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Comment History  (0 - 30 of 3,128)
Armageddon104
Armageddon104 @ Keys

Thank you!

Good karma+1 vote
Armageddon104
Armageddon104 @ January Progress Update

Awesome!

Good karma+5 votes
Armageddon104
Armageddon104 @ Flesh version 1.0

Cool

Good karma+2 votes
Armageddon104
Armageddon104 @ Keys

Thank you.

Good karma+1 vote
Armageddon104
Armageddon104 @ Keys

Nope

Good karma+1 vote
Armageddon104
Armageddon104 @ Keys

Actually you only need TF2, which is free. And then go to the Tools tab in Steam and install the Source SDK Base 2013 and that's all you need installed.

It also comes with nearly every Source game now, including Garry's Mod I believe.

Good karma+1 vote
Armageddon104
Armageddon104 @ Technical feats and thank you!

That church has a sun on each side!

Good karma+2 votes
Armageddon104
Armageddon104 @ Transmissions - Element 120 Now Available for Download!

Congratulations man, it's an excellent mod.

Good karma+5 votes
Armageddon104
Armageddon104 @ 2014 Mod of the Year KICKOFF!

Lots of good stuff this year.

Good karma+1 vote
Armageddon104
Armageddon104 @ Level Design Workflow

I didn't realize this was a sequel to Dissolution! So happy you're doing another Source mod, I love your work. Looking forward to this.

Good karma+4 votes
Armageddon104
Armageddon104 @ First Paradise

I love the idea, I love the aesthetic, I love the look of it all. Can't wait to play!

I'm curious what are your programming this with?

Good karma+4 votes
Armageddon104
Armageddon104 @ MOTY Prizes You choose!

I'd like a full Unity license so I can make my next game proper. Sucks there are no dynamic shadows and screen shaders in the current free version. $2,000 is unaffordable. Maybe Unity 5 will be cheaper?

Good karma+2 votes
Armageddon104
Armageddon104 @ Double Action: Boogaloo (Windows self-installer)

Why this is only the most handsome mod to be released in ages if I do say!

Good karma+4 votes
Armageddon104
Armageddon104 @ Good news, everyone!

How do you sleep at night?

Good karma+1 vote
Armageddon104
Armageddon104 @ Keys is Released

Nope you just need the Source SDK Base 2013 Singleplayer installed. It comes with any of the Source Engine Half-Life games iirc.

Good karma+6 votes
Armageddon104
Armageddon104 @ Keys

Yes they are.

Thanks for playing.

Good karma+2 votes
Armageddon104
Armageddon104 @ Dirty Bathroom

Clean your bathroom.

Good karma+5 votes
Armageddon104
Armageddon104 @ About incidental text

Great post, really looking forward to this game.

Good karma+2 votes
Armageddon104
Armageddon104 @ "The Masked Prisoner" is up and running!

I loved it, and once found out you did Outpost 16 I know why. I think it was all really good. Two points, the rooftop section atop the comms tower after you blow it up, I wish there were more enemies, maybe a hunter drops in or something. There were just like 6-9 metropolice and a few manhacks. It wasn't as challenging as I was hoping it would be, also maybe some alarm lights/sounds there along with a music track would work well.

The second thing is the elevator after that section down to the mine area with the railroad track. I'd make a whole section around that, like a combine area with a hole in the ground opening up to the mine area, maybe have some platforming to get down. An elevator straight to a dirt filled cavern didn't work for me. The log section after it was really cool looking but the body of water didn't seem big enough for it, it reminded me of a similar scene in the Insomnia remake.

The citizens at the end running through the swamp with zombies, they stopped to shoot even though the guy was yelling to run, I had to wait about 30-60 seconds at the end gate for him to come around and open the gate and then it just ended, kind of took away from the momentum. Maybe add some poison slime there so the player has to watch his step and maneuverer around the area so it slows him down a bit.

At the start was really great. I felt I was a little rushed along the camp though, it would be cool if a few people talked to you or asked you to do something before going straight through the alley. Like a "pick up that can" moment.

Once you polish up the art this'll be one of the best HL2 campaigns in awhile.

Good karma+2 votes
Armageddon104
Armageddon104 @ Title

What font is this?

Good karma+1 vote
Armageddon104
Armageddon104 @ The Citizen Returns

Very awesome news. But will there be a Random Quest 2 after this?

Good karma+4 votes
Armageddon104
Armageddon104 @ Rabbit Hole

I play tested this about two years ago. I still go back to it every few months. It's just a well made mod. I hope you finally release it.

Good karma+3 votes
Armageddon104
Armageddon104 @ tgats - visual upgrade

Looks so much better. Good work.

Good karma+2 votes
Armageddon104
Armageddon104 @ The Old City - Trailer

Amazing work. Love the art and the voice acting was excellent.

Good karma+5 votes
Armageddon104
Armageddon104 @ The Arx Rubra Hotel

You guys are doing some great marketing. Giving us a slow drip of content weekly leaving us wanting more. I love the art style and I have a lot of hope in this especially with how good your previous games were. I hope this will be a little more complex and polished than the previous ones though and so far it's looking like it will be.

Keep up the good work.

Good karma+3 votes
Armageddon104
Armageddon104 @ Rubra Room

Love it, reminds me of Matthew Lyons art style.

Good karma+4 votes
Armageddon104
Armageddon104 @ Estranged: Act I

Is this just the cutout filter or is it a shader that makes everything look this way?

Good karma+2 votes
Armageddon104
Armageddon104 @ OpenKatana

Green is not a creative color.

Good karma+1 vote
Armageddon104
Armageddon104 @ Canals - In the Beginning...

How are you doing the grass, it looks nice.

Good karma+3 votes
Armageddon104
Armageddon104 @ We've moved, to some extent!

How do you get a Source license, especially with something that has content from other mods.

Good karma+2 votes