I've recently been getting more into PC mods, particularly for those utilising the source engine.
on May 24th, 2013
This review may contain spoilers
Played it through just now. Some comments from me.
First off: Well done.
First chapter was very atmospheric. Liked the music and the colour designs a lot, very gloomy and ultimately quite intimidating.
However, I'm going to have to stop most of my positive remarks there.
Character design was nice but lacked variation on the human side of things. I loved the suspense you get from facing a huge mob of them converging on you in a street - but when they're all exactly the same, it wears off pretty fast.
The two headcrab designs were pretty good as well - but the animations for the large creature/zombie and the fish/fast zombie were quite buggy. More often than not, I'd kill them only to have them clip through the floor.
The audio of the creatures wasn't filled in for, which made me fairly disappointed.
The environments aren't particularly challenging or detailed either. I mean, the amount of invisible walls I ran into were very frustrating. I also had to noclip to continue as there was no clear way to reach the point that activated the crane on the beach level!
I don't know. This had a good start but it deteriorated pretty fast - the lack of information on where to go, what to do, the story or why you were even bothering to do what it was you were doing just bewildered me.
The ending too - just a random camera angle and then a really loud explosion sound that went after the actual explosion had ocurred.
Ever still, keep trying I suppose.