Mod leader for Battlefield: Korea looking for persons to help finish this awesome Cold War conflict mod!
These are German player models from Battlegroup Frontlines. How can you not tell the difference from the distinctive German helmet from the wide brimmed British? Also I started with a dark green texture, it is hard to re-skin dark textures to be light.
That would be great, but you might have to edit the sniper rifles to remove much of the geometry. The only weapon we have with true 3d scopes is the mosin nagant from BFK. I was not sure if I was going to use the BFK mosin rifles because the BGF ones look pretty nice too.
I also need somebody to make me a sniper version of my Arisaka Type 99. Is this stuff you know how to do? I would also love a regular unscoped version of our M1903 Springfield. Always nice when games have unscoped version of that rifle.
Why would you even have to say something like that? If you know me and my mods, they all support singleplayer 100% EVERY single map works in singleplayer, as do ALL equipment. There is literally no other way to play mods that are exclusively multiplayer if the servers go down. I make it a point to 100% support singleplayer in every mod I work on. ;)
Wow that is so nice of him! This will be great to see working in other mods!
La description sonidos excalenta! Mi espanole es basacamente, pero yo comprendes.
Muy bien mod!
We will have to see how possible it is to make something like that in the BF2 engine. The McDonnell XF-85 Goblin took off similarly if I can remember and we wanted that in the mod too. We did want to include other Secret Weapons of WW2 content such as the HO 229 and even a ME 262. Don't worry, we have planned to try and get lots of secret stuff in the mod. Gloster Meteor and a YP-80 Shooting Star would be fun to have too. It is surprising that FH2 doesn't have a ton of experimental stuff.
Anyways, I have a friend working on the B17 bomber right now. For the Germans, we are going to have the JU88 and Heinkel He 111. Avro Lancaster for British, and A-26 Invader for US as well as Russian TU-2. So we got a lot of heavy and medium bombers planned. Might even do the b29.
But we will have all kinds of aircraft and wheeled vehicles. Unfortunately tracked vehicles are super difficult and time consuming to have done in the BF2 modding community. Fortunately we have pretty much everything we need from BGF for Germans and Russians. But we recently got a Panther, King Tiger and a few other nice vehicles. So some stuff not seen in BGF mod will be added to the Germans.
Battlegroup 42 is also a Black Sand Studios mod for Battlefield 1942, and they ported a ton of really great looking content over to BGF their BF2 mod. I was just browsing their stuff and we could port over some of the nicer vehicle models that look great. In fact I had to pull some desert skins for our German stuff from their mod since BGF never got to doing African front. The BG42 textures lined right up with the BGF BF2 models and looked great as well.
Yeah google Battlefield 1942 Secret Weapons of WW2 helicopter and check it out. It has a MG on the nose.
If you look closely you can see the MG barrel pointing downwards from the tip of the nose.
This thing is too much fun. I was pwning bots left and right with it.
Yeah, it is surprising how well the ships hold up in the engine really.
If you want to download the pacific minimod, you need the community updater which can be found here.
Wow man that looks absolutely amazing! Really awesome work on those statics! Man if you can make these destructible that would be great! We use Battlegroup Frontlines maps, and some of those also have destructible buildings. If these could also be made to be destructible as well it would be awesome! Also, great job on that map/mod, what is the name of it? Can we download it yet?
Have you ever played FH2 Pacific minimod? That is where we are getting the ships from as they are DICE created models from 1942. Sure aircraft carriers might be a limitation but we will have the rest of it all working.
Check out the ships here, these are the exact ones we will be using.
I agree! For alternate history we have this great mod to look forward to!
This guy is one of my best friends here on Moddb, and I really love the mod he is making. Alt-Hist games are super awesome and some of the favorite things of mine. He even names his weapons realistically.
I can only wish.
If you can do this for us, I will be eternally grateful.
Looking good man keep up all the great animation work!
I kept trying to upload the files here but was having so many problems after 6 different tries I gave up and used a more reliable host. Not sure why you have problems with media fire, they are one of the best free hosting sites on the net allowing people to download large files at great speeds.
What are you going to do with these statics? Could you recreate 1942 maps with them for us please?
We will have to see if our vehicle exporter is in the mood for it as they have a lot of planned aircraft.
Of course. In fact we are using Kharkov and Kursk maps from BGF.
We need map makers more than content. We pretty much have all the content we will need to use it is just a matter or porting it over from mostly BFK mod, but the biggest thing we are lacking are recreated 1942 maps. We need people who are good map makers or people with experience to join. In fact we even have lots of 1942 statics ported over just needing to be placed on maps, in addition to the already great statics from BGF mod.
So if people can help us get maps created, or existing BF42 BF2 community maps edited with our statics, and fixed up it would help us out.
There is a lot of placeholder stuff right now on that map just to populate it with vehicles. Don't worry, we even have Tiger 1, Panthers, King Tigers and Ferdinand's.
Aww thanks that makes me feel great! Don't worry, this mod is already 100% stable and it is going to eventually be the basis for my Battlefield: Korea version 2.0 release. I have to rebuild the mod from scratch to get it stable anyways, so might as well take all that great content and make a kick *** WW2 mod while I am at it.
Edit: Some friends and I were already discussing making a Vietnam HD mod, so don't worry it will also eventually come out too. I possibly would like to do a WW1 mod as well. I already have TONS of content to do it. :D
How about the Yamato? We have every weapon and vehicle we need to make the emperor's navy shine with the intensity of 1000 suns.
But all jokes aside, we will have all the iconic stuff. If you want to see how our Arisaka T.99 looks, check my other mod Battlefield: Korea. We just recently had it animated this past December, and it has rifle grenades as well. Ignore the AA flip up sight, the final version will have it folded down.
Yes there is one in Battlefield 4. Although it is the AK74M variant.
Though looking at it more closely now it looks like the BF2 version with that sight?
Ah is this the AK74 from BF4 using the Chinese sights?
No you do not, this works with regular Baattlefield 2, but BF2 HD is fully supported too.
I must also say, in this day and age, Singleplayer maps are a must. Any mods I release will have 100% navmeshed maps.
Mh this is very odd. Not sure why this would be happening. I am rebuilding the mod from scratch now and will be working on it for about the next year or so as it is going to be very slow going getting everything to be stable. Hopefully it should all be fixed in the future. Not sure what is causing that though.