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Comment History  (420 - 450 of 544)
Argoon
Argoon Feb 12 2011 says:

Alley this " there's no point to replay something that will be exactly the same as the previous playthrough." is exactly what 90% of the so called AAA 60€ games are about, Dear esther will be a one time experience yes, but is just like going to the theater or the cinema, i bet it will be even more interactive them the later and more engaging. From what "i think it was Rob" said They will not take the free DE and just make better levels to it, they will make it BIGGER and BETTER for the commercial release. Just think of your payment as a donation to a game that will CHANGE how we perceive games.

+1 vote   news: Dear Esther remake to get commercial release
Argoon
Argoon Feb 11 2011 replied:

To this developers YES.

+1 vote   news: Dear Esther remake to get commercial release
Argoon
Argoon Feb 11 2011 replied:

Don't be discoreged by all this whiners You guys and especially Rob deserves being paid for their work, we all like to see some kind of reword for our work. Few people like is said here in Portugal "Trabalha para aquecer" this is "Work only to warm them selfs"

0 votes   news: Dear Esther remake to get commercial release
Argoon
Argoon Feb 11 2011 replied:

No story?! Dear Esther is all about story and how it is told to you. So stop the wining already and be glad they will make it a indie game with more production value them is already apparent in the fantastic level design on the remake.

+1 vote   news: Dear Esther remake to get commercial release
Argoon
Argoon Jan 9 2011 says:

Holly mother of god!! This is great news!! Now we will be able to make a blade Clone in other engine, i can't believe this, BIG THANKS for the the coder that did this.

Now can the meshs and animations be exported to any other 3d max them max 2?

+2 votes   news: Exporting Blade Animations and Meshes
Argoon
Argoon Dec 21 2010 replied:

A game engine needs to be flexible and abstracted from the kind of game you will make on it, theres games that use a custum engine made for their particular game/gameplay, with a engine like that you would need to change the engine code and tools to make a diferante genre of game, but comercial engine like Gamebryo and any new engine for that matter are developed to be separated from the games, so you can use the engine to make a RPG a FPS a Race simulation a MMO, etc in the same engine using the same tools.

+2 votes   engine: Gamebryo
Argoon
Argoon Dec 14 2010 replied:

Them Natural Selection 2 (still in beta) is the game for you.

+2 votes   game: Interstellar Marines
Argoon
Argoon Dec 14 2010 replied:

Unity 3.1 is as powerful as Unreal Engine and imo the dev tools are much easier to use.

+2 votes   game: Interstellar Marines
Argoon
Argoon Dec 9 2010 says:

I can make a Portuguese PT translation if you guys want.

+1 vote   news: Q&A + MODTY and new media!
Argoon
Argoon Dec 1 2010 replied:

Thanks i will try that.

+2 votes   mod: The Dark Mod
Argoon
Argoon Dec 1 2010 says:

That is a very weak nuke it looked more like a simple rocket explosion, see the nuke explosion of Crysis for a great example of a nuclear explosion simulation.

+1 vote   media: Renegade X - Nuclear Strike
Argoon
Argoon Nov 30 2010 says:

I don't know if this is a engine problem or intensional but on some maps the skybox moves very strangely, when i rotate the view the sky looks like as if he is imovel and the map geometry is the one moving instead, it looks very odd and immersion braking for me, it is also the same in other doom3 engine mods. Does it have anything to do with the portal sky thing?

+1 vote   mod: The Dark Mod
Argoon
Argoon Nov 30 2010 says:

Very nice indeed. :)

+2 votes   media: Flakebridge Monastery (Upcoming Missions)
Argoon
Argoon Nov 25 2010 replied:

Valve is not a Indie studio in the way i see indie studios, yes they are independent and yes that's what indie means but the word indie studio is for the most part used to classify small teams even if they have publishers, Valve is BIG and a AAA game maker developer, for example the Penumbra developers add publishers for their first 3 games and were still considered a indie studio.

+3 votes   news: NS2 closed beta released...and how we got here
Argoon
Argoon Nov 16 2010 replied:

The art direction of this game (that i concur is simple but effective) as nothing to do with the engine, C4 engine (that can be bought for $100)is as capable of great visuals then the UDK or even better, with the added benefit of not having to pay anything after selling the game to the engine developer. I know many indie teams and is very hard to bring a full game in a timely manner to the market with AAA graphics, that is the example of Zero point software, Wolfire Games, unknown worlds, etc, they all have very good looking games but are years still from completing them.

+1 vote   game: Bounce!
Argoon
Argoon Nov 16 2010 says:

Make the box small so it more feats the sitting character, right now he has is but inside it: :D

+1 vote   media: No Honor Among Thieves (Bums)
Argoon
Argoon Nov 16 2010 replied:

You are right but we don't know what they are thinking to do with this weapon, maybe the pump action is for a grenade attachment.

+2 votes   media: Picture of the Week 0007 - Week 46 November 2010
Argoon
Argoon Nov 16 2010 replied:

You will. :)

+1 vote   media: Picture of the Week 0007 - Week 46 November 2010
Argoon
Argoon Nov 16 2010 replied:

I don't see what you say, i see a simple tail, what they could do is give to the wolf some tail animations or physics just like the rabbit ears.

But overall fantastic work guys and i will preorder soon.

+2 votes   news: Overgrowth Alpha Video #3
Argoon
Argoon Nov 1 2010 replied:

This is really impressive work, i can't wait for the final thing!! :O

About Valve not doing this kind of work, they could, they certainly have good artists, the problem is that a full game has to have a limite to how much time you can spend detailing a level, because of money and performance constraints, remember this mod will have very little in terms of AI, NPC's, etc.

+4 votes   media: An Early look at the final level of Dear Esther
Argoon
Argoon Oct 19 2010 says:

I'm stuck on the train part can't open the door with the keypad.

+1 vote   download: 1187 - Episode One 1.0
Argoon
Argoon Oct 18 2010 replied:

Thanks :)

+1 vote   download: 1187 - Episode One 1.0
Argoon
Argoon Oct 18 2010 says:

Hey guys i don't want to be a *** but please can you guys tell me how to disable the head boobing this is the first game/mod that on the first scene made me motion sick. :(

+1 vote   download: 1187 - Episode One 1.0
Argoon
Argoon Sep 30 2010 replied:

What was missing on Unigine for your guys to change for UDK?

It looks very good on UDK by the way, but changing engine now will not set you guys back many months? Or is the game really far from completion that a change now will not have a big impact?

+1 vote   news: Primal Carnage - Something big is coming to the UDK!
Argoon
Argoon Sep 8 2010 says:

Maybe you guys could ask if you can share assets with the dark mod team your mods are very similar as levels objects is concerned.

+1 vote   news: Arx -End of Sun: Help Needed
Argoon
Argoon Aug 22 2010 says:

Go prospero!! Make this wonderful game live forever.

+1 vote   news: Upcoming Surprises!
Argoon
Argoon Aug 19 2010 says:

Nice work and the engine looks really good but one thing striked me as ode, can you explain why the shadow of the objects overlaps the hand model when they shouldn't do that? Is ode because the shadow is casting the other way.

+1 vote   media: OverDose ViDoc 01 - Technology & Stockpile
Argoon
Argoon Aug 14 2010 replied:

I'm also a spearhead user. :)

By the way don't forget to buy support medals and your spearhead unit patch on-site will grow to be a thing of beauty, i personally call it the ultimate spearhead support patch.

+1 vote   feature: Why Join the Spearhead Unit
Argoon
Argoon Aug 14 2010 replied:

Yes Spearhead is correct, that account will give you access to the 2ª and 3ª game of the IM trilogy for free (and other goodies), you can also convert support medals (5€ each) to a spearhead account if you buy enough of them.

So if you don't have enough now to buy the full Spearhead or even the frontline account them just buy support medals and you will support the AAAindie idea, the making of this game and also maybe have exclusive early access to the multiplayer preview slice, ZPS did that with Running Man.

I BELIEVE!!! and you guys will believe also. ;)

+1 vote   news: Interstellar Marines: Running Man
Argoon
Argoon Aug 14 2010 says:

Sounds fantastic. Continue the great job and i'm happy you guys decided to follow my advice. ;)

I BELIEVE!!!!

+1 vote   feature: The Gameplay of Interstellar Marines
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