I'm the guy behind Max Payne's most minimalistic mod: Ammo.
Also check out my other Max Payne mod in progress, the FPS Engine!
With 3ds Max 5 working again, the mod is back on the road.
Yet another update, but with a different thing in mind this time.
You thought I was going to disappear and let Ammo² die?
What did I ever do to deserve this.
An announcement on Ammo²'s development state.
Little news, to thank you, and to announce the coming of Ammo².
I guess this could be called an update...
So hey, why not?