Yea I can bench press about 135
More or less correct. It will come with red HEV (1998) weapons. We will also have a pack for the alpha bare hand weapons. You could see a Ivan pack with his style hands on the weapons.
I said I hope no body do a...do a smash and grab!
I might show a video of Anomalous Materials and the sequence. I want people to see that chapter in 30 to 60 fps than the 10 to 15 they saw in the stream.
...yea. It uses Xash3d build 3000, and now uses XashXT 0.65 game drivers.
Most likely no. I never got multiplayer to work in Xash so I just disabled the feature. I might look into it again, but for now don't hope for it.
You should be able to with no problems.
Sorry for the bump. I was trying to fix the banner from the recent update to Mod DB. I haven't gotten it completely fixed yet.
Lenovo B570. I got a new one since then.
You might not see the complete Inbound maps in the demo sadly. However, you might expect the game to go to the end on On a Rail with the rocket launch. I want our Day One release to be accurate to how time passes in the beta. It was high noon during We've go Hostiles, and it is dusk during On a Rail. These based on the OEM Day One, and the E3 grunt fight video.
But that's Brian's recreation of the 0.52 alpha Barney face. We couldn't leave that face out!
Oh there are even more from this group! The idea was to have different colored uniforms for different sectors, and areas. The green one is supposed to be for Lambda Core. A lambda is present on the arm band. The gray one in the back is for Sector B.
You will for sure see then in Xen, but the first time you will most likely see them is in questionable ethics. Day One which is our first real demo, will either be released late 2015, or 2016.
I wanted to use Barnz's textures because I'm one of the only people who like cleaner textures. I admit his textures have far less depth in the texture. I'm on the fence of having Harron editing Barnz's textures, or using the retail ones.
Sorry for the delay. I don't appreciate you talking about other people on here. While it may be a bit annoying for him to post all the time. He has every right to post questions, and suggestions on here, and we appreciate all of them. Being a 'close friend' doesn't give you any extra rights.
Day One should be released late 2015. If not then we will just push it to 2016. The release date is really floaty right now since we aren't at a point to properly guess when we will release it.
yea, I recieved a photo of this hallway a day or two after I posted my first version of it, showing the blue lighting and the overall geometry of the area. I ended up changing more areas once I got screenshots showing what they really looked like.
I matched the pitch of the original sounds. The sound synth doesn't have much range when speaking. I toned down the robotic filter over the voice so you could understand it better. I also would like to keep responses on the forum where the op is. Thanks for the feedback though!
We are using some of the models except heavily modified. We are not using the maps because they are broken and glitchy, and cant be decompiled well anyways.
Checked Black Mesa's website with that CRT screen. View page source. found hidden link to a countdown: Bmrf.us
4 days remain...
Do you know if you will be releasing a developers kit anytime in the near future? I really want to make something in this beautiful render!
It runs on Xash3d. You only need the 'valve' folder from either the steam copy, or a retail copy to play the game.
You will see plenty of it during our stream! I'll be working on our reworked Anomalous Materials.
We are having a stream on friday! Go to the Forum at the top of the page for a link to the stream!