A mild talented artist, nothing special. interested in writing and plays alot of games.

Comment History  (150 - 180 of 1,146)
archkyrie
archkyrie May 1 2010, 10:55am says:

I get the feeling there will be much bigger levels this time around.

+3 votes     media: Portal 2 Screenshot
archkyrie
archkyrie May 1 2010, 12:56am replied:

no, pariah is a word, and it seems more fitting for this map then "parish"

+4 votes     media: CS_Pariah Gameplay
archkyrie
archkyrie May 1 2010, 12:53am says:

I love maps with lots of usable vertical space.

+1 vote     media: DM_Gasworks Gameplay
archkyrie
archkyrie May 1 2010, 12:51am says:

can't wait.

+1 vote     article: Black Sierra Returns!
archkyrie
archkyrie Apr 28 2010, 4:30pm says:

lens flare.

+1 vote     media: World Of Mandana Test Logo
archkyrie
archkyrie Apr 28 2010, 4:29pm says:

well, if you happen to be a lot like morrowind... I won't complain.

+1 vote     media: Temple Interior Ceiling
archkyrie
archkyrie Apr 27 2010, 9:16am replied:

hey, I never saw any restrooms in the first portal, so what must be done... must be done.
besides, in a place where everything in white and clean... its just asking for it.

+6 votes     media: Redesigning Chell
archkyrie
archkyrie Apr 27 2010, 9:10am replied:

I think my brain hurts from reading that.

+5 votes     media: Destroyed Testchamber
archkyrie
archkyrie Apr 27 2010, 8:59am says:

did I just see a guy with a lamp for a head right at the end?

anyways, nice job, looks like fun.

+1 vote     media: Human Error Co-op - Traitor Mode
archkyrie
archkyrie Apr 25 2010, 8:25pm says:

Now this, and the shell-like shapes embedded in the exterior rocks, really have a nice feel to them.
I'd look at some of the Redoran Architecture from the game Morrowind, it has a style I think you may like.

+1 vote     media: Temple Interior Ceiling
archkyrie
archkyrie Apr 25 2010, 8:24pm says:

looks... foreboding.

+1 vote     media: Temple Interior
archkyrie
archkyrie Apr 25 2010, 8:23pm says:

Give it a more jagged font that isn't see through. and get rid of that nova effect.

+1 vote     media: World Of Mandana Test Logo
archkyrie
archkyrie Apr 25 2010, 8:22pm says:

Good. Once more... some bits still scream "cathedral" to me, but I like your use of round and triangular layouts, makes it feel more original.

Reminds me a bit of the architecture of Morrowind, and thats a compliment as I view Morrowind as the best RPG ever made.

+1 vote     media: Temple Interior
archkyrie
archkyrie Apr 24 2010, 10:48am says:

Awesome, it kinda looks like he's actually wearing a helmet.

+3 votes     media: First glimpses on the Merc and Spy HUDs
archkyrie
archkyrie Apr 24 2010, 10:48am says:

reminds me of Splinter Cell Chaos theory... and thats a good thing.

+2 votes     media: First glimpses on the Merc and Spy HUDs
archkyrie
archkyrie Apr 24 2010, 10:46am says:

HOLY PIECES OF AWESOME!

that was pretty epic right there.

+1 vote     media: Dropship Flying Test.
archkyrie
archkyrie Apr 24 2010, 10:43am replied:

its because snipers are the only class then can realistically remain petite. I female soldier just doesn't look right unless she looks tough.
And I don't know about you, but tough chicks creep me out.

but since snipers fights at a distance, she can remain petite and very feminine in build.

+2 votes     article: Meet the Paleontologist
archkyrie
archkyrie Apr 21 2010, 11:49pm replied:

yeah, RisnFootSoldier here is what I like to call: historyfail.

+3 votes     media: Riot Shields and AKM ingame
archkyrie
archkyrie Apr 21 2010, 10:45am says:

Alright... I guess that could possibly work.

and what about these "demon angels" you mention?
I'd like to hear how that is explained, since its kinda an oxymoron. Like having a skinny fat guy, or a black white wall.

+1 vote     media: Stone Age Temple
archkyrie
archkyrie Apr 20 2010, 11:09pm says:

Yeah, I guess... but as a History nut this screams "wrong" on so many levels. If you are going fore demon-angels (never mind how impossible that idea is) then you may wish to do something a little more complex or unique.
Right now they look very medieval in period (not stone age) and bring to mind Church influence of said period.

Just my opinion, but I think the statues could do with a design overhaul.

+1 vote     media: Stone Age Temple
archkyrie
archkyrie Apr 20 2010, 11:04pm says:

it looks a little... idk, like something you'd see as the logo of a kids TV show.

+3 votes     media: World Of Mandana Test Logo
archkyrie
archkyrie Apr 18 2010, 7:08pm says:

I don't think they used angel statues in the stone age.

+2 votes     media: Stone Age Temple
archkyrie
archkyrie Apr 15 2010, 3:40pm says:

mind blowingly awesome.
Great stuff, your models are as equally awesome as your concept art.
And I have to agree, that music is EPIC!

+1 vote     media: Development trailer
archkyrie
archkyrie Apr 10 2010, 12:47am replied:

echo.

echo x 3

correction: echo x infinity + 1

+2 votes     media: TS Dam concept
archkyrie
archkyrie Apr 9 2010, 1:33pm says:

Looking very good.

+1 vote     media: Weapon Models
archkyrie
archkyrie Apr 9 2010, 1:32pm says:

sweet.

+1 vote     media: Weapon Models
archkyrie
archkyrie Apr 8 2010, 9:31am says:

So.... we can hit people with it too then, right? Without it looking like we are just pummeling them with the hilt.

+1 vote     media: Magic Gem Mace
archkyrie
archkyrie Apr 7 2010, 11:27pm says:

spelling error on the laptop's warning

it says: "Destroied"

+9 votes     article: April 2010 News
archkyrie
archkyrie Apr 7 2010, 10:39pm replied:

its robots holding hands.

or at least thats my guess.

+1 vote     media: Destroyed Testchamber
archkyrie
archkyrie Apr 7 2010, 12:32am says:

So sorry to see such fine work go to waste.

please let me know if you start any other projects, your work is great and i'd love to see what you could do.

+1 vote     article: Bad news
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