I'm a 21 yo kid who's been modding Freelancer since the game came out. I've spent several years developing my modeling skills, and that's now my primary focus. I'm currently the Graphic Design lead for Freeworlds: Tides of War, a Star Wars TC mod for Freelancer.

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Sizer @ Metagame Pivot

Not even legal. We'd need to own the rights to FL's engine. Which we don't.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

Much appreciated!

Good karma+3 votes
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Sizer @ Freeworlds: Tides of War

Clean, unpatched 1.0

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

I'll be streaming all day tomorrow as of this post date while working on a new MC-90. I'll take a break to do some gaming if anyone wants to stop by. Info in the link

Freeworldstidesofwar.com

Good karma0 votes
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Sizer @ Freeworlds: Tides of War

There will be no Clone Wars era ships.

Good karma+2 votes
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Sizer @ Freeworlds: Tides of War

There will be no clone wars era ships. The Executor-Class will not be flyable.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

Not at this time

Good karma+1 vote
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Sizer @ The First Weekend

There is no legal digital version of Freelancer.

Good karma+4 votes
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Sizer @ Freeworlds: Tides of War

you need to reduce your shadow settings.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

Not Yet™

Good karma+2 votes
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Sizer @ Windows XP and Character Profiles

Dropping support means that we won't be troubleshooting anyone with XP problems. Our engine doesn't play nice with XP, and certain problems just don't have easy solutions (we don't have the manpower to track down these issues). If it runs, it runs, if it doesn't, we'll try to help you, but there are no guarantees.

Good karma+3 votes
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Sizer @ Inside the Beast

No. The Zann Consortium is outside of our considered canon.

Good karma+2 votes
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Sizer @ Dynamic/Persistent Wrecks

Freelancer's vanilla wreck system does that, however, to implement models that use that system is a monumental task, something that may be done in the future, but for now, it's just far too much work for a team of our size.

Good karma+2 votes
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Sizer @ Freeworlds: Tides of War

The sliding of capitals is a result of Freelancer's netcode. We can clean it up as much as we can, but over net, capitals will always appear to move in a less than favorable manner. As for the scale, that's a trick of perception. When viewed from 3rd person, fighters are quite small.

Good karma+1 vote
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Sizer @ Inside the Beast

No. The story may be somewhat divergent, but we won't be doing anything drastic. It's the same universe with the same entities, so nothing will turn out terribly differently.

No made up ships, no cross-universe stuff, no starships from 10,000 BBY, etc.

Good karma+2 votes
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Sizer @ The Update

I think the point FF was trying to make is that we the developers are probably very well aware of this fact. Nicco was just being enthusiastic.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

Grazi.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

I've retired the Demo server, we haven't really used it for over a year. We left it up for those that wanted to use it, but there's currently no demand for it. We need the server for other things, anyhow.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

We are most assuredly still around. News is occasionally posted on our Facebook page, on the youtube channels freeworldstidesofwar and my personal channel anubis714. We regularly update this page with images. There's just not been a primary news post in a while because I've not had anything specific ready to write on.

Good karma+2 votes
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Sizer @ Freeworlds: Tides of War

I've absolutely no idea how 1.66 is showing up. You sure you downloaded FW:TOW Demo from this moddb page? There is literally no commonality between FW:ToW and FW 1.66. Also, don't use Desura, we never got that working properly. All I can say is delete everything, fresh install, fresh downloads, and try again.

Good karma+1 vote
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Sizer @ Freeworlds: Tides of War

Install a CLEAN installation of FL. 1.66 FW is not included in FW:TOW in any way. Run the Demo Installer, then Run the 1.4 patch installer. Use the provided icons.

Good karma+1 vote
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Sizer @ A Sign Of Things To Come - The Galaxy

That's the question now, isn't it?

Good karma+1 vote
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Sizer @ A Sign Of Things To Come - The Galaxy

Soon™

Good karma+4 votes
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Sizer @ A Sign Of Things To Come - The Galaxy

Let's worry about getting the main portion of the mod out first. I do not - I repeat - do not - have several Chiss Cruiser designs sitting in my unconverted model folder on my hard drive.

Good karma+3 votes
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Sizer @ A Sign Of Things To Come - Sullust

The surface is not quite as green as you'd suspect. The atmosphere is green, reflecting a more toxic composition than the blue - reflective oxygen atmos. The surface texture is a combination of dusty brown and sickly green, as well as oceans that are clearly not composed of water. My rule for planets is that the textual description trumps low-canon imagery. That, and whatever I feel like doing. I'm a stickler for canon on some things, but sticking to a less than interesting bit of concept art is not one of those things.

Good karma+3 votes
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Sizer @ A Sign Of Things To Come - Sullust

Sullust proper as opposed to Sullust Star or Sullust System.

Good karma+2 votes
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Sizer @ A Sign Of Things To Come - The Galaxy

The smaller dots are 'Transit' or 'Minor' systems. They will have primary points of interest in a small zone, as opposed to the Main Systems which have a much larger playspace. For example, Fresia will have the entry/exit buoys, Fresia Planet will be nearby to the nexus of jumps, with a few stations in orbit. The area of interest would be about a 100km^3 sphere. The area of interest in a Main system has anywhere between 3-10 100km^3 areas of interest, some are much larger than that. All systems will be owned/neutral as required by our starting faction positioning. Most star systems will start out largely owned by one of the 4 major military factions. Several will be uncontrolled/contested, and one, maybe two will be independent.

Good karma+1 vote
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Sizer @ A Sign Of Things To Come - Sullust

The green atmo'd planet is Sullust proper, Sulon is off screen, the pinkish planet in the distance is the gas giant Lununmo.

Good karma+2 votes
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Sizer @ A Sign Of Things To Come - The Galaxy

The Kessel Run has a higher theoretical maximum. If one were to find the BEST routes through it, and run them with efficiency (and without dying), one could get there faster than through the Sleheyron connection. The Sleheyron connection goes through a zone of high ambient gravity because of the Maw and related singularities. So Sleheyron is vastly safer, but somewhat slow when compared to average space travel elsewhere in the galaxy. It's a risk/reward thing.

Good karma+1 vote
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