Allan is a seemingly non-caring person with a messy bedroom, and a bad habit of swearing, lying, and picking his nose. And he is. Despite this, he's not the worst of people, and is reasonably easy to get along with. I'm a dedicated jack-of-all-trades (master of none) when it comes to Deus Ex modification. I started modding in late 2005, making my first map called 'DXMP_RedFogRoom' some time later. It was a strange map, mostly made cool looking by lots of ... red fog. But enough on me, to the interesting stuff!
Thanks for coming to my user-page. Here you will likely find... pretty much nothing interesting for the time being, unless the mophead (me) in the bar above is of interest to you.
So, I have finally become active within this community again, and started work on a mod, along with the other members of Deus-Evil development (tm). We're hoping to convert Resident Evil 1 into (a) Deus Ex style map(s). Our first objective is to actually create the map, however we have many side-objectives, including:
- Creating Weapons.
- Creating Meshes for enemies.
- Creating... something that will interest you.
and general stuff that most people developing a game do. Minus the drugs, sadly.
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This group is the exclusive group of people tasked with 'porting' Resident Evil 1 onto Deus Ex's Unreal Engine.
A small but growing group with plenty of DX modding experience
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