This member has provided no bio about themself...
And the council. Not equal in level design to work done on the source. Look at the work done by professional on UDK/unity/cry engine.
10) Forgot the important thing! Bad detail design + coarse geometry.
7) Color correction. Or it is not there. Or it is very bad.
8) Very close to the line of trees-screen.
9) Green light in the tunnel looks unnatural. It should turn down a bit of contrast.
In general I would repartition here, perhaps everything. Good luck in your work. And do not react so badly to criticism (already explains why.)
1) Bad model of vegetation. Need newer and more polygons.
2) No sprite at the lamp.
3) Arch in the passage can be circular. This is not necessary but will look beautiful. Especially if you make it a model (as if lined with large cobblestones)
4) Besides for fog_controller you must add smoke-volume. But sprite system which is in HL2 has problems. Your sprites are cut next surface. Ideally would cost to develop your own particle-system.
5) And you do not use cubemaps + speculars.
6) And textures do not look very good. Need to work on the ability to draw textures. (this is very important)
-> "And too many DOF." -<
This is the first thing to fix.
P.S. The developer will understand what I mean, do not be stupid advice, please. Thank you.
On this site and elsewhere WIPs and alpha versions.
And if somebody lay out the screenshots on display means waiting criticism.
The site works are good. But this is bad.
And by the way many people react negatively to criticism. For some reason, criticism always helps to develop in the right direction.
So far, very bad. You have to work on the design of the levels.
And too many DOF.
The public bought into beautiful covers. SSo you have to live up to their expectations. :)
In our country there is no such holiday. :)
Да для сурса это тяжко такое выдать :)
Хотя с тенями тут тоже проблемы бывают.
А именно артефакты у динамических теней и даже у чётких лайтмап теней.
It have english/russian localization.
We do not know.
Ну это да, не поспоришь.
Ох ребятки... Это же новость а не статья, просто лениво читать до конца.
In addition our country is poor. My salary is 350$.
And indeed, may first project is complete?
This is contrary to the license of steam.
I use models from other games.
No, these monsters will not be in the mod.
Not soon. Few people working in their spare time. Sorry.
Отлично! Просто шикарно. Жду продолжение.
Hospital, apartments, streets, town center. This is the most important locations in the modification.
Though the story is not connected with the main story line of the original series. In the game you can find a lot of interesting information about the cult of the city.
Ну так круто. Обращайся если возникнут опять подобные проблемы!
Да ладно! Всё читабельно.
А каким образом записки читаться будут?