The sexual tension between two gas stations across the street from each other.
Yes I did. I didn't want to mention it till the next programming progress, but the next video got delayed, and I was wondering how long it would take for someone to notice without mentioning it.
If only the image had enough resolution so I can figure out what it looked like. I have an idea what it may have looked like, but unlike the fire door I made in the other image, this one is hard to make out.
Sorry for the delay in updates! I recently got a new job, and I've just been busy with training, and school. I should be rolling an update out in the next week or two.
A mod with stolen models; no coding work or mapping will obviously be hated on because it's existence is pointless since it provides nothing. All I did to this mod was say what was wrong with it. Read my comment on one of the videos.
Not a big fan of those chairs, but other than that it looks fine!
Nothing in my statement was hateful in anyway. You don't even know the context of the statement.
Besides the female guard, the other variants are real and legit content from the beta and alpha. Most likely you will have to deal with those variants. If you want a more authentic mod than Shaft; try In Deep, or Absolute Zero.
In deep is an alpha recreation with improvements. This is a beta recreation with some alpha elements, some new elements, and improvements to existing content.
We are not sure of what the kingpin can do. I know he most likely will not be able to do what you're asking because of the limits of Goldsrc.
ALSO: please put other questions, or suggestions in the forums above so you aren't spamming the comments here.
We will not be making a Shaft 2. We have other projects we would like to work on other than beta, and alpha mods.
probably not. It's being released in 3 parts to begin with, so a demo will be exclusive.
We already have a plan to include uplink into that chapter, and it will utilize that elevator.
I like it! I find it a bit odd the player would choose to hold the gun that way rather than using the handle on the left.
It wont really be an attack, but you will see it in some way.
I would really advise you practice your mapping, and really get a feel for have life architecture. Most of your brush work is way too big, and some of it just doesn't match, or look decent in any way. Like the glass at 0:19 looks nothing like should, and doesn't even fit in the floor like it should. It's not even transparent. Don't take this as a reason to quit, but you really should practice more and get to a certain level before making things public. I made the same mistake before, and it can ruin your self esteem.
The first track is the Main Menu theme from Kelly Bailey's CSGO music pack.
For the Xash version you will need the Valve folder from any release in order to play it.
I really like the design of this room! Plenty of props here and there to make the room feel less empty.
1. No. You might want to check out In Deep if you are looking at playing a proper version of the alpha campaign.
The code really isn't disabled. It's more of they removed bits and pieces of it, and people had to reprogram it back in. You can look in the player.cpp for what is left. It's not much
Not really. We plan on having an Ivan pack, but npc's will still refer to him as Gordon.
I'm not too sure yet if we are going to release the model to people before the release. I'll have a talk over it with the other devs, and PM you with an answer.
If we can get a fully working steam port of the mod working then yes!
I've been told to only use SOHL 1.0 and 1.2 since they are really stable. I have used 1.8 in the past, and didn't have any issues with it either. I dont recommend anything else unless you know how to code in which you would be fixing bugs.
C'mon man... For realz...
Soon. Gotta finish the video, and type out the article.
Good to hear! Also, false.