looks pretty ace so far! I was thinking myself to take the maps that were in the alpha leak and link them together better, and add some filler maps where they are lacking. But anyways I hope you actually finish this project unlike everyone else :p
I've looked back at some of the screens on this page, and noticed some areas aren't in the final game. Were they edited, or are they just left out? Also from this, could other campaigns pop up in the future?
I thought about it, but in the end, you have just as much precision when aiming from the hip in half-life. Also I don't believe with the A.I intelligence, you would need to have to precisely aim to hit them.
I would like to be a concept artist. I've drawn for a few years, but I still think my work is a bit sub par of what you're looking for. Hopefully with more practice I could lend a hand.
I finished this really quickly. I never even saw whatever was supposed to keep the briefcase from you. I even waited around and nothing. You should try to expand on the gameplay, or make the enemy pop out sometimes to make the player jump. It looks dark, and scary, sounds pretty scary too. 7.8/10?
looks pretty ace so far! I was thinking myself to take the maps that were in the alpha leak and link them together better, and add some filler maps where they are lacking. But anyways I hope you actually finish this project unlike everyone else :p
It's pretty ballsy to give CoF anything other than a 9, or 10 on this website. Moddb has the 2nd most biased comments, next to YouTube.
How are you guys allowed to make this a stand alone game for the GoldSrc engine without any legal issues? Is it because this is a free to play game?
Thanks for a tutorial on this!
Is all this infringement talk just a early April Fools joke?
I've looked back at some of the screens on this page, and noticed some areas aren't in the final game. Were they edited, or are they just left out? Also from this, could other campaigns pop up in the future?
no it is it's own build from when Quake Ranger was working on it. Back when Ranger36 was called Quake Ranger.
I finally found the source files for the header image. No more Donald Duck staring into your soul.
Thank god I still have WON Half-Life.
I'm going to wait for a few more people to give the OK on this before I download. Getting rid of a virus is not what I want to do tonight.
I might just use a Dropbox for now.
I see some karma rapers are still going around here.
well, it doesn't get any more real than this. Great find!!
yea. Just taking a break. Working on projects in my computer science class. When I finish finals, I will be back with a video!
I thought about it, but in the end, you have just as much precision when aiming from the hip in half-life. Also I don't believe with the A.I intelligence, you would need to have to precisely aim to hit them.
I would like to be a concept artist. I've drawn for a few years, but I still think my work is a bit sub par of what you're looking for. Hopefully with more practice I could lend a hand.
(buried)
cause this is a mod for half-life 2 as well...
good job! *claps softly
I still haven't uploaded a video on coding I added to the redux. I really need to try to get around to that.
I hope someday in the future someone will be handed the torch to finish this mod!
:C this post makes me sad.
I think they are still using Unity.
Slender man, Wat r u doin?
added in the video I posted on YouTube.
Oomphstein pls
I can't wait for this!! ERMAGURRD!
Never thought I would see sexy hands like that before.
I finished this really quickly. I never even saw whatever was supposed to keep the briefcase from you. I even waited around and nothing. You should try to expand on the gameplay, or make the enemy pop out sometimes to make the player jump. It looks dark, and scary, sounds pretty scary too. 7.8/10?
Looks pretty good so far. It looks like a improved version of the DC map.
Destroy yourself, and everything you cherish.