Mod leader for Battlefield: Korea looking for persons to help finish this awesome Cold War conflict mod!
Amazing player model!
Good ******* job! Looks spot on just like the original game! Wow I love the original and used to own it on Sega Saturn in pretty much MINT condition before I sold it in like 2013. Going to be great to play this mod!
When we add the ROK, the Mustang will have the amazing Republic of Korea livery for sure! One I want is actually this one.
Lh4.ggpht.com Mustang ROK.jpg
With the amount of diverse planes from the mid 20th century, I think this mod has some of the best opportunities for amazing dogfights. Btw, can we get a full size picture of the cockpit for this? I was wanting to check it out in full screen. The detail on it is pretty crazy.
Edit: Never mind I see I only needed to right click and view image to see full size render.
Good stuff! Love the title btw! XD
Actually, It is planned. We just need to get some more pressing things taken care of first. But I have always wanted to include the ROK forces, I mean, after all they were a huge part in the war. Another faction I want to add at a later date are the UK. Only problem is that the UK would need a lot more things made for them to use. We have a STEN MK II in the mod that the Chinese use, but it really has some horrible placeholder animations.
But we should be able to make the ROK very easy! XD
I think so too. BFKorea already has pretty much almost every weapon needed to make most factions of WW2, just need to get more German equipment, and Japanese stuff, but we have a lot of basics to make a WW2 mod.
I just had an idea. I saw you are now using some stuff from the Faces of War mod. They in fact merged with Hell in The Pacific and shared some assets with each other. They have some Japanese stuff that would fit perfect in this mod.
Battlefield: Korea mod uses the same model of the Type 95 Ha-Go Japanese tank, since the guy who made that model worked for the BF2 mod Forgotten Hope 2, and it was added there and shared with us. The model is really nice, it would fit in this mod really well. We use the tank on the Chinese side in our mod to go up against our M8 Greyhound since they are both really filling the anti infantry vehicle role as they both have 37mm cannons.
Please read the update I posted below on the 12th of this month. Right now I am having people fix things for us so it is unfortunately being delayed until everything is ready. It will be a huge release so I want to get it perfect.
I hope you realize that if I do that, you will not be able to see the weapon selection icons...
Only mod I will make is this one, and maybe a Battlefield 1944 mod, depends really. This one needs so much work and polish enough as it is, so I want to try to make this as perfect as possible.
Glad to see some more progress! Battlefield: Korea was released by me on Christmas day, so even though it took us like 11 years, I know no matter how long it takes, you guys can get this Korean War mod for Arma 3 released. Just keep at it and please keep all of us fans posted!
En este punto, las semanas de distancia. Una persona del equipo está teniendo un 2 semanas de vacaciones antes de que trabajará en los tanques de nuevo.
Perdona mi español, yo soy de los Estados Unidos.
Gotta love the Springfield!
Hey everybody, just giving a huge progress update and an explanation as to why the update isn't out yet.
We have been getting a lot of extra things worked on that we wanted to include in the next update.
Firstly, stability issues have been worked on and while it still crashes sometimes randomly, I have found and fixed a few things that were crashing it for sure. I noticed some stuff was missing AI the old devs created for the mod like the POMZ anti-personnel mine. A few things I added as well were missing AI it was overlooked and I have since fixed these.
Tanks have been worked on significantly, the turning of the turrets are changed to be more realistic and I took some inspiration from how FH2 mod has theirs set up, so our tanks should feel a lot more like theirs now.
I had a friend of mine Lukegrant set up the tanks with multiple rounds, so we will have Armored Piercing, High Explosive Anti-Tank, and smoke shells to help conceal you from enemy fire. This is especially helpful storming the beach in the LVT-5 since the driver isn't protected from small arms fire due to the open top.
DP-42114 from The Great War WW1 mod, is helping us to animate some of our weapons with missing or placeholer animations. He is working on the C96, m712 Schnellfeure "Broomhandle", Smith & Wesson .38 Special revolver, Hanyang 88(Gewehr 1888 Chinese clone) and the PPS43. PPS43 is our only primary weapon that has placeholder and 2d ironsights, so with him animating this for us it is a big deal.
I have also asked veteran texture artist Reiyki to re-texture the PPSH41 for us, since I think the wood on it is a bit lacking in quality, and the A-1 Skyraider cockpit is getting worked on.
Other than this, I have further twaked a few things here and there like the weapon dynamics. Ponysarus-Rex allowed us to use the weapon projectiles he created for his ported DOD Source guns, and helped me to create my own new tank projectiles, so those are also getting an overhaul. Add weapons have been rebalanced to feel better.
ArmorRus helped me to revamp all of the emplaced guns and Anti-Aircraft weapons, so the projectiles look much more realistic. He also helped with revamping the sounds on many weapons.
Our friends over at IDF:FFI mod allowed us to use their awesome BTR-40A Anti-Aircraft variant, so now both UN and communist forces have proper AA vehicles. These AA vehicles are also equally devastating to light armored vehicles and infantry.
Really only waiting on the new animations and an issue with the new tank rounds is being fixes and worked on so once these things are added we will release a massive update.
I have added some more new maps, and an especially awesome nighttime map called Operation Frog with some fog over a flood-plain with rivers dotting the landscape, so it can feel quite eerie on the map. Also added some new BF1942 map remakes to the mod that fit with a Korean environment. A remake of Telemark, Kharkov(Operation Fox) and a remake of Omaha Beach which I might rename to fit the mod better, but it is a nice infantry beach invasion map.
Just bare with us for a little longer, I hate to delay the update but it is seriously going to be worth it I promise! :D
You are too kind! Thank you! It was for the people of Korea, that I wanted to complete this mod.
Si. En el nuevo parche funcione mejor.
M36 were used in Korea as an adept tank destroyer, but M3, nah never heard of those used in Korean war at all.
The other issue, is that BFK only ever had 3 tracked vehicles ever made specifically for us, the M26 Pershing, T34/85, and the SU-100 Tank Destroyer. All other tracked vehicles were donated to us, or edited for us. IDF mod helped make our M4A3, but the other tracked vehicles like the Ha-Go and LVT's were donated from FH2 Pacific Theater addon, but were edited to use the 3d tank sights from IDF mod.
We really lack a proper vehicle coder, or person to make new tanks.
My main focus right now is trying to polish everything that we have now. I want to try and add ROK forces some time in the future, but I need to make sure the mod is stable.
Awesome mod! Battlefield: Korea mod has a C96 you can have if you can get it animated for us! Also we got M712 schnellfeuer, and Gewehr 1888, as well as a Maxim 1910 and Smith and Wesson .38 Special, AKA Model 10 revolver. It isn't a lot, but you are welcome to use them. Thankfully a few WW1 weapons were used in the Korean war.
I am getting a few more things worked on. Lukegrant is working on adding more ordinance rounds to the tanks, so we can have AP, HE and Smoke rounds to use. I am also waiting on a few new textures, but not sure if they will be done in time.
Once these things are done I will release the update.
Well, I don't want to talk too much about BFK on his post here, but since you asked.
I would love to have an M10, and M18 as well as an M24, but the big issue with that is that we don't have people who can model and code new tanks for us.
Also, Communist forces need more diversity first before we add more UN/US tanks. Counting the M3 Half-Track and LVT's, US has 5 tracked vehicles, not counting the AA version of the Half-Track the M16 Multiple Gun Motor Carriage. I would love to give the Chinese an IS2, since they had them in Korea, but they never went to combat. So we might take some artistic freedom with that.
I want to have UK and ROK forces in the mod, so for UK, we can use the IDF mod Centurion tank, but we don't have all the UK weapons made for them. ROK is easy, we can make them and give US weapons, and they used Japanese tank already in the mod. As well as other US weapons.
Let me tell you guys, I beta tested this new BTR-40A, and it is damn impressive! Kudos to Illness88 and Gizoo, as well as General_Bradly!
Thanks for letting us use this in BFKorea! Beautiful work all around!
An update is going to be released in a few more days. I have vastly revamped the weapon dynamics in the game, and ArmorRus has helped me with tweaking some vehicles and our weapons. The PTRD-41 feels and sounds much better now. It shoots where you aim. He also helped add some more geometry to the US kits so they look better.
I have added new weapon versions, and new weapons. Ponysaurus_Rex let us use some of his he ported recently that fit perfectly for the mod. I liked them so much, I gave all our weapons similar bullet effects and dynamics. If bullets impact walls near your head, it supresses your vision greatly.
Also have a nice new vehicle variant that I am very happy with, but you will have to wait and hear more about it when the update is released.
Also, far too much has changed to release it as a patch, so it will be a full new release, with custom launcher included as well. We hope with all of these changes we will be able to have stable multiplayer so we can get a server or 2 up.
I also added a new classic BF1942 remake map that fits the mod very well called Telemark.
Sure, you should be able to do lan now, but not sure how stable it will be.
Not yet but we have done some internal testing and it works, but mod is still not stable enough. Hopefully with the next update we can try and get it working well and have some servers up.
Wow impressive stuff. Best wishes from fellow BSS mod team Battlefield: Korea. I used to play this mod many years ago, so it is nice to see it making a comeback too.
Wow so it was a trainer aircraft converted for full on combat use? Wow that is interesting. Looks like it will be one hell of a fun aircraft to fly.
Mh, AIX has a Fokker and Sopwith Camel in it, and there is a Battleships mod. Takes place around that era. Not many full on WW1 mods on BF2, but there is for BF1942.
BFKorea mod uses some WW1 era weapons we might could donate to somebody making a WW1 mod.