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Comment History
AndyTheGeeky Oct 7 2011 says:

I've got the same concern as pogswarts - will there be a 16:10 patch too, or will I have to mess with this patch until it fits properly?

+2 votes   download: Titan: XCIX - Part ONE 1.0 Widescreen Patch
AndyTheGeeky Nov 4 2010 replied:

What, like oc_STFU and oc_breens_citadel_season1? They're already out there :)

+1 vote   media: Oc_Garden
AndyTheGeeky Aug 21 2010 says:

ZM2 maps should, imo, have a different prefix - zm2 perhaps?

Also, I think sasuke meant they want a blog update.
It should be noted that most news & discussion on ZM2 is posted on the ZM Forums.
Here are the current 3 ZM2 threads:
   [WIP] Zombie Master 2:
   ZMOB maps:
   ZMOB Content Thread:
There's also the recently locked ZMOB 2.0.0 thread:

+2 votes   media: zm_docksofthedead
AndyTheGeeky May 4 2010 says:

Really needs to be sorted, no one is going to read such a massive block of text.

+1 vote   review: Fortress Forever
AndyTheGeeky Feb 20 2010 says:

Sounds like great progress. However, is there a 16:10 setting as well? I use a 16:10 monitor at 1440x900, and I don't believe it supports 16:9 resolutions.

+1 vote   news: Did we make it? Hooray for our side.
AndyTheGeeky Jan 3 2010 says:

If you're a traitor, though, you can get a flare gun and burn the bodies, eliminating any possibility of innocents finding them - only 4 flares though.

+1 vote   media: Mass Grave
AndyTheGeeky Aug 26 2009 says:

Seeing as there's an unpacking animation already, could that be reversed to provide a commander-only method of disabling structures in order to provide longer product life? In other words, collapsing the structure provides additional health, since the delicate inner workings aren't exposed.

+1 vote   news: Infantry Portal Reveal
AndyTheGeeky May 24 2009 replied:

The people who originally ran Filefront bought it back in the 12th hour, just after it shutdown.

+1 vote   download: Angels Fall First: Planestorm RC3
AndyTheGeeky Apr 23 2009 says:

"- Updated a file to make third party map Racetrack work correctly."

So does this mean vehicles work correctly now - including on Desert?

If so, sweet :D

+1 vote   news: April 09 Update - Shifting back into Gear!
AndyTheGeeky Apr 18 2009 says:

For speed/displacement to be equal to Pi, speed would need to be a function of displacement - you'll need a better description in order to please the math geeks :P

+1 vote   media: Working on Quick Facts.
AndyTheGeeky Mar 30 2009 replied:

It's cumlative so far, with Oztoc(pt.2) fixing some issues in Pehua(pt.1).

+1 vote   news: The Ball - New Media and Release Date
AndyTheGeeky Jan 18 2009 replied:

What Ben said - you don't need an OB game for the OB SDK Base, any game that includes the Source SDK includes it.

+1 vote   news: War, war never changes
AndyTheGeeky Nov 26 2008 says:

Shiny :o

+1 vote   media: Dynamic Shadows WIP
AndyTheGeeky Jun 9 2008 says:

Dead again? ;_;

+1 vote   mod: OIFY: Codename Internets!
AndyTheGeeky Jun 6 2008 replied:

I put up a server, it should be up for a day or two at least.
Make sure you "enable" all the maps in your RicochetSource\maps folder by removing the .disabled extension, so you can try them out - and so I don't have to upload them to you if my server changes to one of the disabled maps :)

+1 vote   mod: Ricochet: Source
AndyTheGeeky Apr 2 2008 says:

Tanner, what's this Just Some Game Group?

+1 vote   news: Athena was Released to JSGG
AndyTheGeeky Jan 21 2008 says:

Sorry, that came out wrong. What I meant to say:
I love how this mod looks, and I can't wait for it be released on Friday. But why upload the file on a site that you need to login to?
Why not Filefront? Or ModDB, they don't push subscriptions. Also, will we need a subscription to download the file, or just a FP account?

+2 votes   news: Project Valkyrie Nears Release
AndyTheGeeky Jan 21 2008 says:

...fileplanet? *Seriously*? FILEPLANET?

+1 vote   news: Project Valkyrie Nears Release
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