Just a random guy with a passion for video games and music. If you want to contact me, I'm on Xfire and Steam often enough. If you want a custom header, background or avatar (or all three!) for personal use or for your group(s), let me know ;) Space and words of all sorts will fill this space, never to be seen again. On top of that I am going to update my profile so that you cannot see these words. Instead, a cool looking picture shall go on top with some html links for various sites of mine. I still have five hundred characters to go. Drat. Whilst writing that I lessened the character amount. I now have three hundred and sixty one. Wow, that actually worked. But it doesn't matter, because you will never see this again. Well, maybe if you're lucky you will, but I'm not so sure. Anyway, I'm going to attempt to. I need to max out the text. Horribly annoying at times, let me tell you. Still quite a few characters to go, but only in the double digits. Fortunately that ate a bit up. Single.
In case you were wondering, my avatar change is merely to test an avatar someone requested I help them with. It is a .gif file which works fine on both of our computers (meaning it works in our picture folders) but it doesn't seem to work on ModDB...
EDIT: I should clarify that it doesn't work as an avatar. MHstudios put it as a picture in his images section and it worked great:
Which is confusing because others have .gif avatars which are working. Unless there is something I'm missing, there shouldn't be a problem whatsoever with the avatar in question. If any of you guys have any tips, I'd appreciate it!
Oh and it's temporary. And it doesn't seem to work on my profile either... So I either go back to the "LOLWUT" pear, or another avatar. Which would you guys like to see?
So I guess that's two questions actually...
EDIT: I really need to change my avatar, it's getting confusing already. If you guys have any ideas, let me know (for both questions)!
Also entitled, "Shotgun? Heck yes!"
My favorite Headquarters server was down the other day, forcing me to do something I've never really done before: play Team Death Match. Let me tell you, I became twice the player I already was simply by playing on a TDM server. True, 16 v 16 can be hectic and there are so many nades that you usually don't get kill streaks, but regardless I did my best to help my team.
At first, I did horrible. I had taken off the martyrdom perk, which could have easily given me ten more kills that round if it had been on. The reason behind this was I wanted to move away from my reliance on the belief that it didn't matter if I died because then the enemy would most likely die as well. This I realized, made me a worse player. Then as the round progressed and I realized how my shotgun worked, I got better. I knew where the majority of the enemies would be and therefore knew exactly how far I could sprint, where I needed to throw a grenade, where I should prone and where to bottleneck the enemy. As soon as I got these concepts down, my score drastically increased.
In particular, I remember one life, where I proned by a garbage can, away from where nearly all of the nades fell. There, I had the perfect cover from people coming through the alley. Most looked straight ahead to where people usually camped and had their ironsights trained there the moment they entered the ally. Instead, I was to the bottom right of their vision (if they even saw me at all before I killed them). No sooner had I gotten into position but three enemies came around the corner. I got two with my shotgun before my teammates killed the other. There was a bit of delay while we waited and I tossed a stun nade and a frag, bouncing it off the wall and into the doorway. Getting another kill from that, I pulled in the 3 kill streak UAV. Almost immediately, more enemies came around the corner. I killed both and achieved the 5 kill streak airstrike which I threw down immediately. I don't remember if I killed anyone or not, but regardless, it gave me ten points. By this time, the enemy started to realize that I was somewhere to the right, but they still didn't know where. As they came around the corner, they spread out, most of them coming towards me. I pumped all four shells into the enemy, gaining a 10 kill streak, before the martyrdom of one dead enemy killed me. Over all, it was quite a satisfying run and from then on, I was much more proficient with my shotgun.
It was a small group of us on the server. Maybe four vs four. The goal was to capture the Headquarters (HQ) wherever it spawned and hold it for an entire minute. Very rarely did we accomplish that, but nonetheless we did good.
As I was capturing the middle Headquarters, I took note of all open access points. There was one doorway leading from the stairs, and one window through which you could climb. Overall, there were five windows through which nades were constantly thrown. As I capped, I proned in one corner of the room where I had a clear shot to the doorway. As I didn't have any UAV at the moment, I decided to chuck a stun nade, which would tell me whether or not any enemies were around the corner. At the same moment, an enemy soldier climbed through the window, ignoring me laying on the ground. Before my brain comprehended he was there, I had tossed my stun nade. Amazingly, he walked right to the doorway..... where my stun nade collided with his head and killed him. It was one of the most random moments I've ever had in any game, and it was absolutely hilarious. For one, it is extremely rare to kill someone with a stun nade, and secondly, I hadn't planned it! The guy I killed wrote in the server chat: "ouch".
Final score -
Stun nade: 1
Enemy Soldier: 0
Very simply, this blog is dedicated to the new group that was just created by the honorable
pǝʇɐʞuɐʇ and myself. This group is called ModDB-aholics and as such, is for all of the users on ModDB who end up spending copious amounts of time on here (like myself). But that's not all.
My goal (and I know it's tankated's as well) is to keep it active and not simply be a group that is big only for a bit. By possibly incorporating all of the active members on ModDB, this group could be quite fantastic. And that's where you come in. You make a group active, and so whether you simply join and comment or regularly post videos, articles and images, we want you to join. As time goes on, I hope the group will expand and include more people, so if you join, invite your friends!
Thanks for your time (and please join!)
I've been thinking about doing this before, but I had never taken the time to actually do it. I plan on creating a series of tutorials about the basics of GIMP, from layering to color removal, to brushes, and more. I've had a couple of people ask how I do certain things, and I haven't been able to tell them outright in a comment as it'd be rather long for a comment. So I'll put the tutorials into easy and quick blog reads, along with some pictures to guide you along and you should be good to go.
I'll start with layers and how they work, along with a simple opacity trick which should get some wheels turning for you guys. I'll probably use the same picture as the base for the rest of the tutorials, so that it will be familiar. If you guys have any ideas or tips, let me know!
I've recently taken another look at GIMP, downloading new brushes and trying out different techniques. I'm enjoying making backgrounds and headers for personal use (although you can grab the backgrounds for yourself) and I've started getting better as well.
Essentially I want to make headers and so if you want to have a unique header for your ModDB profile or possibly for some other purpose, let me know! Give some idea of what you want it to be like and I'll create a mock-up for you. If you like that, then I'll create the full thing and you can have your personal header!
If any of you guys want a header let me know in the comments! I'd be more than happy to make it for you :)
So depending on how much you're in to game development, you may (or may not) have heard of Autodesk 3D Studio Max (commonly called, 3DS Max). Depending on how interested you were in getting that product, you probably found out (like me) that it's ridiculously expensive. And depending on how much you're like me, you probably searched for a way to LEGALLY download it for free. And since you're so much smarter than me, you probably went right to the student section which gives you free downloads, whereas I probably searched the web for hours.
All that to say this. 3DS Max is free if you sign up on their student community site. Obviously some restrictions apply, for instance it cannot be used for commercial purposes or for-profit purposes. That doesn't mean you can't use it, especially if you just want to get your feet wet and try some of the major tools used in game development. Despite being fantastic, 3DS Max is quite a hefty load to learn, but there are sites dedicated to tutorials. All you have to do is search.
Another discovery that I recently stumbled across is something called DAZ 3D (Digital Art Zone). Now DAZ itself was not new to me, as I had checked it out before. I usually see ads on game development sites I frequent and usually I ignore such ads, but this time, something caught my eye. In a word: Free. I did a double take. Did I really just see the word "free"? Yes, apparently I did. My surprise was the equivalent to that of seeing an elephant in my bedroom (okay, well maybe not as much, but I needed some sort of comparison). My second thought was whether or not it merely was a free "trial". Needless to say, I pulled up another tab and checked it out for myself. Sure enough, throughout the end of February, you can get DAZ 3D for free if you sign up at their site. It is smaller than 3DS Max, which might make it better in my opinion, as I'm nearing the max on my harddrive right now, but I'm willing to try both out.
That's my little update for now. If you were interested, the links are below for both sites.
I really didn't know what else to title this. Anyway, down to business. Have any of you noticed the updated look on ModDB? If not, that's okay, as it's only really noticeable if you take a look at the pictures around here. Instead of having one side of the image dedicated to going back or forwards, there are now little buttons at the bottom right or left (depending on the direction you wish to go). Also, they now placed the Share buttons on the top right of the image.
Granted it may get in the way occasionally, but only if your mouse highlights it. In fact, I found the navigation buttons at the bottom quite nice as I usually check out the comments anyways. Maybe it's just me, but it seems to be quicker.
Also, I checked ModDB the other day and got rid of most if not all updates. I logged in today and saw 74 updates... You are a productive bunch!
There you go, super duper short update for ya.
To preface: I don't know how many of you guys ever played CoD4 before so you may or may not know what maps I'm talking about. Still, it was a pretty epic experience that I had, and I wanted to share it.
Urban zone. Buildings are falling apart and lines of sight are incredibly clear. You could cover a whole street and part of the building beyond it with your weapon. Anyway, the gamemode was Headquarters. Think capture the flag, except you gain points for how long you hold the HQ (you can hold it for a minute max). My team was already on the capture point, so I decided to keep the enemy from reaching us. And I did.
I went through a main street. Firing was coming from the ground around the corner, so I sprinted, jumped and laid waste to the dude hiding by the car with my P90. Heading into the building nearby, I pulled out my Desert Eagle, ideal for long shots. As the enemy still didn't know where I was, I was relatively safe. I picked off several of the enemy with long-range pistol shots before they finally caught on. I pulled in a UAV (3 kill streak) and immediately saw where the enemy was. Moving to another room, I shot two more opponents to gain the Airstrike (5 kill streak). I launched that and went back to my previous position. By this time the enemy was trying to shoot through the walls. They still couldn't kill me. So I stood back up and shot an enemy running towards our HQ. With one more kill gained (either from airstrike or pistol, I can't remember) I pulled in the Helicopter (7 kill streak). In fact we did so good that capture round that they never destroyed that Headquarters we defended. From then on, I was number two on my team for the rest of the game. Reason? The teammate in front of me had capped nearly every place we had (which gives the capper some points). Between the two of us we killed close to seventy opponents in one match. Needless to say, it was an epic match.
I was finishing up some school today when I started reminiscing about the epic battles I had in SWBF2. I then realized that they'd be great to share on ModDB, considering the amount of Star Wars lovers on there. Thus, Tales From the Battlefield was created. I'll be talking about the many fun (and real!) times I've had in many different games. To start off the first one, here's one of my favorite moments from SWBF2...
Picture this: Space Mygeeto. Clone Wars.
As a Clone Pilot, I sprinted through the hanger to one of the Clone transport ships. Loaded up and waited for more clones to join me. Once I had a full crew, I departed the hanger towards the enemy flagship. Avoiding the massive turrets located on either side of the docking bay, I flew the transport into the heart of the CIS ship. Normally I'm the only Clone who gets out and goes on a killing rampage while the others use the ship to attempt to exit the flagship and usually fail miserably before blowing up. Needless to say it surprised me greatly when instead of flying off, every clone in the ship disembarked along with me. Along with my few fellow clones, we waged war inside the belly of the CIS flagship. In fact, I don't remember if any droid ended up leaving the ship. And even when one of the clones died, another would spawn from the transport I had flown in (if you don't remember, transports acted as mobile spawn bases). Thus, we had quite possibly the largest scale battle inside the CIS flagship that I have ever seen. Clones spawning around the transport and immediately entering the fray against the droids lined up before them was quite impressive. I fought for several minutes before I headed to my real objective: the internal systems of the CIS flagship. From the upper deck before entering the control center of the flagship, I watched with pride as my clones decimated the defenders. I entered the inner workings of the ship and systematically destroyed the auto turrets before detonating the engines, shields, life support and auto turret support systems. I went back to the hanger to find my clones had dominated the ships crew. With only moments left before victory, I left the CIS flagship and waited as the victory screen appeared.
Now as crazy as that story may sound, I had never experienced anything like that before. And I love space battles. I've tried to reproduce the same thing but I haven't been able to, despite trying very hard. Needless to say, that was one of my favorite moments of SWBF2. What are yours?