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Report RSS Soulless Development - Stuck in Scotland and need something to keep me busy

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Hey, this is Alex speaking from the cold/warm wet/dry summer of Scotland. I recently went here for a holiday and managed to find a laptop. Shame I can't run any games on it. So since I don't have much to do most of the time. I'm gonna write some blogs.

Since my last blogs (which I deleted) soulless has been souring through it's development. We now have; NPCs, weapons, models, textures. I can go on but it will take a long time...very long. All you need to know is that the mod will be very good.

Level designing parts of the mod are going really well now. The last map I showed you. If you checked the blog before. Has been deleted. Then remade. Then deleted. Then remade. Then deleted. Then remade and kept. The map is now about 80 (why isn't the percent button working?) complete. I just need to add game play elements then extra details (which I continuously add). The map is looking pretty good - not to be cocky. Legion, if you remember is back! He was silent for a month or so but now he's back. The map he's making is the Prologue and so far looking good. Even though it's just a single house he's made it god-like already. We're lucky to have him on the team.

Since the first map, I've been creating textures at a heavy duty for it. I think I've made about 25 different textures for it and more. Since I don't know much about anything except mapping. I like the outcomes of the textures. I've been using CG-textures for it and it's been really helpful.

The models in the mod are looking great.The weapons are amazingly detailed, if you check the soulless mod page. You can see his weapon renders...go on, I can wait........so what do you think. Exactly. Ian is an amazing modeler and deserves to be known about.

Now we are in full development of the mod, Alfred (The mod team leader) has oddly started the script for the soulless episode 2. He really is working hard and I can't wait to read it. Goodbye from me and happy modding :D

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