Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Genre: No pref. Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Have a computer good enough to run UT3 and Crytek engines at full graphics with minimal or no frame-loss. Drawing, writing, and enjoying the life around me :D. Nu-Metal <3

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Comments
AlCool
AlCool Oct 31 2009, 7:03pm says:

To anyone who knows their guns far better then I do, you may notice the focus on top of the scope I bullshitted up since I disliked the few versions I found as reference, so I made some kind of hybrid SUPER FOCUS!

+1 vote     reply to comment
dec1234
dec1234 Nov 7 2009, 6:20pm says:

No holes to poke in this one, only thing it needs is a texture.

Apart from that it is 100%!

Nice work!

+1 vote     reply to comment
AlCool
AlCool Nov 7 2009, 9:28pm replied:

Oh come on Swiss cheese this monstrosity.

Newest improvements.
-Optimized to 5156 poly from 5400
-Normals tweaked for best AO results
-small changes to model for animation purposes
-UVs done and ready to be textured
-Small model additions not worthy of a new post

+2 votes     reply to comment
kornswag
kornswag Nov 13 2009, 1:55am says:

I agree with dec1234, this model is solid and looks great, bring on the texture!!!

Nice work mate

+1 vote     reply to comment
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Description

This WW2 classic was one of the most preferred by the best in the German Sniper Division for its reliability and precision, and was often used with a 6x power telescopic sight for the best results from 400-600 meters.

I hope to texture this very soon, and if possible animate a few simple parts. This is an AO render, but a bake with better results has already been done. It is just over 5500 poly.

Any criticism is appreciated!

Image Details
Type
Demonstration
Date
Oct 31st, 2009
By
AlCool
Size
1280×720
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