Good at mapping, models, sound, etc. for Unity3D. If you have any concerns, invitations to projects, random shit, etc. please contact me through PM.
I'd recommend you to try some alternatives that are more better like ProBuilder and Sweet Home 3D. I'm not sure about ProBuilder since I got it as a gift from a friend, but Sweet Home 3D is completely free, and is also more easier to use than ProBuilder. Although the mesh for SH3D is a bit wonky (all the walls are separate planes).
As long as you're good enough in modelling then you'll be able to fix the small bugs in SH3D. But ProBuilder is a good choice if you tell me.
The subway looks amazing! The textures are kinda eughed up, but hey - blame it on Unity's terrible material system. Try to fix them up a little, and the subway will look perfect.
Nice! I'm looking really forward to this because it actually looks like something I like.
It took me a few minutes of unintentional research to see that UFPS has got a huge update. It also has full body awareness! Do you intend to have a player model for the protagonist?
Great! A knife would be a great idea too. :)
Idk about you but I LOVED Cry of Fear. It uses elements from Silent Hill and Resident Evil and also has a small feeling of TLoU. Just like your game it has a really deep depressing campaign which you'll love. And the best part is that it's FREE ON STEAM! So you can get it anytime you want.
The logic behind Simon is hilarious. He just looks at a gun for 2 minutes and he knows everything about it. xD
If a 15 year old just finds a shotgun out of nowhere and decides to use it, then it would make sense.
Simon, a 19 year old in Cry of Fear can use any kind of weapon for god knows why.
And then there's also Ellie in TLoU, who is the same.
Loving the new handgun and HUD. :D
DAMN YOU HAVE A LOT TO DEVELOP. MEANWHILE YOU CAN DEVELOP FASTER THAN I CAN WITH SUCH SHORT TIME.
A small but helpful advice from me would be, once you're done with all the levels, it would be a great idea to take more time "polishing the game". Y'know, adding some final touches, fixing some little things right there, trying to make the game more beautiful than it should be, so that you can be satisfied with what you made. :)
Also, try to use shadows in the game to avoid the lighting becoming a bit too ugly. And the best idea for the notes is to use the Self-Illumin shader on them and not the light so they are "visible", but not TOO visible. :)
The game looks great! But I think it can look even better. :)
ugh the normal mapping is so sass
So how far is this complete by the way? Just wanna know the progress so I can know when this'll be done. :)
Thanks for playing! We loved your video. :D
The "Collect the 8 pages" was just a small demo thingy, the full game will have more than just collecting stuff. :)
You really should add the hiding system, it's a great idea if you tell me. :)
Looks interesting, I'll have to keep my eye on this.
You sir have won the Internet.
The review you posted makes total sense, although I couldn't understand it properly since I suck balls at Math (suck BALLS, see what I did there? yeah me neither.)
Sucks to see it was cancelled, hopefully you can make a better project soon. :)
Exactly. He looks exactly like Max Payne from Max Payne 2.
Well that's good to know. I guess I can agree on how the Slender clones are different from Ready Freddy. At least your game has some originality and that it's gonna do something different, because the only Slender clones that do something different are what I'd call the "good Slender clones". Because that's what the entire internet wants, a good game that does something different.
I am looking forward to your game and hope it turns out well.
This would be great for a transition from night time to day time. :D
Sure, I understand your purpose of how much you loved Five Nights at Freddys, and sure, this one has some potential. But please, I suggest not to make any clones. Look at Slender. Can you see how the fans abused it by spamming clones around IndieDB? Spamming clones for FNaF would take away the sweet goodness that the first game had. Same happened to Slender.
Although I'm just gonna excuse this. If I see anyone else making a FNaF clone I'm not gonna give it a chance.
Oh my god I'm laughing at this. Why?! xD
Good luck though, hopefully this'll turn out well. xD
It looks interesting a it looks like the player has escaped reality and now has headed for a nightmare mission. And I love nightmare missions of games.
O niec. It creates a lot of mysteriousness.
The purpose of this game is standing. Believe me, if they added walking, it would kill the specialty of this game and make it another generic horror game. That's why this is so good, you're armed with nothing but your tablet and a few buttons and limited power, which creates the tension.
You had one job, Freddy.
I like how it was done, the environment was beautiful, I love the simulator-styled gameplay where it's completely realistic with the matches minigame, I love how the atmosphere is set.
9/10 - Very good.
I still can't wait to play this game, it looks PERFECT! :D
Can't wait. :D
Interesting, it's either just me or does the atmosphere remind me a lot of Mafia II. I also love stealth games, and this one is interesting because it has this spy-feeling to it. While the gameplay is a LOT like Hitman. :D