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Comment History  (420 - 450 of 512)
Argoon
Argoon Jun 30 2010, 12:00pm replied:

I think he already does work for a game company.

+1 vote   news: A Light at the end of the Tunnel
Argoon
Argoon Jun 20 2010, 10:14am replied:

Thats the spirit, i'm sure you will eventually make this your career.

+1 vote   news: Release Details and New Videos
Argoon
Argoon Jun 17 2010, 5:14pm says:

Man you sure took your sweat time but i'm beyond happy about this news, theres no doubt this will be as good as Katana or even better.

Now two questions :)

Is the Kong Fu 3 developer still working with you? I think is name was Ken Yong or something.

And why aren't you working as a professional game developer by now as StratonAce? You sure have the know how and the quality.

+1 vote   news: Release Details and New Videos
Argoon
Argoon Jun 12 2010, 11:24am says:

I would be happy with a german version with english subs.

+4 votes   media: Nehrim Releasetrailer 2010
Argoon
Argoon Jun 10 2010, 10:55am says:

Very professional AAA quality.

+1 vote   media: Media Update - E1M4/E1M7
Argoon
Argoon Jun 10 2010, 10:53am says:

cool indeed.

+1 vote   media: Media Update - E1M4/E1M7
Argoon
Argoon Jun 6 2010, 4:06pm says:

very professional.

+1 vote   media: Media Update - E1M4/E1M7
Argoon
Argoon May 31 2010, 3:48pm says:

nice work, now i want to see it lighted.

+3 votes   media: Mansion_1
Argoon
Argoon May 30 2010, 12:28pm says:

Excellent indeed.

+1 vote   media: TOD (Time Of Day) and the Portal
Argoon
Argoon May 19 2010, 5:48pm says:

"The lovely touch and the happy dino" a love story. :P

+2 votes   media: Meet the Assault Class: The Raptor
Argoon
Argoon May 9 2010, 11:33am says:

Just like the movie, awesome job.

+2 votes   media: explosion test (wip 2)
Argoon
Argoon May 2 2010, 5:48pm says:

You forgot the multiple eyes or is a design decision? I think it is more scary with the eyes.

+2 votes   media: Itsy Bitsy Spider!
Argoon
Argoon Apr 27 2010, 7:13pm replied:

I have also eared BOD music on other games, it seams they were "inspired" by the fantastic BOD music score. ;)

+1 vote   news: Sir Random Project.
Argoon
Argoon Apr 26 2010, 9:19pm replied:

Awesome stuff. Continue the good work i will be waiting for it. :)

+1 vote   news: Sir Random Project.
Argoon
Argoon Apr 22 2010, 11:16am says:

Very good. :)

+1 vote   news: Ruiner Trailer & Gameplay Video up
Argoon
Argoon Apr 17 2010, 7:36pm replied:

where is the edit bottom?

Sorry for the grammatical errors but when i made that translation my English was not very good. (not that is now any better :P )

+1 vote   tutorial: Severance: Blade 3D by R3D
Argoon
Argoon Apr 17 2010, 7:32pm replied:

Afaik no, the engine is to old for that. :(

+1 vote   tutorial: Severance: Blade 3D by R3D
Argoon
Argoon Apr 17 2010, 7:22pm says:

Look is the translation that i did years ago!! Nice to know it was of some use.

+1 vote   tutorial: Severance: Blade 3D by R3D
Argoon
Argoon Apr 5 2010, 1:24pm says:

I see that you have all the new graphicall modifications made by the community included, (HDR, depth of field and softshadows)are they working well in ATI and Nvidia cards?

+1 vote   news: Thievious Work In Progress Update 2
Argoon
Argoon Apr 1 2010, 12:56pm says:

April fools got me for a sec or two. :P

+2 votes   news: ModDB Gold Membership
Argoon
Argoon Mar 29 2010, 2:08pm says:

much better.

+2 votes   media: The Ball Buttons Updated!
Argoon
Argoon Mar 12 2010, 4:26pm replied:

Maybe for a second one. ;)

+1 vote   news: March Update - UDK + In-Game assets
Argoon
Argoon Mar 12 2010, 3:57pm replied:

If you are going indie them that is another thing, i was desapointed by the engine change, but now i understand why, so that said, i hope all the success for you and that your game sell like cakes so you guys gain the money to buy the engine this game truly deserves, CE3.

+1 vote   news: March Update - UDK + In-Game assets
Argoon
Argoon Mar 12 2010, 3:49pm replied:

Will you guys be able to achieve the same level of quality as in the CE2 scenes with the volumetric light (god rays) and dynamic lighting? If so them good if not them is a shame it was what made the scenes look so fantastic.

By the way, i personally, am tired of the UE3 engine looks and i hope you guys can be able to diferenciate your selfs from all UE3 games out there, good luck and good work.

+1 vote   news: March Update - UDK + In-Game assets
Argoon
Argoon Mar 4 2010, 1:17pm says:

Hi Esfumato nice to know that Prospero still supports Severance, i don't know how he have the patience as severance is so old and don't even work on the new OS's, but I'm glad he does. I LOVE severance and every time that i see something about it i cry inside because i can't play it anymore. (Vista 64bits)

+1 vote   news: News About upcoming Mods for Severance.
Argoon
Argoon Feb 23 2010, 7:11pm says:

Good work on the map, by the way, are you guys using the dark mod ambient light system? If not i recommend it because some ambient light on that shot would do wonders. ;)

+1 vote   news: Devblog #10 - Uncharted Worlds
Argoon
Argoon Feb 18 2010, 6:49pm says:

The problem with your texture is the lack of highlights and specular to give a more realistic look especially the metal parts looks nothing like metal.

Give it a specular texture and up the brightness on the metal parts but don't over do it.

See this link if you don't know how to do a specular texture.

3dtotal.com

+1 vote   media: Kar98 tweak
Argoon
Argoon Feb 15 2010, 8:09pm says:

I,m waiting for it get to work! ;)

+1 vote   news: Recall 2009
Argoon
Argoon Feb 2 2010, 12:17pm says:

Nice work man.

+1 vote   news: DAWN OF THE DEAD - New Screenshots
Argoon
Argoon Jan 24 2010, 8:44pm says:

How the hell is one guy making something like this on Source and Valve is making the levels as detailed as before? This images make Source look fantastic!!

+3 votes   news: A quick update...
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