Let's make Sony take half their Lemons back! The other half... make lemonade.

Comment History  (60 - 90 of 1,385)
AmaroqDricaldari
AmaroqDricaldari Apr 19 2014, 9:49pm says:

I am not really a fan of the hands they used on the Pulse gun, in all honesty. Do you think you could replace them with the hands used on some of the other weapons, as a low-priority task?

+1 vote   media: UTSDK November Beta Preview 3 (Pulse Gun)
AmaroqDricaldari
AmaroqDricaldari Mar 6 2014, 1:28am says:

Is this compatible with the 227 patch for gold?

+1 vote   download: UnrealPSX_E1P1
AmaroqDricaldari
AmaroqDricaldari Mar 5 2014, 12:06pm says:

The Bio Rifle and the Eightball refused to fire and couldn't pick up ammo (even with the Allammo command)

Also, the Eightball kept immediately putting itself away whenever I pulled it out.

+1 vote   download: EDU - Enhanced Damage Unreal weapons
AmaroqDricaldari
AmaroqDricaldari Feb 10 2014, 5:31am says:

A very literal take on an Arms Race :D

+1 vote   media: UT-SLV: NR-Huxley - Online beta test
AmaroqDricaldari
AmaroqDricaldari May 17 2013, 6:01pm says:

Metal City.

+1 vote   media: Shadow With Glasses
AmaroqDricaldari
AmaroqDricaldari Mar 2 2013, 10:32pm says:

Hello, little freeborn. I wasn't aware you Inner Sphere children were interested in willingly joining the ranks of Clan warriors.

+1 vote   member: Iand2399
AmaroqDricaldari
AmaroqDricaldari Jan 1 2013, 12:23pm says:

Are those stone walls?

+1 vote   media: Hailstorm
AmaroqDricaldari
AmaroqDricaldari Dec 30 2012, 11:14am replied:

If you don't get the joke, just ask me to explain it.

+1 vote   media: Map 3 - entry to base
AmaroqDricaldari
AmaroqDricaldari Dec 30 2012, 11:08am says:

Is that fog in the air, light being reflected off the snow, or a nuclear explosion?

+1 vote   media: Map 3 - entry to base
AmaroqDricaldari
AmaroqDricaldari Dec 25 2012, 2:09pm says:

Yay! New trailer! :D

+1 vote   media: Intro Video: Mission "Hailstorm"
AmaroqDricaldari
AmaroqDricaldari Dec 22 2012, 7:51am says:

You're using stuff from Omnitech?

+1 vote   media: wolfman-MC2X (Revision 18)
AmaroqDricaldari
AmaroqDricaldari Dec 22 2012, 7:31am says:

I know you guys aren't the original creators, but let me give you some feedback anyway.

The first mission is a little too difficult. Even with an Atlas and Cylops, my pilots keep having to punch out. I tried editing the level myself, but the editor crashed when I tried to save the modded version. Here are some ideas to make it easier;

1) Replace the Men Shen with a Raven
2) Connect the turrets to capturable turret controls
3) Replace the Jaegermech with a medium mech. I lost both a Cyclops and an Atlas because of that guy
4) Enable some the other support options.

+1 vote   download: Desert Fox
AmaroqDricaldari
AmaroqDricaldari Dec 22 2012, 5:32am says:

You really need to find a voice actor.

+1 vote   media: Arrival on Iron Moon
AmaroqDricaldari
AmaroqDricaldari Dec 22 2012, 5:24am says:

Is that model rendered using the in-game graphics engine, or is it just an image taken of another rendering program?

+1 vote   media: Key Characters
AmaroqDricaldari
AmaroqDricaldari Dec 16 2012, 11:20am replied:

Forgive me if this is a stupid question, but does this port/mod come with the models from the PS2 version, or does it use the HD Pack models?

+1 vote   media: 6
AmaroqDricaldari
AmaroqDricaldari Sep 17 2012, 12:41pm says:

I'm going to release a 1080p 16:9 version soon. Stay Stuned.

+1 vote   media: Wolfgun Tribute
AmaroqDricaldari
AmaroqDricaldari Sep 7 2012, 8:28am says:

Welcome to ModDB, kid.

+1 vote   member: erdil
AmaroqDricaldari
AmaroqDricaldari Sep 7 2012, 8:18am replied:

Thanks! I appreciate it.

+2 votes   download: TAG - Thinking with Paint Images Sept. 2012
AmaroqDricaldari
AmaroqDricaldari Aug 31 2012, 3:53am replied:

Damn!

+1 vote   media: Original - Inside storage
AmaroqDricaldari
AmaroqDricaldari Aug 31 2012, 12:18am says:

I can't wait to see the look on Wolfgun's face when he clicks on that link I sent him!

:D :D :D

+1 vote   media: DELTA - PREMEDITATED by Cory Hale
AmaroqDricaldari
AmaroqDricaldari Aug 29 2012, 6:59am says:

I still find it hilarious.

+1 vote   media: Why you shouldn't fly an Icarus...
AmaroqDricaldari
AmaroqDricaldari Aug 28 2012, 4:32am says:

I don't rememebr that veritcal Light Bridge being there. Did you guys updatethe map?

+1 vote   media: Weighted Wonderland
AmaroqDricaldari
AmaroqDricaldari Aug 24 2012, 9:44pm says:

Yes, I know that it looks like crap.

+1 vote   media: WIP Promotional Concept Art
AmaroqDricaldari
AmaroqDricaldari Aug 24 2012, 3:20am replied:

Well, it glitched up for me. I'm going to tell ModDB to fix it.

+1 vote   media: Extended TAG Theme
AmaroqDricaldari
AmaroqDricaldari Aug 24 2012, 2:19am says:

If it glitches up for you, then I'll try to get it fixed.

+1 vote   media: Extended TAG Theme
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 11:35pm says:

For all of you working on Slipstream GX, feel free to make an account. With Studio Liverpool gone, we need to bring attention to Slipstream GX.

Feel free to join the company, we could use the extra muscle.

+1 vote   media: Ti-Khana Concept Art
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 11:30pm says:

Sorry for the crap quality, but this was just a mock-up

More TAG: Thinking with Paint stuff coming in the near future.

+1 vote   media: Slipstream GX (Afterburner Mock-Up Icon)
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 3:44pm says:

So, S.T.A.L.K.E.R. Complete, Faction Warfare, and Particle Paradise might make it in?

+1 vote   media: Hybrid
AmaroqDricaldari
AmaroqDricaldari Aug 22 2012, 8:17pm says:

So SCaDOS has organic parts? That would eplain why they have to consume fluids.

+1 vote   media: SCaDOS Concept Art
AmaroqDricaldari
AmaroqDricaldari Aug 22 2012, 8:08pm replied:

Are you sure he isn't just looking down?

+5 votes   download: Realistic Water Splash Effect
AmaroqDricaldari
AmaroqDricaldari Jul 22 2012, 1:00am says:

Good job, guys. But the door needs less burn and scratch marks.

+1 vote   media: Chamber 16
AmaroqDricaldari
AmaroqDricaldari Jul 7 2012, 7:30am says:

That is pretty damn short-range for a gravity gun.

+1 vote   media: CUBE gameplay Part02
AmaroqDricaldari
AmaroqDricaldari Jun 27 2012, 9:39am says:

Alright, what the hell is going on? The audio is completely ****** up. I already need to delete this.

+1 vote   media: Tag Theme (Extended)
AmaroqDricaldari
AmaroqDricaldari Jun 27 2012, 9:34am says:

What is the FOV set to? Because I highly recommend that you set it to at least 90 degrees (and give the player the option to set it even higher if they really feel it necessary). This can help eliminate motion sickness.

Speaking of FOV, I was playing Half-Life Source a few weeks ago, and out of sheer boredom I set the FOV to 120 degrees with the console, and it felt like I was moving WAY faster than I actually was.

+3 votes   media: Training Room Prototype
AmaroqDricaldari
AmaroqDricaldari Jun 27 2012, 9:14am replied:

Red is always being attacked, it is about time that they got a chance to shine.

+3 votes   download: 1 Fort (CTF Invasion)
AmaroqDricaldari
AmaroqDricaldari Jun 26 2012, 8:59am says:

I am working on a Portal 2 mod based on TAG: The Power of Paint. Does that count?

If you want to help, just check the link below and volunteer:
Moddb.com

If you want, it can be a dual-group project.

+1 vote   article: Attention
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 6:29am says:

He isn't holding the Portal Gun by it's handle and handgaurd :O

+1 vote   media: Somewhat funny Aperture Employees
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 6:15am says:

Is that Russian?

You know, I am not suggesting you change it right now, but maybe for your next song you could add a line or two that's in English, just to make it more badass :D

+1 vote   media: My first track
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 6:14am says:

Cool. Can you show us some video demonstrations?

+2 votes   media: Porting Hl2 to Swarm Engine
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 4:39am says:

I used 4x FSAA for this picture, if you are wondering why it looks a little blurry.

Also, I made a type in the description that you see in the picture. Just take out the word "Combining", and it works out okay. I originally meant it to say:
"By combining Panel Technology with different shapes and sizes"

+1 vote   media: New Panel Shapes
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 4:01am says:

What makes it different from a normal panel?

+1 vote   media: Panel Drawing 1
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 1:50am says:

Do you think you guys could merge with Combustable Lemon Studios? You are pretty much the same company afterall. Not only that, but both teams are pretty damn small.

+3 votes   group: DP Games
AmaroqDricaldari
AmaroqDricaldari Jun 20 2012, 2:10pm says:

I thought the guys at Black Mesa were underpaid. But if Aperture sees them as overpaid, then that must mean the people working at Aperture as of the death of Cave Johnson aren't paid at all but somehow got used to it.

+1 vote   media: Testing a few details
AmaroqDricaldari
AmaroqDricaldari Jun 20 2012, 12:03am says:

No blue core? Common, man! You have to take into account the whole RGB system.

+1 vote   media: TeacherCoread
AmaroqDricaldari
AmaroqDricaldari Jun 20 2012, 12:01am says:

Do not read this sentence.

+1 vote   media: Solution
AmaroqDricaldari
AmaroqDricaldari Jun 19 2012, 12:33am says:

Do you think you could recreate a Portal 2 style core in Portal 1?

+1 vote   media: Testing a few details
AmaroqDricaldari
AmaroqDricaldari Jun 18 2012, 11:30pm replied:

It has been over a year. Where is the picture?

+1 vote   media: EVE Online Image Editing Expierment
AmaroqDricaldari
AmaroqDricaldari Jun 18 2012, 11:27pm replied:

Thanks. Too bad the Aegia demos used Bitmaps. Consume a lot of texture memory.

+2 votes   media: PhysX Rug Texture Comparison
AmaroqDricaldari
AmaroqDricaldari Jun 18 2012, 3:38pm says:

*cough cough* world portals *cough cough*

0 votes   media: Gravity
AmaroqDricaldari
AmaroqDricaldari Jun 15 2012, 11:08pm says:

How is the Adhesion Gel testing going?

+1 vote   member: Omnicoder
AmaroqDricaldari
AmaroqDricaldari Jun 15 2012, 9:11am says:

What did you do to the Gravity Gun?!?!

0 votes   media: Some Media
AmaroqDricaldari
AmaroqDricaldari Jun 15 2012, 9:02am says:

I feel bad about what I said earlier, but it would take a very long time to explain.

+1 vote   media: Slimes of the death
AmaroqDricaldari
AmaroqDricaldari Jun 14 2012, 1:23pm replied:

Then choose the normal font.

+1 vote   download: Electron's Portal 2 Authoring Tools Skin
AmaroqDricaldari
AmaroqDricaldari Jun 10 2012, 2:15pm says:

That looks oddly familiar.

+1 vote   media: New cube test
AmaroqDricaldari
AmaroqDricaldari Jun 10 2012, 2:08pm replied:

Your comment had no spelling errors that I could detect.

+1 vote   media: Test Render
AmaroqDricaldari
AmaroqDricaldari Jun 9 2012, 11:06pm says:

I tried to install the Alien Swarm Director Mod, but nothing happened.

I put the exe file in its own directory (under sourcemods), but nothing happened. Am I suppossed to put it in the Alien Swarm directory (under common)?

+1 vote   member: ppittle
AmaroqDricaldari
AmaroqDricaldari Jun 9 2012, 9:09pm says:

I have Alien Swarm and Alien Swarm SDK installed, but do I put this mod in a Sourcemods folder or do I put it in the Alien Swarm directory? And more importantly, will I get VAC-Banned if I do the latter?

+1 vote   article: Installing Alien Swarm Director Mod
AmaroqDricaldari
AmaroqDricaldari Jun 9 2012, 8:42pm says:

Now Medics and Special Weapons guys are pretty much useless.

+1 vote   media: IAF Weapon Drop
AmaroqDricaldari
AmaroqDricaldari Jun 1 2012, 8:22am says:

Get a Hauppage HD-PVR or a Capture Card or seomthing like that.

+1 vote   media: New Portal Particles and Portal Gun
AmaroqDricaldari
AmaroqDricaldari Jun 1 2012, 1:16am says:

I know this is an old screenshot, but make the hallway semi-circular, that way when you are going down the infinite hallway it will be more realistic.

+1 vote   media: WIP Content - Chapter 1 - Observation
AmaroqDricaldari
AmaroqDricaldari Mar 31 2012, 1:54pm says:

WOAH! WHAT DID YOU DO?

+2 votes   media: In and Out
AmaroqDricaldari
AmaroqDricaldari Feb 2 2012, 6:45pm says:

Nice!

+2 votes   media: Menu
AmaroqDricaldari
AmaroqDricaldari Jan 13 2012, 6:25pm replied:

I have an idea: Dark Grey (and reflective) spheres, with vivid lights (blue for Player 1, orange for Player 2). The lights would change to green when they activate a button, and instead of a circle around an Aperture Symbol or around a smaller circle, it will just be a large, glowing Aperture symbol.

You should also make it so that you can rotate the camera.

+1 vote   media: Coop trailer
AmaroqDricaldari
AmaroqDricaldari Jan 13 2012, 6:19pm says:

I wonder if you can find a way to add DirectX 11 to the mod.

Of course, you would have to hack the Source Engine, and thus Valve would be ****** off unless you bought a license from them.

+1 vote   article: Help Wanted!
AmaroqDricaldari
AmaroqDricaldari Jan 13 2012, 5:55pm says:

Well... what's being tested? The Half-Life 2 weapons?

+1 vote   download: Weapon Testing (not much yet) V1
AmaroqDricaldari
AmaroqDricaldari Jan 13 2012, 5:52pm replied:

They merged 04 and 05?

Well, I did like those newer chambers, like the Momentum one or the one where you have to keep the cube from falling into the coolant.

+1 vote   media: Chamber 05
AmaroqDricaldari
AmaroqDricaldari Jan 12 2012, 11:56pm replied:

Better idea: Make it a blue, glowing, electrified floor of death, with an EMANCIPATION GRILL ontop of it.

0 votes   media: Overview
AmaroqDricaldari
AmaroqDricaldari Jan 12 2012, 6:00pm says:

Maybe you should replace the Circle and the Aperture symbol with a single, large Aperture Symbol that changes color and is light up.

+1 vote   media: Colour of Cubes and Spheres
AmaroqDricaldari
AmaroqDricaldari Jan 12 2012, 5:58pm says:

Change it to be a Dark Grey receptical with Green Lights.

0 votes   media: Color Cubed
AmaroqDricaldari
AmaroqDricaldari Jan 8 2012, 11:53am says:

That model was taken straight from TFC.

+1 vote   media: screens
AmaroqDricaldari
AmaroqDricaldari Jan 8 2012, 11:53am says:

Oh... I get it.... ScreenSHOOTS

+2 votes   media: screenshoots
AmaroqDricaldari
AmaroqDricaldari Jan 8 2012, 11:47am says:

YOu need to redo the hand model.

+1 vote   media: Edited Medigun Model
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:22pm replied:

Much more better?

You are suppossed to say "Much More Betterer"

+2 votes   media: The Core - new logo
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:20pm says:

I like it.

*Sniff* I would also like to see a 4-Dimensional Object though.
That isn't even a requirement, just a wish. A game with 4-D Models would look amazing.

+1 vote   media: A new Cube
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:20pm says:

You reduced the Texture Resolution? Why?

+1 vote   media: softened textures
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:19pm says:

I can make a better menu. Just give me the file for the Game Menu and I will do the rest.

+1 vote   media: main menu
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:16pm replied:

That's a puny texture!

Low Polygon would be under 35,000 Polygons, and High-Polygon (on the Source Engine) would be up to 60,000 (unless the Source Engine can now support 100,000 Polygons, which would be epic).

If I were you, I would use at least a 512 x 512 Texture (or 1024 x 1024 for HD).

+1 vote   media: cube lovely
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:12pm replied:

But Colossal does make very good textures, you have to agree on that. Maybe you can ask him to enhance the textures slightly.

+1 vote   media: Switch to portal 2 on next day
AmaroqDricaldari
AmaroqDricaldari Dec 11 2011, 8:10pm says:

Nice.

Don't forget to add a high surface to drop from. Bouncing as soon as you touch it can be a problem.

Valve's solution (Repulsion Gel): Walking ontop of it doesn't cause you to bounce, and crouching prevents bouncing. It always bounces you from the same height you fall from, and it always bounces you a minimum height.

+1 vote   media: Blue training Idea
AmaroqDricaldari
AmaroqDricaldari Nov 27 2011, 12:03am says:

Please point out any typos in the description, and I will by happy to correct them.

+1 vote   media: Pig Life Cycle
AmaroqDricaldari
AmaroqDricaldari Nov 23 2011, 10:19pm replied:

If you don't have Gamma Energy, remember that it is a Portal mod.

+1 vote   media: Chamber 14 Elite
AmaroqDricaldari
AmaroqDricaldari Nov 23 2011, 9:10pm says:

You forgot Sigma and Omega

And the Lambda Complex shouldn't be called a Lambda Complex if it doesn't manipulate Lambdas (which are essentially Hyper-Unstable Atoms). Sorry, I don't write the rules. That rule was set by the first Half-Life.

+1 vote   article: Aperture Science Innovation Initiative
AmaroqDricaldari
AmaroqDricaldari Nov 19 2011, 2:29am says:

*sniff* Rest in Peace...

Especially you, Portal Device (Model Number: A-12)...

+1 vote   media: Portal: Combat
AmaroqDricaldari
AmaroqDricaldari Nov 18 2011, 9:04pm says:

[REDACTED FOR SECURITY]

+1 vote   member: bobalong131
AmaroqDricaldari
AmaroqDricaldari Nov 18 2011, 8:37pm says:

May we see a video of your Volumetric Light in action? I want to see actual proof that it works in Source Games.

+2 votes   member: AndreaZzZ
AmaroqDricaldari
AmaroqDricaldari Nov 17 2011, 4:48pm replied:

I was thinking of a Wormhole, and each end has an Opposite Polarity.

+2 votes   media: Update 11/8/11
AmaroqDricaldari
AmaroqDricaldari Nov 17 2011, 4:47pm says:

There are still some texture and particle problems to worry about it looks like.

+1 vote   media: Update 11/8/11
AmaroqDricaldari
AmaroqDricaldari Nov 16 2011, 11:29am replied:

Sorry, no bullets. You got any bullets?

"Template"
"Hello?"
"Response"
"I'm not defective!"
*Throw*
"AAAAAAHH!"

+1 vote   media: Portal: The Flash Version Mod Images
AmaroqDricaldari
AmaroqDricaldari Nov 12 2011, 2:16am says:

If any of these old 2008 maps didn't make it into the final version of Blue Portals, then will you please put them into Blue Portals: Refresh?

+2 votes   media: Blue Portals From 2008
AmaroqDricaldari
AmaroqDricaldari Nov 12 2011, 2:15am says:

Did this puzzle ever make it in? I forgot.

+2 votes   media: Blue Portals From 2008
AmaroqDricaldari
AmaroqDricaldari Nov 8 2011, 7:33pm says:

I like that Portal Gun texture. It is all Quake-Looking. Same thing with that Door model, as well as everything else (except the cube).

Yeah, I know it was an accident, but sometimes accidents result in cool stuff. Like TRON turrets.

+1 vote   media: The Incandescence Repository Box
AmaroqDricaldari
AmaroqDricaldari Nov 8 2011, 7:30pm says:

Portal 2 style panel. I like it.

+1 vote   media: Latest Screens
AmaroqDricaldari
AmaroqDricaldari Nov 2 2011, 5:11am says:

AHA! A SPHERE!

YOU CAN RUN, BUT YOU CAN'T HIDE!

+3 votes   media: Blue Portals: Refresh
AmaroqDricaldari
AmaroqDricaldari Oct 31 2011, 7:43pm says:

Now you have to admit that is EXTREMELY funny.

+1 vote   media: Steam Icon Size Error
AmaroqDricaldari
AmaroqDricaldari Oct 30 2011, 6:04pm says:

Ah, I get it. Deathmatch.

+1 vote   media: Coop trailer
AmaroqDricaldari
AmaroqDricaldari Oct 27 2011, 3:50am says:

Why is it so slow?

+1 vote   media: Mount Aperture - Testing Area 0 - Test Chamber 01
AmaroqDricaldari
AmaroqDricaldari Oct 27 2011, 3:50am says:

OOOOOO HHHHHHH MMMMMMM YYYYYY GGGGGGGGGG OOOOOOOOOO DDDDDDDDD SSSSSSSSS OOOOOOOO SSSSSSSSSSSSS LLLLLLLLLLLLLLLLLLLL OOOOOOOOOOOOOOOO WWWWWWWWW

+1 vote   media: Aperture Science Edgeless Safety Cube - Demo
AmaroqDricaldari
AmaroqDricaldari Oct 27 2011, 3:35am says:

Nice...

Don't forget to include Advanced Challenges and Elite Challanges. Check out the Gamma Energy mod for more info on that subject.

+1 vote   media: Chamber 14 Elite
AmaroqDricaldari
AmaroqDricaldari Oct 25 2011, 4:08pm says:

A scene from Portal Prelude.

Portal Prelude looks really great if you modify it using stuff from Project Beta.

+1 vote   download: Sound File
AmaroqDricaldari
AmaroqDricaldari Oct 25 2011, 4:00pm says:

Turret Choir (it is a Choir, not an Opera).

---

YOUR REQUEST TO BE PART OF THIS YEAR'S ANNUAL TURRET CHOIR HAS BEEN DENIED. HAVE A NICE DAY, AND GET BACK TO TESTING.

+1 vote   media: Ending music 1
AmaroqDricaldari
AmaroqDricaldari Oct 25 2011, 3:58pm replied:

BIRD! BIRD! KILL IT! IT'S EVIL!

+1 vote   media: Hazard Industries test computer
AmaroqDricaldari
AmaroqDricaldari Oct 25 2011, 3:54am replied:

If only we could go outdoors. There would have to be limits. Serious limits. They would have to build a fizzler inside the Portal Gun to act as a failsafe and destroy your Portals if you tried firing a portal at the moon or outside the facility.

+1 vote   media: What We Would Do
AmaroqDricaldari
AmaroqDricaldari Oct 24 2011, 4:58am replied:

Hey, calm down!

Perhaps these are special weapons designed to fit in with the puzzles.

Like, I don't know... a gun that requires a basic knowledge of physics to use correctly. Those things would go great with Portals.

+1 vote   media: Sign-age Concept
AmaroqDricaldari
AmaroqDricaldari Oct 23 2011, 4:42am says:

I don't know muh about FL Studio, but you should try adding WavePad and Audacity to your list of programs.

+1 vote   media: fadi.naoum - VP...vp...v...p...(Menu Song)
AmaroqDricaldari
AmaroqDricaldari Oct 23 2011, 4:03am says:

Those Muzzleflashes look a little too explosive and too cloudy. They also have too much orange. Make them smaller and smoother and less spread out, and make them more of an orange-ish white.

Also, those are some big bullet casings.

+2 votes   media: Posing test
AmaroqDricaldari
AmaroqDricaldari Oct 23 2011, 4:01am says:

Are those screens at the top from Portal?

Back on topic:

Make the Muzzle Flash more of a bright white and less cloudy. It will look more realistic.

+2 votes   media: Advanced shoot effects 2
AmaroqDricaldari
AmaroqDricaldari Oct 23 2011, 3:44am says:

This comment has been posted in a private group.

AmaroqDricaldari
AmaroqDricaldari Oct 22 2011, 3:52am says:

Try making each Portal a differet color.

+1 vote   media: The Concept.
AmaroqDricaldari
AmaroqDricaldari Oct 16 2011, 12:50pm says:

Mark Johnson is a partner with Black Mesa. Unlike Aperture Science, Aperture 2 was running out of money and was bought by Black Mesa as a subdivision.

+1 vote   media: Crazy Trick
AmaroqDricaldari
AmaroqDricaldari Oct 16 2011, 12:12pm replied:

He overdid it on the rust.

Try making the rust more of an orange-ish brown, spread it out, and put it in areas that would absorb alot of air moisture. Then it will look less like blood.

Also, make it all dirt/dust covered, and give it a bunch of dents and scratching (no remodling here, bumpmaps are on your side).

+1 vote   media: cc_2 screenshots
AmaroqDricaldari
AmaroqDricaldari Oct 15 2011, 6:55pm says:

Very broken down and old-sounding. I like it. The explosions remind me of Metroid Fusion on the Gameboy Advance.

+1 vote   media: New Sound Effects
AmaroqDricaldari
AmaroqDricaldari Oct 15 2011, 6:19am says:

Looks similiar. Does it have to be as run down as it is in Portal 2, though? It was only 23 years. I am sure the Emergency Systems tried to maintain the facility (but eventually they stopped working).

Also, it has a Microwave and Mini-Fridge, but it also needs:

- Food
- Closet
- Shower
- Toilet (in booth or restroom)
- Sink
- Treadmill
- Books
- Pencil and Paper

And MAYBE you could make the bed a Bunkbed (it is too costly to build a bunch of storage pods for single Test Subjects, especially since they used to have so many).

+1 vote   media: Wake Up Room Update [WIP]
AmaroqDricaldari
AmaroqDricaldari Oct 11 2011, 9:27am replied:

What screws up if we don't download it?

+1 vote   download: Conversion Cubed - Bonus Map
AmaroqDricaldari
AmaroqDricaldari Oct 10 2011, 6:30am says:

Downloading.

So is this in the training section? Or do you have to start a server?

+1 vote   download: Pyro Training - Realism
AmaroqDricaldari
AmaroqDricaldari Oct 9 2011, 11:51pm says:

Why is there blood all over the Portal Gun? Or is that rust?

+2 votes   media: cc_2 screenshots
AmaroqDricaldari
AmaroqDricaldari Oct 9 2011, 11:50pm says:

Is that... blood?

+3 votes   media: cc_2 screenshots
AmaroqDricaldari
AmaroqDricaldari Sep 11 2011, 11:21am replied:

Or raise the cockpit a bit and add windows and sensors or someting like that.

+1 vote   media: The Apocalypse is Near
AmaroqDricaldari
AmaroqDricaldari Sep 11 2011, 11:17am replied:

Then someone needs to make a video and put it on Mod DB.

+1 vote   media: The Ar'Ka got improved
AmaroqDricaldari
AmaroqDricaldari Sep 11 2011, 11:10am says:

WAAAAAAAGH!!

We're gonna make it nice and strong!

+1 vote   media: Orky Punishment
AmaroqDricaldari
AmaroqDricaldari Sep 3 2011, 11:49pm replied:

Get two GTX 580's or an Asus Mars II (if they still make them).

That, or somehow acquire the money to get a Quadro 6000 and find a way to make it work properly with games

Or you could always get a good Sound Blaster Audiocard. Those ALWAYS improve performance.

+1 vote   media: Up and running again
AmaroqDricaldari
AmaroqDricaldari Sep 3 2011, 11:47pm says:

Can you also fix the food system to make it more realistic and less of a pain?

In real-life, you don't die if you don't eat somethign every 30 minutes, unlike in STALKER.

In real-life, the human body can survive for around a month without food.

New Concept:

72 Hours (Three Days) Without Food:
Fatigue

15 Days Without Food:
Even More Fatigue

27 Days Without Food:
Warning

30 Days Without Food:
You guessed it. Death.

+2 votes   media: Up and running again
AmaroqDricaldari
AmaroqDricaldari Jul 6 2011, 11:35am says:

There is a Spy sappin' my Heavy!

+2 votes   media: Random - because its just fun
AmaroqDricaldari
AmaroqDricaldari Jun 30 2011, 9:24pm says:

So what does the Sniper provide?

+1 vote   media: Level Two - Egypt
AmaroqDricaldari
AmaroqDricaldari Jun 29 2011, 12:09am says:

Note that the following is off the top of my head:

How about "Dragon Temple"? Wait, that sounds a bit stupid.

Um... Sorry, I'm stuck.

+1 vote   article: a change of face.
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 6:18pm says:

Why is the Light always coming from the Upper Left?

+1 vote   media: Volumetric Light Scattering by AndreaZzZ
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 6:17pm says:

I never knew it was possible with the Source Engine.

+1 vote   media: Volumetric Light Scattering by AndreaZzZ
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 6:17pm says:

Nice!

+1 vote   media: Volumetric Light Scattering by AndreaZzZ
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 6:10pm replied:

What happened to your other account?

+1 vote   media: "Whatever this thing is... I don't like it."
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 5:29pm says:

Is that the original Spy Texture that I am seeing? Or is it just an illusion?

+1 vote   media: Pose Dump
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 5:26pm replied:

Are you an alt of Francis_Nub[NOR]?

+1 vote   media: Slaying the foul beast
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 4:30pm replied:

I think he's dead...

+1 vote   media: Media Release №4
AmaroqDricaldari
AmaroqDricaldari Jun 27 2011, 4:29pm says:

Alex is simply f***ed if you decide to go on a killing spree.

+1 vote   media: Media Release №4
AmaroqDricaldari
AmaroqDricaldari Jun 26 2011, 12:05am says:

Damn it. S.T.A.L.K.E.R. Complete 2009 just happens to be installed on my computer.

-4 votes   download: PP Particles
AmaroqDricaldari
AmaroqDricaldari Jun 25 2011, 11:54pm replied:

Because you want to bend it.

+1 vote   media: Maintenence tunnels
AmaroqDricaldari
AmaroqDricaldari Jun 22 2011, 11:28pm says:

Try using Bump or Parallax Mapping

Also, those cars are missing some important details on the models (in addition to lightmaps).

+1 vote   media: Perfomance test
AmaroqDricaldari
AmaroqDricaldari Jun 22 2011, 5:06pm replied:

That might be a good idea.

+2 votes   media: Xen Textures and Skybox
AmaroqDricaldari
AmaroqDricaldari Jun 21 2011, 6:40am says:

I hate mornings.

+1 vote   media: One of those days.
AmaroqDricaldari
AmaroqDricaldari Jun 20 2011, 12:41pm replied:

Shutup, Shadowhide. You made that just to screw with us. Remove the picture immediately, or I will report you in addition to the image.

0 votes   media: New HECU soldier
AmaroqDricaldari
AmaroqDricaldari Jun 19 2011, 3:47pm says:

I hate Thieves.
I don't hate Ice Cream.

It's a Mir-

Once again, I hate Miricals

+1 vote   media: That day he was a victorious Francis.
AmaroqDricaldari
AmaroqDricaldari Jun 19 2011, 2:10pm says:

I know that it is just a bump, but can you at least pixelate that area? We don't want people to get the wrong idea.

Also, are you planning on adding Gore and Multi-layered character models?

0 votes   media: NewMarineWIP
AmaroqDricaldari
AmaroqDricaldari Jun 19 2011, 1:09pm says:

Oh my god...

+3 votes   media: possible protagonist concept... WE NEED MODELERS!
AmaroqDricaldari
AmaroqDricaldari Jun 19 2011, 1:08pm says:

Add a tiny bit of orange to the hair, and then add some more details to the face (nose, mustache, maybe some freckles)

+1 vote   media: possible protagonist concept... WE NEED MODELERS!
AmaroqDricaldari
AmaroqDricaldari Jun 19 2011, 9:58am says:

The picture won't load.

+1 vote   media: Quv'leth Fighter
AmaroqDricaldari
AmaroqDricaldari Jun 18 2011, 5:07pm says:

Francis: I hate movies...
I hate romance...
I hate couches...
I hate Ellis...
I hate Zoey...
I hate-
Ellis: Will you shut up, Francis?

+3 votes   media: Francis does not approve.
AmaroqDricaldari
AmaroqDricaldari Jun 18 2011, 5:07pm says:

Are you using the old texture for the Engineer (the one witha colored armband instead of all of the clothes being colored)? Where can I get it?

0 votes   media: Character Profile: RED Team #405
AmaroqDricaldari
AmaroqDricaldari Jun 18 2011, 11:20am says:

Why do you have two that are exactly the same?

+1 vote   media: Wakeup Map Info
AmaroqDricaldari
AmaroqDricaldari Jun 18 2011, 11:18am says:

Edit: WTF!?! Sorry for the double post. I have no idea why it happened.

+1 vote   article: Okay, This is it. Last Call.
AmaroqDricaldari
AmaroqDricaldari Jun 18 2011, 11:18am says:

Just take it to the guy doing Source Lobby and the guy doing Source Media Arcade.

+1 vote   article: Okay, This is it. Last Call.
AmaroqDricaldari
AmaroqDricaldari Jun 15 2011, 5:56pm replied:

I agree. I prefer Nvidia, but I don't have the money, and ATI is ALOT Cheaper, and in addition, AMD has some pretty cool technologies, but Nvidia is still better.

+1 vote   media: Accelerated Processing Unit
AmaroqDricaldari
AmaroqDricaldari Jun 15 2011, 2:50pm replied:

I did not invent it. AMD invented it. I simply saved the picture so I could post it on the Nvidia Forums, but then decided to upload it here to add some life to my page.

+1 vote   media: Accelerated Processing Unit
AmaroqDricaldari
AmaroqDricaldari Jun 15 2011, 1:16pm replied:

He had a wife and kids...

+1 vote   media: Guess who.
AmaroqDricaldari
AmaroqDricaldari Jun 15 2011, 1:11pm says:

So objects and portals can go through, but if you trry to go through, you die?

+2 votes   media: Deadly lasers
AmaroqDricaldari
AmaroqDricaldari Jun 15 2011, 1:10pm says:

Make the little blocks smaller or use Voxels (literally 3D Pixels)

+1 vote   media: Destroyable wall test
AmaroqDricaldari
AmaroqDricaldari Jun 13 2011, 9:56pm says:

The original Half-Life? Back when it was a Quake Mod? You need to send me a gameplay video, because I must have missed alot (an old woman is a Half-Life Veteran, and they told me about the original Half-Life (back when it was a Quake Mod), and she said that one of the things that she missed from the Quake Version was a Security Guard locking a Scientist into a room with aliens in it)

+1 vote   media: Half Life Impulse
AmaroqDricaldari
AmaroqDricaldari Jun 13 2011, 11:10am says:

Aww.... I was hoping it was House Music (another form of Techno)

-4 votes   download: Nazi Zombie House Beta
AmaroqDricaldari
AmaroqDricaldari Jun 13 2011, 11:07am replied:

Because that Combine Soldier was Martynass's best friend, you b******!

Good picture, though.

+1 vote   media: Guess who.
AmaroqDricaldari
AmaroqDricaldari Jun 13 2011, 10:51am says:

Nice dark greyscale approach. But can you make the cubes glow as well when they touch the button?

+1 vote   media: My Button in Sortal
AmaroqDricaldari
AmaroqDricaldari Jun 13 2011, 10:47am says:

Just make sure that nobody called Potteh tries to join your team. All he does is steal mods.

+1 vote   article: 6/12/2011 Update: Development delayed
AmaroqDricaldari
AmaroqDricaldari Jun 12 2011, 10:40am says:

I would hate to say this, but I believe you actually did steal from another mod.

THe FIre and Ice Cubes are featured in Blue Portals.

-1 votes   media: New Upgrade from Cubes
AmaroqDricaldari
AmaroqDricaldari Jun 12 2011, 10:39am says:

Add noise reduction to the hans, and mak ethe face brighter and the skin not as pale.

+1 vote   media: Scientists.
AmaroqDricaldari
AmaroqDricaldari Jun 12 2011, 10:38am says:

Looks like the one on the left saw a ghost (his face is paler than his hands)

+1 vote   media: Scientists.
AmaroqDricaldari
AmaroqDricaldari Jun 10 2011, 2:43pm says:

Nice LensFlare Effect!

+1 vote   media: Random Screenies
AmaroqDricaldari
AmaroqDricaldari Jun 7 2011, 11:03am says:

Remember to push the limits of the engine asmuch as possible, and don't be afraid to look on youtube for ways to make your games better (and also for modifications to the engine)

+1 vote   game: Dark Minds
AmaroqDricaldari
AmaroqDricaldari Jun 5 2011, 12:41am says:

They are disposing of them because they are empty, have leaks in them, and are taking up space.

What would should have done was make them have a party.

+1 vote   media: A usual day at Coast 17.
AmaroqDricaldari
AmaroqDricaldari Jun 4 2011, 8:05am says:

I don't see anything wrong with the picture.

+1 vote   media: Overrun.
AmaroqDricaldari
AmaroqDricaldari Jun 1 2011, 6:58am says:

If you want, I can email you some gun sound files that use just my vocals yet still sound really good.

+1 vote   media: Neo_minigan's Sounds Replace - Teaser
AmaroqDricaldari
AmaroqDricaldari May 30 2011, 9:54pm says:

That textre seems Low Res, but it is good otherwise. Is there anyway to increase the resolution, or is that the maximum the Source Engine can handle?

+1 vote   media: Media
AmaroqDricaldari
AmaroqDricaldari May 27 2011, 8:40am says:

If she wants to clean up more quickly, she needs to just move an Emancipation Grid through that room across the floor. That will clean up everything.

+4 votes   media: Cleaning Up - Different Angle
AmaroqDricaldari
AmaroqDricaldari May 26 2011, 11:13pm says:

Ooooohh... Sitcky Gel... something I always wanted.

Call if Interdiction Gel, and make it slow your movement and make it harder to jump (reducing Jump Height).

-2 votes   mod: Portal 2: Aperture Enhancement
AmaroqDricaldari
AmaroqDricaldari May 26 2011, 10:19pm replied:

Don't forget Bumpmaps and Cubemaps.

+3 votes   media: OF2 - Urban Chaos (Rand Avenue)
AmaroqDricaldari
AmaroqDricaldari May 26 2011, 5:01am says:

That doesn't look like an AK-47. The barrel looks wrong. And so does the stock.

+1 vote   download: Ak47-early model-untextured
AmaroqDricaldari
AmaroqDricaldari May 25 2011, 7:08am says:

It looks great. Paint.NET makes everything look great. I was using it just now to make a Fan-Made Bookmark and Postcard for one of my facorite games: EVE Online (just call it ≡v≡).

+1 vote   media: Short test, peeps
AmaroqDricaldari
AmaroqDricaldari May 23 2011, 3:38am says:

Can you return the awesome light-mapping from the old ones, please?

+1 vote   media: some news (23.05.2011)
AmaroqDricaldari
AmaroqDricaldari May 22 2011, 6:45pm buried:

(buried)

Can you use actual "weapons" on this thing? Photon Torpedoes should be scrapped. Same thing with Phazers, they are extremely unreliable. I recommend Lasers, Ship-to-Ship Missile Launchers, and Projectile-based weaponry.

-13 votes   media: Akira class
AmaroqDricaldari
AmaroqDricaldari May 22 2011, 3:37am says:

I'M FULLY CHARGED!

0 votes   media: More screenshoots about tf2 models pack by 4SS4S1N
AmaroqDricaldari
AmaroqDricaldari May 22 2011, 12:46am says:

Can you add a comparison video showing it with the normal Quake Engine and with the Impulse Engine at the same time? That way, we could see the difference more easily.

+1 vote   media: Impulse Legacy Trailer
AmaroqDricaldari
AmaroqDricaldari May 21 2011, 6:27am says:

So that is how he carries all of them. But where is his Gravity Gun? And grenades? And Bugbait?

+1 vote   media: Honestly? A.K.A. Gordon Freeman's comment on Gmod.
AmaroqDricaldari
AmaroqDricaldari May 21 2011, 12:23am says:

Make them static objects instead of world brushes. They will look better that way.

0 votes   media: tools [junk/furniture] (news 21.05.2011)
AmaroqDricaldari
AmaroqDricaldari May 21 2011, 12:17am buried:

(buried)

The M16 sucks, use the M4

-5 votes   media: Stuff
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 10:25am says:

So if you are using an Aegia PhysX Demo, and then you switch to Hardware mode and are using an Nvidia Card, you will get the Nvidia logo instead?

+1 vote   media: Environment Mapping Tech Demo
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 10:21am says:

Eventually, will they also react to Bump Mapping and Normal Mapping?

+1 vote   media: Spark/Sprite Emitter
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 10:18am says:

This one looks more realistic than the other, but it doesn't look at clean.

+1 vote   media: UT Flack Cannon with various Combiners
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 10:15am says:

I admit, this one looks the cleanist, but it doesn't look the most realistic.

Also, is this engine compatible with normal Unreal?

+1 vote   media: UT Flack Cannon with various Combiners
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 9:59am replied:

Bionicle Parts, in that case. Bionicle is technically legos.

+1 vote   media: My Headcrab
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 9:52am says:

The animations don't look very good. Compare those with the normal animations and see how much better the older ones are.

+4 votes   media: mp5 animations
AmaroqDricaldari
AmaroqDricaldari May 19 2011, 3:20pm says:

So all of the maps can be played in Single Player and Co-Op?

I also assume that it is the same general maps, but just modified.

+2 votes   media: Colours : Teaser Trailer
AmaroqDricaldari
AmaroqDricaldari May 18 2011, 12:16pm replied:

Oh no... not the blue light...

+1 vote   media: Kurt's Laboratory
AmaroqDricaldari
AmaroqDricaldari May 18 2011, 12:21am says:

Is that the Portal Gun, or a different weapon? If it is the first one, it doesn't look very much like a Portal Device.

+1 vote   download: Portal Gun (v2.2)
AmaroqDricaldari
AmaroqDricaldari May 17 2011, 4:04pm says:

Will that Triforce grant my wishes?

lol

+1 vote   media: Triad Preview
AmaroqDricaldari
AmaroqDricaldari May 16 2011, 9:42am says:

Please add a single player story. Don't make the same mistake as with Quake III.

+4 votes   article: Hello World!
AmaroqDricaldari
AmaroqDricaldari May 16 2011, 12:19am says:

The title of the picture says oity/offices. Can you fix that, please?

+1 vote   media: Aperture city/offices
AmaroqDricaldari
AmaroqDricaldari May 16 2011, 12:16am says:

I just can't get over how good this looks...

+1 vote   media: Quake in Impulse
AmaroqDricaldari
AmaroqDricaldari May 16 2011, 12:15am says:

Next, try adding HDR and Phong. That would scare Quake II fans for sure.

+1 vote   media: Quake in Impulse
AmaroqDricaldari
AmaroqDricaldari May 14 2011, 11:06pm says:

Looks like an Asylum.

+1 vote   media: New design test
AmaroqDricaldari
AmaroqDricaldari May 14 2011, 10:59pm says:

Just give it to the guys working on Source Lobby and Source Media Arcade. It will be in good hands, I promise.

+1 vote   article: Last Call
AmaroqDricaldari
AmaroqDricaldari May 13 2011, 11:15am replied:

PANCAKES!

+1 vote   media: Antlion Guard
AmaroqDricaldari
AmaroqDricaldari May 13 2011, 10:41am replied:

It is called a Blooper.

+1 vote   media: Headcrab on Fire
AmaroqDricaldari
AmaroqDricaldari May 13 2011, 10:35am replied:

Here come the Hax!

+1 vote   media: Man Hack
AmaroqDricaldari
AmaroqDricaldari May 13 2011, 10:09am says:

I feel sory for the pellet.

Now we just need to get working on a new HUD.

For your safety, safety lights have been removed.

+1 vote   media: Pellet demonstration
AmaroqDricaldari
AmaroqDricaldari May 13 2011, 1:22am says:

I knew someone with one of those.

+2 votes   media: Abaddon Battleships
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:43pm replied:

You kiss your mother with that mouth!?

+3 votes   media: Explosions!
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:30pm says:

Good news if you are trying to convert to Portal 2.

Moddb.com

Moddb.com

Good luck.

+2 votes   group: Sortal Development Crew
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:20pm replied:

The Alien Swarm Engine is just the Source 2011 Engine, or Portal 2 Engine.

The only reason Alien Swarm is Top-Down is because that is how the game itself was designed.

Now please relax, or we will ALL be in trouble.

+1 vote   article: May quick update
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:25am says:

Alright! A Marauder!

+2 votes   media: Map 4 start position
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:13am says:

Dude...

Are those dynamic shadows?

+2 votes   media: Quake in Impulse
AmaroqDricaldari
AmaroqDricaldari May 11 2011, 3:38pm says:

Will the Timberwolf II (InnerSphere Designation: Mad Cat MkII) have the ability to equip JumpJets?

+1 vote   media: New ingame mechs
AmaroqDricaldari
AmaroqDricaldari May 11 2011, 1:56am says:

Four-Player Pong? With Obstacles? Now just turn the Purple one Yellow, make the background a little farker, and add Techno music.

+1 vote   media: PONG and Square 1.1
AmaroqDricaldari
AmaroqDricaldari May 10 2011, 12:40pm says:

Nice Radio Telescope

+1 vote   media: HL2CTF 2.0 Map Shots
AmaroqDricaldari
AmaroqDricaldari May 9 2011, 10:00am says:

Do we have to look at that mini-map?

+1 vote   media: CTF_InfernalVillage20001
AmaroqDricaldari
AmaroqDricaldari May 8 2011, 11:18pm says:

Dude... Sorry to hear that your mod got stolen. And as I can see, it doesn't exist on your page anymore because every mod that striker12 stole he reported in order to remove any trace of them.

+1 vote   member: halflife123
AmaroqDricaldari
AmaroqDricaldari May 7 2011, 11:26pm says:

Why did you stop making your mods? You seem totally dead, and there is no info on your file.

+1 vote   member: Kreig12
AmaroqDricaldari
AmaroqDricaldari May 7 2011, 8:59pm replied:

Tron Legacy wasn't the only Tron movie, and it wasn't the first. There was a Tron Movie from the 90's

+2 votes   media: Tutorial Work In Progress 2
AmaroqDricaldari
AmaroqDricaldari May 7 2011, 6:52pm says:

You forgot:

George Lucas
Ross Scott
WETA (they did District 9 and Lord of the Rings, and they also made a real Warthog)
Everyone at LitFuse Films

+2 votes   article: The Replay Update
AmaroqDricaldari
AmaroqDricaldari May 7 2011, 6:41pm says:

The big thing goes on the other side.

+1 vote   media: Omen Cruiser
AmaroqDricaldari
AmaroqDricaldari May 6 2011, 2:50pm says:

That is a Glock 17, I believe.

0 votes   media: Glock 22 Ingame Test
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 1:58pm says:

Once again, I did not make these images. I only re-uploaded them because this one got deleted and the other one wasn't one the site.

+1 vote   media: 3D Effects in Source Engine
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 1:58pm says:

Once again, I did not make these images. I only re-uploaded them because this one got deleted and the other one wasn't one the site.

+1 vote   media: 3D Effects in Source Engine
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 1:32pm replied:

Hey, I don't own Portal 2. I only uploaded this because it was useful. I didn't create this tool.

+2 votes   download: Source Sauce
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 11:55am says:

That is not exactly 8-Bit

8-Bit is all blocky and full of pixels, and it has alot more color than that. Think of Super Mario Bros, Donkey Kong, or Legend of Zelda, or any other game for the NES.

+2 votes   media: Wip Screens
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 11:52am says:

SPAM-BOT!

+1 vote   member: FEED_ADMIN_038
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 11:37am replied:

Why are you asking him that? Is something wrong with the models he used?

0 votes   media: This Is SPAAARRTAA TO RED BLUE TEAM!!
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 12:15am says:

Where is the broken door?

+1 vote   media: Episode I - NoClip capture
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 12:14am says:

Damn. I feel sorry for that door. Especially since everything at Aperture Science is alive in some way.

+1 vote   media: Episode One
AmaroqDricaldari
AmaroqDricaldari May 4 2011, 6:34pm replied:

A secret room where Aperture Science and Black Mesa are working together?

Lambda Core?

Test Chamber?

Teleporter Room?

Portal to Xen?

GMan?

HEV Suit?

Race X Aliens sent by the Combine to invistage Earth and determine wether or not it is worth conquering? (That is why the Race X show up in Opposing Force)

A cat?

This could go on...

+1 vote   media: Work in Progress Intro Map
AmaroqDricaldari
AmaroqDricaldari May 4 2011, 3:04pm says:

Will this be compatible with the ductape mod (and other mods that add flashlights to weapons)?

Also, I would like to see the Chainsaw use a red safety light instead of a flashlight.

And of course, compatibility with the HDR mod is always good.

+1 vote   article: Perfected Doom 3 version 5.0.0 Feature List
AmaroqDricaldari
AmaroqDricaldari May 4 2011, 3:00pm says:

I am guesssing that the one on the left is before.

+1 vote   media: PD3 Texture Pack Examples - Before & After
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 2:43pm says:

Dude, the image is so small.

+1 vote   media: head tracking
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 2:24pm says:

Can you still use Spray images?

+1 vote   media: Spawn A Picture
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 2:01pm says:

Oh thank god it won't desroy my normal OS

+1 vote   media: More than games
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 1:58pm says:

So what would Unreal look like? Or Steam? Or Second Life?

+1 vote   media: Arcade Cabinet Models
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 1:20pm says:

Woah! Won't that cause Lag?

+1 vote   media: Screenshots
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 11:56am says:

It oculd use some light mapping. That way, it will immediately look better.

+1 vote   media: texture update
AmaroqDricaldari
AmaroqDricaldari May 2 2011, 12:35pm says:

This weapon was designed from captured Alien Technology. It was based on an ancient weapon design using this Alien Technology known as Unreality Teachnology, which bends Time and Space and alters reality and billions of different dimensions and universes at the same time, and it does so with devestating effect. The artifacts that were discovered by the Liandri Corporation used the very same Unreality Technology.

Hence the name, Unreal.

+2 votes   media: The Gravity Vortex Launcher
AmaroqDricaldari
AmaroqDricaldari May 2 2011, 12:32pm says:

The XTDBPL2759 RazorJack (Experimental Tactical Disk-Blade Projectile Launcher)

+1 vote   media: The ChaosUT Tactically Enhanced Ripper (aka C.U.T.T.E.R.)
AmaroqDricaldari
AmaroqDricaldari May 2 2011, 12:01pm says:

Add a way to sell weapons you don't want to keep.

+1 vote   media: Gunreal Shopping Screen
AmaroqDricaldari
AmaroqDricaldari May 2 2011, 11:59am says:

Zero Point Energy Manipulation Device, Translocator, Fusion Welder, Plasma Shield Generator, and Bludgeoning Deivce all in one, huh?

+1 vote   media: Combat Glove
AmaroqDricaldari
AmaroqDricaldari May 2 2011, 11:34am says:

Nice. Manipulating Energy itself.

+1 vote   article: New Mod Here
AmaroqDricaldari
AmaroqDricaldari May 1 2011, 7:54pm says:

The AI needs to react whenever they hear something. For example, door getting slammed, wooden plank falling down a shaft, water splashes, footsteps, etc.

And that fire near the end, there needs to be something for it to come out of.

+5 votes   media: I'm alive !
AmaroqDricaldari
AmaroqDricaldari May 1 2011, 5:49pm says:

Those are some good mapping skills.

+3 votes   media: Sortal 00 Preview
AmaroqDricaldari
AmaroqDricaldari May 1 2011, 3:22pm says:

Alright! The original player model from the TF2 Beta.

+1 vote   media: Captain Cronie
AmaroqDricaldari
AmaroqDricaldari Apr 30 2011, 2:48pm says:

The Scout is gonna die...

+2 votes   media: Science Can Be Fun
AmaroqDricaldari
AmaroqDricaldari Apr 29 2011, 11:59am says:

Ow...
My eyes...

Can you add some borders to those flags? And maybe some low-res symbols? That way I can tell what's going on? Without hurting my eyes?

+1 vote   media: Sky Ships
AmaroqDricaldari
AmaroqDricaldari Apr 29 2011, 11:29am says:

What is that thing above the Flashlight Icon? And why is the HUD messed up for the Ammunition?

+1 vote   media: Random screens
AmaroqDricaldari
AmaroqDricaldari Apr 29 2011, 11:28am says:

Is that Seperate Stamina, Oxygen, and Flashlight Battery that I see?

+1 vote   media: Random screens
AmaroqDricaldari
AmaroqDricaldari Apr 29 2011, 10:15am says:

What about Spectate?

+3 votes   media: .....
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 3:01pm says:

I thought it would be robots or something.

The four teams:

Red: Humans
Blue: Aliens
Green: Environmentalist Robots
Yellow: Rednecks and HillBillys

+1 vote   media: Alien Player Model
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:28pm replied:

It isn't a laser, it is a Plasma Bolt. There is a huge scientific difference.

+1 vote   media: Aero w/ new weapon models.
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:26pm says:

Redesign the Rocket Launcher.

Also, the ability to turn off the Laser Guidance System is very useful for many purposes. For example:

- Fire and Forget
- Ducking Behind Cover
- Firing down shafts
- Firing Multiple Rockets at Different Targets

+1 vote   media: Rocket Jumping
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:24pm says:

Left Click: TrackBeam

The TrackBeam consumes ammunition very fast and lasts as long as you hold down the left mouse button. It is weak, but it follows the target around and you can use it to move the target around.

Right Click: Red Plasma

Hold down the right mouse button to charge it, and then release it to fire a huge bolt of red lightning, capable of setting things on fire. It drains the powercell, and can cause the weapon to explode if not handled properly. Using it underwater will kill you.

+1 vote   media: Shaft In Use
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:21pm says:

lol
-
-
-
-
YOU DID NOT JUST SEE THAT!

+1 vote   media: Stupid Bots
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:09pm says:

Did Chasm: The Rift use the Quake Engine? The graphics look like it.

+1 vote   media: Original - Inside storage
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:08pm says:

Once again, it is Oldschool. One Question: how about you combine the comparison screenshots into one picture? Show a new screenshot and show the old one in the corner or next to it or something. And make sure you have labels.

+1 vote   media: Original - Inside the Powerplant
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 2:07pm says:

Oldschool, baby.

+2 votes   media: Original - Powerplant
AmaroqDricaldari
AmaroqDricaldari Apr 27 2011, 1:31pm says:

Keep up the good work. I like these textures.

+1 vote   media: Rotor Pad W.I.P.
AmaroqDricaldari
AmaroqDricaldari Apr 25 2011, 7:22am says:

That hurts my eyes.

+2 votes   media: First Screens
AmaroqDricaldari
AmaroqDricaldari Apr 24 2011, 10:53am says:

Add Shaders, Light Maps, and Bump Maps, as well as higher quality textures. It doesn't have to be Valve Quality, but enough to make it look decent.

+1 vote   media: Player Model
AmaroqDricaldari
AmaroqDricaldari Apr 24 2011, 10:07am replied:

Apparently nothing.
Until he tells us.
Or shows us.
Or something.

+1 vote   media: Random Texture
AmaroqDricaldari
AmaroqDricaldari Apr 24 2011, 10:02am says:

That looks cool.

+2 votes   media: The Aperture 2
AmaroqDricaldari
AmaroqDricaldari Apr 24 2011, 10:01am replied:

The wall looks more like a Light Leak. Besides, he probably wanted it to look like that.

+1 vote   media: Bump Map
AmaroqDricaldari
AmaroqDricaldari Apr 24 2011, 10:00am says:

That is really good. I like it. May I please use your Bump Map?

+1 vote   media: Bump Map
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 11:19am replied:

If you're German, then aren't any and all signs of the word "Nazi" banned in your country? I haven't been to German,y but judging from what people told me, that is the case.

+1 vote   media: A large and angry dinosaur
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 6:41am says:

Ice Pick, great for climbing verticle surfaces

+2 votes   media: Half-Life 2 Beta
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 5:18am says:

Is that a Lambda I see?

+2 votes   media: Combat drone
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 5:17am replied:

Starfox.

+1 vote   media: Arwing Renders
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 2:32am replied:

You're welcome. I'm glad you like it. Just remember to give some credit to the original creator of the tool.

+6 votes   download: Source Sauce
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 12:08pm replied:

I am not in Germany. And I was talking about the Nazi part. The word Nazi is not allowed in Germany.

+1 vote   media: hl2"Nazi Zombie"
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 10:33am says:

Yay! You just revealed another designer color!

Now when can we start seing turrets with different weapons?

+1 vote   media: Aperture Science Sentry gun (Now in Matte Black!)
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 10:24am says:

If I had more skill with Windows Movie Maker or something, I would make a higher quality video for you, but that was still a good start.

+1 vote   article: The Aperture Science Weighted Electronic Death Cube
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 8:08am says:

To anyone and everyone viewing this page:

I made that logo.

+1 vote   group: Portal:Origins Development Team
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 6:59am says:

Adrian Shephard used the Desert Eagle, not Revolver. The Desert Eagle is better in everyway.

+3 votes   media: .357
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 6:22am replied:

I don't see any new downloads.

+1 vote   download: HL:S Enhanced Shaders Ultimate 1.0
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 6:14am says:

So you replaced walking with sprinting?

+1 vote   media: See Freeman Run! - Blast Pit Running Action
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 3:20am says:

*Bangs Hammer* COURT ORDER! So, officer, you say this lawer physically assualted you?

+1 vote   media: Judge :D
AmaroqDricaldari
AmaroqDricaldari Apr 17 2011, 7:19am replied:

Dude, this game barely uses up about 40-50% of the PSP's Cpabilities, it not less. One PSP Game had the same graphics as it's PS2 Cousin, and it was only using 60% of the PS2 Technical Capabilities. These people can push the limits if necesarry.

Also, the GoldSource Engine has some advantages over the standard Quake Engine, and the PSP Hardware and Software can run the GoldSource Engine. THink about it, the PSP has even more powerful hardware than the DS, and someone got a Half-LIfe mod to run on DS.

+1 vote   media: Portal PSP Photos
AmaroqDricaldari
AmaroqDricaldari Apr 17 2011, 6:24am says:

In the summary, first you said it was 5 months before the City 17 Incident, and then you said it was 5 Weeks before the City 17 Incident.

+1 vote   mod: Runaway: Source (DEAD)
AmaroqDricaldari
AmaroqDricaldari Apr 17 2011, 6:22am says:

Wow... tell us more...

+1 vote   mod: Office Shift
AmaroqDricaldari
AmaroqDricaldari Apr 17 2011, 4:40am says:

Damn... Cubemap looks awesome. Just make it a really shiny black car.

+1 vote   media: Woho, finaly!
AmaroqDricaldari
AmaroqDricaldari Apr 16 2011, 7:09am says:

I bet you took the Crowbar model from Half-Life 2. Note: It actually IS possible to use Half-Life 2 Models in the first Half-Life

0 votes   media: On A Rail
AmaroqDricaldari
AmaroqDricaldari Apr 16 2011, 5:52am replied:

I can buy Audiosurf for you. What is your Steam ID?

+5 votes   article: GLaDOS@home
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 11:26am says:

Banned in Germany

+1 vote   media: hl2"Nazi Zombie"
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 11:04am replied:

Two Statements in response to Acrobie's comment:

That is not the texture, that is the LIGHT MAP

The Source Engine does not support Mutators. This is not being made from the ground up on a custom-built engine.

+1 vote   media: Updates on the C-14
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 10:42am says:

Add the following:

- Orange: Makes you move faster and slide around

- Black: Very Sticky. Reduced movement speed and jump height

- Purple: You will go backwards when you try to go forwards, forwards when you try to go backwards, left when you try to go right, and right when you try to go left

- Rusty Metal: This panel appears to not do anything. My guess is that it is broken. Look, you can even see the rust.

+1 vote   article: March news
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 10:37am says:

If only there was an easier to use version of Source SDK

+1 vote   media: C-Projects Speed Mapping
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 7:00am says:

Omega Gravity Gun? Must me more powerful than the Super Graviity Gun. How much for it?

+1 vote   article: Upcoming stuff
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 5:59am says:

Is there an Officer, problem?

+2 votes   media: Russian - Officer
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 5:46am replied:

How do I know that you aren't telling a lie? The commercial is different for everyone, and there is no public commercial for this mod that was shown on TV or any major site unless it got published, which it did not.

+1 vote   media: Wilson Chronicles - Houndeye Video Test
AmaroqDricaldari
AmaroqDricaldari Apr 14 2011, 3:46pm says:

OH MY GOD! A SOURCE GAME THAT USES THE MIDDLE MOUSE BUTTON FOR SOMETHING! IT IS A DREAM COME TRUE!

+11 votes   media: Chapter 2
AmaroqDricaldari
AmaroqDricaldari Apr 14 2011, 3:46pm says:

THE POWER OF THE SNARKS!

+11 votes   media: Snark & Nest
AmaroqDricaldari
AmaroqDricaldari Apr 13 2011, 2:56pm says:

BOXES ARE BETTER!

+2 votes   media: barrel roll !!
AmaroqDricaldari
AmaroqDricaldari Apr 13 2011, 2:38pm says:

Looks the same as the DX9 Version

+1 vote   media: Design screenshots
AmaroqDricaldari
AmaroqDricaldari Apr 13 2011, 2:22pm says:

I hope you guys make Mirror's Edge 2 with this engine. I also hope you put in some Mirror's Edge references or gameplay elements, such as a wide field of vision, fast pased movement, etc.

+1 vote   media: Battlefield 3
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 1:14pm says:

What is Caliber?

+1 vote   download: Caliber Engine Test 2
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 11:58am says:

Please show us gameplay videos

+1 vote   media: Screenshots for CHRONOPORT
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 11:30am says:

You, you need to apologize about the Blue Light because it mind controlled the entire human population and now they are going to get their brains ripped out of their heads by a bunch of aliens.

+1 vote   media: The Bunker - Version 2
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 10:40am replied:

Either it would be Milk or the other stuff, but hopefully Milk, unfortunately, it will be from a cow that got in an onion stack

+1 vote   media: Gamescom screens
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 10:29am replied:

Well, P-Body did get rebuilt right after being crushed

+1 vote   media: Co-op
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 10:14am replied:

Companion Cube: It actually got stuck on a pipe when it fell into the incinerator and the fire was put out by falling parts of something else

+1 vote   media: Pre-release screens
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 9:22am replied:

Apply that 3D Shader of yours.

+1 vote   media: Wallpaper
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 7:32am replied:

Hey, how about oyu help work on Models and Textures to make the game better?

+1 vote   media: Half-Life 2 Deathmatch::OB Beta 3 Screenshots
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 4:23am says:

Why a Pipe Wrench (or Monkey Wrench)? Why not stick with the Crowbar? What do you think this is, Opposing Force?

Also, can Perks stack? Low Gravity, all Weapons, and Super-Speed at the same time would be awesome.

+1 vote   media: Perks Beta
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 4:10am replied:

Half-Life 2 has an MP7, that is the "SMG" that you use. But in reality, it is a machine pistol, which is way too small to fit a Grenade Launcher. Now the MP5 (Half-Life) is an actual Submachine Gun, which IS large enough for a Grenade Launcher.

+1 vote   media: Maschinenpistole
AmaroqDricaldari
AmaroqDricaldari Apr 8 2011, 1:55am says:

The image won't show, and I can't understand the language.

+1 vote   article: November DoDS HD Update
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 1:43pm replied:

GIVE ME ONE! I WANT TO USE IT IN MY MODS! AND IN GMOD!

+2 votes   media: City 17 (Old version - 3.0)
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 1:34pm replied:

Well, there is always Voice Chat.
Just use an Audio Converter to convert the stuff to MP3

+1 vote   media: MP3 Test
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 7:26am says:

Each Combine Soldier was suppossed to have a randomly selected Serial Number on their back, but Valve took the idea out because they had to come up with hundreds if different Serial Numbers and make sure that no two Combine Soldiers got the same Serial Number. Solution: program the game to show a randomly generated Serial Number on their back. Each Serial Number will be randomly generated by the computer for each Combien Soldier and deleted when the Combine Soldier no longer exists ingame (via Level Loading, Disintigration, etc, but both the NPC and Ragdoll have to be gone).

+4 votes   media: Half-Life 2 Beta
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 6:35am replied:

And I want to see detail from different World War II movies, especially Saving Private Ryan and Kelly's Heroes. It could be through small details, achievements, and even easter eggs.

+1 vote   media: Stock Map - Nurnberg
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 5:37am says:

The bots need names, such as Fred, or James, or something.

+1 vote   media: Upcoming 1.8
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 5:36am says:

Faces and skin need some work.

+1 vote   media: Upcoming 1.8
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:59am says:

Wait, hold on, TF2 has Bots?

Did you make them yourself? I know a team that could really use Capture the Flag bots for their Source Mod.

Hl2ctf.com

+1 vote   media: Team Fortress 2: Bot fun
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:41am replied:

Don't be a jerk to Anthony, he is just a modder, like you. If he stole an idea, that is understandable, but still:

WHEN CAN ALL OF THE MODDERS GET ALONG!?!

For this very reason, although I am no modder, I plan on uniting all of the Source Modders to create a Super Mod. Gamma_Energy has already agreed to the idea.

+1 vote   member: anthonyinbmore
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:34am says:

Same story, just with up to three friends (that's right, 4 players)

+1 vote   article: Co-op campaign?
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:28am replied:

Your log has some grammar and spelling errors in the first two logs, but overall it is good for story.

0 votes   media: The Caves
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:13am says:

Am I looking down, up, or forward? I can't tell.

+1 vote   media: Welcome to Kore Test Facility
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:13am says:

Don't look down

+1 vote   media: Welcome to Kore Test Facility
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:10am says:

Portal 2 is coming out soon. You can start using Portal 2 Textures if you want.

+1 vote   media: Welcome to Kore Test Facility
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:09am says:

Oh crap... I hate the rocket turrets...

+1 vote   media: Kore Industries - Episode II : Security Room
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:08am says:

Overwatch Symbol? Did Aperture Science get attacked by Combine? It would explain why the combine have Aperture Science Technology

+1 vote   media: Kore Industries - Episode II : Employees Room
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:07am says:

Make the coolant look different.

+1 vote   media: Kore Industries - Episode I : Hazardous Pool
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:04am says:

I notice that the weapon is close to the center of the screen. I guess it is because Portal has a larger field of vision than Half-Life 2.

Natural Human Field of Vision: 120 Degrees
Portal: 120 Degrees
Mirror's Edge: 120 Degrees
Unreal Tournament 2004: 110 Degrees
All other First-Person-Shooters: 90 Degrees, making the game feel slow, claustrophobic, and not natural, as well as limiting how much you can see

+1 vote   media: Kore Industries - NPCs and Weapons Test on Portal
AmaroqDricaldari
AmaroqDricaldari Apr 7 2011, 4:00am says:

First Comment! Yay!




Am I cool now?

-2 votes   media: Welcome to Kore Test Facility - Beta 3 - Part 2
AmaroqDricaldari
AmaroqDricaldari Apr 6 2011, 2:41am replied:

I like the elevator thing in te last video. But in this video, why did you move that radio?

+1 vote   media: New portals particles
AmaroqDricaldari
AmaroqDricaldari Apr 6 2011, 12:40am replied:

It isn't short in height, it is wide in width.

And about those missing textures from earlier: Those weren't missing textures, those were lost souls.

+1 vote   media: Observation room
AmaroqDricaldari
AmaroqDricaldari Apr 6 2011, 12:09am says:

Nice.

+1 vote   media: Alpha Screenshots
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 11:35pm replied:

Emancipation Field: Designed to vaporize any unauthorized equipment. It's technology has been adapted by the Combine to create the Weapon Stripper.

+1 vote   media: Maintenance Area
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:55pm replied:

That is not a missing texture, that is a lost soul.

+1 vote   media: 3 new pics
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:53pm says:

What is that Search-Light thing?

+1 vote   media: Christmas update Pt. 1
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:51pm replied:

This person keeps beating me to it! I was just about to say that!

+2 votes   media: Christmas update Pt. 2
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:41pm replied:

Escher

0 votes   media: Relatively Portal by Linkitch©
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 1:39pm replied:

Mirror's Edge and Portal are equally awesome.

Mirror's Edge is basically about you trying to keep your Sister (who is a cop) from being convicted of a murder she didn't commit. ANd who do you play as? A Message Runner who delivers messages secretly because everyone lives in a city where all communication is monitored. ANd what type of game is it? Well, let's just say you are going to be doing alot of Walljumping and Rolling and Sliding.

And dodging bullets.

+1 vote   media: Closed Portal Update
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 11:48am says:

Does the glass break like that in any other Source Mod and/or Game? Goood Job!

+1 vote   media: Inner portal desktop thingy
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:53am replied:

Security.

+1 vote   media: Another behind-the-scenes shot
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:46am replied:

Replace it with a Ramp.

+1 vote   media: The Smallest Chamber
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:42am replied:

And replace the nasty stuff with glowing blue coolant that stains the walls.

+1 vote   media: Work Quickly - Advanced
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 3:10am says:

Make the turret have a blue-ish texture as well.

+1 vote   media: New Turret
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 2:42am replied:

Maybe somebody trys to reactivate GLaDOS, and does so by backing up all of GLaDOS personality and data into a personality core.

+1 vote   media: Intro scene map
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 2:36am replied:

The Cube should be Cubemap from now on.

+1 vote   media: Messed up Demo elevator
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 2:23am replied:

No! Stop! Don't tell me you are trying to mind control us an dhten take out brains!

"Okay, then I won't tell you that"

+1 vote   media: Test Chamber 00
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 1:56am replied:

How about an expansion called Orange Portals? Basically, it is reveresed.

+1 vote   article: Blue Portals: Post-Release News Article #3
AmaroqDricaldari
AmaroqDricaldari Apr 4 2011, 6:31pm replied:

Oh... Portalble, I get it, it is Portable, but you use Portals to move it.

+1 vote   media: 'Melting' The Ice Cube Under Portalble Light.
AmaroqDricaldari
AmaroqDricaldari Apr 4 2011, 3:47pm replied:

Great. You just made a TIME Paradox. As if Aperture hiring Escher to design the building and then someone inventing the Portal Gun wasn't enough...

+1 vote   media: Christmas update Pt. 2
AmaroqDricaldari
AmaroqDricaldari Apr 4 2011, 2:31pm replied:

It looks like one of those rooms full of stairs.

+1 vote   media: Screenshots
AmaroqDricaldari
AmaroqDricaldari Apr 4 2011, 2:23pm replied:

Malfunctioning turrets. Perhaps I can get them to shoot at GLaDOS during the Boss Fight, assuming they don't get disintegrated on contact with the emancipation field.

+1 vote   media: intressting
AmaroqDricaldari
AmaroqDricaldari Apr 2 2011, 10:02pm replied:

This time, Mr. Freeman, I will take away the illusion of free choice, and instead, choose for you...

+2 votes   media: Your Choice
AmaroqDricaldari
AmaroqDricaldari Apr 2 2011, 9:52pm says:

How is the player suppossed to get through that?

+1 vote   media: Portal: Prelude Screenshots
AmaroqDricaldari
AmaroqDricaldari Apr 2 2011, 4:38pm replied:

Wow, these are even better than what Valve made.

+1 vote   media: Dem Spirals
AmaroqDricaldari
AmaroqDricaldari Mar 28 2011, 6:56pm replied:

I want somebody to continue this work, and make a complete Pilotable Strider Mod. Multiplayer as an add-on to HL2DM and HL2CTF (and maybe GMod), and a seperate Singleplayer Version (with built-in Multiplayer), but both should use Source SDK Base.

Sleep Well, Quartz

+2 votes   article: Strider Mod SX announced
AmaroqDricaldari
AmaroqDricaldari Aug 31 2012, 12:14am says:

I uploaded one of my friend's songs, maybe you would like to use it as the Menu Music for the mod.

+1 vote   mod: The Aperture Series Episode One
AmaroqDricaldari
AmaroqDricaldari Aug 30 2012, 11:57pm says:

To be honest, it looked a lot better in my head. Same thing with my Ti-Khana Concept art and my Afterburner Mock-Up icon.

+1 vote   media: WIP Promotional Concept Art
AmaroqDricaldari
AmaroqDricaldari Aug 30 2012, 11:52pm says:

Alright, 14 out of 8504. I am not sure how to respond to that, since we are just going to go back to 400 or something like that.

+1 vote   group: Combustible Lemon Studios
AmaroqDricaldari
AmaroqDricaldari Aug 29 2012, 12:31pm replied:

Nurb-based modelling software creates a ****-ton of unnecessary polygons. That contributes to poor performance and high memory consumption.

Just take a look at Nurb-based Software such as Rhino or SketchUp versus Non-Nurb software such as Blender or 3DS Max. There is a reason most modellers prefer the latter.

If there is one thing Nurbs are meant for, it is Studio-Quality Renders, but not Game Development.

+2 votes   media: ...
AmaroqDricaldari
AmaroqDricaldari Aug 29 2012, 7:05am says:

Did anyone else hear about Studio Liverpool getting closed down?
A shame. WipEout 2048 was still half-finished.

Just because they released it doesn't mean they actually finished it, there were still a lot of things to fix and add.

+2 votes   group: 8TH Generation Gamers
AmaroqDricaldari
AmaroqDricaldari Aug 28 2012, 4:30am says:

Any stuff for WipEout 2097? Studio Liverpool closed down recently, and I want to pay them some respect by putting a 2097 screenshot in one of my blogs.

+1 vote   group: 5TH Generation Gamers
AmaroqDricaldari
AmaroqDricaldari Aug 24 2012, 6:31pm says:

Oh... now we're 41 out of 8453...

+1 vote   group: Combustible Lemon Studios
AmaroqDricaldari
AmaroqDricaldari Aug 24 2012, 1:10pm says:

I know this reply is kinda late, but I don't really know how corporate merging works on ModDB. You could ask the guys who run the site.

+3 votes   group: DP Games
AmaroqDricaldari
AmaroqDricaldari Aug 24 2012, 12:29am says:

HOLY ****! 38 out of 8447!

:D :D :D :D
*typed laughter changes to real, happy laughter/crying*
*happy laughter changes to maniacal laughter*

+1 vote   group: Combustible Lemon Studios
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 11:41pm says:

You should make the corners banked slightly, and add inclines going inwards on the edges of the platforms. That might make it slightly easier to navigate it (right now, it looks kind of difficult).

Also, if you are noticing any noticable performance drop, then you should edit some of the models and start getting rid of all of those unnecessary polygons (Valve needs to stop using Nurbs).

Finally, are the gels going to make it in? If so, you should find a way to get them to work the way they do with the player.

-1 votes   mod: Spherical Testing
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 11:37pm says:

You should make the Gravity Gun count as a Dynamic Light Source. It might not make it into the mod, but you may as well do it.

+1 vote   media: Global Lighting
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 11:31pm says:

More TAG: Thinking with Paint stuff coming in the near future. Keep on the lookout!

+1 vote   group: Combustible Lemon Studios
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 3:37pm says:

Is this still on Source?
Also, please tell me you aren't using Nurbs to build the models.

+1 vote   media: ...
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 1:06pm says:

The Zurg music reminds me of EVE.

+1 vote   media: Zurg Reveal Trailer
AmaroqDricaldari
AmaroqDricaldari Aug 23 2012, 1:03pm says:

What would be awesome is if there was a mode where you had infinite resources and you controlled every unit on the map, even ones on opposing sides, that way you could get them to fight eachother. Basically, a Sandbox mode.

+2 votes   media: Banking Turns
AmaroqDricaldari
AmaroqDricaldari Aug 22 2012, 8:19pm says:

No, going underground is too overdone. Genetic Science likes being effecient, so they decided to save on Real Estate and make their building bigger on the inside.

Non-Euclidean geometry really has its benefits.

+1 vote   media: Genetic Science HQ
AmaroqDricaldari
AmaroqDricaldari Aug 22 2012, 8:15pm says:

Please don't make the same mistake as Valve when it comes to models. Don't know what I'm talking about? Let me some it up in two words:

Nurbs
Bad

+1 vote   game: Genetic Science
AmaroqDricaldari
AmaroqDricaldari Aug 22 2012, 8:04pm says:

It won't be truely scary until you add a Slenderman.

+2 votes   mod: Ghost Hunt
AmaroqDricaldari
AmaroqDricaldari Jul 22 2012, 1:06am says:

God, I hated Chamber 16 Advanced.

In otherwords, I am going to need more cubes, or better yet a laser :P (laser optional).

+1 vote   media: Chamber 16 Advanced
AmaroqDricaldari
AmaroqDricaldari Apr 19 2014, 9:33pm replied:

I think he means idTech-style lightmaps or something along those lines.

+1 vote   media: UTSDK March Beta Preview 7 (Static Mesh Usage)
AmaroqDricaldari
AmaroqDricaldari Jul 22 2012, 1:03am says:

Wait a minute, is the whole ceiling caving in slightly?

+1 vote   media: Chamber 13 Advanced
AmaroqDricaldari
AmaroqDricaldari Jul 22 2012, 12:30am replied:

I meant Elite version. I'm a human being. I get typos jus tlike everyone else.

+1 vote   media: Chamber 17 Advanced
AmaroqDricaldari
AmaroqDricaldari Jul 10 2012, 3:58pm says:

The particle effects are too minecrafty. Also, World Portals tend to cause trouble, because when you get too far away from them they show they skybox instead of whatever they are connected to.

Now true non-euclidean space and gravity redirection would be interesting if you managed to make it work in the Source Engine.

+1 vote   media: Testing element: Gravity Redirection
AmaroqDricaldari
AmaroqDricaldari Jul 3 2012, 1:32pm says:

OOOOOHHHH MY GAAWWDD! OOOOOHHHH MY GAAWWDD! OOH-OOOHH MMYYYY GAWD!

+1 vote   media: In-game Screenshots
AmaroqDricaldari
AmaroqDricaldari Jun 27 2012, 9:28am says:

You guys should ask Valve if you could all get a job there.

+1 vote   article: Still... Not... Dead...
AmaroqDricaldari
AmaroqDricaldari Jun 23 2012, 12:08pm replied:

And instead of a Boss Fight, they put you on a a super-difficult, multi-part test with a timer.

Wait, I'm thinking of Blue Portals.

0 votes   mod: The Aperture Series Episode One
AmaroqDricaldari
AmaroqDricaldari Jun 19 2012, 11:49pm says:

*once

+1 vote   media: Concept Art Of Relaxation Chamber
AmaroqDricaldari
AmaroqDricaldari Jun 18 2012, 4:13pm says:

On the left, you have people who want Portal asthetics. On the right, you have people who want Portal 2 asthetics. In the rear, you have people who secretly want Old Aperture's asthetics.

COMPROMISE!

0 votes   media: Screenshots
AmaroqDricaldari
AmaroqDricaldari Jun 18 2012, 4:12pm says:

You should include a toilet, a microwave, and a small TV. The E.T.S.I. program has to have benefits.

0 votes   media: Screenshots
AmaroqDricaldari
AmaroqDricaldari Jun 18 2012, 3:56pm says:

I thought this game wouldn't use flings.

+2 votes   media: Portal Pro - Gameplay
AmaroqDricaldari
AmaroqDricaldari Jun 15 2012, 9:22am says:

Make it slightly more of a cone and make it more of a white-ish color. Also, does it generate light?

+1 vote   media: Reworking muzzleflashes of all guns
AmaroqDricaldari
AmaroqDricaldari Jun 1 2012, 9:00pm says:

Weighted Personality Cube

"We kidnapped some mechanical eyeballs from an undisclosed location. One of them had the personality of the very rude CEO of one of our competitors, and he has been assigned to be your companion throughout this next test. Beware, he seems obsessed with combustable lemons."

"DEMAND TO SEE LIFE'S MANAGER!"

-1 votes   media: Personality Cube
AmaroqDricaldari
AmaroqDricaldari Jun 1 2012, 2:07am says:

I assume you have been trying to merge Old Aperture and New Aperture?
Also, I noticed the Portal Gun has hands on it, so good job. Now you just need to upgrade from a normal map to an SSBump :D

+1 vote   media: Portal 2: Afterword Level demonstration #2
AmaroqDricaldari
AmaroqDricaldari Jun 1 2012, 1:43am says:

Orbs AND Lasers? Holy **** this is going to be an awesome mod!
Also, I noticed that the Orb caused fluctuations on the portal when it got closed to it.

And finally, why are you using the Portal 1 cubes? Can't you just have a compromize between Portal and Portal 2?

+1 vote   media: Portal 2: Afterword Teaser #1
AmaroqDricaldari
AmaroqDricaldari Feb 2 2012, 6:42pm says:

It is casting a shadow on the floor.

+1 vote   media: Elevator: Source Watches
AmaroqDricaldari
AmaroqDricaldari Jan 8 2012, 12:19pm says:

I wonder if the Advanced Version will have an Antique Cube or an Antique Ball.

+1 vote   media: Chamber 17 Advanced
AmaroqDricaldari
AmaroqDricaldari Oct 27 2011, 3:34am says:

Ahem...

Portal Commentary would like to have a word with you about that lift.

If you play the commentary for Portal and that for Portal 2, you will learn ALOT about the decisions they made. Such as why they made the lifts run on immaterial beams of light.

0 votes   media: Chamber 13
AmaroqDricaldari
AmaroqDricaldari Oct 24 2011, 4:49am says:

Will this Argue with my Project Beta skin?

Every time I try to combine two textures, it puts those textures ontop of Black Nothingness, which actually looks REALLY f***ing cool if the texture has glowing parts and if the Lightwarp still works.

But other than those rare scenarios, it is quite annoying.

+2 votes   download: Portal Button Skin
AmaroqDricaldari
AmaroqDricaldari Oct 23 2011, 4:20am says:

Do not get rid of this.

+3 votes   media: What's buried within the developers Tomb yet...
AmaroqDricaldari
AmaroqDricaldari Oct 22 2011, 6:25pm says:

Good thing I already have Paint.NET and the VTF plugin.

Also a good thing that the plugin now supports VTF 7.5

+2 votes   article: How to Get 3D Models to Glow in the Correct Way
AmaroqDricaldari
AmaroqDricaldari Oct 19 2011, 1:46am says:

So what are the bugs?

+2 votes   download: BETA VERSION WITH BUGS - Deep Chambers: Episode 1
AmaroqDricaldari
AmaroqDricaldari Sep 16 2011, 11:03pm says:

How exactly does this work?

+1 vote   download: Code Example Mod
AmaroqDricaldari
AmaroqDricaldari Jul 9 2011, 1:38am says:

You should have put in a Red Soldier yelling at Master Chief:

"If God had wanted you to live, he wouldn't have created me!"

I also noticed that Francis is missing.

+1 vote   media: Summer Holiday Goodbye Pic.
AmaroqDricaldari
AmaroqDricaldari Jul 6 2011, 11:47am says:

I am pretty sure TF2 is pretty early in Valve's timeline. It is most likely earlier than Half-Life. Great picture, though!

Here is the timeline so far:

1940's - Day od Defeat
1950's - Cave Johnson starts selling Shower Curtains
Late 1980's - Team Fortress 2
1998 - GLaDOS is activated
2001 - 2011 Counter-Strike
2008 - 2010 Half-Life
2015-2020 - Portal, Left 4 Dead Series
2020 - 2030 Half-Life 2 and Episodes 1 & 2
2050 - Team Fortress Classic
2500 - Portal 2

That is my Valve Timeline Theory.

+1 vote   media: They lurk beyond the fence...
AmaroqDricaldari
AmaroqDricaldari Jun 26 2011, 12:09am says:

I hate Rule 34!

0 votes   media: RULE 34. SOME THINGS CANNOT BE UNSEEN.
AmaroqDricaldari
AmaroqDricaldari Jun 24 2011, 2:20pm says:

That's funny, a few minutes ago I saw someone make a remake of this chamber for a Portal 2 Mod that takes place during (or close to) Portal 2, but from someone else's perspective, and the chamber is all damaged and full of plants just like the rest of the building. YOu can even see the sky if you look up.

+1 vote   media: Chamber 15
AmaroqDricaldari
AmaroqDricaldari Jun 21 2011, 3:18pm says:

How about Paint.NET? That is pretty good software.

+2 votes   media: HUD Template
AmaroqDricaldari
AmaroqDricaldari Jun 16 2011, 10:40am says:

I see that you improved from a single image file.

+1 vote   download: Chamber Sign Maker
AmaroqDricaldari
AmaroqDricaldari Jun 12 2011, 10:31am says:

I smell...

W
A
R
.
.
.

+1 vote   media: Z-team
AmaroqDricaldari
AmaroqDricaldari May 26 2011, 9:45pm says:

Well done. Once this is finished, your services are no longer required. *Loads Heavy Storm Bolter*

+3 votes   article: Happy Birthday to mee~
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 9:58am says:

What's the poly count of that model?

+1 vote   media: APC
AmaroqDricaldari
AmaroqDricaldari May 20 2011, 9:42am says:

Can you please use the normal Opposing Force HUD? Or release a non SMOD Version?

Also, I think you need to optimize your maps.

+1 vote   media: SMOD Opposing Force Video 3
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:36pm says:

It looks kind of big for a primary attack hit effect.

+1 vote   media: Teh Sereens!
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:22pm says:

I can't see the Maller.

+1 vote   media: Drake vs. Maller
AmaroqDricaldari
AmaroqDricaldari May 12 2011, 12:14am says:

So, can you show us some of the models in-game soon? I want to see if the GoldSource Engine can compile them. And also how they affect performance.

+1 vote   media: HECU body - NPC Model v0.3
AmaroqDricaldari
AmaroqDricaldari May 11 2011, 2:24pm replied:

When I re-explained it, I thought that some people couldn't understand the video. I am trying to figure out a better way to describe it.

+2 votes   article: Optimizing Physics (updated weekly)
AmaroqDricaldari
AmaroqDricaldari May 11 2011, 10:19am says:

I should have written it as a blog instead. I did understand what he meant when I asked him about it, but I didn't know how to write it down without it sounding stupid.

Anyway, this was one of his early videos, but he did get better at English overtime, so you can expect some of his other videos to be easier to understand.

+2 votes   article: Optimizing Physics (updated weekly)
AmaroqDricaldari
AmaroqDricaldari May 10 2011, 4:13pm says:

I can't tell the difference between the first three, but I like SPITZ and the Wood Stock

+2 votes   media: Stuff I've been working on - Mossberg 500
AmaroqDricaldari
AmaroqDricaldari May 10 2011, 2:05am says:

Did you know that the Race X are actually Combine? When Gordan Freeman opened a portal to Xen, the Combine (enemies of the natives on Xen) sent the Race X through to investigate and determine wether or not Earth was worth conquering.

+1 vote   media: Pitdrone - Model V0.8
AmaroqDricaldari
AmaroqDricaldari May 10 2011, 2:00am says:

It feeds on your stored nutrients, sugars, and body fat, and instead of giving traditional biomass-type waste, it creates waste in the form of over 15,000 megawatts of energy. That is just as much energy as in the APERTURE SCIENCE 15,000 MEGAWATT SUPER-COLLIDING SUPER BUTTON. That is ALOT of electricity.

+1 vote   media: Shockroach
AmaroqDricaldari
AmaroqDricaldari May 8 2011, 6:28pm says:

So is this a Strategy Game? Or do you play as a single capsuleer flying a ship?

I recommend that you remake the HUD to be very similiar to EVE.

+1 vote   media: Amarr Empire Test 01
AmaroqDricaldari
AmaroqDricaldari May 7 2011, 11:48pm replied:

Since the Unreal Engine uses C++, I am going to make that note. I am going to eventually combine many different engines, eliminate their flaws, and make a new engine that could not be defeated by any other.

+1 vote   media: Post-Processing System Alpha Test
AmaroqDricaldari
AmaroqDricaldari May 7 2011, 9:53pm says:

The hand looks like the skin was stitched back together after a car accident.

If he was wearing the Civil Protection Armor:

All of the fun of a motorcycle accident, without the roadrash!

+1 vote   media: New hand skin
AmaroqDricaldari
AmaroqDricaldari May 6 2011, 7:58pm replied:

I was trying to link to all of the Source Games, but it apprently didn't register some of them.

+2 votes   download: Source Sauce
AmaroqDricaldari
AmaroqDricaldari May 5 2011, 11:43am says:

The SMG in Half-Life to is a Heckler & Kosh MP7, a human Machine Pistol.

+2 votes   media: A not so updated map
AmaroqDricaldari
AmaroqDricaldari May 4 2011, 11:28pm says:

So this uses the latest version of your Head Tracking? I hope you find a way to optimize it for reduced CPU usage.

Also, do you think it would be possible to use some of the other software from Seeing Machines and apply them to your mods?

+2 votes   mod: FaceOff Paintball
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 11:35pm says:

So, with my hardware and software specifications, how well will it run?

3.20 Ghz Single Core CPU
4GB RAM
74 GB Primary Hard Drive
1 TB (1000 GB) Secondary Hard Drive
Windows 7 Professional 64-Bit
ATI Radeon HD 4670 1GB DX10 Diamond Multi-Media
No Sound Card, using Motherboard for Sound
Steam
Source 2007

No WebCam as of yet, but PC is equipped with USB 2.0 Ports

+1 vote   download: Headtracking in source setup
AmaroqDricaldari
AmaroqDricaldari May 3 2011, 1:19pm says:

Will this work with normal Unreal? And can you make a version for the Unreal 2 and Unreal 3 Engines? I want to start using it in Unreal Tournament 2004, Killing Floor, and Gears of War.

+1 vote   mod: Unreal Spray
AmaroqDricaldari
AmaroqDricaldari May 1 2011, 3:08pm says:

Where the hell did the other images go?

+1 vote   media: Dont Worry...
AmaroqDricaldari
AmaroqDricaldari Apr 30 2011, 2:50pm says:

ALL GLORY TO THE HYPNOTOAD!

+2 votes   media: korengal WIP
AmaroqDricaldari
AmaroqDricaldari Apr 30 2011, 2:45pm says:

YOU WILL ALL BE ASSIMLIATED!

+2 votes   media: A Federation base under attack by the Borg
AmaroqDricaldari
AmaroqDricaldari Apr 29 2011, 11:10am says:

I hope this becomes an easter egg in one of the levels.

+3 votes   media: This is our progress in one pic
AmaroqDricaldari
AmaroqDricaldari Apr 28 2011, 1:50pm says:

What does the companion cube look like with your new skin?
And can I download this skin?

+1 vote   media: New cube
AmaroqDricaldari
AmaroqDricaldari Apr 28 2011, 1:30pm says:

So does this download include both the Model and the Hands?

+1 vote   download: PB/BP Portal Gun
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 11:16am replied:

Please fix Game Balance as well, in that case. And I want to have both Multiplayer and Single PLayer in once game. By the way, why did you decide to start selling it? Why not just release it as a mod on Steam? You can put mods on Steam in addition to full games.

+1 vote   media: New Trailer for Steam Release
AmaroqDricaldari
AmaroqDricaldari Apr 20 2011, 4:32am says:

This... will evolve into Blueshift 2...

+5 votes   game: Lost Squad
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 12:20pm says:

Nice. The AA-12 Automatic Combat Shotgun
Don't forget that there is also a Shotgun Shell that turns the shotgun into a Grenade Launcher and a Shotgun SHell containing a minature Tazer. Instead of firing two shells at once, you could change ammunition. The ammunition types would be Buckshot, Door-Breaching, Slug, Tazer, and Grenade.

+1 vote   media: WIP AA-12
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 6:58am says:

So this is just a remake of Opposing Force? Not a total "Just use these new screwed up toys to kill everyone" thing like the other SMOD?

+2 votes   mod: SMOD:Opposing Force
AmaroqDricaldari
AmaroqDricaldari Apr 19 2011, 3:45am says:

Hey! I thought only DirectX 9 and up supported Particle Effects!

+2 votes   media: Lighting
AmaroqDricaldari
AmaroqDricaldari Apr 18 2011, 1:18am says:

Next time, make those actual players and put in a bunch of Flemmings

+1 vote   media: How did we get in here...
AmaroqDricaldari
AmaroqDricaldari Apr 17 2011, 6:18am replied:

1337 Board was obviously a trap. Since when does something have over 9000 hotkeys (they keyboard cannot support that many keys in the first place)? And why did he list so many Non-Valve games as Valve Games? And why did he spam every download page with it? And why does it contain viruses?

+3 votes   member: IceIYIaN
AmaroqDricaldari
AmaroqDricaldari Apr 17 2011, 5:52am says:

So it is an older version of Desura...

+2 votes   download: CrosuS -- Mod Distribution System
AmaroqDricaldari
AmaroqDricaldari Apr 16 2011, 7:16am says:

Is this suppossed to be the MP5? Or is the G36 a different weapon entirely?

Try a Tavor (made in Israel, shown on Future Weapons) with Corner-Shot (Also made in Israel, and also shown on Future Weapons) and an an Aim Finder (See Future-Weapons)

Gordon Freeman would be drooling over the weapons

+2 votes   media: Stuff I've been working on - G36
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 10:51am says:

Hey, Jim, wack it with that Crowbar, see what happens.

*Swoosh* *Clank*
*BBOOOOOOOOOOOOOOOOOOOOOOOOOOMMM!!!!!*

+1 vote   media: The supply depot closed.
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 10:32am says:

Buy a 1TB Hard Drive, they have them on the market.

I have one, and even after installing 10 different Source Games, EVE Online, FPSC, Audiosurf, and a bunch of different HD Videos for Steam, it is still but a tiny nibble being taken up on my Hard Drive by all of that stuff. Having 1000 Gigabyte Storage Capacity is just plain beast.

+1 vote   media: Rapid Prototyping - Shanty Town: Stage 1
AmaroqDricaldari
AmaroqDricaldari Apr 15 2011, 6:01am says:

Does this use the Orange Box Engine?

+1 vote   media: Artillery
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 1:09pm says:

Will it work with Paint.NET Images or animated Images?

+1 vote   download: VTFEdit 1.25
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 11:05am says:

In Soviet Russia, Portal Gun tests you...

0 votes   media: Redesigning Chell
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 10:15am says:

IMA FIRIN MY LAZOR!

+1 vote   media: Pre-release screens
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 7:19am replied:

That's right. The Green Crowbar, although it looks really good, actually came from an Unreal Tournament 2004 Mod called "Junkwar", where Junk was scattered around the map and you used it to kill everyone else.

+1 vote   media: Here is some custom skins
AmaroqDricaldari
AmaroqDricaldari Apr 12 2011, 5:59am says:

Garry Newman (creator of Garry's Mod) is going to be drooling all over this new Crossbow. I am going to send it to him Right Now.

+1 vote   media: New Crossbow
AmaroqDricaldari
AmaroqDricaldari Apr 8 2011, 4:47pm says:

It looks more like a 6-Volt Battery, not a 12-Volt car battery.

+2 votes   media: Ingame Screenshots
AmaroqDricaldari
AmaroqDricaldari Apr 6 2011, 6:06am says:

I want one with Full-Automatic Pulse Triple Barrel Chain-Shotguns

+1 vote   article: Aperture Investment Opportunity #3: "Turrets"
AmaroqDricaldari
AmaroqDricaldari Apr 6 2011, 1:14am says:

Good job on the mod! I hope you complete it!

+1 vote   media: Particles
AmaroqDricaldari
AmaroqDricaldari Apr 6 2011, 12:41am replied:

Let's give jacek2144's comment a bunch of negative votes

+1 vote   media: Red and Blue
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 10:48pm says:

ALL GLORY TO THE HYPNOTOAD

+1 vote   media: Music
AmaroqDricaldari
AmaroqDricaldari Apr 5 2011, 12:31pm says:

So it's really slow and high-grav on one side, and really fast and low-grav on the other side?

+1 vote   media: Crazy Room Of Velocity
AmaroqDricaldari
AmaroqDricaldari Apr 4 2011, 6:53pm says:

These tracks are awesome, except for Training Dojo.

+1 vote   media: OST Preview- Simply Thinking
AmaroqDricaldari
AmaroqDricaldari Apr 4 2011, 6:44pm replied:

They used GLaDOS to program the system

+1 vote   media: Smart-Drop
AmaroqDricaldari
AmaroqDricaldari Apr 3 2011, 3:59am replied:

Next thing we know, GLaDOS will cut off the Test Subject's hand and replace it with a mechanical one with a built-in Portal Device.

+1 vote   media: Updated Hand and Holes
Level
Avatar
Avatar
Offline Since
Oct 11, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
1.0
Members
37
Games
24
Mods
243
Articles
107
Media
951
Downloads
128
Engines
17
Groups
32