Let's make Sony take half their Lemons back! The other half... make lemonade.

Comment History  (210 - 240 of 1,378)
AmaroqDricaldari
AmaroqDricaldari @ The Core - Version 2.0 is coming

Dark Digital Nightmare, huh? That effectively makes it a TRON mod.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Travelling back to the 80s

I came up with an intersting idea involving Old Aperture. It will never be applicable for this mod, but I think it is still a good one.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ WIP Content - Chapter 1 - Observation

Oops, double post.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ WIP Content - Chapter 1 - Observation

I know this is an old screenshot, but make the hallway semi-circular, that way when you are going down the infinite hallway it will be more realistic.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Aperture's Hour

It is too bad that the Portal 2/Alien Swarm version of the Source Engine doesn't support content from earlielr versions, because it would have been awesome if you had Zen wildlife in Aperture, plus some way to kill them.

Not only that, but a friend of mine got bored and decided to start poking around Portal 2's sound files, and found something about Aperture Zombies. I wonder what that is for.

And finally, do any of you remember the turret you can save from Redempton in Portal 2? Listen carefully to what it says.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Alive & Kicking: Just the Crumbs (demo)

I tried installing this, but when I tried starting a new game the mod just crashed for no reason. And it didn't even give me an error message :(

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Alive & Kicking: Official DEMO Soundtrack

88 Megabytes? What the h--- are these, WAV files?

EDIT: I have now discovered that these are all MP3s.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Solarpanels

He uses Multi-spectrum lights. Each light emits light in every spectrum: Visible, Infrared, Ultraviloet, X-Ray, Radio, etc.

Good karma+2 votes
AmaroqDricaldari
AmaroqDricaldari @ In and Out

WOAH! WHAT DID YOU DO?

Good karma+2 votes
AmaroqDricaldari
AmaroqDricaldari @ crucible nebula

Add font shadowing. The Crucible nebulae made EVE's text harder to read because of all of their bright spots.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Avatar beam

I would hate to disturb you all, but the Avatar looks like a giant Horse ****

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ UTSDK February Beta Preview 3 (Environment Map)

Make a video.

Also, what kind of environment mapping are you using? Cube mapping?

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ UT Community SDK

Can you release a new Demo-thing for UT99? And can you also make a version for Unreal Gold? I would like to see what they are like with all of the enhancments without having to edit the games in the editor.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Menu

Nice!

Good karma+2 votes
AmaroqDricaldari
AmaroqDricaldari @ Elevator: Source Watches

It is casting a shadow on the floor.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Ending Floor

You meet a tall skeleton in a Black Robe holding a scyth playing a game of chess with someone.

Good karma+2 votes
AmaroqDricaldari
AmaroqDricaldari @ Elevator: Source Released!

ROFLMAOPFOF!

*PFOF stands for 'Pounding Fists on Floor'

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Coop trailer

I have an idea: Dark Grey (and reflective) spheres, with vivid lights (blue for Player 1, orange for Player 2). The lights would change to green when they activate a button, and instead of a circle around an Aperture Symbol or around a smaller circle, it will just be a large, glowing Aperture symbol.

You should also make it so that you can rotate the camera.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Help Wanted!

I wonder if you can find a way to add DirectX 11 to the mod.

Of course, you would have to hack the Source Engine, and thus Valve would be ****** off unless you bought a license from them.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Weapon Testing (not much yet) V1

Well... what's being tested? The Half-Life 2 weapons?

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Chamber 05

They merged 04 and 05?

Well, I did like those newer chambers, like the Momentum one or the one where you have to keep the cube from falling into the coolant.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Unstable conductor

You should place two portals on it and show us what happens.

Good karma0 votes
AmaroqDricaldari
AmaroqDricaldari @ Portal 2: Infinity

I think you should replace the Banner with the Infinity Loop, except it is made out of Portals, and the Portal Stick Figure wold be using them.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Colour of Cubes and Spheres

Maybe you should replace the Circle and the Aperture symbol with a single, large Aperture Symbol that changes color and is light up.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Color Cubed

Change it to be a Dark Grey receptical with Green Lights.

Good karma0 votes
AmaroqDricaldari
AmaroqDricaldari @ GLaDOS' New Tests

You should put a few Outdoor testing environments.

And how did Chell get back to Aperture?

Good karma+2 votes
AmaroqDricaldari
AmaroqDricaldari @ Portal 2: Urgent Recall

You should put a few compound sentences in your description.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ The Core Header

By the way, it looks kind of... TRONesque. I like that.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ Why no November Release?

When you finish the next release, can you make it also effect the game and not just the engine?

And a version for Unreal Gold would also be nice.

Good karma+1 vote
AmaroqDricaldari
AmaroqDricaldari @ A new Cube

Look up Hypercube on Youtube.

Good karma+1 vote
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