Mod leader for Battlefield: Korea looking for persons to help finish this awesome Cold War conflict mod!
So wait, that free promotion we got the other day wasn't actually free? So after the 30 days are up we have to pay?
Here is the latest version.
They are having a multiplayer event in 2 days so now is a good time to install it if you would like to join since CMP maps have no singleplayer AI. :D
Hi nice port! Could you do one without the weapon attachments so it is a pure weapon?
Damn son, that is a nice pack you updated. Love the new red dot sights!
Removal of the minimap was intentional because our weapon selection icons were too big and after 6 items per kit the other items would be hidden behind the map. I have since fixed this and in our latest gameplay pictures you can now see the minimap is reenabled. I made the selection icons normal sized to all is fixed now.
Inb4 Dreamcast version confirmed!
Yep, you get an exclusive first look at our new M1A1 Thompson which will be replacing the M1928A1.
Thanks for the nice words.
Yeah, I guess I could always try the alternative, just would be nice to own a physical copy.
Battlelog.co might be able to help you with the Origin issue. I still use Origin version personally too, but yeah.
Looking good bro!
That hurts hahaha. But it is the truth. :)
Yeah BFK is really unstable. This however is 100% stable. I have played 5 rounds before in singleplayer without a single crash, so no issues there.
By the way, I plan to fully rebuild BFK so it won't crash, but it will take time as the mod is pretty huge now.
By the way, we do have the Battlefield 1942 aircraft carrier static model also exported, so we plan to hopefully replace the modern one with the correct WW2 era one. We also have the Japanese one too.
All good. I am only aware of Half-Life Dreamcast port being one of the only games I know that successfully had working mods done for it. So no worries. XD
Wow, those models are damn impressive for a 15 year old game! I don't own this game yet, but after seeing those models, I think I am going to be searching for it on eBay.
Would it be possible to mod the Xbox version if I bought that for my modded Xbox?
Hell yeah. We use a lot of great WW2 era stuff from our sister mod Battlefield: Korea and Project Reality: WW2 as well as Forgotten Hope 2 Pacific minimod.
So we have some good content for sure. ;)
Yes there will be a rebuilding of the mod so it will be more stable in the future.
Gracias amigo. Yeah, I have only been modding for about a year and a half now, so still not as enlightened as I would like to be.
I can say one thing though, we are one of the most unique mods. Not a lot of games even attempt to show what the Korean War was about. Especially not another single FPS that takes place during the war.
You know, it is really surprising when you stop and think about it. America is constantly threatened by North Korea in the media daily, yet, there are no FPS games showing off the Korean War that made North Korea hate the US/UN so much.
You would think that at least a Call of Duty or Battlefield game would touch the subject. They are both running out of ideas now, so it is only a matter of time I suppose before we see a proper FPS from them based in the conflict.
Well then you guys need to vote that comment up and convince timotimotimo since I asked him last night and he was against the idea since the game has regenerating ammo. He said "Where would the ammo box fit in with what class" since we are trying to replicate the way it is in the actual game.
Like I said when I posted the very first reply under the download page, I released it in an unstable state because I didn't want to make everybody wait another decade to get to play the mod. The mod was started in 2005, abandoned in 2009, and only revived in April 2016, so since it never had a public release, I thought it best to release it and not make people wait another 10 years for it.
I will be rebuilding the complete mod from scratch, trying to fix all issues. I know now why it is crashing very often now, as I see the AI was messed up and you have to give a weapon AI code similar to other weapons with the same item index number, or the mod will crash in singleplayer if any attempt to use that weapon.
Maybe I should have waited to release the mod, but I don't like that idea, as me releasing it when I did gave players an opportunity to help me make informed decisions on how to change up the mod and balance things and add other stuff to make it better.
I am really sorry it is unstable, but at least you get to play it while I rebuild the mod from the ground up and make it more stable.
And I feel I need to make something clear, I am not the original developer or founder of the mod. I took over the mod in April 2016 because I was an old beta tester who loved the mod and didn't want this to to remain unreleased. I inherited the mod with all of the crashing problems, so a lot of that stuff was unfortunately beyond my control, and for being a noob modder, I am still learning a lot along the way, even if it is slow going. I am determined to make the mod stable, even if it takes me years.
I will never abandon this mod, it is my baby now, and I have too much invested into it to give up on it. :)
If the custom maps are using the same textures and statics as the base game it should work using all the HD textures.
In Battlefield: Korea mod for BF2, we use a lot of custom community maps, and the HD ground textures and foliage we use apply to all those maps. So I don't see why it shouldn't also work like that in this game with custom community maps.
I like this picture!
Flight sim quality stuff there! Beautiful work as always!
I like this one most of all I think. No more blurry trees!
"Take my breath away" ♪♫♬
Ah ok I totally understand that! I didn't know textures could be swapped out in this game and still allow connection to normal servers. XD
Very nice start to the mod. I am following this and the equally awesome 2142 remaster as well. Will be great to see progress often.
Keep up the great work!
Suggestion! Please add better animations and 3D iron sight aiming to all weapons? I am pretty sure there was already a mod that did that which you could contact the makers of and get permission to use with this mod. I highly suggest it with a project like this, because if you are going to try and bring it into the modern age with better textures, why not give the original weapons at least better animations and sights while you are at it?
I am going to be tracking this amazing mod! Looking forward to future progress!
P.S. If you want to know the mod Bluedrake grabbed 3d iron sights from to make his PR style mod, look here.
If anything I am sure just giving credit to the guys wouldn't be looked down upon if you can't make contact. Hell not everybody is able to get permission from content for 100% abandoned mods anyways, and the Doom, and Quake and Unreal and COD communities hijack content from other mods all the time to make new ones haha, so no reason for the BF community to get too bent out of shape by it. But still, you should try to get permission first. It is the right thing to do.
Damn, that would be pretty awesome! Yeah as it stands even in a dusk map it is kind of dark, but in game it isn't as dark looking as the pictures.
I can't wait to see it fully textured, this thing is going to rock!
Yeah, we are trying to use BF1943 fire and reload sounds but I think that I am not quite happy with not hearing the "plink" that was absent in 43, it just doesn't feel right. More work was done on the textures since this picture was taken however, so it looks more like the one in the original game.
This year is all I can say. It should happen hopefully within the next 3 months, since it is a smaller mod to deal with.
The release date is posted as 2017, so we will have it this year we hope.