'Apornas Planet' is swedish for 'Planet of the Apes'
Well, if they havn't released anything in the next two months then I will get a bit suspicious. But not yet.
But if it was a long time ago they probably still used the Generals engine so...
Just shut the f#ck up TurboFag! It's embarrassing to see what an assh#le you are making of yourself.
And I don't see how you can be mad just because the team doesn't release public updates while they are developing.
I still have faith in him! And faith in this mod! The update will come any day soon, you'll see!
CNC Source doesn't suck. They have Tiberian Dawn too and it will be released this year probably.
Fat update! I hope you don't delay it.
That's to bad :( Because I hate how the support power system works in C&C3. I spend all my money on troops so I never have enough cash to use the support powers. Well I guess we just have to wait until that guy have fixed the system to work with points instead of money.
Will you implement the Points system used in C&C Generlas, BFME and RA3?
I think it would be great since I never have enough money to use the support powers. I constantly spend every nickle on units.
Why has this mod ceased develompment?
C:\Ducuments and Settings\[YOUR USERNAME]\Application Data\Command & Conquer 3 Tiberium Wars\maps
this mod will be nice!
Hehe on my request, sweet.
Well, I see Vice City and Liberty City but were's San Andreas? Will it be located in the lover left corner?
Why can't you just steal textures and models from EAs lotr-games to speed up the develompment progrees?
I like it
Hehe fat weapon!
I haven't seen them on any yellow/red zone maps I've played.
I love this predator!
Your version of the mammoth is great!
Well I only miss the new version of the scorpion tank.
I mean can you post a world map showing all the three cities to give me som perspective over the gaming world.
If we discuss teams I would like to see, GDI(normal GDI but with walkers), ZOCOM(special GDI forces concentrated on fighting tiberium), Nod, CABAL, Scrin and The Forgotten.
Look at him! Hey fatty Boom Boom, hey fatty Boom Boom!
Just 20 days left until the next version! I played a couple of scirmish games today, It was quite fun, I love that this mod returns to the feeling of BFME1. When I played a RJ 8-player map I suffered from alot of lagg. It was werird because I can play both C&C3 and RA3 at the highest settings with my computer and get a great performance on 8-player maps. But it lagged in BFME2, weird.
Also, does this mod include support for 750x750 maps? Because from what I have read, BFME2s world builder only supports 450x450. But maybe you can build larger maps via the SDK or something?
Will Isenguard be able to upgrade their walls in future versions? In the film and in the books Isenguard have great walls so it feels a bit odd to just have wooden wals. Maybe you could add an upgrade which allows you to upgrade your walls at the fortress?
Another thing I noticed when I played as Isengaard was that you have to select your fortress to be able to cast Lighning Strike. It would be great if it also was among the other powers to the left. Like the Ion Canon in C&C3. That would make it easier to use.
I miss blood and gore. Killing wild animals would be fun. Is it possible to make trees re-grow(spawn)? It would be great if the visual effect of the powers, Elven Forest and Tainted Ground were permanent.
The next update is always just a couple of days into the future, all the time.
I want a lot more blood and gore!
Sad to here about Jlgx
Do you have ha world map or anything?
Like Diablo 2 would be sweet. Maybe an engine change, to the Diablo 2 engine?