I am a guitar player and a programmer, i build games for the fun of building!
Other interests include: Coffee, Anime, Sci-fi, reading.
Yes and no, you can download Lemmingball Z and try to make a total conversion. The engine and tools will be downloadable seperatly when we can say that it is possible to build completely different games with this tech...
Normal maps, specular maps will be... basicly the renderer is already doing both but the models/levels do not have a way to add them yet ;)
Development has been slow because of my very beautifull (thus distracting) girlfriend. :)
Not yet, it is not completely seperated from the game LBZ yet...
The second name is not a file name but a human readable title.
lvl_Save test01 "A test level for development"
Would save to data/levels/test01/test01.level.xml with an internal title tag that reads "A test level for development"
Right now the title is not used very much, this will change.
Kewl! another game on my engine :P
Apart from creating graphics and stuff i am also in the process of making the engine more open for other games ;)
That 128MB videocard of yours, do you know what chipset it has? intel, ati, or nvidia?
As a 1st suggestion, upgrading the drivers for this card might help...
sorry to dissapoint, but there is still no real story at the moment.
This is just a picture of a menu.
Now that you mention it: didnt see it that one when i made it
ello! to you 2
That would be my fault, sometimes i forget that when i code something, it is not auto-magickly uploaded everywhere :S
Yes there is a macintosh version on the downloads page and and update in the news section of the lbz3d.com site.
Thx for the comment ;)
I'm not a fan myself...
That's why i dont stricktly follow the series.