Just a random guy with a passion for video games and music. If you want to contact me, I'm on Xfire and Steam often enough. If you want a custom header, background or avatar (or all three!) for personal use or for your group(s), let me know ;) Space and words of all sorts will fill this space, never to be seen again. On top of that I am going to update my profile so that you cannot see these words. Instead, a cool looking picture shall go on top with some html links for various sites of mine. I still have five hundred characters to go. Drat. Whilst writing that I lessened the character amount. I now have three hundred and sixty one. Wow, that actually worked. But it doesn't matter, because you will never see this again. Well, maybe if you're lucky you will, but I'm not so sure. Anyway, I'm going to attempt to. I need to max out the text. Horribly annoying at times, let me tell you. Still quite a few characters to go, but only in the double digits. Fortunately that ate a bit up. Single.
So depending on how much you're in to game development, you may (or may not) have heard of Autodesk 3D Studio Max (commonly called, 3DS Max). Depending on how interested you were in getting that product, you probably found out (like me) that it's ridiculously expensive. And depending on how much you're like me, you probably searched for a way to LEGALLY download it for free. And since you're so much smarter than me, you probably went right to the student section which gives you free downloads, whereas I probably searched the web for hours.
All that to say this. 3DS Max is free if you sign up on their student community site. Obviously some restrictions apply, for instance it cannot be used for commercial purposes or for-profit purposes. That doesn't mean you can't use it, especially if you just want to get your feet wet and try some of the major tools used in game development. Despite being fantastic, 3DS Max is quite a hefty load to learn, but there are sites dedicated to tutorials. All you have to do is search.
Another discovery that I recently stumbled across is something called DAZ 3D (Digital Art Zone). Now DAZ itself was not new to me, as I had checked it out before. I usually see ads on game development sites I frequent and usually I ignore such ads, but this time, something caught my eye. In a word: Free. I did a double take. Did I really just see the word "free"? Yes, apparently I did. My surprise was the equivalent to that of seeing an elephant in my bedroom (okay, well maybe not as much, but I needed some sort of comparison). My second thought was whether or not it merely was a free "trial". Needless to say, I pulled up another tab and checked it out for myself. Sure enough, throughout the end of February, you can get DAZ 3D for free if you sign up at their site. It is smaller than 3DS Max, which might make it better in my opinion, as I'm nearing the max on my harddrive right now, but I'm willing to try both out.
That's my little update for now. If you were interested, the links are below for both sites.
I really didn't know what else to title this. Anyway, down to business. Have any of you noticed the updated look on ModDB? If not, that's okay, as it's only really noticeable if you take a look at the pictures around here. Instead of having one side of the image dedicated to going back or forwards, there are now little buttons at the bottom right or left (depending on the direction you wish to go). Also, they now placed the Share buttons on the top right of the image.
Granted it may get in the way occasionally, but only if your mouse highlights it. In fact, I found the navigation buttons at the bottom quite nice as I usually check out the comments anyways. Maybe it's just me, but it seems to be quicker.
Also, I checked ModDB the other day and got rid of most if not all updates. I logged in today and saw 74 updates... You are a productive bunch!
There you go, super duper short update for ya.
To preface: I don't know how many of you guys ever played CoD4 before so you may or may not know what maps I'm talking about. Still, it was a pretty epic experience that I had, and I wanted to share it.
Urban zone. Buildings are falling apart and lines of sight are incredibly clear. You could cover a whole street and part of the building beyond it with your weapon. Anyway, the gamemode was Headquarters. Think capture the flag, except you gain points for how long you hold the HQ (you can hold it for a minute max). My team was already on the capture point, so I decided to keep the enemy from reaching us. And I did.
I went through a main street. Firing was coming from the ground around the corner, so I sprinted, jumped and laid waste to the dude hiding by the car with my P90. Heading into the building nearby, I pulled out my Desert Eagle, ideal for long shots. As the enemy still didn't know where I was, I was relatively safe. I picked off several of the enemy with long-range pistol shots before they finally caught on. I pulled in a UAV (3 kill streak) and immediately saw where the enemy was. Moving to another room, I shot two more opponents to gain the Airstrike (5 kill streak). I launched that and went back to my previous position. By this time the enemy was trying to shoot through the walls. They still couldn't kill me. So I stood back up and shot an enemy running towards our HQ. With one more kill gained (either from airstrike or pistol, I can't remember) I pulled in the Helicopter (7 kill streak). In fact we did so good that capture round that they never destroyed that Headquarters we defended. From then on, I was number two on my team for the rest of the game. Reason? The teammate in front of me had capped nearly every place we had (which gives the capper some points). Between the two of us we killed close to seventy opponents in one match. Needless to say, it was an epic match.
I was finishing up some school today when I started reminiscing about the epic battles I had in SWBF2. I then realized that they'd be great to share on ModDB, considering the amount of Star Wars lovers on there. Thus, Tales From the Battlefield was created. I'll be talking about the many fun (and real!) times I've had in many different games. To start off the first one, here's one of my favorite moments from SWBF2...
Picture this: Space Mygeeto. Clone Wars.
As a Clone Pilot, I sprinted through the hanger to one of the Clone transport ships. Loaded up and waited for more clones to join me. Once I had a full crew, I departed the hanger towards the enemy flagship. Avoiding the massive turrets located on either side of the docking bay, I flew the transport into the heart of the CIS ship. Normally I'm the only Clone who gets out and goes on a killing rampage while the others use the ship to attempt to exit the flagship and usually fail miserably before blowing up. Needless to say it surprised me greatly when instead of flying off, every clone in the ship disembarked along with me. Along with my few fellow clones, we waged war inside the belly of the CIS flagship. In fact, I don't remember if any droid ended up leaving the ship. And even when one of the clones died, another would spawn from the transport I had flown in (if you don't remember, transports acted as mobile spawn bases). Thus, we had quite possibly the largest scale battle inside the CIS flagship that I have ever seen. Clones spawning around the transport and immediately entering the fray against the droids lined up before them was quite impressive. I fought for several minutes before I headed to my real objective: the internal systems of the CIS flagship. From the upper deck before entering the control center of the flagship, I watched with pride as my clones decimated the defenders. I entered the inner workings of the ship and systematically destroyed the auto turrets before detonating the engines, shields, life support and auto turret support systems. I went back to the hanger to find my clones had dominated the ships crew. With only moments left before victory, I left the CIS flagship and waited as the victory screen appeared.
Now as crazy as that story may sound, I had never experienced anything like that before. And I love space battles. I've tried to reproduce the same thing but I haven't been able to, despite trying very hard. Needless to say, that was one of my favorite moments of SWBF2. What are yours?
Well sorry guys, it seems Youtube is really being a jerk and not allowing me to upload videos. So for now I'll just be updating through blogs.
This song is (as the title says) "Nothing You Can Do" by DotEXE. Please comment on this awesome track!
Hopefully I'll figure out how to upload the videos properly :P
So I've wanted to upload a particular dubstep remix to ModDB but the uploader wasn't working for this particular one. I finally decided to just show it in the blog.
What do you guys think?
Oh yeah, forgot about the three hundred character limit thingy. Well, here you go :P
Title says it all I suppose. Hope you all have happy holidays, and a very merry Christmas.
Now to fill up the extra word count!
Well, not really. You see, I can ramble, rather easily. I'm especially prone to rambling in papers, which is not good. On the other hand, I don't work well with outlines. I need a vague structure of the paper, say, a couple of ideas, and I'll make the paper from there. However, it doesn't always mean it's easy to write the paper. Trust me, I'm mostly scrambling at the last moment.
And look at that, I rambled! And filled up the wordcount. That makes me happy. It means I can post this.
Best wishes this holiday season,
Title says it all I suppose. School is finished, and so are all of my many projects (well, not really, some of them are just postponed). I've had some fun building on my Globe Theater map. My intent is to create a full city, but that will take a while.
Anyway, I've found a sudden influx of awesome music. If you've noticed that from the beginning of my selection of trance/dance music, none of the songs have had lyrics. That will change. Mainly because I can widen my posting selection and secondly because, well, I have a lot more good songs with lyrics than good songs without lyrics. It makes it easier for me. So, I should have another video song thingy or two up within the week.
Once again I had the opportunity to recreate a building from history using Platinum Arts Sandbox Free 3D Game Maker. And this time, I think I nailed it.
It took well over forty hours to build, but it was definitely worth it. The presentation went well, and my classmates enjoyed it. Tell me what you guys think!