My name is Sherrod Fletcher, I have been working on the Night Crisis Project for about 8 months now, and about 2 years of learning experince creating games, most of them were small prototypes of different features and mechanics that I just kept to myself. I built prototypes showcasing lighting, multiplayer, player mechanics, AI, level design, character design,animation, enviroment design, game design,GUI, game engineering,testing, sound, etc. I love shooter games, 3rd or first person I have pretty much played them all. Killzone series, Battlefield series, killing floor, left for dead, Resident Evil,Fear series,Halo series,Call of Duty series, Gears of War series the list goes on and on you name it, I have played it , so this is a passion project out of the desire to make a polished and unique experience to enjoy with your friends just like I would want.
Hello all, All assault rifles in the beta, enjoy. This gameplay video shows what you can expect in the Night Crisis beta. The gameplay is networked multiplayer...
As the beta is moving out if the production, this video will represent what you can expect from the beta.
Hey everyone , Night Crisis now has Steam Greenlight Concept page.Feel free to stop by and leave feedback!
Hello everyone, this video is showcasing some animations for multiplayer as well as new weapons.
Hello everyone , this part 2 of me talking about Night Crisis. If you missed part 1, there will be a link below.
Hi guys, this video is showing early implementation of sound design. More to come, this just the basic structure. Check out the backstory below and leave...