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Will you take advantage of the dx9 or dx10 render?
Here is the link "kentie.net" if you don't know about them (that i doubt.)
Looks intriguing congrats.
Very good. Congratulations.
I'm already stuck on the bigginning where you have to jump on that square floor tiles, i was able to jump till the second one but then i just can't do it on the third on, i already reloaded that section more then 20 times!! no kidding please make the jump a 3 or 4 atempt at most or even better please get rid of jumping puzzles, they are just frustating.
Very good level design.
Looks fantastic. :D
Sounds good thanks for the info. :)
looks good and they sure travel fast :D , will you guys make the water more realistic? Imo is a very important peace of your game world and should get some more love, the Unigine based game Oil Rush has a nice water that could give you guys some ideas, another question, will the boats be animated (moving Oars) and perhaps have moving or stationary sailors on board?
Oh, i clicked the "Don't push" button!! lol
No problem, my kind words are giving to does that deserve it. ;D
Nice :D i love your User Interface idea.
Fantastic concept and modeling, btw you guys should also announce the game on the C4 forums. :)
The fire looks good but the sails should be bulging because of the wind force, right now they look like simple planes, not very realistic. What kind of camera system will you guys implement on this game? 3rpRPG, RTS, FPS?
The Avatars look fantastic!
Nice concept. :)
That's true on Rage they made everything possible to block modding of the game, they disabled the more importante svars and encrypted the game files, on doom3 and any id game before the pak files are simple zip files renamed to .pk4, this locking of modding was made by fear of the unstable economy and greed, ever since the born of the consoles DLC's, AAA companies are trying to kill modding.
see if your GPU is supported if it is then update is drivers.
Try updating your graphics car drivers but PiotrMi is right your graphics card is to old to play this game with good performance.
Do this uninstall the drivers like normal and restart the PC then delete any folder on your PC with the name AMD or ATI that belong to the graphics system BUT don't delete any AMD folder that belongs to the mainbord chipset (if you have a AMD CPU) or even the AMD dual core optimizer folder, also don't forget to make hidden folders visible, after doing that use CCleaner to clean the registry, restart the PC again and install the old driver.
P.s- if you are afraid of deleting the folders your self then you can use a software called driver sweeper that will do that for you, but i don't know if it is still free.
Fantastic scenes just the looks give me shivers. :D
This one looks better imo Bridge-thegame.com but nice work on your game, i'm also of the opinion that 20€ is to much.
Now i must ask have you guys access to the HL1 engine source or what?
I still think CryEngine 2 is the best engine for PC games because it was custom made especially for a PC only game, Cryengine 3 was optimized (nerfed) to run on console hardware and that shows on any forest scene that i see from it imo they look worse. The tools on Cryengine 3 are another story they are really fantastic.
Fantastic modeling skills.
Bingo you got there they can't be compared i totally agree, ;) about this character of yours has i said to me is not Max Payne and will be treated like so by me if i play your mod one day, also you said that what you are doing is cool, a bet it is to you, but this is certainly not cool to me you are forcing people to play this character has Max, even going to lengths of giving it the best moveset, imo a very questionable tactic, if your concern is to be different from other mods then just give the option of changing models for your Max character, if we want to play has the original max we can if we want to experience this new look of Max we can, everybody tastes are provided everybody is happy.
Having said that i congratulate you on your work, for sticking to this game and engine and i hope to see it finished some day.
So you are saying that we will be forced to play with this model if we want to play has Max Payne in your mod? If true that is really not cool but is your mod and you do what you want to do but imo you should give users the option to play with the original model. Btw personally I really dislike this new Bruce Willis looking Max Payne, i will never get used to it has you said because to me that is not Max Payne at all period, is like changing batman for the watchman Nite Owl and saying "get used to it they look alike".
I did it! i followed the white rabbit and i could see a glimpse of the Real world!! ;)
The problem is that way you guys will get the game at less money then us euro users, 15 USD's IS NOT equal 15€ it is more or less 11€ so to be really fair if you guys pay 15USD's then we would pay 11€, if we pay 15€ you guys pay 20USD's and that's it everyone is happy because we payed equal amounts. I'm totally feed up of steam using the same amount in USD and in euros so we European users pay much more then US users for steam games and that is not fair one bit.
BTW why do you think indie games don't deserve more then 20USD's (15€)? If they make a very fun and polished game they deserve the same kind of money that a AAA company asks imo.
I don't know how you are making the models for this or what the engine supports or not, but you shouldn't need 90.000x90.000 textures (is not even possible btw GPU's can only render till 8192x8192), if you can give different materials to surfaces is totally possible to bake shadows on the models without sacrificing resolution, if you can't then the only other way i know is using a second uv channel to drive the lightmapps but the engine need to support that.
You need to bake lightmaps in your 3d tool because right now the lack of shadows makes it look very flat.