love the textures and colors.
Yes I did.
Looks like you need to smooth the sharp end a little bit. Nice color though.
I think there should be a little bit of a wait before he puts the next clip in, right now it's kinda like the HL2 pistol's reload. But it looks nice, and it seems to fell real.
No it isn't the normal. The grip is different and there aren't two hands holding the gun. And if it was the normal why would you be showing it?
I think he could be a little grayer so blends a little more.
Wow, that is all I can say.
This looks amazing! Love the textures.
Oooh, this is gonna be fun!
He didn't make the gun or the zombie.
That's strange I just played this and those trees were not there? They were dead trees.
Love the trees.
Great, these guys were a lot of fun to kill! Would be cool to see the code for the Zen lights and the flying Zen ship thing too. And how to add the l4d glow.
Again. great levels. The khukuri handle looks a little bit too clean though.
So you just figured it out on your own? :)
Looks great, I could never find that level that Baxayaun with the inventory, could you tell me where you found it? Nice stuff though, I've never been able to make a point_camera do anything. :P
90 looks good.
Looks like a cop to me! :P
Looks like a bird with skin coving his beak? And no feathers?
Just wondering what the box is for below the name 'Sarah'? Is that your player model?
They guy's texture looks a little bit low-res.
NO! Please make it HL2...
Very cool. Nice lighting, would be nice to see some transition from the egg holder things to the passage.
Default? What? I have never seen this in source, it's cool though.
Look great! Hope to see more soon.
I did, and I really mean thanks for stopping this crap.
This is great! Thanks for stopping it.
Sounds like Heavy Rain but better.
Holy crap! This is not in-game!
Got the age and rank mixed up.
Looks like a mall.
It looks like JC Denton and Paul Denton fused together. I wish they would have kept his original look.
He looks a little too fat for that head. Nice bake though!
Big improvement. Are those black specs in-game?
Woot! Awesome guys!
Awesome particle effect
Why would vine be growing in a sewer? Other than that it looks great.
Looks good! Tracking.
Is this a pose or is it in-game animations? Also are there gonna be any more guns for these guys?
Looks like HL2!
Sweet! Time to own peeps with general squishy!
Very nice model. Reminds me of a gun from MW2
I love those cloth textures
Very nice. Never thought it could be done in quake! :D
Love the guns! The maps are looking a little bare in the first shot.
Looks amazing. But a little bit grainy.
Remove the aperture science logo on the right and change the pink on the left. Did you make the models?
I think the white lights should be blue. Then it would look vault-tec like. I this a puzzle thing at the end of the game?
Looks good. Happy to know it's still around!
Wow alot of stuff has been happening here!
You stole this from facepunch!
Also it would be pretty cool if you had low-performance rain particles!
I wish I knew how to do particles like this! :D
Awesome media guys! :D
Cool gun but he needs two hands on it! :D
Here is a quote from one of his mod pages.
"IVE CEASED DEVELOPMENT OF THIS MOD BECAUSE AN ******* NAMED (Harrisonbtrn)
IS BEING A MASSIVE **** TO ME SAYING I WILL NEVER FINISH ANY MOD BECAUSE ALL I DO IS STEAL PEOPLES WORK. FIRST I WOULD LIKE TO SAY I HAVE STOLEN NOTHING AND EVERYTHING IM USING WILL BE CREDITED TO THE CREATOR OF WHAT EVER IT IS. SECOND I HAVE NEVER FINISHED A MOD AND RELEASED IT BECAUSE OF HIM AND HIS IDIOTIC WAYS.THIRD HE STARTED RANTING ON HOW I STOLE THE GRASS WHICH I MADE FROM GARRYSMOD.ORG.
SO PLEASE FEEL FREE TO BE MAD AT ME BUT REALLY I DID NOTHING WRONG EXCEPT TALK TO HIM.IT WAS ALL HIS FAULT THIS MOD IS CEASING DEVELOPMENT DUE TO HIM BEING AN ******* TO ME."
That is why I say don't hire him...
Kill shirk from your team...
Just amazing... This just can't be source...
Why resident evil? There have been so many fail mods of that...
Is that rock wall a texture a displacement?
Frohman11 your first mod dosn't have to be bad... You don't have to make a mod until you learn everything really well. You on the other hand just made a crap mod and said "It will be better! Shut up trolls!".
lol! Nauz funny! :D
I see JBarnes skin used on the uper half of the body...
Turn your graphics up. The mapping is very blocky. Lights look strange...
Lightings good. Abit bland though...
THe brick textures do not match the brick... Do some smoothing.
The sky doesn't match the world light...
Textures are very lo-ress...
See you fixed the hall of mirrors. Nice job! :D
This is source? Woah...
I love that swinging model! And the awesome swinging!
That looks sweet
I'll just noclip through that hole! :D
NOT ANOTHER ONE! D:
He looks dumb...
Love the new gun! :D
You gots peeps working on brink and crysis2! :D Please give pics! :D
Sweet song Simian! :D
Awesome dec interview is awesome! :D
AWESOME! Looks like the goldeneye mine! I luv it! Can you strap this to zombs and run away real fast? For like the remote mines? :D
Yeah I guess I would be riding a bike in the subway to run from the zomb. But why would I get off and leave it there? :D Just kidding!
Awesome-ness... But who would be riding a bike in the subway?
Make a custom skybox :D
Looks awesome. Good thing I just got an iTouch ;)
Spelling error you said "meens" it should be "means" Good news though :D
Looks really good.
It's the bald head. It's always the bald head.
I mean is it coded in yet.
W00T Your finaly back!
Does the heli-copter really fly? Or is it not coded yet?
Sweet! That's my map :D The new nightvision looks like you just turn full bright on though, kinda strange.
What is that white dot up in the corner?
But it's nothing. xD
Cool. Great work!
Is most of this models?
Yay! A custom pipe and not that one from FPSB! Congrats!
Awesome mod! I can't wait for the update.
Awesome RPG! :D
Nice gun! :D
Developer.valvesoftware.com You should make your own code. Really. And yes I read the description...
I like it :D
Will that thing always be on her face now?
Awesome! Now bash his head in! XD
Does the girls shirt say Distraction Mods?
Did Shirk tell you that you shouldn't put your mod here?
That was amazing... Thats all I can say. Amazing...
Awesome mod! Downloading now!
The source photo is broke :(
Amazing engine! I wonder how much it costs?
Very nice! :D
Awesome! I guess you can say the logos on the can :D
Change the lightmap scale in all three pictures to 4 and it will look much better.
lol look at the thubnails he's aiming his deagle at gman!
I see bioshock font in last picture, :P
I want teh it!
FPS all da way! :D
How did you do this? :D
Okay, this is awesome!
I don't look for negative things, I'm just commenting. Isn't that what comments are for? And by the way, please don't call me stupid... I guess the zombie is supposed to be messy, that's what a zombie is...
I don't know, this one looks really messy, :/
Awesome! I luv the update, <3
You used the heath bar from valve dev wiki...
Awesome! Does it ever run out of power?
I love those keys.
I like it. :)
Cool! But does it need to be on the left?
You need a new grafics card...
Awesome, not much to see though :)
I do D:
I know... I hate clowns... :( lol
Awesome! I wanna punch that clown!
LoL! This looks cool, tracking!
LoL you can see desert sky in backdrop XD
Is that PC brushwork? :O
You made your own box art? Thats awesome!
Looking at the thumbnails I thought this wasn't even source :D
It does match up to in game quality and I know you can turn it off. I'm just saying I would tone it down some... :/
You can see the old combine below the headcrab :\
Yes I can this is an in-game screenshot...
I've always found this color scheme hard to work with, with other editors...
I see dead space fear and l4d :D
Looks good a little too blu though :P
If you e-mail it too me I can check it out.
Have nodraws under the displacements?
This is the first crysis...
My fav gang wep of all time! :D
the tip looks like half a circle lol! :D
I want that ar2 cross hair :D
Heck, I'd settle for just the weapons and killing spreez!
I like the green horizon in the back :D
So... from the comment above it says youre Red Castle, Nice to see you here :D
Scary? What are you? Ten?
Need to be more ******...
oh ya? Look on the grate AND metal below the railing there lit up fine but the rail is pure black...
Eh, it's okay the railing on the left is black and there aren't enough sprites on the light... you can clearly see three and it wouldn't be that way in RL...
Why do you need that block though? Is it a modeler trial thing?
I don't think it's that bad of Photoshopping...
What are you? 10?
haha didn't notice that ;)
Nice update :D Looks alot mo kqueepeyuh! ^^
HaHa looks like a wanna be guy :)
That... Almost made since...
Got dem' brain dawgs?
I'm glad youre not useing this but Fpsbanana.com :) TaDA!
K00l! I hope to see a video soon :)
I lika dis gun :D
lol :) yeah! Never thought of them making a mod! :)
I watch the leet world alot Chet is my fav :)
Same here the M4 looks really BaD!
Hey good job on making some content before you came and not just asking for help :) Keep up the good work :D
Nice! Great work bra!
AWESOME! I CAN'T WAIT!
Looks badass, but I do agree "Mappacks are not "mods"."
I'll give it a go :D
Also jus wondering you have now made it a L4D mod so are the weapon models useless?
Yes you are D:
Fat man? Are you you telling yourself to shut up?
meh too :D
BTW GJ taking lighting into acount :)
Is this one of those black and white dreams?
One train track and a floating chair? LOOKS AWESOME!
Wow man, I've always loved your stuff but this is just AWESOME!
WOW that looks awesome, you need to add something to the waters edge though :/
I call Doonbugie what ever that is...
make a static sound for it ;)
Kinda reminds me of MINERVA. But the far right beach looks strange :/
They kinda look like brush buildings... if they are models could you put them up for download?
Where do you get those models from, like the buildings and what not?
there is a two on your logo?
I wnat, I want I want I want I want I want I want! XD
Yeah I can see that, :)
I think he's shirtless and in the army <3
nice skin man :D
LAWL!!! AWESOME :D
That's just a picture...
And are you going to have to go to court if you get caught and go to jail?
uh I don't think that's a perfect recreated relaxation chamber...
I voted :) keep up the good work!
I will take it over >:)
what did you make that with it looks cool :)
wow looks awesome :D
IT IS STILL ALIVE YAY!!!
Could yo post like a really really HQ of this pic :)
its not that its just the shape :/
ORIGINAL CONCEPT WAS WAY BETTER!!!
what is he holding a barnical gun like the grapple hook? nice sewer keep it up! :D
love that, is that hand a reskin of the gravgun the way you were throwing the props ;)
looks do able in hammer nice job
wow thats awesome :D
Thats a nice pistol :)
How do you map like that, is Valve giving you the hammer they use?
Me to, it looks better un-phonged.
Wut program do you use to make the model?
Is there a way to make a HL2 game where you can got to a cumputer screen and hit "e" an this will come up?
Best mod Eva :D
This might be comutishun for BM:S HeHe.
Why make a HL2 mod that looks like HL1?
So can I apply?
Sounds cool, a video demonstration would be nice.
Surprised so many people haven't heard of this, I've been waiting on it since the crowd demo and the citizens being able to aim upward without looking weird.
I started playing and got to the radio in the second map, it won't let me use it.
Kept breaking before I went across, I tried multiple times going at different speeds, just jumping across. The bridge doesn't look very good either imo.
I could not get past the bridge that kept breaking, so I had to noclip. Everything else was amazing though, it always surprises me how polished your stuff is, the type of quality I wish I was able to do in my mod, mostly the cool ui features and shaders and custom settings menu. Hope to see this done someday. I think the next installment should focus on adding a lot more gameplay than cool features though so it doesn't get too bloated.
Always surprised at the original gameplay too though, the simple throwing a rock to get the crowbar, very cool.
Thank you, I apologize for being so harsh, I will wait until it is released.
There's no need to use a palceholder, just don't have a model.
Yup a model that's so bad it scares me.
Slenderman is not some big folk lore that we've made it out to be, just because something looks bad doesn't mean it's acceptable if you say 'oh, I'm just putting my own spin on it.' Doesn't make up for awful models and maps.
You mean a square room with HL2 textures and low-poly slenderman with messed up UVs?
Slender is overrated and I am very sad that it is still going on this long, there are some awful looking content on this page and it makes me sad that other better more beautiful and original mods don't get the type of attention this gets. It is not scary.
The quality of everything isn't very good to be honest, but that second trailer was very engrossing. And I think it was creepy because everything was kind of low quality.
Also does the game lag for you? The videos seem fairly laggy.
Just amazing, does this mean it's coming soon?
It's so dark.
Looks very nice, some odd shadows going on the corner of the middle building though.
The shadows are very black, and no anti-aliasing, other than that looks cool.
It was worth the weight.
Great to hear some news on this. I really like the menu and character/sword selection screen.
You probably can't talk about this but I'm interested to know how you would buy a Source license from Valve? Do you have to pitch a game or just throw money at them?
The danger zone???
It's finally here! Downloading now.
YAY! Going to play it right now.
This game is not on Unreal Engine 3, it's on Unreal 2.5.
How did you swing that?
Why is this labeled as indie?
I think it could do with a straighter font. Also without the grain, and maybe a yellow color. The string S looks good though.
Congratulations man, it's an excellent mod.
I didn't realize this was a sequel to Dissolution! So happy you're doing another Source mod, I love your work. Looking forward to this.
I love the idea, I love the aesthetic, I love the look of it all. Can't wait to play!
I'm curious what are your programming this with?
Yes they are.
Thanks for playing.
Clean your bathroom.
Great post, really looking forward to this game.
What font is this?
I play tested this about two years ago. I still go back to it every few months. It's just a well made mod. I hope you finally release it.
Looks so much better. Good work.
You guys are doing some great marketing. Giving us a slow drip of content weekly leaving us wanting more. I love the art style and I have a lot of hope in this especially with how good your previous games were. I hope this will be a little more complex and polished than the previous ones though and so far it's looking like it will be.
Keep up the good work.
Love it, reminds me of Matthew Lyons art style.
Is this just the cutout filter or is it a shader that makes everything look this way?
I admire you for not beating around the bush that it is indeed another zombie mod.
Lovely. Any reason the new shots have the same camera angle?
AAA quality indeed.
Another cliche horror mod.
Love the art style. I've always wanted to make a game in the lowpoly 90s FPS style.
I like the music.
This actually sounds really cool, hope it delivers. :D
The problem with this is it'll stretch the texture in pretty much every resolution and won't looks proper, better to make a shader or code in a vgui hud element.
Sneaky... Looking good, odd camera angle for over the shoulder though.
How are you doing the light effects? Are they just really big custom sprites, or are they env_lightglow's?
Woo! It's back!Q
HE HELD Z NE?
Very nice progress here. I like the gameplay ideas.
I'd be very interested in a tutorial. I've been wanting to do a similar thing in my mod.
I really enjoyed this mod. I was quite impressed. I was expecting generic Ravenholm reskin. I was hoping it would be a full mod but it was just a demo, you should finish it up.
I liked what you did with the hud, it would be cool if you showed how you did that in the code.
This isn't following the ZX Spectrum's restrictions. The ZX only had two colour modes, bright and dark, you could only display one colour mode on the screen at a time. So either all the colours would have to be from the dark palette, or they would all be from the bright palette, you are using both bright and dark Red on the same screen.
It looks nice though!
I can't tell if that's the original voice or not. :)
It probably isn't because of all the lip/saliva smacking. But very good intro.
Wow looks really good. Could be the Heart of Evil for the Source engine.
Amazing stuff here, I need to learn this sometime.
This looks interesting, I'll have to give it a try!
You could board up a couple of windows, make it seem less consistent.
I agree, I think with clever use of glow sprites it would look pretty good.
That's not the Payne I know...
What's wrong with these textures?
Best bundle so far!
Looking good as always! I like the contrast between the shadows and light.
Amazing, amazing, amazing trailer! You guys are a shoo-in for MOTY.
You have conflicting pixel resolutions in your news header.
Great, great stuff! I love reading how people develop this sort of stuff.
What's the point of all the different sizes?
This just keeps looking better and better.
What were you smoking when you thought this up? It looks awesome!
This is a great game, I'm glad it's on Desura. It really needs more adventure games.
It's Brendon. Brendon Chung.
Yay, my game was #414 out of 599. Gotta say there were a lot of quality games for just 48 hours.
You stole my line.
Wow, it's here, downloading now! The Trailer looks great.
I actually kind of enjoyed reading the dialogue, I usually don't in games. The game is a lot of fun and it's HUGE so far, worth the $17. I had no problem with the hacking, it was kind of like a turn based RPG or something. The menus were clunky and unintuitive though.
Ooohh, this looks like some sort of ARG thing. I want to know if the developers dropped some camera robot in a sewer or if it's just some stock footage.
Getting better all the time. My most anticipated indie game!
A little too dark for my tastes.
Looks awesome, don't know what the gameplay will be like but looks cool.
Get out of here stalker.
I love the mountains in this. Are they models? I can't imagine that being displacements.
So scary, what if we never see it?
those are just subdivided displacement, it takes 5 seconds to make.
IS this a SuperCrateBox and Super Meatboy crossover?
I think he has that cigarette going the wrong way. :P
/me picks jaw off floor.
Can I draw like you?
The model looks nice but that is a TERRIBLE render, you need to add AA and get rid of the bloom.
You've nailed the atmosphere just tight no this.
Wow man, great textures, VALVe should hire you today, it doesn't even look like Source.
I didn't know you were also making Crypt, they both look great and I am really interesting in Cthulhu mythology. Can't wait!
Even a screenshot that is half black can still manage to look good. You guys are win.
Isn't that the default Unreal 3 lighting engine?
I feel so insulted.. :c
THIS IS A WIN FOR INANIMATE OBJECTS ALL OVER THE WORLD! :D
I know that, I mean you won't allow 2D side scrolling games?
This sounds really awesome, but I don't think a lot of indie developers would do this, simply because they want the widest audience to play their game. Also why is it 3D only? Good luck though!
Looks good, but the yellow wall texture looks low-res.
That's BOSS. Also I voted for the bench, we never see him.
I don't really like the new name, but the game is still looking great!
What's that stuff at the bottom?
Really nice editing, for some reason his eyes bother me.
I agree, this made me lol so hard. xD
Why? It's a flat, fullbright map with a rock in the middle, the mountains are just a skybox texture.
Great way to ruin the ending for people that haven't played it, but of course, who hasn't played it?
Looks really solid man, lol'd at the video. :D
what do you mean dynamic shadows? Source never claimed to have dynamic shadows.
Anyways the models look amazing, can't wait to try this out.
Looks very realistic. In the war sense. I've been waiting on this for awhile. Looks awesome!
Why are people down marking my comment? It's a valid question, it's not like I'm saying the picture looks bad. It looks great!
I see, it looked a little shopped to me is all. :)
That's good to hear, I'm not much of a multi-player fan.
His eyes could use some work, and his helmet looks too big. Is that muzzle flash in-game?
HOLY CRAP! I thought this was dead! But a Steam release? That's awesome! This is still single-player though right?
I'm pretty sure they only took the icon, you can't get HL1 code to work in HL2.
That's because it is amazing! :P
Really love the semi-clean texture style.
Reminds me of the Casanova bar a little bit. ;P
Agreed, most night vision modes are just an overlay.
This looks nothing like the Source engine maxed, sorry. Shouldn't he be holding the head of the crowbar in his left hand? I can't imagine whacking something with that using my left hand.
Everything looks stunning as usual!
Nice lighting, buildings are epic, you should scatter just a little bit of trash around, after all, it's a train station in a city. :-)
Really great work, to bump up the detail a little you can make the train tracks a 3d model and not a flat texture.
lol, GTA Off Limits. :-D
This looks great I love the lighting. Are you going to be able to drive cars?
This looks a bit un-detailed, the floor and ceiling need some variation, I like the lighting though.
Very odd, I'm not sure if it's the editor but I think it would look better if it was less shiny and more rough and dirt like.
Nice church, colors make it feel strange.
That is a nice gun, I hope it does damage, because in most games the gun that looks cool doesn't do any damage.
It looks like there is a poly missing from the front. Where the stripe is.
Looks like a beautiful art style, I hope the gameplay can match though.
Why would there be a box in the vent?
Interesting model, can't wait to see what it is made out of. With the texture.
Looks very unique, tracking.
That is quite an interesting concept, and the art looks strange, not in a bad way.
That looks great, perfect reflections.
That is one sexy gun!
The guy looks a little stiff. The train is nice though. Are you going to change the text-to-speech? Cool effect from the book at the end too.
I never said, 'FIRST COMMENT WOO!' I posted a small comment on the video after I saw it, end of story.
Yes, I've seen this happen a lot. Some people see it before others.
Yes I have, what do you mean? Don't you see the video?
Woot, new one! :D Keep up the good work guys.
This could work, just don't do like they did on the iPhone version of wolfenstein, the had these ugly images spaced apart, it it just didn't look right. But I still think the old hud would be best, it's not like you need those blue borders around the screen though. :)
Yeah that would be cool, I was really hoping to see the original hud, is it even stuck on 1 axis to turn?
Looks very easy to use.
Does anyone else notice the Hawaiian an pattern on his shoulder?
Wow, that looks great, the color is perfect.
lol, bucket head.
That is just magnificent, nothing else...
Nice vignette, is that in-game? Also gun needs to be tilted the other way so it looks more like you lean your head down.
Great animations. Sound could be better.
Woot for zombie pugs! Looks great model wise.
Need to tone it down a lot.
Need to disable the shadow on the fan, or give it a custom one.
How can this not have a comment yet? It looks amazing.
Wow, if I didn't know it I'd say this was source! Both of those are in-game right? The one on the right looks like a model render.
This is great, I'm sure this will be one of the best HL2 mods ever.
Why would you want to make the player have those? I have an ATi and I can run crysis on max settings.
Same, you also worked with source. Seems to me you've re-made this game 4 times.
And I guess a follow up to the other question is.
'Why do you keep going with the same story? Why not try something new?'
A tiny face on a fat head, perfect.
I think the props might be from stalker, I know the skybox is.
Anyways, you need some new camo for this environment. :)
Oh man this looks like fun!
Team work! :D
I love the look of the blur in this game.
Epic lighting and shading.
HOLY CRAP! I was not expecting this at all! :O
This scene is epic. It looks like the spec map on the model is wrong though?
This looks like a spy/stalker. Does he go invisible? Wonderful environment. I wonder where all those wires go?
It's like a walking shark dolphin fish in the slums of the city. Good phong on him, I think the other one is fading out too soon, he could fade after the fog maybe?
Nice hat! I hope this guys on my side.
Wasn't this map in someones profile awhile back? Nice lighting on the model. And reflection on the water.
This dude looks mean, strange feet though. :D
Nice HUD and particles!
Love the colors here, the model looks good too.
Why are people down marking this comment?
Love the colors going on here.
Even though it feels very empty I like the environment. Maybe try adding a few things to break it up some though.
Classy, now you need to add a tie. Does the Mafia wear ties?
Isn't that Breens standard suit?
'That suit does not go with your hair.' ;P
Nice pinstripe suit, you should make the pin stripes go horizontal as an easter egg maybe. :P
I don't think blurred pixels look good in a pixel game. Other than that I like the style.
I messed this icon up, will fix it later.
Holographic eye, it burns into your soul.
This guy looks great, keep up the work.
Looks cool, but wasn't this in map in half-life 2?
Love the art style, good luck!
That's cool! Is it gonna be cell shaded in-game?
For once, I've never seen this guy in the beta.
WOW! Just need a mouse.
Really nice truck model. I wonder what is in the back?
Awesome, can't wait to play!
Wouldn't you see the inside edges just a little bit?
That is a great model. I like the map too.
How do you add these if you can't edit the source code or add them as steam points?
Why is this bad? I think it looks great!
Lol, G-man afro!
I think Microsoft might sue you if you are planning on selling this. Looks good though, kinda Grey.
Much better, I didn't like the original either.
MI textures are not even out yet, this is just the image from their Mod profile...
Isn't this the one MI made? I know it was in the beta but the texture was way worse than this.
They look more like those troop carriers in Neotokyo.
Really nice model. Very creepy it's like his lower teeth go over his chin.
Wonder what those things on the ceiling are? Isn't that white wall texture up there from a Portal texture pack?
Love the color contrast.
Powerups and l4d glow! How do you get the l4d glow in hl2?
Grass looks kinda strange, and the helipad looks blocky could add some trim or some overlays to it.
Could have more building in the background, maybe it's just the bridge blocking the view. Also the two right wall look too clean and so does the bridge's concrete blocks. Other than that it's not much different, cranes make a nice touch, and is that detail grass on the left floating?
Now it looks like a building has exploded!
For some reason the ground texture looks like it doesn't fit there. But neither did the original.
wow, that's hundreds of time better than the original. Would be nice to see some of the city ruins though.
Looks good, but a little heavy on the same rubble prop.
Wow, awesome trailer.
Wow that looks massive! Love the haze and sky.
And it had so much potential. Well it was fun when people played it! :P
I like the Hightown guards.
Oh, I see now...
Wow. If this is the final cut-scene... Sequel?
Anyways, looks good. Think the metal door texture could be better though.
That's a huge... Sword, thing? :?
Why? It's awesome!
Yup, bad phong. Other than that he looks nice. Could use a new suit and be taller. :P
Looks amazing. Think the city could go a bit farther behind the citadel though. Looks like it drops off into the skybox.
Sounds very cinematic. A huge improvement on the original.
May I be the first to say, best game ever.
Hot arms. Kinda looks like stalker arms on the right hand. Why is one sleeve and glove down on one arm but the other is rolled up and the glove is coming off? :)
This is good to know, never seen a good tutorial about this.
Would be funny if Barney walked out with a lighter and said "Can somebody turn the lights on?" then they turn on and he gibs. :P
I'm respecting them, and they look awesome!
I like it. Looks like Whale Man fries!
Looks like something out of Heart Of Evil! Very nice!
Yeah you are right, I'm just thinking if the player will be getting close to the trees, because they are texture cards so the quality won't look good. I'd suggest putting real trees up front and then put the card behind them.
Awesome, so you're gonna try and beat the Black Mesa: Source release? :P
Love the last two pics. The curve is nice. I'd add some terrain, water looks like it's in a square box. Also trees need some work.
wow, alot of stuff has gotten better.
This is the only shot that looks a little un-detailed to me, I wouldn't think people would take the time to put those small tiles down in a sewer, and it kinda looks bare on the floor. I like the lighting though, can't wait to play it! :D
Pretty hat. Can't wait to see what eyes will look like on these guys. :P
Scary model. Did you make it?
Is that Gabe?
Is that gabe?
his is the first time I've seen hl2's VGUI look good I'd suggest making the buttons on the left darker. Good luck with your project!
Looks very RE I did like the paper layout though. :P
I like it, I did sorta like the older hp bar thing better. But this one looks more aliased so I'm happy. :P
Sounds interesting. I'll keep an eye on this.
It's so detailed they put details over details!
Good luck Ryan.
Woot! Gonna go play now!
Like the details in this scene.
Sounds good. Liked the end of the video when you broke through the glass.
Cool model, but for some reason I don't remember seeing it in Halo?
This looks cool! I'll be tracking.
Good idea, the plain is a little too small compared to the trees though.
Nice textures. A better water texture would be nice though.
I can't even imagine how awesome this is going to be to play! :D
:O wow! You've been doing alot!
A font for the numbers that would match the health slashes would be good.
That would be cool. :P
Not much this month. But some cool stuff.
Good stuff this month.
Wow... What is this place?
I think it's an April fools joke! ;D
You can count me in!
Sad story, but how did you buy a source license?
Awesome, I can see what will be happening now :P
FUN! That window is bigger than the door! :P
Love the maps. Looks like the original ones. Billboards are nice too.
Nice models and maps.
Why would light be coming from underneath the vent?
Both. But mostly online.
Except Anti-Aliasing will go down.
This is interesting. I'll be tracking.
Well, it sounds like a circus. :D
Is... Is... Is it gonna. EAT ME!!! Eyes are red, that can only mean one thing. ZOMBEH!
Happy bear! I love your art style.
loled at the icon. Good tutorial.
Yeah it could use some custom animations.
Looking great. As always.
Looks cool what's that white thing on the cliff in the second pic?
You can't mod BF:BC2.
Don't put eyes in him. He's more intimidating without them. :P
That's some smarts! Great job on the engine. Do level have to be all models though?
Nice and detailed. Might wanna raise the side walk higher that the road and grass though.
I like it. That vent on the ceiling in the far back doesn't match the lighting it looks like.
I hate these kinds of cars. :D
Street looks kinda bland. Maybe some pot holes or trash? Otehr than that nice brush work and lighting.
Much more atmospheric than the original! Great job.
Your not giving us backward Morse code are you? ;)
I hope you can save your game now! :P
I lol'd at the intro! I like the bear too.
WHAT! UDK! NOOOOOOO! I'm sorry but Cryengine 2 looked amazing.
That's what I meant limeninja, sorry for not saying the texture was too clean. Also ruMpel sorry to whatever I said that made you angry.
What? No. Just because I posted the first comment doesn't mean I say "FIRST LOLOL!". I just though it was a good interview. And what's wrong with posting on all the media that I like?
This is a better texture. :)
Could use a better texture.
Fix the texture on the bottom windows. It's not lined up right.
Reminds me of MGS.
Cool news paper and update!
Heh, where is this?
I really hope somthing doesn't jump out of there.
CRAZY SPIKED HAIR! xD
Beautiful. Just perfect.
Is this like some ancient Aztec thing?
Really great atmosphere.
Entrance to cave?
Holy crap! It looks amazing!
Train station is a little blocky. And the shank needs better textures. But other than that great atmosphere all around! lol'd at the ravioli! xD
Are there sights and a scope?
I like it. Looks like it's hard to look down the scope though?
Are those textures from jailbreak?
Also do we have to add th alpha and the scan lines?
What size does the texture need to be? :)
Sounds cool! But I won't be here Friday. Gonna be busy with conviction.
Very cool. Glad to see this is still being worked on! :D
Add a 3D skybox. And if your gonna disrespect you can leave...
Now I really wish I could go... :(
Woot! Can't wait! And Larson sings good!
Wow he looks like he's in deep though. Also is that visage shirt just a giant sticker?
GREAT atmosphere. Good job!
I like the black edges!
I am so jumping right on this! :D
lol. That firing range was awesome!
Very original. Hope there are some more environments!
This looks cool. I'll be tracking.
Awesome! Can't wait!
I really like the atmosphere.
Foggy. And quiet... Too quiet...
Looks great. Can't wait to see some gameplay... If you ever post any! ;)
Awesome trailer! Amazing environments!
Awesome gonna play now! :D
Awesome media! Love the gun.
Looks really good! How many alien types are there?
This is very, very scary... Is this in-game?
It's a start. Good luck!
Looks like the upper half is normal and the lower half is evil! :D
So awesome! You guys keep getting better and better!
This looks like alot of fun! Very nice engine too! :D
D I see a HL2 gunship?
I love the smoke in this shot.
Wow. What size does the texture need to be?
Very nice. Don't much care for the red though...
Very nice texture. Abit detailed compared to the world though...
The hardest game ever! Ever! I will pwn you all!
Yay! Can't wait for this!
Pretty sweet gun! Love the particle effects! :D
Is that screen shot in-game?
That looks sweet!
Wow! Looks great!
Needs rear armor. (get it?)
Gonna be awesome! Lub the Gyro animations :D
LOLOLOLOLOL! At the last part! XD
Lol! That dude sounded just like Duke Nukem!
Inside his pocket he has a chaingune... A big, big chaingun...
Sweet! Can't wait for this mod!
Very nice. You'd better make those zombies run though! :P
Awesome! Gets better! And better!
Sweet. Those old animations sucked.
I want to blow it up...
Great tutorial! I hope we see more! :D
Sweet gratz to all! :D
Cool! Very nice models.
The window is cut off at the edge of the brush... And the combine has a default pose...
Sweet! I voted you MOTY! :)
And that last screen in the interview was amazing! :O
WoW! Awesome models!
Wow. Looks like a kid drew them! :)
Nice. Very Quake-ish.
Cool what if the palyer flies into the planet?
I like it
The lights have been edited. And the fire place is lacking detail because we need a modeler.
I wanted to see that forest level!
Sweet I loved the first one!
I can't understand a word any of those sounds make...
Very cool indeed! :D
Do you get to go in-side the buildings?
Wow. That's awesome
AWESOME! I want it NOW! :D
Can't wait for the new one.
So great that your staing with Torgue. UDK sucks!
Very nice WIp! ;D
I'm wondering if there will be 8 player levels! XD
That looks even harder to kill...
That looks hard to kill...
Uh? Is this still alive?
Wow... I want it so bad!
For some reason I think this is a bunch of other game footage mashed together. But if it is DNF! I LOVE IT! <3
:O This looks so hot... I WANT IT! AS A WALLPAPER! 1440x900!
Is this a real place in real life?
Really hot! :D
Really nice. Will you be able to see your self? Or maybe your legs when you look down?
Wow! Two of those zombines look like there fullbright?
This mod is hot!
I love it!
Wow that's amazing!
Cool music sounds very 'Half-Life'.
Need more detail. The wall texture is to flat and there needs to be barrels and stuff on the catwalk.
HAPPY! :D I love this song!
Your gonna fight something here...
I love the detail you put in everything! Even the floor! :D
Source all the way for me...
Woot! Your alive!
Awesome! Co-Op would be awesome too!
How is this on the front page?
That's just amazing! Awesome engine!
One of da quakes? And you greenscreened modelviewer?
Wow! I hope this engine is cheap because it is awesome! Can't wait for NS2! :D
I just want to know how it moves.
This is Id Tech 3! LOL!
Awesome! Sauce! Um-m!
WHo is the bottom left guy in the pic?
Wow! It looks like you just painted over an already made level!
Why do you put TEAR.LUA.TL at the end?
Looks okay. THe textures sorta don't match and the walls are un detailed.
So you can't hook the red stuff? I hope the enviroments don't only use these 3 textures! :P
NO J00 ALL WRONG! IT'S UGLY OCEAN WATER! DYNAMIC WATER IN SOURCE?!?! ONLY ORION!
That would be awesome!
This is gonna be cool! :D
I think he might have changed them to be brighter...
Cool! Really detailed!
Wow... Just awesome...
Yours are so fpsb...
lol! looks like that nuke reactor they filmed the odst funeral scene in! :3
Is there a tutorial on how to do dynamic lighting in the source engine?
Awesome sauce! It looks amazing!
This comment has been posted in a private group.
Looks very nice! :D
Mappings not the best. But the moon and stars look nice...
The wall repeats to much.
And the brick wall is very bland.
Who keeps downmarking my comments? The admins should be able to see who does what... :(
I hate bad news... But I guess this is all you can do.
That looks hawt!
I mean the exploding head one...
This is what hl2 should have been: Action...
HE's a fathead.
DO one of the spys head on the pic to the right! :D
Looks cool! :D
very very nice! :D
Amazing media. It's gonna look better than the beta ever did.
Awesome awesome awesome!
So tracking this! :D
This is not natural selection...
This is awesome!
Looks nice! :D
That is hawt! I wanna know how to do that metal texture! :D
There is awesome-ness and originality everywhere! :D
Awesome traps! :D
Is that the licker killing a gas masked guy?
not dark enough...
still to blocky...
AMAZING! AMAZING! AMAZING AMAZING AMZAING! :O
Laggy. Some textures are scaled to big. And gun animations look robotic...
Looks perfect but two things. One, no depth of faild. Two, That texture in the portal is fullbright. Looks perfect though. :D
I see a blue thing. :D
Very nice. Did they try to get the food in the machine with that rope? :D
AHHH! UGLY! jk brushwork looks good.
Cool poster! :D I kinda like the other one better because this one is a little blury.
You need a texture artist...
Polys don't matter anymore :D
I love the store fronts :D
What's with the duke nukem forever case at the begining?
good music for a menu.
I enjoyed those last words about me Afnopo an Dafatcat knowing that your stupidity has reached a new level... And with words like that I would question how this piece of news got on the front page... And one last thing. Don't call me a flamer. I just respect The FPSBanana communities work. I don't want to see it get stolen...
lol! Looks like a good start!
loled at the top!
SWEET! Cool lookin'.
Cool good job to Dec!
WHo keeps giving me bad karma!
I like the other picture better :)
Cool! This looks amazing!
That's FRAPS. I bought the full and it's still lagy in big areas.
Think the textures and light needs to be darker an eerier.
I thought you were chinese?
Still... Why do you need a crowbar AND fist? Really?
Please don't remake the first wasteland map it looks perfect now.
The combine binoculars you walked by in the new map should be useable like this: Interlopers.net
Most of the cave needs a lighting fix on the props to.
Can someone upload that somewhere eles my newground doesn't work.
Looks like there going for a steampunk type weapon design.
Because even crazy ppl need to eat! ;D
W00T! Seats look kinda strange?
It's so... Pretty...
Can anyone take over this mod? I had such high hopes for this mod...
Is this a map about me?
Also why is the shotgun shoved up fancisis shirt? Dual shotys?
Looks like little lamplight caverns. :)
Awesome eleveator! Looks better than the portol one! :D
Awesome! Keep it up!
All of these new pictures are amazing. Keep it up! :D
THat ragdoll has a davinichi pose!
ooo purdy :)
Much better! :D
Are you chewing bubble gum in the video? lol
Noes fpsbanana! Other than that good mapping :D
ModDB why do you keep changing meda players...
very nice but very blank :/
They even stole code...
Weed dude! :D lol! Nice shot.
D: processing... :(
HOLY CRAP! TANKS! Are they going to be npcs? Looks hot. The textures could use a lil bit of work though. :P
All these shots are very nice. I would change the grass sprites in this one though to move away from the hl2 feel.
Amazing! I can't wait for this mod!
The first one you deleted looked better...
I don't I would think he's pretty smart to map for hl1... :P
looks like cs_millitia sky box fused with a few others...
This can't be source...
one isn't from beta...
W000000T! I r rdy!
The weapons are from FPSBanana...
I know. I was just thinking he has a trigger right above the grass so when you stand it enables the sniper but he just removed the trigger around the trees. Either way great job :P
nice gun and skybox :D
sweet hall! :D
Where do you change the word 'AUX POWER' to 'STAMINA'?
Simple trigger? When you stand up enable the sniper?
Yeah I just like the ie icon and it saying explode lol!
Amazing! I like the 'Explode'. I want it now! :D
lol Fallout 3 theme. I wouldn't use it, to old. :D
Looks like it's aimed on the head to me...
Looks good. :)
Nice physics, :D