Grew up using Amiga, playing games ever since I can remember. I've worked professionally on games since 2008 (e.g. Infinity, Miner Wars 2081 and Space Engineers), building a portfolio of varying skills including vehicle design, 3D art, texture art, art direction, sound design and music production. Switchcars is the first game made by myself in its entirety, and for it I have extended my grasp into the fields of pixel art and programming. I've spent past two years working on it.