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Comment History  (30 - 60 of 3,176)
Armageddon104
Armageddon104 Sep 18 2013, 11:56pm says:

Just played it, wonderful as always!

+2 votes     article: Estranged: Act I (Beta) Released
Armageddon104
Armageddon104 Sep 13 2013, 11:02pm says:

Great news about remaking all the assets and textures, that's quite a haul but I'm sure it will be well worth it.

+4 votes     article: Underhell begins now
Armageddon104
Armageddon104 Sep 12 2013, 1:24am says:

Another cliche horror mod.

-3 votes     article: Truth - Beginnings
Armageddon104
Armageddon104 Sep 4 2013, 12:26am says:

Some of them are really good and don't have Pay to Win, the problem is when the devs are making them they have the 'F2P' mindset, which sort of means they think they can be lazy and make a half arsed game with ugly art and UI and get away with it. When it should be approached as a real full game, just for free.

+3 votes     poll: What do think about free to play games?
Armageddon104
Armageddon104 Aug 17 2013, 8:54pm says:

Oh my, can't wait to see it!

+10 votes     media: Underhell Chapter 1 : Release Teaser
Armageddon104
Armageddon104 Aug 4 2013, 1:29am says:

Very good work, I kind of like the 2008 version most because the lighting is much more atmospheric even though the latest one is the most geometrically detailed.

+2 votes     media: Briefing room over the years
Armageddon104
Armageddon104 Jul 8 2013, 1:30am says:

I love all the little additions you guys are adding.

While the graphical features are great I hope the brushwork is being overhauled, many of the locations make no sense and many areas are extremely blocky and could be fixed up easily.

Also will you ever consider releasing this phong shader in a more complete form for the community?

+5 votes     article: Giving the Mod a Graphical Edge
Armageddon104
Armageddon104 Jun 26 2013, 5:31am says:

I'd add a laser sight to make it easier to see where you are aiming, because of the camera angles.

Also I'd make it so you can't walk while aiming, only rotate, you have to sort of point the gun down and turn off the laser sight to move again. It would feel a little clunky but it would also reinforce the helpless survival horror style.

+2 votes     media: Basic Aiming System
Armageddon104
Armageddon104 May 28 2013, 11:37am says:

For models I'd say they are lacking in proper textures now, maybe bake some AO maps for all the textures to add a bit of depth and make the edges less sharp?

+1 vote     media: Texture Update Completed
Armageddon104
Armageddon104 May 12 2013, 7:41pm says:

Love the art style. I've always wanted to make a game in the lowpoly 90s FPS style.

+3 votes     article: SpaceJourney: Enter the Zeetog!
Armageddon104
Armageddon104 May 7 2013, 12:48am says:

I like the music.

+6 votes     article: Environmental Teaser
Armageddon104
Armageddon104 May 1 2013, 12:28am says:

It has been on Steam forever.

-3 votes     mod: MINERVA
Armageddon104
Armageddon104 Apr 19 2013, 8:15pm says:

Awesome

+1 vote     article: EPISODE 2 RELEASED - Reinitializing...100%
Armageddon104
Armageddon104 Apr 13 2013, 4:26am says:

Question, there's a box you can break in On a Rail and it has a ladder that goes way down and there's Barney and some other stuff as an easter egg, is that back in?

+1 vote     mod: Black Mesa: On a Rail - Loop Mod
Armageddon104
Armageddon104 Apr 13 2013, 2:10am says:

I've lost a whole mod due to an hdd failure, it's not worth redoing to most people. It's just a fun project and when it's all gone you don't want to redo it.

+2 votes     mod: Hope: Episode one
Armageddon104
Armageddon104 Apr 11 2013, 1:06am says:

XIII, it's an amazing game...

+1 vote     article: CEL SHADING!
Armageddon104
Armageddon104 Apr 3 2013, 11:08pm says:

Yes.

+2 votes     article: Terrible future
Armageddon104
Armageddon104 Mar 10 2013, 7:54am says:

This actually sounds really cool, hope it delivers. :D

+1 vote     mod: System Abuse
Armageddon104
Armageddon104 Feb 28 2013, 11:21pm says:

I always love when mods make new menus, I need to learn to code stuff like that. New stuff looks awesome, keep it up!

+1 vote     article: February Developer Update
Armageddon104
Armageddon104 Feb 24 2013, 11:09pm says:

The problem with this is it'll stretch the texture in pretty much every resolution and won't looks proper, better to make a shader or code in a vgui hud element.

+3 votes     article: Creating a custom env_screenoverlay
Armageddon104
Armageddon104 Feb 24 2013, 2:50am says:

You're

0 votes     media: What the Darkness Looked Like
Armageddon104
Armageddon104 Feb 16 2013, 1:42am says:

Amazing work, can't wait to play it.

+1 vote     media: INFRA Teaser
Armageddon104
Armageddon104 Feb 15 2013, 6:01am says:

They just have to do this...

+7 votes     article: Valve have broken every Half-Life mod
Armageddon104
Armageddon104 Feb 13 2013, 12:24am buried:

(buried)

More like Street Suck, gosh.

-5 votes     mod: "Street Stuck" gameplay/tech demo
Armageddon104
Armageddon104 Feb 12 2013, 1:52am replied:

Moobs

+1 vote     article: Zomboid, customisation, and a nice cup of tea
Armageddon104
Armageddon104 Feb 11 2013, 3:31am replied:

Are you still working on this? Post some new picture.

0 votes     mod: Grim Fandango: Source
Armageddon104
Armageddon104 Jan 30 2013, 7:45pm says:

Those are some really nice textures.

+1 vote     article: Working on a demo level
Armageddon104
Armageddon104 Jan 16 2013, 1:02am says:

So can I apply?

+4 votes     media: "Day One" ready for testing
Armageddon104
Armageddon104 Jan 14 2013, 6:54am says:

Sounds cool, a video demonstration would be nice.

+2 votes     article: From Earth - First Person
Armageddon104
Armageddon104 Jan 12 2013, 4:20am says:

Surprised so many people haven't heard of this, I've been waiting on it since the crowd demo and the citizens being able to aim upward without looking weird.

I started playing and got to the radio in the second map, it won't let me use it.

+2 votes     article: Triage Part 1 Official Release!
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