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Allien
Allien @ Chinese restaurant.

Bet on the topic. Could there be a similar restaurant in Silent Hill?

Good karma+2 votes
Allien
Allien @ Chinese restaurant.

А почему не китайский?

Good karma+1 vote
Allien
Allien @ Chinese restaurant.

Mam nadzieję, że nie zawiedzie, kiedy skończymy.

Good karma+1 vote
Allien
Allien @ Chinese restaurant.

Думаю в данной ситуации стоит вспомнить кафе из СХ1.

П.С. Плаваешь в теме :D

Good karma+1 vote
Allien
Allien @ Nurse

Пфф.... эх...
Ну спасибо за совет... чо.

Good karma+1 vote
Allien
Allien @ Silent Hill streets

Unfortunately this is sprite fog. :(

Good karma+5 votes
Allien
Allien @ Chapter 1: Forest - Final ScreenShots

Самая печалька что лефта надоела давно, врятли буду играть :(

Good karma+2 votes
Allien
Allien @ Nurse

Да я и сам могу быть консультантом...

В процессе создания очень много чего узнал о СХ и его разработке. :)

Good karma+1 vote
Allien
Allien @ FAQ

Это да, SH4 попросту не впишется в то что есть.

Good karma+3 votes
Allien
Allien @ Nurse

Ну не удивительно, мы делеко не профи. И на тру СХ и близко не тянем.

Однако если встретишь Масахиро Ито. Скажи что бы он заглянул к нам. ;)

Good karma+1 vote
Allien
Allien @ Silent Hill: Alchemilla

Могу послать своё ДНК по почте.

Good karma+3 votes
Allien
Allien @ Faceless

Okay :)

Good karma0 votes
Allien
Allien @ Faceless

Then i'am come back here next year.

Good karma+2 votes
Allien
Allien @ Faceless

1) Create new.
2) So bad, another draw.
3) But it looks horrible.
4) Then why show it? To say all the time is the alpha? :) Then do better and show. Because at the moment is easier to remove and redo the scene.
5) And what will make the programmer? Teach you how to create a reflection?
6) They were good in 2002. Now 2012.
7) Well, at first go.
8) A better use of the 3D skybox.
9) Unreality also be able to make nice. Like this. Moddb.com
10) Well, again, why would you show? If sput Yesil tcho this can be shown, and then get ready for criticism.

Well, in the media release, I see clearly that blurred. I would not say it's bad, it's very bad, terrible!
Normally I ignore such work. Do not even open their pages. But the project hit the top, of course it caught my attention.

Good karma0 votes
Allien
Allien @ Faceless

And the council. Not equal in level design to work done on the source. Look at the work done by professional on UDK/unity/cry engine.

Good karma-3 votes
Allien
Allien @ Faceless

10) Forgot the important thing! Bad detail design + coarse geometry.

Good karma-3 votes
Allien
Allien @ Faceless

7) Color correction. Or it is not there. Or it is very bad.
8) Very close to the line of trees-screen.
9) Green light in the tunnel looks unnatural. It should turn down a bit of contrast.

In general I would repartition here, perhaps everything. Good luck in your work. And do not react so badly to criticism (already explains why.)

Good karma-1 votes
Allien
Allien @ Faceless

1) Bad model of vegetation. Need newer and more polygons.
2) No sprite at the lamp.
3) Arch in the passage can be circular. This is not necessary but will look beautiful. Especially if you make it a model (as if lined with large cobblestones)
4) Besides for fog_controller you must add smoke-volume. But sprite system which is in HL2 has problems. Your sprites are cut next surface. Ideally would cost to develop your own particle-system.
5) And you do not use cubemaps + speculars.
6) And textures do not look very good. Need to work on the ability to draw textures. (this is very important)

Good karma0 votes
Allien
Allien @ Faceless

-> "And too many DOF." -<

This is the first thing to fix.

P.S. The developer will understand what I mean, do not be stupid advice, please. Thank you.

Good karma0 votes
Allien
Allien @ Faceless

On this site and elsewhere WIPs and alpha versions.
And if somebody lay out the screenshots on display means waiting criticism.

The site works are good. But this is bad.

And by the way many people react negatively to criticism. For some reason, criticism always helps to develop in the right direction.

Good karma-1 votes
Allien
Allien @ Faceless

So far, very bad. You have to work on the design of the levels.
And too many DOF.

The public bought into beautiful covers. SSo you have to live up to their expectations. :)
Good luck!

Good karma-1 votes
Allien
Allien @ Silent Hill: Alchemilla

In our country there is no such holiday. :)

Good karma+7 votes
Allien
Allien @ My first scene on UDK

Да для сурса это тяжко такое выдать :)
Хотя с тенями тут тоже проблемы бывают.
А именно артефакты у динамических теней и даже у чётких лайтмап теней.

Good karma+1 vote
Allien
Allien @ Silent Hill: Alchemilla

It have english/russian localization.

Good karma+3 votes
Allien
Allien @ Silent Hill: Alchemilla

We do not know.

Good karma+2 votes
Allien
Allien @ Silent Hill: Alchemilla

Нет конечно.

Good karma+2 votes
Allien
Allien @ Silent Hill: Alchemilla

English/Rusian

Good karma+3 votes
Allien
Allien @ Black Mesa

-_- Блять..

Good karma+1 vote
Allien
Allien @ Some working news

Ну это да, не поспоришь.

Good karma+1 vote
Allien
Allien @ Some working news

Ох ребятки... Это же новость а не статья, просто лениво читать до конца.

Good karma+1 vote
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