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alenoguerol
alenoguerol May 5 2010, 3:46am replied:

and why wouldnt they be able to roll?
btw now i get it why getting into the asteroid field its suicide XD

+1 vote     article: The Hutt Encounter Mission
alenoguerol
alenoguerol May 4 2010, 3:50pm says:

how do u fix the taxi bug???

+1 vote     download: The Real GTA IV cars pack BETA 1
alenoguerol
alenoguerol Apr 27 2010, 3:34am replied:

good :)
also there is a small bug in vanilla FoC that makes slave 1 too small when landing, it isnt that hard to change most mods corrects that :P
about the hero size. u should ask someone about it. i have seen smaller and bigger heroes maybe there's a trick about it ;)

+1 vote     download: IVM V2.3 FIX V9
alenoguerol
alenoguerol Apr 26 2010, 11:24pm replied:

in space providence and lucrehulks have a wrong scale. providence ships are huge and lucrehulks are too small
also both ships and the mc30 have a smoke trail like if something is missing or destroyed

+1 vote     download: IVM V2.3 FIX V9
alenoguerol
alenoguerol Apr 26 2010, 10:58pm says:

mara jade and boba fett are huge
when u select a eweb it has wrong textures, also when its selected a strange cloud appears for some reason

+1 vote     download: IVM V2.3 FIX V9
alenoguerol
alenoguerol Apr 23 2010, 4:53pm buried:

(buried)

she needs bigger boobs XD

-10 votes     article: Meet the Paleontologist
alenoguerol
alenoguerol Apr 23 2010, 1:18am says:

that's freakin scary D;

+4 votes     article: Depth Website, Logo and a Tiger shark!
alenoguerol
alenoguerol Apr 22 2010, 3:45pm says:

any updates??? :S

+1 vote     download: RJ-RotWK 1.06 BETA
alenoguerol
alenoguerol Apr 22 2010, 1:04am says:

there should be a battle mode like jurassic park warpath :D
that game rocked but it needs a next gen version :P

+1 vote     article: Meet the Tank: T-Rex
alenoguerol
alenoguerol Mar 22 2010, 3:31pm replied:

that would be awesome! <3

+2 votes     article: Frontlines R3L04D - Beta out SOON!
alenoguerol
alenoguerol Mar 21 2010, 11:57pm says:

is there going to be a map about the liberty statue like one of the images?? :P

+2 votes     article: Frontlines R3L04D - Beta out SOON!
alenoguerol
alenoguerol Mar 21 2010, 1:19am says:

is there going to be the same units as dune 2000?? it had some interesting units in that game for psx specially at the intro. it looked awesome

+1 vote     mod: Dune: Evolution
alenoguerol
alenoguerol Mar 12 2010, 12:47am says:

crimson axe does nothing it doesnt have hardpoints at all. it cannot attack either

+1 vote     mod: Legacy Era: Second Imperial Civil War
alenoguerol
alenoguerol Mar 3 2010, 8:17am says:

those battles looks awesome! i just suggest 2 things:

first of all adding shield effect when you hit a ship with shields on (like empire at war base shields or gungan shield in ep1)
and well adding hardpoints to the ships to make it more interesting so you can actually try to aim at parts of the ship rather than random shooting at the enemy till the hp goes down. that would add some tactics in game like taking down the engines or the shield generators and stuff like that

keep up the good work!

btw can u actually see anything flying a super star destroyer??
i dont even think that you could aim a corellian corvette

+2 votes     article: Freeworlds: Tides of War - Capital Ships
alenoguerol
alenoguerol Mar 1 2010, 1:39am says:

does anyone else get a green Nebulon-B??

+1 vote     download: Legacy Mod Beta
alenoguerol
alenoguerol Feb 25 2010, 10:55pm says:

w00t!

+2 votes     article: Progress
alenoguerol
alenoguerol Feb 25 2010, 9:47pm says:

the mod runs fine i have played other versions beafore but i just reinstalled C&C and updated to 1.9
installed your mod but as NOD when i tryed to use a nuke the game just crashes..

+1 vote     download: Tiberium Essence v 1.4
alenoguerol
alenoguerol Feb 25 2010, 9:42pm says:

does anyone else gets a CTD when throwing a nuke as NOD???

-1 votes     mod: Tiberium Essence
alenoguerol
alenoguerol Feb 24 2010, 10:50pm says:

i never heard of this mod beafore. i have 2142 original and i play online sometimes
i had the though of having titans and walkers of 2142 in C&C beafore but i never though that someone else would have the same idea and make it happen!

<3

+4 votes     mod: Command & Conquer 2142
alenoguerol
alenoguerol Feb 20 2010, 10:45pm replied:

well about the prices... tyber zann uses black market technology
in the black market you can find 3 things:
1 - fake stuff (lower cost but lower quality)
2 - stolen stuff (lower cost because it was stolen, high quality)
3 - illegal stuff (higher prices due illegality)

it makes sense if tyber uses illegal high technology but it should be expensive as you are supposed to have never seen tech like distruptors
they are not mass produced due illegality and it increases the prices

the point is that you can balance the game in a logical way, as higher is the technology and more powerful the price should be higher
you could increase the price and the armor of zann consortium capital ships like the krayt agressor destroyer. for example the double price compared to a star destroyer but it should be able to stand the attack of 2 imperial star destroyers

+2 votes     download: Consortium Space Mod v1.0
alenoguerol
alenoguerol Feb 11 2010, 8:28pm replied:

haha

+1 vote     media: Crossfire 1.8: Debris fields around Earth
alenoguerol
alenoguerol Feb 8 2010, 3:51pm says:

the giant beast was awesome. it deserved to win D;

+2 votes     article: Presenting the Lord of Chaos
alenoguerol
alenoguerol Feb 3 2010, 9:49pm says:

hey i tried your mod but Galactic Conquest crashes
also none of those factions has their name. it says Rebel Alliance, Galactic Empire, Zann Consortium and Hutt Cartel.
try to fix it please
also the units appears as tie fighters, bombers.. but just with a model replaced..
empire starbase in skirmish has a missing shield hardpoint
also no new heroes, except for han replaced model with ebon hawk
its far from complete :/

+3 votes     download: V1.5
alenoguerol
alenoguerol Jan 31 2010, 10:18pm says:

i will not ask for a release date for obvious reasons but may i ask how % complete is the mod at this moment?
thanks

+1 vote     mod: Shadows of the Empire
alenoguerol
alenoguerol Jan 30 2010, 6:16pm says:

hey nomada do you remember me? i modified a few cis skins some months ago. and then i went outside i just came back :D
i wanted to ask you a question. i have seen that you released FoC Alliance 2.3x "Light" and its lighter than the last version 2.2x

so i would like to know what's the diference? if you removed something or if its the same mod with more features and ships. as you said its kinda "unfinished" and then that you added new things but its lighter.. im confused :S

+1 vote     mod: FOC Alliance-Star Wars from the Clone Wars to GCE
alenoguerol
alenoguerol Jan 21 2010, 11:45pm replied:

this was in Force Commander game btw

+1 vote     media: Imperial Shuttle - Land Skirmish
alenoguerol
alenoguerol Jan 21 2010, 11:41pm replied:

corey connected today but he didnt say anything. i really doubt that this mod is dead...

+1 vote     mod: Thrawn's Revenge
alenoguerol
alenoguerol Jan 21 2010, 9:17pm says:

i will make a naked Twi'leks mini-replacement mod for this :D

+1 vote     media: LAAT Nose Art Variants
alenoguerol
alenoguerol Jan 21 2010, 9:04pm says:

hey Z you need to change the configuration of the video rendering.
i have some HD videos that are 5 mins long more or less and the size is 30MB. and i use sony vegas. just google youtube HD sony vegas and you will find the right rendering settings ;)

+1 vote     article: Official Full Trailer Out!
alenoguerol
alenoguerol Jan 19 2010, 11:15pm replied:

also i would like to know if there is going to be spaceship parts when a capital ship explodes or if its just the FX and then the model dissapears? or death animations like empire at war or star wars galaxies?

+2 votes     mod: Freeworlds: Tides of War
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