Good at mapping, models, sound, etc. for Unity3D. If you have any concerns, invitations to projects, random shit, etc. please contact me through PM.

Comment History  (30 - 60 of 286)
alldatcheese Jan 15 2015, 7:53am says:

God have mercy on our souls

+3 votes   download: The Shrekoning
alldatcheese Jan 12 2015, 2:09am says:

Oh damn it looks like a real AAA title. You know how to get Unity up to it's limits. :D

+3 votes   media: An update of the current scene with image effects
alldatcheese Dec 18 2014, 7:46am says:

This is too good for my eyes to handle. Such perfection is impossible to be explained in one image.

*eyes start melting*

+2 votes   media: Night street
alldatcheese Dec 17 2014, 9:07am says:

BALL is on hold for now. Because i'm working on something else. huehuehue harhar

+1 vote   game: Ball.
alldatcheese Dec 6 2014, 11:17am says:

Looking really good. :D

+4 votes   article: Level Design changes
alldatcheese Oct 27 2014, 10:58am says:

A good idea would be to increase the feeling of survival. Unlike some games where they load you with a HUGE **** TON of ammo (GTA V the best example) (2000 bullets m8). The Last of Us has this kind of a whole "if you run out of ammo yer skrewed" kind of mechanic where ammo is something you cannot waste. It makes the ammo as important as the game itself.

What I'm saying is that the game should heavily focus on ammo. It should give the player low ammo which is very hard to find to give the player a feeling of vulnerability.

An assault rifle should be a weapon which is found is secret hidden places and is VERY LOWER on ammo than the other weapons.

Looking great so far.

+2 votes   media: Assault Rifle (Is this too far?)
alldatcheese Oct 4 2014, 6:32am says:

Sucks to see it was cancelled, hopefully you can make a better project soon. :)

+1 vote   game: The First Step to Hell
alldatcheese Sep 27 2014, 5:55am replied:

Exactly. He looks exactly like Max Payne from Max Payne 2.

+1 vote   media: Edward Mason
alldatcheese Sep 22 2014, 9:27am says:

Oh my god I'm laughing at this. Why?! xD

Good luck though, hopefully this'll turn out well. xD

+1 vote   game: Vixens From outer Space
alldatcheese Sep 13 2014, 6:15am says:

Damn this looks good. I'm keeping my eye on this.

+2 votes   game: The Future Attack
alldatcheese Sep 1 2014, 10:43am says:

I'm so hyped to try it out. :D

+2 votes   article: Amnesia: The Streets of London Demo Released
alldatcheese Aug 15 2014, 8:38am says:

I love Wolfenstein. And this is gonna be amazing. Just like T-F said, the closer you get to the art style, the better your mod is gonna be. Use the game's simple art style, while at the same time make it look extremely beautiful giving it some really good graphics. Although the enemies are pretty glitchy and need to be worked on.


+2 votes   game: Wolfenstein 3D Remake
alldatcheese Aug 13 2014, 9:54am says:

"Why don't people think bread is funny? I just find a loaf sitting on the table and I go all hysterical." -Sloth65

Long Story Short: bread.

+5 votes   media: Choices! (WARNING: GRAPHIC)
alldatcheese Aug 10 2014, 2:26pm replied:

He either deleted his channel or it got removed for some reason. But we're not responsible. :(

+1 vote   download: Slender : Anxiety v0.1.9 [BETA] [WINDOWS]
alldatcheese Aug 3 2014, 12:08pm says:

The game will only be good if it's genuinely funny. If you can crack some silly jokes that'll make me laugh then I'll give it a 10.

+1 vote   game: Random
alldatcheese Jul 11 2014, 5:55am replied:

Patrick Star? Pretty much looks like him.

+2 votes   media: Grave July Update
alldatcheese May 26 2014, 10:25am replied:

AGAIN I forgot to log in. -.-

+1 vote   media: Janet (concept art) v.1
alldatcheese May 18 2014, 12:39pm says:

When I first saw the "placeholder" logo on the header of the page I didn't like it because it looked too low-quality which I never like...

...but THIS one looks amazing! The way the logo has been made gives a Penumbra feel to it.

+1 vote   media: Game's logo
alldatcheese May 8 2014, 9:44am replied:

I came here because trees aren't supposed to be sleeping on coyotes.

+3 votes   media: Coyote Hunting
alldatcheese Apr 9 2014, 9:13am says:

CryEngine 3 looks to be beautiful as ****.
I wonder how will Sea of Nooses and [project of russian_sky that I only know lettuce] look like.

It will be the most realistic thing to ever exist.

+1 vote   article: So it goes...
alldatcheese Jan 1 2014, 12:28pm replied:

This was my account by the way.
Just forgot to log in.
God damnit

+4 votes   media: The Being.
alldatcheese Nov 22 2013, 3:22am says:

Cool Easter Egg you got there. xD

+1 vote   media: Computer
alldatcheese Nov 2 2013, 6:33am says:

I laughed too hard than I was supposed to

+2 votes   article: 666 visits
alldatcheese Sep 19 2013, 12:25am says:


+2 votes   article: Doorways release confirmed for next Friday!
alldatcheese May 17 2013, 9:22am replied:

Okay, we posted it to our website but ModDB isn't accepting YouTube videos. I think the only way to get your video uploaded is to download it and then upload it here. And I can't do it now so I might do it tomorrow.

0 votes   game: Slender: Anxiety
alldatcheese May 17 2013, 3:10am replied:

We already shared it at our Facebook page. And we're also going to put it in the media page of our website. Thanks for playing btw. =D

0 votes   game: Slender: Anxiety
alldatcheese Dec 17 2014, 1:50am says:

Looking great! Can't wait to see what you guys pull up next.

+1 vote   article: December Update #1
alldatcheese Dec 15 2014, 6:03am says:

Merry Christmas and Happy New Year to you too! Have fun in Philippines. :D

+2 votes   article: Short break
alldatcheese Dec 14 2014, 4:13am says:

Nice! The hair could use some work though.

+1 vote   media: Dorian, the bad
alldatcheese Dec 14 2014, 4:12am replied:

You can if you want, since that'll make your game feel more fresh and new. But who am I to say this. It's up to you.

+1 vote   article: I am conflicted
alldatcheese Dec 14 2014, 3:46am says:

Damn, this looks really good. I have to keep my eye on this.

+2 votes   game: The Facility
alldatcheese Dec 11 2014, 5:43am says:

I'm kind of confused. What are you trying to decide?

+1 vote   article: I am conflicted
alldatcheese Dec 11 2014, 5:36am says:

We haven't seen Steve completely yet. I do suggest to add some personality to him. He can be smart, interesting, or even extremely stupid. Just make him a lovable character.

+1 vote   media: Steve and the city
alldatcheese Dec 11 2014, 5:30am says:


There's an "add article" button.

+2 votes   article: Status update
alldatcheese Dec 2 2014, 11:04am says:

Looks like the main campaign is reaching it's end. :D

Can't wait for what's next to come. :D

+2 votes   media: Level 9 (The Light)
alldatcheese Nov 24 2014, 9:49am replied:

I'll have to agree with that, but hey - it ain't that easy to model stuff. After all, his pistol looks a lot better than the one I made (don't ask).

The project needs more help and support. It needs more people supporting it's development. This project has potential, and I want it to be a good game.

+1 vote   game: Project Necrophobia
alldatcheese Nov 22 2014, 9:46am says:

Nice temple. The lighting needs some work though, otherwise it looks good. :)

+2 votes   media: Level 7 (Old Temple - Make over)
alldatcheese Nov 20 2014, 8:02am says:

One of the things I'm heavily interested in this game is the campaign/Story Mode. For me a good story mode comes in first, then the free-roam. And I really want to see whether this game will deliver a good storyline or not, after all that's one of the things keeping me excited for this game.

+2 votes   game: AQP City, the white city
alldatcheese Nov 17 2014, 9:58am replied:

Takes me back to when you made the old trailer. Thanks for making this cool trailer. :D

+3 votes   game: Slender: Anxiety
alldatcheese Nov 16 2014, 5:49am says:

Haven't heard from this game, please tell me it's alive?

+1 vote   game: TakeDown - Experimental horror game
alldatcheese Nov 15 2014, 8:32am replied:

Might explain why this game felt a bit too familiar to me.

+1 vote   game: Poltergeist: A Pixelated Horror
alldatcheese Nov 12 2014, 4:00am says:

Looks great! What engine are you making this on? :D

+1 vote   game: Alyssa
alldatcheese Nov 10 2014, 11:20am replied:

It's alright, you can show us the problems, after all.. Pointing out mistakes can make a game good. (except the "this game isn't scary" ones)

+3 votes   media: Elation
alldatcheese Nov 8 2014, 4:51am replied:

I agree with FatCat, the level looks extremely unique, I don't remember a horror game having areas like this. :D

The walls however don't look so good due to the texture being stretched out. But it looks good. :D

+3 votes   media: Level 7 Old tunnel (Maintenance area)
alldatcheese Nov 6 2014, 10:44am replied:

No problem. The same problem was what I faced. The Animator was using the T-pose animation which caused the arms to be like that. :)

+2 votes   media: Dual Hammers (Working Progress)
alldatcheese Nov 5 2014, 8:10am says:

You might want to delete the Animation/Animator from the hands as from what I have seen, that's what causes the hands to not pose the way you want them to.

+2 votes   media: Dual Hammers (Working Progress)
alldatcheese Nov 3 2014, 8:12am says:

Nice. The smaller flashlight brings in the feeling of isolation.

+2 votes   media: I made the flash light smaller.
alldatcheese Nov 2 2014, 6:53am says:

This looks amazing!

+2 votes   game: Doom 2 Remake
alldatcheese Nov 2 2014, 1:45am replied:

Happy Halloween to you too! :D

+2 votes   game: Slender: Anxiety
alldatcheese Oct 29 2014, 6:08am says:

Windows XP.

*internally screaming*

+1 vote   media: Its been a while.
alldatcheese Oct 26 2014, 7:56am says:

For some reason this game brings me nostalgia of some old unpopular 2005 games, WHICH IS SOMETHING I LOVE.

I really really like the idea of this and I can't wait to see what you guys do in the future.

Good luck! :D

UPDATE: well it's already released. YAS

+1 vote   game: Enforcer: Police Crime Action
alldatcheese Oct 26 2014, 7:52am replied:

Yo m8. We're finishing up the Demo for S:A soon. so yas.

+3 votes   game: Slender: Anxiety
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Feb 27, 2015
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