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Comment History  (480 - 510 of 596)
Allien
Allien Mar 25 2011 replied:

This is a bug with this angle of view. There's no ****. XD

+1 vote   media: Nowhere corridors.
Allien
Allien Mar 21 2011 replied:

Guys what you are saying. It's just a sketch of location, a very simple design. This is not the atmosphere and gameplay. And this is not good work. =_=

0 votes   media: Nowhere corridors.
Allien
Allien Mar 21 2011 replied:

This is a standard entity and texture from HL2 ep2.

+1 vote   media: Nowhere corridors.
Allien
Allien Mar 17 2011 replied:

I have not used the resources of paranoia.
I used resources from the Silent Hill series of games.
There is nothing from paranoia. No sounds, no ideas, no textures.

+2 votes   mod: Silent Hill: Alchemilla
Allien
Allien Mar 16 2011 replied:

+1 And I wonder.

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Mar 16 2011 replied:

No, it does not:)
It is simply a distorted reality.

+1 vote   media: Nowhere
Allien
Allien Mar 16 2011 replied:

No, it does not:)
It is simply a distorted reality.

+1 vote   media: Nowhere
Allien
Allien Mar 12 2011 replied:

Of course.

+1 vote   media: Amputated Hight Poly (WIP)
Allien
Allien Mar 11 2011 replied:

When it's done. ;)
A lot more work ahead.

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Mar 11 2011 replied:

Ths :)

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Mar 9 2011 replied:

Практически. Есть пару моделлеров которые разрабатывают НПС. Ещё помогают люди по мелочам. Там бампы для текстур сделать, озвучку склепать, пропов пару сделать.
А всё остальное сам делаю.

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Mar 9 2011 replied:

Всё возможно, но пока что путей к реализации не вижу :(

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Mar 9 2011 replied:

Угу, значть бы ещё как его сделать.

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Mar 9 2011 replied:

Jjawinte, what do you mean?

+1 vote   media: WIP redesign
Allien
Allien Mar 9 2011 replied:

512 x 512 These textures I painted.
With the masks would probably be better.

+1 vote   media: WIP redesign
Allien
Allien Mar 8 2011 replied:

Yes, with bumps will look much better.

+3 votes   media: WIP redesign
Allien
Allien Mar 3 2011 replied:

Everything will depend on the growth of my skills. 90% I do myself. At the moment, no. :)

+2 votes   media: Alternative Hospital Update WIP.
Allien
Allien Mar 3 2011 replied:

Это альтернативка, ад. Слева в верху нормлаьное состояние аналогичного помещения.

+1 vote   media: Alternative Hospital Update WIP.
Allien
Allien Mar 1 2011 replied:

Amputated... Moddb.com

+1 vote   media: Amputated Hight Poly (WIP)
Allien
Allien Feb 23 2011 replied:

The work on the textures in SH2 is absolutely amazing. More masks will add to these textures and will ochne beautiful.

+1 vote   media: Nowhere - morgue
Allien
Allien Feb 19 2011 says:

Хороша модель.

+1 vote   media: Church Organ (by KYB)
Allien
Allien Feb 19 2011 says:

Colleague in recreating the atmosphere SIlent Hill. Tracking.

+2 votes   mod: SILENT HILL 2.2.
Allien
Allien Feb 14 2011 says:

Хм... Интересненько.

+1 vote   media: Main dude/ depth of field
Allien
Allien Feb 13 2011 replied:

Ok.

+1 vote   media: Maintenance corridor -wip-
Allien
Allien Feb 12 2011 replied:

Какой то фэил...

+1 vote   media: Strider
Allien
Allien Feb 12 2011 says:

Эм...
Щито эта О_о?

+1 vote   media: Internet) Dialog system in future
Allien
Allien Feb 8 2011 replied:

Огромное колличество русскоязычных текстур. Под которые нужно подобрать турецкие шрифты, наклепать многие текстуры занов и т.п. Там перевести не значит просто сделать транслит, а дофига работы. Сделать англ лок. уже хорошо. Пускай на англ проходят, я вон все части СХ на англ проходил и норм.

0 votes   mod: Silent Hill: Alchemilla
Allien
Allien Feb 7 2011 replied:

Sorry, but the localization is only in Russian and English.

+1 vote   mod: Silent Hill: Alchemilla
Allien
Allien Feb 7 2011 says:

Это надеюсь то же тех скрины...

+1 vote   media: graph
Allien
Allien Feb 7 2011 replied:

А ну тогда норм.

+1 vote   media: Ironsight and zombie
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