This member has provided no bio about themself...

Comment History  (360 - 390 of 477)
Argoon Dec 14 2010, 1:12pm replied:

Unity 3.1 is as powerful as Unreal Engine and imo the dev tools are much easier to use.

+2 votes     game: Interstellar Marines
Argoon Dec 9 2010, 9:10am says:

I can make a Portuguese PT translation if you guys want.

+1 vote     article: Q&A + MODTY and new media!
Argoon Dec 1 2010, 3:27pm replied:

Thanks i will try that.

+2 votes     mod: The Dark Mod
Argoon Dec 1 2010, 2:55pm says:

That is a very weak nuke it looked more like a simple rocket explosion, see the nuke explosion of Crysis for a great example of a nuclear explosion simulation.

+1 vote     media: Renegade X - Nuclear Strike
Argoon Nov 30 2010, 11:35am says:

I don't know if this is a engine problem or intensional but on some maps the skybox moves very strangely, when i rotate the view the sky looks like as if he is imovel and the map geometry is the one moving instead, it looks very odd and immersion braking for me, it is also the same in other doom3 engine mods. Does it have anything to do with the portal sky thing?

+1 vote     mod: The Dark Mod
Argoon Nov 30 2010, 11:25am says:

Very nice indeed. :)

+2 votes     media: Flakebridge Monastery (Upcoming Missions)
Argoon Nov 25 2010, 5:45pm replied:

Valve is not a Indie studio in the way i see indie studios, yes they are independent and yes that's what indie means but the word indie studio is for the most part used to classify small teams even if they have publishers, Valve is BIG and a AAA game maker developer, for example the Penumbra developers add publishers for their first 3 games and were still considered a indie studio.

+3 votes     article: NS2 closed beta released...and how we got here
Argoon Nov 16 2010, 12:32pm replied:

The art direction of this game (that i concur is simple but effective) as nothing to do with the engine, C4 engine (that can be bought for $100)is as capable of great visuals then the UDK or even better, with the added benefit of not having to pay anything after selling the game to the engine developer. I know many indie teams and is very hard to bring a full game in a timely manner to the market with AAA graphics, that is the example of Zero point software, Wolfire Games, unknown worlds, etc, they all have very good looking games but are years still from completing them.

+1 vote     game: Bounce!
Argoon Nov 16 2010, 12:06pm says:

Make the box small so it more feats the sitting character, right now he has is but inside it: :D

+1 vote     media: No Honor Among Thieves (Bums)
Argoon Nov 16 2010, 12:04pm replied:

You are right but we don't know what they are thinking to do with this weapon, maybe the pump action is for a grenade attachment.

+2 votes     media: Picture of the Week 0007 - Week 46 November 2010
Argoon Nov 16 2010, 12:03pm replied:

You will. :)

+1 vote     media: Picture of the Week 0007 - Week 46 November 2010
Argoon Nov 16 2010, 11:15am replied:

I don't see what you say, i see a simple tail, what they could do is give to the wolf some tail animations or physics just like the rabbit ears.

But overall fantastic work guys and i will preorder soon.

+2 votes     article: Overgrowth Alpha Video #3
Argoon Nov 1 2010, 7:36pm replied:

This is really impressive work, i can't wait for the final thing!! :O

About Valve not doing this kind of work, they could, they certainly have good artists, the problem is that a full game has to have a limite to how much time you can spend detailing a level, because of money and performance constraints, remember this mod will have very little in terms of AI, NPC's, etc.

+4 votes     media: An Early look at the final level of Dear Esther
Argoon Oct 19 2010, 5:51pm says:

I'm stuck on the train part can't open the door with the keypad.

+1 vote     download: 1187 - Episode One 1.0
Argoon Oct 18 2010, 8:01pm replied:

Thanks :)

+1 vote     download: 1187 - Episode One 1.0
Argoon Oct 18 2010, 7:58pm says:

Hey guys i don't want to be a *** but please can you guys tell me how to disable the head boobing this is the first game/mod that on the first scene made me motion sick. :(

+1 vote     download: 1187 - Episode One 1.0
Argoon Sep 30 2010, 1:37pm replied:

What was missing on Unigine for your guys to change for UDK?

It looks very good on UDK by the way, but changing engine now will not set you guys back many months? Or is the game really far from completion that a change now will not have a big impact?

+1 vote     article: Primal Carnage - Something big is coming to the UDK!
Argoon Sep 8 2010, 11:19pm says:

Maybe you guys could ask if you can share assets with the dark mod team your mods are very similar as levels objects is concerned.

+1 vote     article: Arx -End of Sun: Help Needed
Argoon Aug 22 2010, 12:17pm says:

Go prospero!! Make this wonderful game live forever.

+1 vote     article: Upcoming Surprises!
Argoon Aug 19 2010, 11:43am says:

Nice work and the engine looks really good but one thing striked me as ode, can you explain why the shadow of the objects overlaps the hand model when they shouldn't do that? Is ode because the shadow is casting the other way.

+1 vote     media: OverDose ViDoc 01 - Technology & Stockpile
Argoon Aug 14 2010, 3:23pm replied:

I'm also a spearhead user. :)

By the way don't forget to buy support medals and your spearhead unit patch on-site will grow to be a thing of beauty, i personally call it the ultimate spearhead support patch.

+1 vote     article: Why Join the Spearhead Unit
Argoon Aug 14 2010, 3:09pm replied:

Yes Spearhead is correct, that account will give you access to the 2ª and 3ª game of the IM trilogy for free (and other goodies), you can also convert support medals (5€ each) to a spearhead account if you buy enough of them.

So if you don't have enough now to buy the full Spearhead or even the frontline account them just buy support medals and you will support the AAAindie idea, the making of this game and also maybe have exclusive early access to the multiplayer preview slice, ZPS did that with Running Man.

I BELIEVE!!! and you guys will believe also. ;)

+1 vote     article: Interstellar Marines: Running Man
Argoon Aug 14 2010, 2:52pm says:

Sounds fantastic. Continue the great job and i'm happy you guys decided to follow my advice. ;)


+1 vote     article: The Gameplay of Interstellar Marines
Argoon Jul 22 2010, 11:11am replied:

Most games DLC's are mods that you pay for so why so surprised about this one being paid.

+5 votes     game: Nuclear Dawn
Argoon Jun 30 2010, 12:12pm says:

Very epic feeling, nice job.

+1 vote     media: Gameplay Trailer June 29, 2010
Argoon Jun 30 2010, 12:00pm replied:

I think he already does work for a game company.

+1 vote     article: A Light at the end of the Tunnel
Argoon Jun 20 2010, 10:14am replied:

Thats the spirit, i'm sure you will eventually make this your career.

+1 vote     article: Release Details and New Videos
Argoon Jun 17 2010, 5:14pm says:

Man you sure took your sweat time but i'm beyond happy about this news, theres no doubt this will be as good as Katana or even better.

Now two questions :)

Is the Kong Fu 3 developer still working with you? I think is name was Ken Yong or something.

And why aren't you working as a professional game developer by now as StratonAce? You sure have the know how and the quality.

+1 vote     article: Release Details and New Videos
Argoon Jun 12 2010, 11:24am says:

I would be happy with a german version with english subs.

+4 votes     media: Nehrim Releasetrailer 2010
Argoon Jun 10 2010, 10:55am says:

Very professional AAA quality.

+1 vote     media: Media Update - E1M4/E1M7
Offline Since
Sep 15, 2014
Portugal Portugal
Member Watch
Track this member
Comment Statistics
Posts per day