This member has provided no bio about themself...

Comment History  (60 - 90 of 763)
Aralvar
Aralvar Oct 22 2013, 5:41pm says:

Great, can't wait for release!

+1 vote   media: Every building fully explorable inside.
Aralvar
Aralvar Oct 21 2013, 10:38pm replied:

Not really, seeing as none of the Fallout games have that time-waste of a system. I guess I'll pass on this game then.

0 votes   game: Fallout Online Australia
Aralvar
Aralvar Oct 19 2013, 2:36pm replied:

Sounds great! Tracking!

+1 vote   game: UndeadSolitude
Aralvar
Aralvar Oct 19 2013, 2:33pm replied:

Damnit, way to ruin my stupid joke.

+1 vote   media: KA-50
Aralvar
Aralvar Oct 18 2013, 7:38pm replied:

Unless you go with permadeath, which would be annoying considering that's not what I play Fallout 3 for but I guess it would be easier to program.......

I guess it won't matter since there's bound to be a few people who've modded the game either way for both permadeath and non-permadeath servers. I'd love to see a mediumcore death penalty server, where you lose everything but your equipped items on death. That's my ideal system. Then I at least still feel like my character is progressing with his gear but death is still meaningful.

0 votes   mod: Vault-Tec Multiplayer Mod
Aralvar
Aralvar Oct 18 2013, 7:33pm says:

I wonder how inventory saving on death will work without saved games. Maybe your body just disappears or becomes an unlootable corpse? Probably should just disappear.

+2 votes   mod: Vault-Tec Multiplayer Mod
Aralvar
Aralvar Oct 18 2013, 5:54pm says:

KA50 KASATKA?!

METAL GEAR!

+1 vote   media: KA-50
Aralvar
Aralvar Oct 17 2013, 11:22pm says:

Meaningful death: I like the idea but I'm not a fan of complete permadeath. Will you give players the option to select what their death penalty will be (basically a difficulty selector)? I prefer losing everything but equipped items on death, or everything but your primary and secondary weapons. I only know of one game that has this, The Dead Linger, but I'm wondering if you guys were thinking of including these options as well?

+2 votes   game: Rebirth
Aralvar
Aralvar Oct 17 2013, 11:14pm says:

What will the death penalty be in the game? Just wondering because I'm really not a fan of permadeath.

+1 vote   game: UndeadSolitude
Aralvar
Aralvar Oct 17 2013, 1:27pm says:

I can't thank you guys enough for working on this project.

+76 votes   news: Vaultmp 0.1a snapshot "Gary 2" (release #9)
Aralvar
Aralvar Oct 16 2013, 12:04am replied:

Thanks!

+1 vote   game: I Am Alone (TheUltimateZombieGame!)
Aralvar
Aralvar Oct 15 2013, 10:25pm replied:

I think it would be a good idea for you to be able to repair your weapon quickly and cheaply at the cost of stats and such, but also have to option to find or make custom parts for it to repair it with no stat loss. Also, you should be able to take a damaged weapon and use the same method to repair it with nice parts. It doesn't have to be too complex, it doesn't have to be "oh the firing pin and trigger assembly need work". Just "Gun Part (number) (health bar here)" and then each weapon would be made of different parts. Like, maybe the FN-57 is made of gun parts 3, 7, 12, 18, and 24 and each one gets damaged and a random part gets damaged a tiny bit when the gun is fired x amount of times.

+2 votes   game: Brutal Nature
Aralvar
Aralvar Oct 15 2013, 6:06pm says:

Will there be any non-permadeath modes or servers for those like me that prefer a more traditional death penalty (or something like losing all your ammunition on death, but not your equipped items) in an MMORPG?

+1 vote   game: Last of Humanity
Aralvar
Aralvar Oct 15 2013, 6:01pm says:

Will there be a non-permadeath survival mode? I'm asking because I'm only sometimes in the mood for permadeath, so if I were to purchase the game I would like the option to have or not have it present.

+1 vote   game: I Am Alone (TheUltimateZombieGame!)
Aralvar
Aralvar Oct 15 2013, 5:59pm replied:

Your game would be incredibly unique that way, I only know of one other zombie survival game that has the options for the death penalty instead of non-optional permadeath.

+1 vote   game: Survivor FPS
Aralvar
Aralvar Oct 15 2013, 5:54pm says:

So, is the mod abandoned or still being worked on?

+1 vote   mod: Dystopia Mod
Aralvar
Aralvar Oct 15 2013, 5:42pm replied:

Will the stat loss at least stop at some point? I like the feeling of having a trusty gun that I can rely on for the whole game if I really want to, even if some of it's stats have dropped. It wouldn't really make any sense that it eventually just does nothing to enemies, of course.

+2 votes   game: Brutal Nature
Aralvar
Aralvar Oct 15 2013, 2:29pm replied:

And if that doesn't work for gameplay balance reasons, you can make it so each gun has unique parts that have to be crafted or scavenged to repair each firearms. More realistic and more fun than every gun eventually degrading into dust in your hands somehow.

+2 votes   game: Brutal Nature
Aralvar
Aralvar Oct 15 2013, 2:26pm says:

One more question, will the game have all weapons eventually degrade into dust or can you repair them? I prefer to be able to repair, seeing as real firearms can last many lifetimes if properly maintained. Which means in the context of a game, they should last forever if repaired regularly. And if not repaired, they should simply be in a state of non-function until repaired. Just sharing my thoughts on the matter.

+2 votes   game: Brutal Nature
Aralvar
Aralvar Oct 15 2013, 12:38pm replied:

Well, I'd prefer you have both permadeath and non-permadeath modes, that way everyone can enjoy it.

+1 vote   game: Survivor FPS
Aralvar
Aralvar Oct 14 2013, 9:46pm replied:

Nice, tracking.

+1 vote   game: Project Icarus
Aralvar
Aralvar Oct 14 2013, 9:10pm says:

Would you be interested in me joining your team as a modeler? I like to model firearms and other weapons. I Might still have a few pictures of one of the firearms I've modeled in the past, if you're interested. And yes, I know it would not be a paid job if you say yes.

+4 votes   member: BlackMoons
Aralvar
Aralvar Oct 14 2013, 9:06pm replied:

Neat idea, better than the usual non-optional permadeath I see in literally every single game like this.

+2 votes   game: Brutal Nature
Aralvar
Aralvar Oct 14 2013, 8:49pm says:

Will there be a non-permadeath mode in the game or are you set on it being hardcore survival?

+1 vote   game: Survivor FPS
Aralvar
Aralvar Oct 14 2013, 8:48pm says:

I think I already know the answer to this, but will the weapons be team-locked? As in only the Chinese can use the AK, the US can only use the M4 and M16, etc.? I'd rather that's not the case, so I just wanted to ask.

+3 votes   game: Project Reality 2
Aralvar
Aralvar Oct 14 2013, 8:41pm says:

So, does anyone know what kind of role-playing elements this game has? The more the better.

+3 votes   game: Interstellar Marines
Aralvar
Aralvar Oct 14 2013, 8:31pm says:

Will there be any non permadeath modes in the game? I enjoy non-permadeath more but I still enjoy the permadeath feature from time to time but if I were to buy the game there would need to be a mode without it (or with limited death penalty). I'm probably looking in the wrong place, but would this game have anything like that?

+1 vote   game: NO RETURN Survival Simulator
Aralvar
Aralvar Oct 14 2013, 8:14pm says:

Sounds fun, hope it gets finished!

+1 vote   game: TSO Emu (The Sims Online Emulator)
Aralvar
Aralvar Oct 14 2013, 8:12pm says:

Does it have the same "all items lost on death" feature as FOnline? I really don't like that feature, so I have to ask before I decide to play the game.

+1 vote   game: Fallout Online Australia
Aralvar
Aralvar Oct 14 2013, 8:03pm says:

Before I decide if I want to try the game, I'd like to know if it has any non-permadeath modes. Like where you only lose some ammunition and not your main gear on death. I usually prefer a more casual death penalty but am occasionally in the mood for the hardcore stuff, so I'd only really be interested in the game if both are present, or at the more casual mode anyways. Is this the case?

+1 vote   game: Brutal Nature
Level
Avatar
Avatar
Offline Since
Jul 29, 2015
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.7
Members
10
Games
57
Mods
29
Articles
36
Media
624
Downloads
4
Groups
17