AK151

Legend has it that I joined

You've reached the profile of AK151. How you wandered upon this profile, I do not know, and I sincerely apologize for your misfortune. Should you decide to stay and have a look around, you'll find writing (some decent, but most pretty bad), (mostly) failed experiments, and perhaps some music. You may also happen across some fo-Star Wars stuff, much of which I keep around as a lesson to myself in how to avoid being embarrassingly over-the-top and ridiculous. It exists primarily for the currently ongoing Star Wars role-playing group (yes, there is a somewhat-thriving Star Wars RP here, believe it or not). Anyways, enjoy your stay, have a nice day, and, as always, have fun!

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AK151
AK151 @ Quarantine

The Grutchins are able to get close to the soldiers under the cover of the darkness of the turbolift shaft, suffering relatively few casualties to the blaster fire. The swarm of what seems to be about twenty or so of the creatures focuses on the Xiphos drones due to their superior targeting in the dark, darting close and spewing acid to melt through and hopefully disable the automatons.

Meanwhile, the Spectres find no other paths forward save the turbolifts. It seems they will have to navigate the ship's infrastructure in order to make any further progress.

While the Republic and Imperials find no data drives that are in any sort of usable condition, the Imperials are able to boot up the access terminal, which flickers to life.

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AK151
AK151 @ Quarantine

The Imperial and Republic troops are able to clear out their respective rooms with a fair amount of ease; the Republic EXO-Spectres are able to tank most of the blaster fire, and thus avoid casualties. The Imperials are not so lucky, and suffer a few more losses from the hail of blaster fire through the smoke.

With the fighting stopped, the troops are free to examine their assailants. What they find are what seem to be decayed corpses with similar growths and mutations as the previously-encountered panthers. Any sort of uniforms on the former soldiers have faded to rags. Their blasters are likewise older models, dating back a few decades at least.

Both rooms contain consoles that are intact, but inoperable due to a lack of power. There is little else of note aside from the general carnage.

For Korhol, the presence seems annoyed by their progress. It's as if it takes offense to their continued incursion into the ship. Despite this, it once again fades away. It seems as if it only wishes to engage the Force user should there be other forces at work trying to destroy him.

Meanwhile, the Imperials find access panels allowing them to bypass the turbolift cars and explore the chutes via rappel. The Xiphos follow, but the exploration group quickly realizes that that may have been a mistake as they hear the familiar sound of Grutchins aggressively buzzing closer.

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AK151
AK151 @ Quarantine

The turbolifts come to life for a brief moment, greedily eating up all of the power from the small generators. Within a few seconds it is apparent that the generator will be drained in a few minutes.

The Xiphos drones stay defensive and are unaffected by the blaster fire, but are likewise useless in the firefight due to their insistence on minimizing risk.

Umbra is able to close his mind off, but doing so limits his ability and capacity to use the Force, dulled as his senses are and jarred as his concentration is.

The Republic and Imperial soldiers are unable to tell who they're fighting, but they can see the cover their assailants seem entrenched behind. The Republic soldiers through their portable cover are able to see five points of origin for blaster fire, coming from whatever is entrenched behind a center command console.

The blaster fire focuses on and quickly overwhelms the portable shields the Republic destroys, but not before the Specters are able to get a good look at the area.

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AK151
AK151 @ Quarantine

The doors to the turbolifts are easy to get open, but the only thing behind them are inoperable turbolifts. Perhaps if power were restored, they would be of use...

The blast doors are a different story. Once they are pried open, Korhol feels the presence return and resume its attack on its mind. While it is able to make no headway in actually asserting any sort of control over the Force user, it is able to draw his attention and keep him occupied mentally, limiting his abilities.

Meanwhile, the troops opening the doors are met with a hail of blaster fire. The source is difficult to pinpoint, as the men in the doorway are either shot down or forced into cover and thus are unable to get a good look. It does, however, seem to be small-arms fire, likely coming from blaster rifles.

Meanwhile, the Imperial databases return no matches for a ship design matching the specifications and dimensions of the wreckage, despite its seemingly Imperial appearance. Whatever ship this is, it may be that it predates the Empire.

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AK151
AK151 @ Quarantine

OOC: What is the Torment, Branden?

As the troops and probe droids go down the two hallways, they eventually come across sealed blast doors along the wall, as well as two turbolift tubes, one at the end of each hallway, both currently closed and likely inoperable; if opened it is likely that they would offer a route - though unorthodox - to other parts of the ship. Other than that, the area is clear.

Upon examination, the cats seem to be fauna native to Ilum, which is a fact quickly confirmed by referencing the local databases: Asharl panthers. However, signs of severe mutation are obvious, but the most interesting - or alarming - thing is the rapidity of such mutation and how quickly it took hold of the beasts and changed them so drastically.

As for Umbra, he feels for the presence, but his senses are once again obscured by a veil. Now that he knows what forces seem to be at work here, such things shouldn't surprise him too much. The Yuuzhan Vong were always tricky with the Force, after all, and this ship seems to be infested with something related to them, judging from the Grutchins and the mutations of the panthers; the spear-launchers specifically remind Korhol of some of the more peculiar Yuuzhan Vong weapons and weaponized organisms. At this point, it is quite clear that whatever is on-board the ship, it has to do with the long-ousted extragalactic race.

The presence itself seems to be hiding behind the obscuring veil. Whether this is to prepare for another attack or merely a case of social anxiety is a question that will likely have to be answered later. However, the attack did reveal a very, very faint familiarity for Korhol.

Meanwhile, the arrival of more Imperial ships puts the Chiss on edge, and they make it quite clear through a few exaggerated maneuvers of the four sleek Ascendancy Star Destroyers in orbit that they are still wary of the visitors and will likely suffer very little more foreign visitation and incursion. They are likely rattled by the greatly increased Imperial presence.

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AK151
AK151 @ Quarantine

While the Specters are able to down most of the panthers due to superior numbers, they accrue losses of their own thanks to the lack of cover in the open hallway and the strength of the spikes, sufficient enough as it is to pierce and embed even in the armor of the exo-troops.

The remaining cat charges forward and attempts to swipe at Korhol, shielded from blaster fire by the advancing Force user.

Likewise, the Imperials gun down the spike thrower but lose a fair amount of men before switching to close-combat gear and killing the last panther.

The Xiphos drones accrue minor losses from the spike throwers, but little else, due to their defensive tactics.

Meanwhile, the Imperial ships in orbit receive data back regarding the insect. It is identified as a Grutchin, a dangerous genetically-engineered insectoid employed by the Yuuzhan Vong.

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AK151
AK151 @ Quarantine

The Force wave Praxis sends out is strong enough to knock the charging panthers back, but it also causes his own troops to either stumble forward or outright lose their footing and fall. The cats skid across the metal floor, digging in with their claws but staying upright; the two that had charged seem more cautious, likely due to the blaster wounds they had accrued from the attack; though not lethal, they are somewhat debilitating. The creatures see an opportunity with the soldiers staggered and launch a combined volley of spikes. One of the cats attacks the Xiphos drones peppering them with blaster fire, firing armor-piercing spikes in the hopes of shooting the drone down.

As Korhol charges forward, he is able to close the distance, parrying some, but not all of the needles; those that make it through embed in his armor, but the plating is able to stop them from piercing further into his body. The pain jars his concentration, however, and he notices the presence from earlier once again attempt to assert itself, trying to dull and slow his mind.

The Imperial squads are successful at gunning down one of the panthers, but the other leaps amidst the squad, forcing them to abandon their blasters lest they shoot one-another; at close range, the creature's deadly claws cleave through armor and wreck havoc, the beast moving incredibly quickly and nimbly despite its size.

The panther in the back launches its spikes at the Xiphos drones overhead, whatever force guiding it seemingly tiring of its persistent blaster fire.

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AK151
AK151 @ Star Wars - Roleplay Group

Makes sense for it to be the dialect of the Force, given that Nihilus is essentially a Force vampire who thrives off of draining people of their Force connections.

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AK151
AK151 @ Quarantine

Umbra feels the presence flare up slightly as the team advances. Korhol experiences a very faint feeling that seems to translate into a single sentiment: leave me alone. He then feels the presence try to attack his mind, jarring his focus and concentration.

From both halls come ferocious growls, and from the shadows come strange spikes that are moving at such velocity that they are able to pierce the armor of the Imperial troops, as well as embed in the armor of the Republic exotroopers. Following this volley, a group of large, panther-like creatures pounce.

Three set upon the Imperials, two moving quickly and trying to rake through the troops with abnormally strong blows from their claws while the third stays back and launches spikes from what appears to be some sort of mutation on its tail.

The Republic deals with four more of the beasts, two of which stay back; they pepper the Republic soldiers with hails of spikes in a bid to maybe disable their weapons or even punch through their armor, while the two closer panthers try to knock the men off-balance and maybe render them prone.

Despite these creatures appearing to be mindless beasts, it is evident that they seem to possess some grasp of tactical planning and strategy, given their current attack patterns.

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AK151
AK151 @ Quarantine

Umbra's team advances down the hall, not finding a terminal, at least not nearby. However, the silence gives way to what sounds like ragged breathing further down, dormant for the moment.

Meanwhile, the strange presence Korhol had felt seems to begin to stir, though from this distance and with the afore-mentioned veil obscuring things, it is hard to tell.

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AK151
AK151 @ Quarantine

The Grutchins show no sign of any difference from the ones Korhol had seen during the Yuuzhan Vong war. How they had come to rest aboard the ship instead of running wild as Grutchins are inclined to do, however, is a mystery.

The Republic and Artemis forces encounter nothing as they cautiously move up to the split in the corridor.

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AK151
AK151 @ Quarantine

Upon closer inspection, Korhol faintly recognizes the insects; they were a familiar sight, though in much greater numbers, many, many decades ago. They are Grutchins. Weapons used by the Yuuzhan Vong. How and why they are here is a mystery, but they seem just as dangerous as ever.

He also senses something faintly. A presence, masked by what feels like a veil around it. It's almost as if its watching them and observing them.

The hallway the blast door had opened into splits further down, feeding into another long corridor. One direction takes them closer to the bow of the ship, while the other takes them closer to the aft, where the engines would normally be, were the ship complete. There are no creatures or enemies in sight from either direction.

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AK151
AK151 @ Pressure

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AK151
AK151 @ Pressure

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AK151
AK151 @ Quarantine

Despite the drones' combat abilities, their numbers are greatly thinned by the small swarm, given that if they were actually present in copious amounts, there wouldn't be room for anything else in the hallways, given the size of the drones.

The insects themselves have an armored hide that impedes the blasters and the fire, at least at first. This allows them to close the distance between themselves and the Republic troops; most are gunned down, but before they are, they are able to spit globules of liquid that land on the troops' armor, melting through portions and causing severe damage.

Despite this, the small group of insects is quickly disposed of; while they may have been able to cause damage to the Republic forces, there are no casualties.

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AK151
AK151 @ Pressure

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AK151
AK151 @ Pressure

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AK151
AK151 @ Quarantine

As the drones pass by the Republic squad they are immediately beset upon by a small swarm of large insect-like creatures, all about a half meter long, seemingly disturbed by the demolition. The insects tear through the surveillance drones with ease, ripping through the metal frames as if they were plastic.

Assuming they are not interrupted, the small swarm of what seems to be around a dozen insects turns its gaze to the Republic squad that had disturbed them. From the mandibles of the creatures there seems to be dripping some form of acid, likely what had allowed them to make short work of the drones.

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AK151
AK151 @ Quarantine

Commander Caduro seemed to miss some of the images sent back from the drones depicting vents too small for even them to fit through, because not every ship is designed with ventilation systems that serve as alternative access points. As such, his statements are a bit confusing to Korhol, Thaxos, and anyone else in the ship, who all are able to see the ducts.

As Korhol extends his senses, he feels something strange: there's life in the ship, but it feels... muted, covered by some sort of shroud that dulls his ability to detect them. It's strange, but for him, perhaps familiar.

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AK151
AK151 @ Pressure

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AK151
AK151 @ Wave 2, memes inbound

Yes, because it's impossible for others to see through the problems you see and enjoy a game regardless.

Seems those who dislike the game are more nettled towards those who like it than those who like it are towards those who don't.

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AK151
AK151 @ Pressure

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AK151
AK151 @ Quarantine

The Republic droids scan the ship and report an overabundance of life signs that makes tracking any individual organism nigh impossible. Otherwise, the wreckage remains dormant as the Republic, Empire, and mercenary forces finish their preparations.

Despite its seemingly poor condition, the state of the ship's hull is surprisingly good; the only entry points are the ones already discovered by the mercenary drones.

As for identification, the projected image of the ship's silhouette, based on the wreckage, paints it as a somewhat smaller version of the Executor-class Super Star Destroyer. However, there are minute differences in construction that indicate that it is indeed a different design; the wreckage is, after all, only a part of the whole ship. No other indications of identity are visible, and it's likely that they will only be found deeper in the ship.

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AK151
AK151 @ Quarantine

The drones fly into the wreckage but are only able to examine the outer perimeter of the ship, as the main corridors and inner areas are sealed off by blast doors. As it is, the feed they send back indicates no signs of life or activity, the area seemingly deserted. The drones are unable to find any ways to bypass the blast doors, and thus further exploration will require cutting through them manually.

Meanwhile, the Ardent-class is granted access and is allowed to send ships down to the wreckage.

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AK151
AK151 @ Pressure

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AK151
AK151 @ Pressure

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AK151
AK151 @ Star Wars - Roleplay Group

How goes it?

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AK151
AK151 @ Careful Diplomacy

"As am I," the Chancellor replies, bowing. "On behalf of the Republic, I thank you and the Nexus Enclave for receiving us and meeting today. Together, I believe we will be able to take the first steps towards establishing a proper galactic peace, at long last. But until then, I bid you farewell, Empress. Until our next meeting."

With nothing left to say, the Chancellor steps back and rejoins her guards before departing the throne room.

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AK151
AK151 @ Careful Diplomacy

Chancellor Veril restrains herself from chuckling at the exchange between Deus and the Empress. "It will not, Empress. The language of the treaty itself is minutiae we can address later with our advisers. I merely wanted to extend the invitation and work out some of the broader points."

"I have nothing left to propose, Empress. I have said what I came here to say. Is there anything you wish to express before we conclude this meeting?"

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AK151
AK151 @ Careful Diplomacy

Some common ground at last. "My predecessor dismissed the idea of an alliance after you treated with the Empire, but as I have said, I do not hold the same views. I believe that it is time for us to become allies. However, I wish to go one step further."

"As it stands, the galaxy is at a precipice. It needs to be shown that peace is not just a possibility, but a probability, and that it will define our future. As such, I wish for the galaxy to see not just the Enclave and the Republic, but also the Empire taking the first steps towards galactic peace." She's had this idea for a long time. It's little more than a publicity stunt, but even so, its potential symbolic significance should certainly not be downplayed. "Years ago Kinyen was the site of a struggle between the Empire and the Republic, and today it still remains neutral territory nestled between the two factions. It is there that I intend to meet with Emperor Magister and sign a treaty that will establish not just a cease-fire, but a pact of non-aggression. I wish to extend not just an invitation to the Nexus Enclave to attend this, but to be a part of this treaty. A pact between all three major galactic factions to work towards peace between themselves."

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