Mod leader for Battlefield: Korea looking for persons to help finish this awesome Cold War conflict mod!
Hey sorry for late reply, only now just checking older new posts.
Yes you are right, I was mistakenly thinking it had the same capacity as our Zbvz.26 which is a similar looking gun and had a 20 round magazine. But our Bren and the Type 99 both have 30 round magazines.
Also, we plan on having the M1919a6 if we can get it properly animated, but for the Communist they have an RPD we will give them when the 30 cal is finished.
Custom. They are based on the IDF mods soldier models, which were in turn edited EOD2 mod soldiers, so no bulky glove hands, 100% skinny gloveless hands which is what you would have seen back then. All of our player models now come from EOD mod but are highly modified. Our US soldiers are what you see in PR:WW2 mod, which are also originally from EOD, but we reskinned them to be darker green like what US soldiers uniforms were in Korea, and also the USMC have that signature camouflage speckled pattern on their helmets.
KPA are reskinned from EOD as well, but our Chinese Peoples Volunteer Army are different player models completely shared with us from East Asian Battlefield which is a Chinese mod. They even made authentic kit geometry and everything too.
So to reiterate, we use none of the same player models you see in the current public release now except for the US Marines. All of the ****** hands will be completely perfect looking now in first person view.
Eh, we thought about it but why do that when we can lay claim to being the only Korean War FPS on the planet? XD
They use a lot of our content though and we use a lot of theirs too. We actually donated our unfinished mods content to PR in 2009. That BAR in PR came from us, as well as the M1 Garand and the m1897 Trenchgun.
Don't worry, we have lots of recoil on our weapons, angle mod for ricocheting weapon projectiles off of the ground and armor, so you have the chance to skip rounds off of tanks and the ground.
Trust me, the upcoming update I am planning to release this week it will feel more like FH2 since we take a lot of inspiration from them.
Plus, this mod has been in the works since 2005, to 2009 and took a long break. Then in April 2016 exactly 1 year ago I revived it, so it has a lot of content developed over the years.
Already tried it ages ago...
People say they wanted to help then nothing ever came from it...
Thanks! Yeah that is our Baek-Du Mountains map. In it the USMC are sent to destroy the ZPU4 AA guns the North Koreans have deployed on a mountain peak. It is more detailed in the middle of the map though, that is just the starting location in the base.
You don't understand, IDF mod only had the Mi-4, which is what we use as a placeholder for this chopper. This is a brand NEW helicopter not in any other mods yet. General_Bradly just exported this over the past week. This is an American H-19, you are thinking of the extremely similar looking MI-4 which was made as a sort of Russian copy but they shared absolutely NO parts. ;)
Sikorsky H-19 Chickasaw.
You can even see IDF mod Mil Mi-4 chopper here. XD
It is ok though they look similar enough to the untrained eye. The Russian chopper was made as a response to the American one. But like I said, they share no parts internally or externally, and the Mil Mi-4 is actually a bigger chopper.
However, with that being said though, General_Bradly did say he would use this beautiful model in IDF eventually as the Israelis and Jordanians and even British used some variants of them.
Oh, believe you me I can't tell you enough how hard it has been to have all the new content over the past 4 months and not being able to share it all with everybody! The new bullet projectiles and effects are going to blow everybody away!
We also got a boost in the effects of other things like particle effects, vehicle explosions and more!
Trust me it is going to feel like a completely different game for sure.
We just need some damned map creators on the team so we can have more dedicated maps instead of having to depend on placeholder BF2 community maps. We have lots of map static assets just waiting to be used on maps. We even have authentic Korean Houses just waiting to be placed on maps.
They are called Cho-Ga House (초가집) meaning Korean thatched house,
We have been using Chinese style houses instead and other buildings. But we do have the correct Korean style homes already.
No offense taken, but I just thought I have some explaining to do since I feel bad about telling people we are releasing and then things come up to prevent that happening.
I am depending on lots of other people on my team to help me with things I don't have the skill to complete. I have multiple people on the team all who have their own mods they are leaders of(General_Bradly from IDF, Ismoleboss from Urban Conflict/Black Hawk Down) and who also have real lives and who work for free and don't owe me or anybody anything. Plans don't always go like we want unfortunately. These 2 guys have worked their butts off for me helping me out more than I could ever believe. Plus it can't go unsaid that ArmorPH has also helped out a ton, who is a person who goes under that alias so as not to reveal who they are. There are also other peoples who are helping with things like nadvgia, LukeGrant, ArmorRus, emaozipujing and OdaNobunaga among other people.
I planned on having it released last week. 3 people have been working on various things for me which were dependent on other things getting done first.
Lesson learned, I am not telling people release dates ahead of plan as I can't always control the outcome. This is why many mod teams tell people "Soon™" or "When it's done". This is going to be my response in the future so people don't get their hopes up.
It is coming this week no doubt about it unless something comes up. I just showed you some new pictures of our new helicopter to prove we have been busy. There are literally tons of brand new content we have in the mod I never told anybody about so as to make it a complete surprise to you and everybody else when you play it and discover all the amazing additions.
Sorry if we have let you down but we have quality content we have been adding which has taken a lot of time to complete.
The feedback from fans has been overwhelmingly positive about Battlefield: Korea, and we are very proud people love us as much as they do. I think I speak for everybody on the team when I say we want to make this the best, most polished and graphically pleasing Korean War experience we possibly can within the BF2 engine.
Oh no worries mate.
Yeah, now no more MI-4 placeholder! As you can see they are very similar looking choppers, but they shared no parts and the Russian version was actually bigger. Also the Russians built theirs after the US had already deployed the H-19 in the Korean War.
Still, it is nice to finally have this workhorse in the mod, and it is now 100% authentic.
All of the above! We will be using some of Battlegroup Frontlines mods maps which is a sister mod to ours. We will also have a lot of other new maps, as well as some more BF42 remake maps that fit with Korea. So nothing with palm trees or desert or pacific stuff. Telemark remake is nice it was made with Asian houses on the map and is not snowy like in 1942, but it very much fits our mod well.
If you mean like picture in picture zoom no. You will see hopefully soon.
I got our new chopper in and it only needs a few final tweaks, but I will be taking pictures of it maybe today.
I am still waiting for my other team mate to send the final tweaks over for the tank zoom and adding a supply crate to the chopper so we can drop them anywhere on the battlefield to help front line troops.
Both our transport trucks also already have that feature, the Zis5 and the M35. You right click to drop the crates.
Now that I have gotten much larger maps for the mod both of those trucks will be making a more prominent appearance.
Look, if you have problems you can message me, I would prefer not to have people spam comments on the front page of the mod.
Just like this. Delete all highlighted.
Cache folder that you delete everything from except for 1 file. Anyway, I am about ready to upload the most recent update for the mod very soon. I would say if everything goes according to plan the next few days. I got all the stuff done I was working on, I am just waiting for 2 of my colleagues to finish up their stuff and I will post it. You might have an easier time with it then.
Tracking! Really hyped for this!
Haha not bad at all man pretty good!
I absolutely LOVE the more modern AKS-74U variant so this is right up my alley! Nice to have the grandfather of that gun in the mod! It is pretty close despite not having the same type of folding stock of the AKS-74U(AKS stock folds to the side of rifle not under), but I know I will have a lot of fun with this gun!
At least this gun still uses the 7.62mm round as opposed to the 5.45×39mm round in the AKS-74U. XD
Yes just any random file.
Hehe yeah sorry wasn't trying to spam but just letting you know I am a busy man. But thanks. Yes we are about to start getting some much needed help from CMP actually. They have already donated some of their Pacific content to our mod to help out, so we are in contact with them. Just trying to get the next release out actually this week. :)
Uh, you should be able to extract them from the zip to the folder. So like delete all but 1 shader file inside the folder so you can see it putting the others. It is like over 1000 files so leaving 1 and deleting the rest will let you see it copying them all without removing the actual shaders folder.
You also might have more than 1 folder where the BFKorea shaders are, so you might need to replace it in more than 1 folder. I know I had a few in mine.
Mh, not sure about that. I tried typing into google "battlefield 2 datatype.tx" and got nothing. Are you sure it wasn't "datatypes.fx" instead?
That would seem to be a shader issue. Did you open the BFKorea mod folder and see the folder labled "!IMPORTANT SHADERS CACHE FIX! Read!"
Maybe it is an issue with that? Open the folder and follow the instructions. We have to use a pre-generated shader cache from FH2 to get the LVT's and the Type 95 Ha-Go tank tracks to render properly as they donated these tanks to us. We changed the tank sight but the tracks are still rendered in a very particular way as they are in the FH2 mod.
So in order to make them show correctly the cache must be used. We however still use the PR shaders Ancientman created for PR as he gave us permission to use them as I prefer the suppression and other nice effects in PR mod.
No it was not produced until 1954, and the war was over in 1953.
I would love to help but all of my free time is spent working on my total conversion mod Battlefield: Korea of the Korean War from 1950-53.
I do wish you guys the best of luck though, it is one hell of a daunting task you have taken on! XD
I didn't say I didn't like it. I said it would best suit everybody on this BF2 community section if you listened to my suggestion as well as bluehawk112 and put it where it belongs. Community maps don't belong in addons section.
Just trying to be helpful here and give you a good suggestion. Addons section is best used for checking out the latest addons. I think I speak for everybody here that checks the addons page that we would prefer to not see it cluttered with community maps. There is a section right here dedicated to various random files like maps and patches and such.
People have been posting maps there for years. No sense in bucking the system because you want to clutter a section people depend on to check and see all the latest addons simply because you don't want to do what everybody else does in an orderly fashion.
Like I said, I find what you are doing very admirable, but I don't think this is the right section for community maps.
Hard to say a favorite one, but I am using the brand new BAR more than ever now. I just wasn't happy with it at all or the accuracy. IMHO it was not set up very well the old one. This new one you will be able to get kills easier and it is more in line with our other LMG's handling characteristics.
Today I have been trying to work on a PVA skin for our MiG15. Just having a bit of trouble covering up some of the other decals especially the under wing North Korean star. Would help if I had the source files or were a better texture editor, but I am trying my best. If this proves to be too big a texture task for me maybe I can ask a friend but I am trying to get my skinning skills better.
Well that maybe so, and I certainly don't want to discourage anybody from sharing. I think it would best serve everybody in the files section not addons for maps.
Yeah dude stop putting maps here in our addons section. It is nice and everything and you go and clutter it with maps? Dude put them under the file section if anything, not the addons!