But First We Need to Talk About Parallel Universes
Very sad to have to see you leave, but thank you for the very amazing work that you have done, and for helping me out as well! Hope everything works out for ya! :)
I saw it before it was cool!
Anyways, this looks ******* amazing! I really love the lighting, and always will with your work. You put nothing but atmosphere in these areas even with the limits of the engine. You can just feel the impact of the disaster through out the maps. Never stop doing what you do!
"Engine: implementation of generic extension of BSP file format. Added some extra lumps for mods to make new features like terrains, improved lighting etc."
What? Do you mean that custom .bsp version 31?
Volatile 2 release when tho?
is doom no yes?
More like cycler lz
Maybe one day
I used to think the staff checked mods before they went public...
Voted! Simple as that.
I still never got it perfect since it has that issue with fog still. It you are fine with that I can send the snippet of where to put the code in the Xash source code.
Sometime? I have a major case of burn out on this mod, and have had it for a while. I did a ton of work on a.i back when the 2nd programming video came out. But it all went to being useless when something happened to my SoHL code base, and I wanted to start clean on the cleanest base possible. Turned out to be a problem since I don't want to re-code all my work again.
I have a few other things I want to get rolling on my YouTube, then maybe I will be back at 100% for Shaft. I thought about doing small videos showing each individual monster (Programming 3.1 3.2 ...) if that would keep things updated.
Because the interest of hl1 is getting smaller and smallerm
Top-Right of your page near the escalation mark, and eye. there should be a X icon that says to archive your page
It's deep in the shaft.
I accept this award!
It's still a way off. We are thinking on it for sure.
In a menu. You can also change everything from the console. Its all hard coded
Forget About Freeman, and Lambda Core are good ones.
Really like the orange fire going on near the bottom! I dunno why but I am a fan of blue and orange lighting.
We have agreed on putting CIA units into the game based on the concepts, and Sgt. Headcrab has made a model for the organic chainsaw as well.
Between now and 2018
I dont believe you have the facts straight. Pretty much all leaks have been done by developers. A link still would be nice so I can try to take it down. Pm me the link.
Just but a box around it. Heard it works really well.