Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Want modeling help? Give me a shout! Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Unreal fan. Nu-Metal <3

Comment History  (180 - 210 of 3,165)
AlCool
AlCool Dec 14 2010, 5:27am replied:

As do I :D

+1 vote   media: Tunnel
AlCool
AlCool Dec 14 2010, 5:01am replied:

You'd be MAD not to ;D

+1 vote   media: Dune Buggy
AlCool
AlCool Dec 13 2010, 10:56pm replied:

The way I'm managing the lights is proving more difficult then its worth in that room. I had a simpler idea that would not only look better but render better too.

+1 vote   media: Tunnel
AlCool
AlCool Dec 13 2010, 9:58pm says:

The sun roof was a nice touch...

+1 vote   media: Dune Buggy
AlCool
AlCool Dec 13 2010, 8:12pm says:

Maybe I'll post his pose later, because he is currently pulling the bolt back on his sniper.

+1 vote   media: RoadWarrior
AlCool
AlCool Dec 13 2010, 7:50pm says:

I think I'm going to scrap the room int he distance for something easier to manage with final gathering.

+1 vote   media: Tunnel
AlCool
AlCool Dec 6 2010, 8:03am replied:

Not too much for FARM SIMULATOR! :D

+1 vote   media: Snow-Cat
AlCool
AlCool Dec 6 2010, 4:27am says:

Water be wet

+1 vote   media: Mini Set Texture Pass
AlCool
AlCool Dec 6 2010, 4:26am says:

Shaders are fun.

+1 vote   media: Mini Set Texture Pass
AlCool
AlCool Dec 5 2010, 6:04am replied:

There is a large difference when you know someone personally.

-1 votes   member: AlCool
AlCool
AlCool Dec 5 2010, 1:05am says:

There is glass between his eye and the goggle, but there is no lighting to really show it (For those who didn't notice). It is about 5700 faces.

His eye is so wide for the shot I want to throw him in. Most of this is made to be smoothed, but I feel no need to triple the poly count for such a small change.

+1 vote   media: Gas Mask
AlCool
AlCool Nov 29 2010, 8:40pm says:

It must be good because the bottle does say "Nom" on it.

Isn't there an old commercial about AIDS? Except it was a household product of some sort. You should find that :D

The good ol 1800s...

+2 votes   media: No Wonder !
AlCool
AlCool Nov 24 2010, 6:43pm says:

http://www.gametrailers.com/video/unreal-overview-unreal-engine/707834?type=flv

Hell yeah

-1 votes   member: AlCool
AlCool
AlCool Nov 24 2010, 3:59am replied:

I have uploaded what an ambient occlusion render looks like for some old models in my profile. It basically controls how much light different parts of the model will take.

I'm not much for the technical jargon of how it works, but you could fake Ambient Occlusion by making dozens and dozens of lights in a sphere around your scene, which is why baking in ambient occlusion maps or doing an ambient occlusion pass that you overlay later can really help bring out the shape in your scene. It gives everything a more realistic look with the lighting.

I would also avoid ever using an ambient light if you happen to be using one in this scene. Flattens everything out something fierce :\

Anyways in short, give it a look and see if you can incorporate that into your 3D work! I don't know how sketchup works or if it has AO at all, but it would only make your models look even better!

+1 vote   media: More Island Renderings
AlCool
AlCool Nov 24 2010, 3:47am replied:

If the bastad is ever online! I should link it to your guys concepts ;D

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 24 2010, 3:46am replied:

Yeah it can really be a pane to do ;D

The presets Maya has can look very nice, but they give you little control. It seems like the presets were mostly made to be windshields though for some reason.

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 23 2010, 2:50pm replied:

The black silhouette?

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 23 2010, 4:23am replied:

Accidentally lost the render I wanted to replace this one with. So I'll do it tomorrow CAUSE I'M TIRED OMG

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 23 2010, 4:22am says:

Tunnel be eerie

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 23 2010, 4:22am says:

Still trying to mess with the glass shader. Trying to imitate some of the good presets so I can have more control over it. Still working on the distortion of the type of glass I'm going for.

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 23 2010, 12:14am says:

Gonna update the last 3 pics I posted when I get home, with some new shaders on a buncha stuff. I don't think anyone will care about comparisons.

-2 votes   member: AlCool
AlCool
AlCool Nov 23 2010, 12:07am replied:

DO EET NAO

+1 vote   member: AlCool
AlCool
AlCool Nov 22 2010, 9:00pm says:

Needs moar shiny.

+1 vote   media: Facility Lightrig
AlCool
AlCool Nov 21 2010, 9:12am replied:

The ones that have been getting people recently either lead to fake steam forums or the fake steam websites, but they give you keyloggers.

It isn't hard to get sucked into them when you get them from someone you trust and it doesn't seem out of the ordinary at the time.

-3 votes   member: AlCool
AlCool
AlCool Nov 19 2010, 5:52pm replied:

There is an undelete!

+1 vote   media: Just plain funny !
AlCool
AlCool Nov 19 2010, 5:06pm replied:

Did you appeal and get it back? I already had to do that once when mine got hacked. Add me on xfire instead?

0 votes   member: AlCool
AlCool
AlCool Nov 18 2010, 4:11am says:

D':

+1 vote   article: Last Days
AlCool
AlCool Nov 18 2010, 3:38am replied:

Oh so its a religious fundie group then? I see what you did there.

+2 votes   member: Rawket
AlCool
AlCool Nov 18 2010, 2:22am says:

screw you all I own more disks and floppys then you own steam games!

There is far more satisfaction is owning physical copies, although I do find myself venturing a few sites other then steam or D2D for digital copies like the great GOG for some oldschool fun!

<-- is old fashioned

+3 votes   media: Just plain funny !
AlCool
AlCool Nov 17 2010, 10:02pm replied:

say wut?

Oh hai vipes!

+1 vote   member: AlCool
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