3D Space RTS fan. Searching for life outside the homeworld :)

Blog RSS Feed Report abuse NEXUS 2: The Funding Incident

0 comments by AmDDRed on Aug 17th, 2011

The movie of the 2nd Nexus shown long time ago became one step closer to the reality. Studio is in a lack of money to start the development:

Moddb.com

Well... I'd give some money for this, as it's space, ships, strategy and all the stuff, and the 1st game was good enough. BUT! It's now a long time passed since I've played anything from the modern titles - I can't even play the last two campaigns of HeroesV, very cool game, till the end! I'm replaying Doom3 for the N time, replaying Homeworld... Once a week - in a night between friday and saturday, I have no time for games more actually.

Having new game is not the reason that could force me to donate money (especially as it's not donating, but "future discount"). These golden years have passed long ago. I'd like to have something instead - not for me, being one of a thousands is not so inspirational (my name somewhere in the final titres), you know - but for the whole party.

I'm becoming heavy linux user, so I do want that this game would be loadable on linux workstation. So, the linux client is the first condition. And the second - to follow mr.Karmack's (id Software) example - and to give Nexus engine to the public with GPL lisence.

So - these two conditions against my money (the most possible that I won't buy this game - not because it's bad, just no time to play long hours).

Quite fair, IMHO.

Report abuse HS module

0 comments by AmDDRed on Aug 1st, 2011

In manual there was official name for the HS module:
Solid State Hyperspace Induction Module

For me, as for the not native english speaker, is quite hard to understand what did they mean.
Let's begin from a beginnning ))) let's break it to the parts:

1) Module - okey, it's a module, part of a ship, that can be ejected one way or another;

2) Hyperspace Induction - we're going to the hs, so we must induct it )))

3) Solid state - hard as a rock;

No, let's connect it.
Ok, module of induction. Induction of HS.
Solid state. Module is solid stated? Hyperspace? I guess not the Induction.

Please, tell me wtf. ))))

Report abuse Video Editor

0 comments by AmDDRed on Jul 27th, 2011

Anyone knows Adobe products - it covers all over the needs that creative person could have. But they cost a lot, that's no good.
So free software developers are coming for help: they make a new totally free cross-platform video-editor specially for and with the help of artists, designers - all who are really interested in such work, are inside this field. But they need a liitle help: just to gather a little bit more money for the final go.
If you are for the free software community, if you have amazon account, you can help these guys to end up this project and bring to life very good product for everybody.

Come here: Kickstarter.com

And do it faster - they less then two days to gather needed sum. )

Report abuse Kadeshi

0 comments by AmDDRed on Jul 2nd, 2011

Bible, Numbers 20:17.

Well, we can see that there's very much attention to the Bible in the Homeworld - especially in the campaign part. And it's kind of confronting game manual. I'm very confused with it, really.

Authors merged too much senses together, so it's now quite unclear what their position was.

Report abuse Kiith Sjet

0 comments by AmDDRed on May 19th, 2011

Well, I thought about one thing...
High science is nothing without big money behind them: that's why reach countries can build some Android Collider for billions.
Kiith Sjet was independent. Where did it take money for his high science? In the world of trade only practical science is worthy - Nicola Tesla example shows what happens with pure scientists. But practical science is the field of all the major kiithid - Naabal, engineers, Somtaaw, miners, Hraal, manufacturers, LiirHra, NASA...
The only way I see Sjet could be independent is very secret priest structure. They are guarding their secrets even in cost of their (or smbd elses) lives; they sell their technology for very big money; and when Naabali Revolution broke out, as the basis for law existance, Sjet were the ones who gave kushans the patent system, so everybody pay Sjet.
Actually, my thoughts are approved by Cataclysm: remember, that Somtaaw wasn't able to buy standard kushani tech for their needs? That's the case - Sjet patent monopoly. And other kiithid also. But I'm sure, that Sjet, like Microsoft, has patent for every simplistic shit that could be invented anytime. Patent trolls )

So... Here's the question: so were Sjetti the kiith that helped Kharak to become more innovative and progressive? I guess, no: only when Naabali came out of nowhere, with half-stolen tech from Sjet, with half-self invented, sharing it for free to allied kiithid, only then progress have come to Kharak. And Sjet has very little to do with that.

And, by the way, was the grammar only thing that kiith Kaalel have learned from Sjet?..

Report abuse Kiith Gaalsien

0 comments by AmDDRed on May 4th, 2011

Well, these HW1 numbers are pissing me off.
First we read that at 520 Gaalsi started Heresy Wars that longed for 3 centuries, till Naabali has shown with their steam tanks and gatling guns. That's okey - as it is told in A3, Nabaali have come out in 810, then in 830 Tiit became all the Kharakii capital.
Second: we read that in 717 Gaalsi have gone to the deserts away from decandence technology after the Saju-Ka (Mekka ;)) destruction, for which they were deemed as outlaw kiith at Diamid at Tiir.
Well, that's pretty strange isn't it? century till Naabali outcome, but voila! - here comes da Tiir!
The only normal suggestion, that in 717 year Gaalsi had gone, then Siiddim was raging for century, after that Naabali have come and made siidim quiet. After that smth like Nurnberg process happened were Siiddim-sid were judged (Templar process )))). And Gaalsi also - no advocates for them, sweet revenge from Naabali for being cast away for centuries. ))
The A-religion have come to the Kharak. ) With Sjetti priests and messianic Karan )

Report abuse Mars & Kharak

0 comments by AmDDRed on May 3rd, 2011

I guess, Mars was kind of inspiration for the Kharak. It's the same deserted planet in the end of it's geological life, the same cold as it was told in the early Kharak description, only not so far from the Hiigara-Earth )))
Mars
Maybe war between Mars and Earth was the very early stage of Homeworld script )

Report abuse Kharaki Strategy

0 comments by AmDDRed on Apr 25th, 2011

I would be interesting to play some kind of land strategy, dedicated to Homeworld - to Kharak. Its history is written quite good, to improve it more (especially I like the moment when Nabaali come from their valley with steam tanks, panzerkleins and automatic weaponry )).
So, I guess one of the best variants would be the "shogun: total war" variant (or Dawn of War: Dark Crusade) with Kharak surface - at least the North Pole semisphere; and kiith to choose.
You, of course, know all these kiithid:
Main kiith:

  1. Gaalsi,
  2. Siiddi,
  3. Somtaaw,
  4. Ferriil (actually we know nothing about them but that they are religious ones),
  5. Naabali,
  6. Paktu,
  7. Manaani,
  8. Hraali (actually, they are also not known before Naabali rise).

About 6-8 sides.

Support:

  1. Sobani mercenaries,
  2. Kaaleli ninjas,
  3. SJetti science...

And waste amount of vassal kiith bringing small bonuses to the Great Kiith when conquered.

One of the main resources will be water. Water and... whatever to build with. Then the coal (to have steam from), metal (to make swords and bullets) and the oil.
Game must be heavily based on survivalism. Every men must get experience, and fight with mastery, not numbers.

There could be:

  1. Gaalsi Campaign ("Survival");
  2. Siiddim Campaign ('Purity);
  3. Paktu Campaign ("Escape");
  4. Manaani Campaign ("Vengeance");
  5. Somtaaw Campaign ("Hold");
  6. Naabal Campaign ("Reason");
  7. Sobani mercs ("Honor");

Only thing I "fear" - that if we would dig HW manual history for realism, we would fail, actually )

Report abuse Sajuuk-Khar 2

0 comments by AmDDRed on Apr 3rd, 2011

En.wikipedia.org
In Sunni and Shia eschatology, the Mahdi (Arabic: مهدي‎ / ISO 233: mahdī / English: Guided One), also Mehdi (Arabic: مہدیEnglish: One of the Moon) is the prophesied redeemer of Islam who will stay on Earth for seven, nine or nineteen years (according to various interpretations)[1] before the Day of Judgment (yawm al-qiyamah / literally, the Day of Resurrection)[2] and, alongside Jesus, will rid the world of wrongdoing, injustice and tyranny. [3]

Report abuse Curious cases in HW Universe

0 comments by AmDDRed on Mar 30th, 2011

  1. It's strange why everywhere is written "Nabaal" - but manual clearly writes "Naabal/Naabel". Some great mistake like "tobari are turanic and taiidani outlaw child".
  2. Naabal-sa, who defeated religious kiith Gaalsien, was called Ifriit. Just listen to this: Ifrit Baal... I guess, it's the link to the theosopical version of Diablo: Luciferus, the Light Bringer.... Being shorter, HW1 manual is very heretical thing itself )
  3. It's interesting that Fleet Debates from HW1 manual happens in year 1302 - if we convert it to the Hiigarian years, it's the year 86, 30 years left till Makaan invasion :) The real good time for fleet renovation )
  4. In Fleet Debates - what did admiral Riif-sa meant saying "Your kiith Matron!" - Did he mean, that fleet admiral Chiisur Paktu is a woman?...
  5. Assam Kiithid - did you know, that Assam is Indian state, called after it invaders? And those invaders, asams, were - tai people. ))