This member has provided no bio about themself...

Comment History  (390 - 420 of 473)
Argoon
Argoon May 19 2010, 5:48pm says:

"The lovely touch and the happy dino" a love story. :P

+2 votes     media: Meet the Assault Class: The Raptor
Argoon
Argoon May 9 2010, 11:33am says:

Just like the movie, awesome job.

+2 votes     media: explosion test (wip 2)
Argoon
Argoon May 2 2010, 5:48pm says:

You forgot the multiple eyes or is a design decision? I think it is more scary with the eyes.

+2 votes     media: Itsy Bitsy Spider!
Argoon
Argoon Apr 27 2010, 7:13pm replied:

I have also eared BOD music on other games, it seams they were "inspired" by the fantastic BOD music score. ;)

+1 vote     article: Sir Random Project.
Argoon
Argoon Apr 26 2010, 9:19pm replied:

Awesome stuff. Continue the good work i will be waiting for it. :)

+1 vote     article: Sir Random Project.
Argoon
Argoon Apr 22 2010, 11:16am says:

Very good. :)

+1 vote     article: Ruiner Trailer & Gameplay Video up
Argoon
Argoon Apr 17 2010, 7:36pm replied:

where is the edit bottom?

Sorry for the grammatical errors but when i made that translation my English was not very good. (not that is now any better :P )

+1 vote     article: Severance: Blade 3D by R3D
Argoon
Argoon Apr 17 2010, 7:32pm replied:

Afaik no, the engine is to old for that. :(

+1 vote     article: Severance: Blade 3D by R3D
Argoon
Argoon Apr 17 2010, 7:22pm says:

Look is the translation that i did years ago!! Nice to know it was of some use.

+1 vote     article: Severance: Blade 3D by R3D
Argoon
Argoon Apr 5 2010, 1:24pm says:

I see that you have all the new graphicall modifications made by the community included, (HDR, depth of field and softshadows)are they working well in ATI and Nvidia cards?

+1 vote     article: Thievious Work In Progress Update 2
Argoon
Argoon Apr 1 2010, 12:56pm says:

April fools got me for a sec or two. :P

+2 votes     article: ModDB Gold Membership
Argoon
Argoon Mar 29 2010, 2:08pm says:

much better.

+2 votes     media: The Ball Buttons Updated!
Argoon
Argoon Mar 12 2010, 4:26pm replied:

Maybe for a second one. ;)

+1 vote     article: March Update - UDK + In-Game assets
Argoon
Argoon Mar 12 2010, 3:57pm replied:

If you are going indie them that is another thing, i was desapointed by the engine change, but now i understand why, so that said, i hope all the success for you and that your game sell like cakes so you guys gain the money to buy the engine this game truly deserves, CE3.

+1 vote     article: March Update - UDK + In-Game assets
Argoon
Argoon Mar 12 2010, 3:49pm replied:

Will you guys be able to achieve the same level of quality as in the CE2 scenes with the volumetric light (god rays) and dynamic lighting? If so them good if not them is a shame it was what made the scenes look so fantastic.

By the way, i personally, am tired of the UE3 engine looks and i hope you guys can be able to diferenciate your selfs from all UE3 games out there, good luck and good work.

+1 vote     article: March Update - UDK + In-Game assets
Argoon
Argoon Mar 4 2010, 1:17pm says:

Hi Esfumato nice to know that Prospero still supports Severance, i don't know how he have the patience as severance is so old and don't even work on the new OS's, but I'm glad he does. I LOVE severance and every time that i see something about it i cry inside because i can't play it anymore. (Vista 64bits)

+1 vote     article: News About upcoming Mods for Severance.
Argoon
Argoon Feb 23 2010, 7:11pm says:

Good work on the map, by the way, are you guys using the dark mod ambient light system? If not i recommend it because some ambient light on that shot would do wonders. ;)

+1 vote     article: Devblog #10 - Uncharted Worlds
Argoon
Argoon Feb 18 2010, 6:49pm says:

The problem with your texture is the lack of highlights and specular to give a more realistic look especially the metal parts looks nothing like metal.

Give it a specular texture and up the brightness on the metal parts but don't over do it.

See this link if you don't know how to do a specular texture.

3dtotal.com

+1 vote     media: Kar98 tweak
Argoon
Argoon Feb 15 2010, 8:09pm says:

I,m waiting for it get to work! ;)

+1 vote     article: Recall 2009
Argoon
Argoon Feb 2 2010, 12:17pm says:

Nice work man.

+1 vote     article: DAWN OF THE DEAD - New Screenshots
Argoon
Argoon Jan 24 2010, 8:44pm says:

How the hell is one guy making something like this on Source and Valve is making the levels as detailed as before? This images make Source look fantastic!!

+3 votes     article: A quick update...
Argoon
Argoon Jan 22 2010, 5:08pm says:

I hope this kind of detail stays the same near the ground.

+4 votes     media: SIGGRAPH 2009 presentation images
Argoon
Argoon Jan 22 2010, 5:05pm says:

We are returning to the old era of character shadows being distinct from the world shadows. Doom3, Crysis, stalker and many others changed that but on that Rage image the character shadow is obviously distinct from the world shadow next to it.

That imo is sad coming from id that was before Crytek the first ones to advance gaming tech.

+1 vote     media: SIGGRAPH 2009 presentation images
Argoon
Argoon Jan 22 2010, 4:42pm says:

What kind of animal have the eyes in their mouth? :P

+1 vote     media: Skulks in vent
Argoon
Argoon Jan 13 2010, 11:20pm says:

Awesome i will buy COD4 just for this mod!!

+1 vote     mod: Star Wars Mod: Galactic Warfare
Argoon
Argoon Jan 2 2010, 10:17am replied:

yes :)

+1 vote     media: Dwarf
Argoon
Argoon Dec 19 2009, 11:57am says:

Looks awesome Cryengine2 is perfect for this mod.

+1 vote     media: Cry engine tests
Argoon
Argoon Dec 18 2009, 11:39am says:

IMO the hip of the terminator looks to square and strange, even if the original is like that, i think for aesthetic and anatomical reasons you should make it more like a human hip or give it a more round shape.

But good work none the less you are making a epic job here.

+2 votes     media: Screenshot
Argoon
Argoon Dec 7 2009, 11:36am says:

Awesome!! Maddieman i also thought the mod was dead but was not because of that guy, it was because of the lack of news, but i'm glad its still being developed.

Is Kenneth Yeung still working with you?

+1 vote     article: Confirmation: TRW is not dead
Argoon
Argoon Dec 7 2009, 11:35am says:

Awesome!! Maddieman i also thought the mod was dead but was not because of that guy, it was because of the lack of news, but i'm glad its still being developed.

Is Kenneth Yeung still working with you?

+1 vote     media: Super kick
Level
Avatar
Avatar
Offline Since
Aug 20, 2014
Country
Portugal Portugal
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
1
Games
34
Mods
29
Articles
149
Media
244
Downloads
17
Engines
8