AK151

Legend has it that I joined

You've reached the profile of AK151. How you wandered upon this profile, I do not know, and I sincerely apologize for your misfortune. Should you decide to stay and have a look around, you'll find writing (some decent, but most pretty bad), (mostly) failed experiments, and perhaps some music. You may also happen across some fo-Star Wars stuff, much of which I keep around as a lesson to myself in how to avoid being embarrassingly over-the-top and ridiculous. It exists primarily for the currently ongoing Star Wars role-playing group (yes, there is a somewhat-thriving Star Wars RP here, believe it or not). Anyways, enjoy your stay, have a nice day, and, as always, have fun!

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I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 17th, 4E 8234

Got an early start today; figured I might as well waste as little time as possible. I got my armor back from Halda – it looks as good as new, which is nice. She does great work, considering the damage this stuff takes.

Anyways, I got all my supplies and took the Myrad. I can actually see it dawning from the back of the beast. It’s an impressive sight. Once I land at the Duneville tower it’s only a short hike to Silvergrove. Or at least, it should be, assuming Dal’Geyss gave me a proper location. It’s way east, but I’m already somewhat familiar with the area after going there with Jespar. It shouldn’t be too much trouble.

Well, that was bloody stupid of me. I found a pass and ended up getting caught in a rockslide while walking through. Stone clocked me on the head and gave me a nasty headache, I think. I don’t exactly remember. It’s all really fuzzy. But anyways, the pass is blocked off.

Fortunately, I was going in the right direction. A bit further down, there was a pretty sturdy-looking gate. The guard was friendly enough and told me he was about to shut it for the day to keep the Bonerippers out. He let me in and said it’s best for me to not go outside until nightfall when the gate opens again. Fair enough.

Silvergrove itself is nearby. It’s got an interesting story. Apparently, it wasn’t particularly well-off until a traveler dumped a boy there. That boy found a silver vein while playing in the grove, and since then, the place has been having things pretty nice.

And of course, the boy is Ryneus. One of the villagers took him in. He had these really bad tumors all over half of his body, but the interesting thing is that a bit after he was taken in, the kid started to get better. That’s strange, to say the least. And it definitely sounds like the work of the Black Stone.

My thoughts are all a mess right now. I’ve got a splitting headache from that damned rockslide, but I don’t think I’m in much danger here. This place feels like it’s pretty safe, secluded from the rest of the world. I like it. Let’s see what the village is like.

Okay, something is definitely fucked up here. I’m not exactly sure what it is, but there’s something that’s not right. This place is nice… really nice. It’s peaceful and friendly and pretty much perfect – too perfect, almost. This is a small little hamlet in the eastern deserts of Enderal. It doesn’t seem likely. But that I can somewhat accept.

No, what’s throwing me off is Ryneus. Not just the kid, but his father. When I found his house and knocked, as soon as the door opened I was face-to-face with the spitting image of my father. I swear, I almost drew Blutgang out of fright. He looks exactly like him. It’s fucking unnerving as all hell, and I don’t understand it.

But he’s definitely different – nothing at all like father, which is not something I’m complaining about, honestly. Regardless, it’s strange, and something feels… wrong. It’s in the back of my mind. Something is going to happen at some point. Honestly, I’m fine with that. The Black Stones like to play games. If this one wants to fuck with me, it can go ahead and try.

Ryneus himself isn’t that bad. He’s a smart little kid. His room’s filled with loads of books, some of which aren’t short reads. When I first spoke to him, his dog took off with one of his toys and I had to chase the bloody thing down. It was kind of fun, honestly.

After that little episode, I talked with the kid for a bit. The guard was right about his illness fading; he looks fantastic, about as healthy as a kid can get. I asked him about the Black Stone, and he made a deal with me: if I grant him three wishes, he’ll tell me where it is.

Now, I’m not a huge fan of playing games, but I’m also not about to start threatening a little kid. I’ll play along. Let’s just hope these wishes of his aren’t too far-fetched. I don’t have a lot of time here.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 16th, 4E 8234

Well, Dal’Geyss is certainly personable – about as personable as any nobleman, I suppose. I could’ve made a scene, but I doubt it would have done much good. He’s got a bodyguard, one of those Petrified. I don’t know much about them, but I can see him in the Sea of Eventualities easily enough, so he shouldn’t be too much trouble.

The problem is that Dal’Geyss is stubborn. He’s hiding the Black Stone somewhere. That much is clear. But he won’t budge, and I doubt giving him an ass-kicking will change that. He threw me out of his mansion, but there are other ways to get in. I need to find something to use against him. Once that’s done, we’ll come face-to-face again, and I’ll show him just how worthless all his so-called power really is.

Looks like the good Ketaron Dal’Geyss isn’t as untouchable as he thinks he is. He has an heir. A boy named Ryneus, apparently. It wouldn’t be information of any significance if the certificate of his birth weren’t locked away in the attic of his mansion, never to be seen. I’m surprised Dal’Geyss didn’t simply burn the bloody thing.

From what I can tell, it looks like our noble had an affair with a commoner. If I were to guess, he wanted to keep it covered up. Gods know what he did with the poor lass and the kid. I guess we’ll find out. I’ve been moving through this place like a ghost, but it’s time to make some noise. I want answers, and anyone who gets in my way won’t last long enough to regret it.

Damn, words cannot describe how good that felt. As expected, the moment I walked in Dal’Geyss told his Petrified to toss me out. The bastard went to grab me but didn’t expect me to fight back. When I nailed him in the face and sent him reeling he went for his greatsword, but I drew Blutgang just as fast. We went at it for a few seconds before I called up Alice. She turned the tide. A few moments later he was out.

As for the other guards, when they heard the commotion they all came running, but none of them were prepared to take on Alice. She just stood guard, flaring her skin up and snarling pretty viciously, and none of them dared to come any closer. I love that wolf. She’s fantastic.

Anyways, with the guards taken care of, I confronted Dal’Geyss about the birth certificate I found. Apparently, it wasn’t an affair at all. His wife got pregnant seven years ago, but the child she had was deformed, and badly. Dal’Geyss gave him away and didn’t think twice. But before he sent him off to die in a whole at the edge of the world, his wife swiped the Black Stone and sent it off with the kid.

So that’s where I’m heading. It’s a village called Silvergrove, close to Duneville. If I’m going east, I need to do it rested, so I’m done for the day. Besides, I need my armor, and Halda will probably insist on holding onto it until it’s finished.

After he gave me the information, I left. He wanted me to hand him the certificate, but I told him that whether he got it or not would depend on how well-off his kid is. I wasn’t an unwanted child, but I knew plenty of people in Ostian who were. Their parents were pieces of trash who deserved to burn, and this bastard is no different. If something’s happened to that boy, so help me there won’t be a person in Ark who won’t know the story of Ketaron Dal’Geyss’ secret heir.

He was pissed, to say the least, which is good. Borek’s the only lead on the Rhalata I’ve got, but Dal’Geyss opens up a completely different avenue. I gave him my name and told him to sick his thugs on me. I welcome it. The sooner they start trying to kill me, the sooner I can start hunting them down.

On another note entirely, today is an interesting day. It marks the thirtieth day I’ve been here on Enderal. It’s been roughly a month since I washed up on the shore with arcane fever and not a clue about what the hell was going. It’s been a month since Sirius died and I left my old life behind for good. It’s been a month since I became the Prophetess.

Honestly, I don’t know how to feel. I suppose I should be happy I’ve survived this long. But a lot has happened. Looking back at this journal, I’m not sure whether it’s impressive or disturbing that I’m holding it together like I am.

Before I came to Enderal, I knew a few people, but I really had only one friend: Sirius. When he died, it didn’t really hit me until a few days later. Even then, I tried my best not to let it show and kept whatever grief I felt buried deep. When I killed Roccio I thought that would give me some closure, but it didn’t. I think the closest thing I’ve had to any sort of emotional catharsis was my breakdown after Lishari’s death. That was something I really needed. And maybe that’s enough to keep me going. I guess we’ll see.

Another thing: before I washed up ashore, I had maybe two or three kills to my name. Sirius and I got in plenty of scraps, but we usually left our enemies breathing at the end of it. I probably killed more rats than men in Ostian. But here? I can’t count the number of people I’ve slain. It would have to be a legion, at least. And that’s not even accounting for the beasts and the undead. It’s like I’m some sort of death-dealing killing machine. And I take it all in stride. But I feel like I shouldn’t. I feel like the fact that I am is a problem.

Regardless, it doesn’t matter much. What’s done is done. I’ve learned a lot over the past month, and I think I’ve grown from the scared and angry stowaway who didn’t know what to do with herself. It’s only been a month. And yet my life has changed forever.

Like I said, it hasn’t been without loss. I owe it to all of them to keep on going. Lishari, the Summerstones, the Foxhands, and everyone else on Enderal I couldn’t save. And I owe it to Sirius. We came to Enderal together, but he never got to set foot on the shore. Every step I take I take for him, and every breath I take I take because of him. Without him I wouldn’t be here. I owe it to him to keep going.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 16th, 4E 8234

Decided to get an early start and head out to the markets. It’s always good to see if anyone’s got anything useful lying around. Usually they don’t, but it’s still relaxing nonetheless. A bit of a reminder that we’re all still living, I suppose.

I talked to the bartender in the Dancing Nomad. Jespar came in really early in the morning. Apparently he was out of sorts, drinking until the bartender kicked him out. He told me to look around the other inns if I want to find him. Part of me thinks it’s best to just leave him alone. But if he’s really this bad, I need to track him down. Dal’Geyss can wait just a bit longer.

I’m fucking sick of this shit. On my way through the South Quarter, I saw a gibbet. Halyss Summerstone was hanging from it. He’s the farmer Calia and I caught a while back with the bandits. His daughter was weeping in front of the body.

Walking through the Undercity, I’ve got the same feeling. This place pisses me off. I can’t do anything about it right now, but at some point soon, I’m going to go on the warpath. For the Summerstones, for Jespar’s family, and for everyone else the Rhalata have fucked over. I’m going to burn them all.

Fuck, Jespar’s in bad shape. I found him in a whorehouse in the Undercity, half-addled and barely coherent from all the glimmerdust and alcohol. Part of me wanted to just slap some sense into him, honestly. But… I don’t know. He told me I shouldn't be shocked – he wants to fancy himself this unconcerned sellsword who would abandon his friends without a second thought. That’s what he thinks he is.

He told me about how he left Lysia. She’s the one he traveled with before we met. Long story short, their camp got attacked by bandits and he ran – didn’t hesitate to leave her behind. He only went back once they had finished her off. And that’s what gives him away.

See, he carries her dagger. He uses it as a parrying knife, and he keeps it close. It’s a memento. He says he didn’t care about her, but he did. He says he doesn’t care about Adila’s death, but he’s lying. If that were true, her sword wouldn’t have been propped against the wall.

I told him that he needs to pull himself together and stop drowning in self-pity. At some point he’s going to have to face the fact that he’s not as bad as he thinks he is. I think that’s what he’s afraid of. It’s why he’s fucked up right now. Adila’s death made him think again that he actually has people he cares about.

I can’t help him. This is something he’s going to have to sort out on his own. I gave him my thoughts, but it’s up to him to listen to them. If there were more I could do, I’d do it, but there’s not. I left him alone with his whores. I hope he comes around eventually.

Anyways, I can’t really put off the hunt for the Black Stone any longer. I’m not anticipating too much trouble, but you never know. But maybe I’ll piss Dal’Geyss off and he’ll sick the Rhalata on me. That would save me the trouble of hunting them down, at least. We’ll see.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 15th, 4E 8234

I don’t even know what the fuck is going on anymore. I really fucking don’t. I… I don’t really even know where to start. Well, I always say that, but I think I’m just writing shit in to fill the void while I try to process what the fuck has actually happened.

Anyways, I pick Jespar up and carry him back to the entrance to the big pit we’re in. Then all of a sudden all the torches in the place light up, which freaks me the fuck out. I drop Jespar and get ready for a fight, and then, in the entrance, out of nowhere, I see… I see her. The Veiled Woman. The one who started all of this.

When our ship was close to the docks, Sirius and I got caught by a pair of crewmen. We duked it out and knocked them unconscious. The plan was to truss them up and escape the ship at night once they’d shored up. Except when we finished getting them tied, that Veiled Woman appeared and knocked us unconscious with some wild magic. Then we woke up on the deck with that bitch Roccio staring down at us.

The point is that I’m here right now because of that Veiled Woman. She’s the reason for all of this. I blamed her for Sirius’ death. I still do, sort of. I told her as much when I saw her. The way she spoke was fucking cryptic. Otherworldly. She waxed lyrical about an alternate reality in which she hadn’t stepped in and stopped us. Apparently, according to her, we make a run for the docks at night but get caught and put to the sword.

There’s no telling if that’s true or not. I can’t see any realities in the Sea before when I woke up on the shore in Enderal. Part of me doesn’t buy it, but… part of me does. Whoever this woman is, she’s powerful, and she’s… different. Very different. She’s not a High One. The way she talked about the Cycle, it’s like she’s an outsider. She called us all pawns, but she’s an… observer, of sorts, I think. I don’t know. I really don’t know.

But here’s where things get fucked up. She came here because the idea of being viewed as someone who fucks shit up for giggles doesn’t sit well with her. Who would’ve thought? Maybe she shouldn’t fuck with peoples’ lives in the first place? But anyways, she came to repay whatever debt I felt she owed me.

So she raised her hand and brought Jespar back to life. Just like that. A flash of fucking light and he’s breathing again, with her nowhere to be found. It took a moment for him to get back on his feet, but he was fine. I… I don’t understand it.

He doesn’t either. If I think I’ve got it bad, I can’t imagine what it’s like being in his shoes. He’s talking with his sister, then everything’s black and fiery, and then all of a sudden he’s back, as if he had just fallen unconscious, with his friend telling him he’s been dead.

And he lost his sister. Fuck, I just realized he lost his sister. It didn’t even click in my mind. Holy fuck, he lost his sister. Goddamnit. That was the last bit of family he had left. And I left her gutted corpse on the ground to gather dust. I mean, she didn’t leave me much choice, but still… fuck.

He wanted some time. And yeah, I’m not going to argue with that. I have no idea how he’s going to hold it together. If I were him I’d probably just fall apart, honestly. I hope he’ll be alright. He deserves a lot better than this, even if he thinks he doesn’t.

I have the Black Stone. It’s a short trip to the Myrad tower, and from there it’s back to Ark. As much as I want to stick around and wait for Jespar to finish mourning, I don’t want to waste any more time than necessary, with the Nehrimese closing in.

Well, I made it back to the city. The Archmagister was practically glowing with excitement when I handed the Stone to him. He didn’t ask about how I got it; probably had the clout to not broach the subject after seeing how gaunt my face is. Looking into the reflection in the water, I look exhausted. I suppose that makes sense. I did just see one of my friends die in front of me, shortly before he was brought back to life. Fucking insane is what it is.

I expected Halda to throw a fit when she saw the state my armor was in. Instead, she just seemed bemused and a bit annoyed, and took it from me without a complaint. I’m not exactly sure what’s going on with her. She’s usually far more abrasive and caring towards her work. Still, I’m not really complaining, per se. Just a bit perturbed.

Anyways, I’m in the baths right now having myself a bit of wine. No one really comes in here, which is strange, but welcome, I suppose. It’s really peaceful, just dipping my feet in the water and writing while having a drink. Calia was in here earlier. She got to hear all about the skirmish with Adila and what happened with Jespar. It’s like she’s the one I confide in. Hopefully I’m not getting on her nerves.

As it is, though, I’m just giving myself a bit of a breather. Tomorrow I’m going to go ask that nobleman about his family’s Black Stone. His name’s Ketaron Dal’Geyss. I don’t expect it’ll be easy, but I’m going to follow this lead as closely as I can. Here’s to hoping this next search isn’t as emotionally draining as the last one.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 15th, 4E 8234

It took some doing, but I convinced Halda to let me have my armor back. She said she still had some work to do on it, but I don’t want to keep Jespar waiting any longer than I have to. I’m a bit surprised that she didn’t finish fixing it up, though. She’s a prodigy with metal, so it shouldn’t have taken her more than an evening to knock out the dents and scratches. Oh well. It feels fine, and the armor’s more than strong enough as it is.

I met Jespar by the Myrad tower. We’re flying over the mountains to get to Duneville right now. The keeper said we were lucky to catch one of them; recently the Order’s been sending them out to scout out the Nehrimese fleet and keep tabs on their position.

We’ve got a week left before they get here, give or take. I can see our ships mobilizing in the harbor. Ark doesn’t have much of a navy, but the city’s defensible. With Leora planning everything, I think we have a chance if they go for the city. They won’t catch us off-guard at least, not with the Myrads and the watchmen.

I can see Duneville’s Myrad tower. It sticks out like a sore thumb, considering the rest of the city is underground. I expect they’re more than ready for the Nehrimese to try and come at them. I was only there for an hour or so, but in that time it felt like I was in a place completely different from Ark. They’ll be fine. Right now, I think Jespar and I need to worry about ourselves.

Damn, this place is grim. It turns out Jespar’s old hideout is a shadow steel mine. And of course, there’s a crypt pretty much right next door. Some prospectors came in recently, but with the Red Madness awakening all of the dead, well… the miners didn’t last long, I’m guessing.

Any that might have escaped were probably cut down by the bandits that took up at the ruins of the Dal’Varek estate. There’s pretty much nothing left, and if not for the charred foundation that probably made up the center room of the whole mansion, I wouldn’t have been able to tell through the foliage that anyone used to live there.

Being there, and being here, is putting Jespar on edge. He’s doing pretty well in hiding it, but I’ve seen the same mask before. Most people wouldn’t catch on, but I’m all too familiar with putting on an air of nonchalant dismissal to hide deep unease. He doesn’t want to be here. But the thought of Adila in trouble is probably driving him more than anything else. She’s probably the last person in the world he really cares about. He’s going to go through hell to make sure she’s alright.

No no no not again this can’t be happening this isn’t happening WHY DOES THIS KEEP HAPPENING? Jespar he’s… he’s dead. He’s fucking dead he’s FUCKING DEAD. I don’t know what the fuck to do he’s gone there’s nothing I can do I can barely think right now.

I watched from the foliage. Adila had a guy trussed up and gagged. It was the one who hired the Rhalata to kill their family. She was going to kill him. Jespar tried to talk her down. Told her the Black Stone was fucking with her mind. Asked her to give it to him. He didn’t back down even when she told him to go. But he didn’t make a move to attack her. He even threw away his fucking sword!

But when he walked towards her and she told him to stop, he wouldn’t. And then… that bitch. That fucking bitch just blew him up. Hit him with a fireball that sent him across the room. He was dead before he hit the floor.

I don’t remember much of what happened next. Alice didn’t last long against the tempest that fucking bitch called up, but I weathered the storm long enough to get Blutgang up to her. She had some magical wards that toughened her up, but I kept going at her with everything I had – didn’t even notice my own wounds until after the fight. I just wailed on her until her wards broke. And once they did, she crumpled like paper. I sliced her once across the chest then drove right through her heart. She’s dead.

I don’t know what the fuck to do now. I fucked up my left arm and my right leg and I know I’ve got at least three ribs broken from that fight, but I can mend those pretty easily. But I don’t fucking know what to do with Jespar. I… I need to bury him. He and Adila. The bitch doesn’t deserve it, not in the slightest, but it’s what he would have wanted.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 14th, 4E 8234

Well, someone’s certainly feeling vengeful. It took me way too long to track down the first of these places marked on a pretty piss-poor interpretation of Ark; it was mainly luck, honestly. I found a drain in the Foreign Quarter big enough for me to fit through pretty easily. It led to a pretty spacious sewer. After a bit of crawling and ignoring the smell of the shit and piss in the water, I found a door.

Behind it was a corpse locked in a cage, surrounded by spoiled food. On the corpse was a note, handwritten, probably under duress, considering how erratic the handwriting is, that talked about the woman’s crimes – she was an assassin, a contract killer who killed indiscriminately for coin. They’re a dime-a-dozen, but this one must have been particularly ruthless to earn herself a fate like this: locked up in a cage to starve to death while surrounded by food. That’s pretty cold.

Apparently someone’s out to wipe out some of the scum of the city. They call themselves the “Bone Judge”. At the end of the note was a bit of a riddle, a sentence with a bunch of letters missing. I haven’t any idea what it says, but I reckon if there are any more letters like this, they’ll have what I’m looking for.

Here’s the big question: what does Jespar have to do with this? The package I picked up was meant for him, so I’m guessing these letters were as well. I expect whatever this phrase at the bottom of the note is will make no sense to me, but perfect sense to him. I guess we’ll find out.

And here I thought the last one was bad. After another two hours of searching (someone really needs to work on drawing fucking landmarks), I stumbled across another body – well, what was left of it. The skin was all melted off, and the bones were submerged in this bubbling liquid. According to the letter left in the same vein as the last victim, this one was a slaver – a real bastard, by the looks of it.

This Bone Judge seems to be pulling an Andrasta. But unless they’ve got a really high body count, it’s not like they’ll do much difference. I’m certainly shedding no tears over slaver scum, but this is just gruesome and it seems more self-indulgent than anything else. There were some more letters at the end of the note, but I still don’t have the whole picture.

There is one thing, though: the bubbling liquid I mentioned was acid. Acid isn’t easy to get a hold of, from my three hours of experience going back and forth through Ark and the Undercity trying to see if there’s anyone with either a stock of, or know-how to create, acid, with no luck. That implies that whoever this is made it themselves, which means they have a lot of alchemical experience; alchemical experience that comes with being one of the Apothecarii. Adila, Jespar’s sister, was one of them. The package was meant for him. It isn’t too difficult to put two and two together.

On a completely unrelated note, however, as I was walking the coast, I crossed paths with Milbert Foxhands. He’s a merchant I did a favor for a day after coming into Ark – he wanted me to get back the key for his bank vault from his addict sister in the Undercity. She ended up kidnapping him and dragging him to the ruins of their old village to kill him, and I had to put her down. I don’t even know how to describe how much I hated myself after that. That whole day was shitty, looking back.

But we walked past one another, which was surprising, because usually he keeps to himself and his little stall in the marketplace. I haven’t ever actually noticed him doing anything else. But the path he was walking leads back to Foamville. I think he’s going to mourn for his sister there. I don’t know how long he’s been going back and forth. It looks like he really did care about her after all.

Anyways, I’ve got one more of these clues to find. It looks like it’s somewhere north of Ark. The sun’s starting to set, but there’s still time in the day. I can’t spend too long dallying, not with the Nehrimese mobilizing. We’ve only got a bit more than a week left before hell breaks loose. I’m not going to waste any of it.

I don’t know why I expected this last clue to be any less gruesome. This one was a child trafficker. Another real bastard. When I found him, he was chained to the floor and nothing but bone, his flesh picked clean off by a pack of rats that Alice and I put down. If I hadn’t seen sights like that before, I probably would have thrown up right there.

But with the body, I found my last clue in the letter. The broken letters altogether form a riddle: “Knock knock, who’s there? Come on in, if only you dare.” I have absolutely no idea what that means, but I have a feeling Jespar might. I need to track him down. Hopefully he’s back at the Dancing Nomad.

Well, he definitely knew what that phrase was. He and Adila would use it when they were little, as a bit of a code. She’s the one behind all this. Jespar doesn’t want to believe it. It’s the first time I’ve actually seen him ignore the evidence and hold on to a conviction he knows isn’t true. But I can understand his doubt.

According to him, his sister is peaceful and wouldn’t hurt a fly. But if she has one of the Black Stones… not only would that give her the power to bring down the criminals she went after, but it would probably drive her to this sort of violence. It all makes sense.

But Jespar doesn’t want to see that. He’s already perturbed enough as it is. When I found him, he asked me an interesting question: say a father beats his daughter constantly, and when he dies, she marries someone who exhibits the same qualities as him. He seems kindhearted at first, but then he starts yelling, and then he starts beating. Jespar asked me who’s responsible for the situation: the father, the husband, or the woman herself for choosing him.

It’s a tough question. Sometimes people hide things deep down and you can’t expect them until they surface. And it always ties back to how someone was raised. If they were beaten and abused, and they never figure out how to get over it, the only thing they know how to do is beat and abuse others in turn. It’s a vicious cycle.

I told Jespar I didn’t have an answer, and I really don’t. He didn’t either. At first he blamed the father for being the first link in the chain, but then he encountered the same quandary I did as to whether it’s just because the father was raised a certain way.

Naturally, it’s all a conceptual question. I think our talk on the Pyrean train about family is what prompted him to think about it. He blames his father for how his stalwart conviction destroyed them all. But when I really think about it, recently Jespar’s surrounded himself with people who have a stalwart conviction of their own; it’s been almost a month since we met and he’s stuck around for reasons he probably doesn’t even understand. Maybe he’s starting to realize that.

I don’t know. I just hope that this all works out. If Adila’s really behind all of this, it’s probably because she’s got one of the Black Stones, and if she does, there’s no telling how dangerous she’ll be. Jespar wants to head to Duneville. He thinks that maybe there’ll be something at their old hideout, based on the hints.

I’m going with him. We’re taking the Myrad after I get my armor from Halda, first thing in the morning. We’ll find Adila, and we’ll bring her back, even if we have to rip the Black Stone from her hands. Jespar’s already got enough weighing him down. The last thing he needs is another loss.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 13th, 4E 8234

They brought in Lishari’s body. She’s in the Curarium right now. Sha’Rim says that they’ve sent word to the fortress in the Frostcliff Mountains to send the Word of the Dead. He’s about as desperate to get his hands on it as I am, it seems. We’re going to avenge her. I can promise that.

I also found Calia. I needed to thank her for last night. For, well, listening while I just spewed everything I’ve been holding in for most of my life. I told her I owed her for staying as long as she did – that that was probably the first time in a very long time that I’ve really let loose and just talked to someone about anything I’ve had bottled up. She seemed surprised by how much I appreciated it. I don’t think she saw it as something particularly noteworthy; to her, she was just supporting someone who had supported her. Or something like that. I don’t know. I just know I had to thank her for that.

I also told her about what happened at the Living Temple. Not about Constantine, but about finding those two bodies. She didn't really know what to say, but she was pretty convinced that it was some sort of illusion. She told me that as long as my heart's beating and blood's flowing through my veins, I'm still alive. There was a lot of conviction behind those words. Even Jespar seemed a little unsure when he was reassuring me, but Calia didn't hesitate for a second to make up her mind. I... I really appreciate that. It's not much, but it still means a lot.

Anyways, after that little heart-to-heart, I went to check on my armor. Halda said it had a few dents she wanted to bang out, and that it would be ready tomorrow morning. With nothing to do, I took a walk around Ark and traded with some of the merchants. That bank was a handy investment, I must admit.

While I was there, I decided to ask the teller about Landlord Borek. He's one of the best leads I've got if I want to go after the Rhalata. I want as much information as I can get before I head to the Farmer's Coast and pay him a visit. That won't be for a while, but I might as well get a head-start.

Another development: Rys made it to Ark. I saw him in the Sun Temple when I came back from the market. He’s not doing much right now, and the Keepers look at him funny, but he wants to help any way he can. He might be a useful warrior when the fighting with Nehrim starts. I told him to stay ready and keep sharp. After what Andrasta told me, I admit I don’t really have much love for him, but he’s a good fighter, and we need as many of those as we can get.

As for Jespar, I haven’t found him yet, but there’s a bit of an interesting development. The Dancing Nomad’s bartender told me he saw Jespar yesterday with some noblewoman. Not too surprising, but he hasn’t been back since. He’ll probably show up eventually. But some pretty lass left him a package. The bartender gave it to me.

Inside there was a note, which has three locations around Ark marked. I’m pouring over it and going back and forth between maps to make sure I’ve got the right places down. It’s getting late today so I won’t be investigating them until tomorrow. Might as well suffer a scavenger hunt rested, after all.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 13th, 4E 8234

I got some sleep and went to the smithy to get my armor looked at. We ran into some heavy fighting in the Living Temple, so I might as well have Halda give it the go-ahead before I start relying on it too much again. If there's anyone I trust with my equipment, it's her. I got a few nervous looks walking there. Understandable after what happened last night. I'm ignoring them.

Leora's with Arantheal. They're planning the defense of the continent in more detail. The areas most in danger are Duneville and the southern coasts - specifically, the Sun Coast region. The former is defensible. The whole city's underground and hellishly independent. They'll fight tooth and nail and the Nehrimese will have their work cut out for them making a single dent in the defenses. An army doesn't do much good if there's just one way into the place.

The coasts are a different story. The whole southern coast is open to attack, but they'll likely come from the west to try to gain a strong foothold. They might try going for Fogville, but it's more likely they'll hit Riverville so they can establish a strong outpost and supply chain between the Sun Coast and the Heartland.

If that's the case, I need to start thinking of ways to defend the place. I'm not going to let everyone in Riverville be slaughtered. I swear on my life I'm not going to let that happen. We have time, but we don't have a lot of it.

Arantheal will keep me informed about their battle plans, but he wants me to see the archmagister. There's been a development regarding these sources the Beacon requires to run. Hopefully that means we'll have a weapon we can use pretty soon.

Well, we've got some leads. And an objective. We're looking for these relics called the Black Stones. The Pyreans called them Black Embers. According to archmagister Merrayil, they're artifacts, gemstones of incredible power that nobles used to fight tooth and nail to possess. Naturally, however, there's an important catch.

See, it seems the stones imbue in their owners incredible magical power. For example, one duchess was able to conjure up waves of intense flame, despite not having any previous magical ability. But with this power comes madness. And not just any madness. If Merrayil's notes and research is to be believed, it's the Red Madness. A slow descent into insanity that culminates in a violent outburst while the victim's eyes shimmer red? That can't be a coincidence.

When word broke out that these Black Stones were corrupted, the nobles tried to either get rid of them or lock them away. And so they fell into obscurity, their locations lost to time. Except Merrayil's compiled a list of notes, leads that might help us. The stones are scattered all over Vyn, but we only need three, and, coincidentally, there are three leads to follow.

The first is a noble family: Dal'Geyss. Apparently the black stone was the cause of a lot of infighting generations back, but it fell to a Jiro Dal'Geyss. His son apparently has a manor in Ark; it's a good lead to pursue.

The second is the Order of the Apothecarri in the Undercity. They've been rumored to possess a stone for a long time now, but every time it comes up, they persist with the claim that it's been lost. It's probably worth investigating the veracity of that statement.

And finally, our third lead: the Dal'Varek family. Jespar's family. They were in possession of a stone, but its whereabouts are unknown. I doubt Jespar knows anything about it, but I ought to find him and talk with him about it. He and his sister are the only surviving members of that family, and he hasn't heard sight or sound of Adila in a long time; he told me on our voyage back to Enderal that she's been missing for a while now. Left the Apothecarii in the Frostcliff Mountains and went off on her own. Gods know where she is now.

So that's what we've got to go on. I'll start with Jespar. He's probably getting a drink somewhere in Ark. It shouldn't be too difficult to track him down.

I'm hesitant about using these black stones, though. They're powerful, and they're definitely dangerous. Nothing good's ever come from them, if Merrayil is to be believed, and I definitely trust him on this. Arantheal is confident that since we know what we're dealing with, we'll be able to resist whatever temptations the stones throw at us, but... I don't know.

The fact that they seem to cause some form of Red Madness implies that the High Ones have been around for generations, long before the fall of the Light-born. That's a hell of an implication. Still, it doesn't make much of a difference. They're the only artifacts with enough raw magical power to fuel the Beacon, so we have no choice but to find them.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 12th, 4E 8234

Lishari is dead. She's... she's dead. I just opened the door to her room and there she was, run through with a sword on the bed, blood on the floor. I don't know. I don't fucking know. But she's... she's gone.

Sha'Rim was here too. He said Lishari wanted to speak to him about something. I think he almost killed me when he saw her body. He was distraught, and I don't blame him. He just lost Constantine, and now... now Lishari's gone too. He's gone to tell the Order.

God damn it. God fucking damn it. Why the fuck does this keep happening? Why the fuck does everyone I care about, my friends, my family, everyone, why do they all fucking die? Why can I never just fucking save a single goddamned person? Just one fucking friend? Mother, father, Sasha, Sirius, Constantine, and now Lishari! Why is there never a damned thing I can do to stop this? What the fuck am I supposed to do? What the fuck am I doing wrong?

Someone's going to pay for this. I'm going to find out who did this and I'm going to kill them. We don't have any clues to go on but I've got the fucking Word of the Dead, and I'm gonna use it. They shipped it off to the Frostcliff Mountains for research, but I'm gonna go up there and learn who killed Lishari. Then I'm going to rain hell down until there's fucking nothing left.

I think I scared some of the novices and arcanists. Well, probably more than some. I had to let off some steam after... after what happened to Lishari, so I went to the training rooms and basically went wild. Started by carving up every one of those steel dummies they had into little bits with Blutgang. I'm probably going to have to pay for those.

Then I went to the spell rooms, basically ranges down which you can lob lightning and fire and ice, and tossed the strongest magic I had at the target dummies. They were annihilated within the first few seconds, but I kept going. Used fireballs, lightning bolts, frozen air, and even entropy. I didn't care. I definitely damaged the stone and magically-warded walls and I'm sure I shook the foundation of the building with all my attacks.

I kept raging and raging until Calia called my name. I think that's what jogged me out. When I heard her voice ring through the room I stopped completely. Then I just fell to my knees and started crying. In hindsight it was really embarrassing, but I don't think she really cared. She sat down while I ranted and raged and screamed and shouted like a kid. I can't remember what I said exactly, but it was something along the lines of what I wrote down after I found Lishari's corpse. And I just cried. I couldn't stop myself.

And Calia just listened. She stayed with me and held me and comforted me while all the other novices were probably cowering or seeking shelter. Through my tears I told her about my parents, about Sasha, about Sirius, about Lishari, about everything. I kind of just let loose. It... it felt good to talk to someone about it.

The Keepers and arcanists and novices are all either scared of me, in awe of me, or distrust me because I'm an outsider. The bigshots don't care about my problems; Sha'Rim's too stoic, Arantheal's too focused on his cause, and Natara and Bartarr both loathe me. Jespar's too jaded and cynical, no offense to him.

But Calia didn't give me any grief. She didn't seem impatient or inconvenienced or anything. She didn't judge me or look down on me or tell me to pull myself together. She just stayed with me for who knows how long until I was done crying on the floor of the training room. I think... I think I really needed that. I haven't really cried in a long, long time. Yeah, I really needed that. And I really needed her. I owe her for that.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.


I'm replaying Enderal, a total conversion for Skyrim. I found it well-made, with a gripping story, great characters, and excellent music. I got a whole bunch of mods for my next playthrough, and one adds in a journal one can write in to record thoughts, events, etc. I'll be keeping this journal up as I play, and I figured it would be fun to share it here.


Heartfire, 12th, 4E 8234

Well, we're all certainly one big, happy, united family. Jespar and I walked in on a meeting between Arantheal, the Truchessa, Bartarr, Lishari, and Sha'rim. They had us figured for dead. The only one who thought otherwise was the grandmaster. Natara almost seemed disappointed, while Lishari was ecstatic. That is, until we told her about Constantine. It hit her hard. Probably harder than it would anyone else.

It hit her so hard that the Truchessa almost provoked her into a fight. Arantheal was barely able to contain the situation. I know Bartarr had his hand on the hilt of his sword. Had it come to blows, none of them would have laid a finger on Lishari, I can promise that. Even if I can't find Bartarr or Natara in the Sea of Eventualities - they're even tougher to find than the normal Keepers, and I reckon even the strongest arcanists wouldn't be able to do a thing against them with magic – Blutgang can hit more than hard enough to make up for that.

Fortunately, it didn't come to blows, and Arantheal diffused the situation. The Truchessa is still opposed to the idea of pouring more resources into the Beacon, and she got into an argument with Arantheal over it. She mentioned something about Qyra and Tealor acting on his pride, which isn't entirely far from the truth. But this is also desperation, and it astounds me that she doesn't see that. We have no other options to pursue.

Anyways, we all dispersed. Arantheal wants to talk to me as soon as possible, but Lishari also wants a word. Apparently those mercenaries we went up against when we first met were hired by someone in Ark. Maybe someone at the Sun Temple. At least, that's the implication, considering she won't talk about it here. She wants me to meet her at the Dancing Nomad. I won't keep her waiting too long.

The Beacon is finished. Or rather, it's constructed. It requires power, three sources, as Sha'Rim called them, to give it energy. Once they're found, the Beacon can be lit. And it's purpose? According to every writing we've got, it can destroy the High Ones, once and for all. The way Arantheal described it, it's like the Beacon is a natural counterpart to the High Ones. Light has dark, water has fire, the High Ones have the Beacon. Something that can conquer them. At least, that's the story. Whether or not it can actually do that is up in the air. We're close, though. But I don't think it can possibly be that easy.

I also asked Arantheal about what the Truchessa said about Qyra. It was a massacre. A long time ago, there was a movement who tried to challenge the Golden Queen: the Red Halfmoon. They were good at spreading dissent and fear, and when they got the Order's attention and a dispatch was sent to investigate, it's easy to see how things went wrong.

Arantheal was in command of a group of Keepers who got a tip about a village supposedly harboring members of the Red Halfmoon. When they got there, they weren't given a kind greeting. Every sign pointed to a trap, but it wasn't. The Red Halfmoon were just trying to put the Keepers on edge, make them afraid. And when some mook charged the group of soldiers, Arantheal panicked and ordered everyone to draw weapons. That was the spark the villagers needed to attack. Pitchforks and scythes against shadow steel wielded by trained soldiers isn't a fight. It's a massacre. Three hundred died, and only ten were Keepers.

After that the Holy Order pulled out. They had to. A few years later the Red Halfmoon destroyed itself through infighting. Figures. But that's what haunts Arantheal to this day. It's shaped him and the decisions he makes. He doesn't want to let self-preservation force him to make a wrong choice again. But I think there's more to that. He's prideful. That's one thing the truchessa made clear in her accusations. And pride is dangerous. It makes people stubborn. I hope Arantheal doesn't let it make him a fool.

As I was leaving the Temple I saw Calia looking over the city. I figured I should drop in and tell her that I was, you know, still alive. Funnily enough, she didn’t seem too surprised. Relieved, sure, but not surprised. She had already heard about Nehrim and their plans for war. It really pissed her off. I could tell, even through her aura of calm and collection, she was ready to start swinging.

We talked for a bit. She went on a bit of a rant about how stupid people are, how they’re always at each other’s throats trying to kill each other. And she’s not wrong. She doesn’t understand why people turn to violence so easily, how they can never unite and just stop fighting to just fucking talk. I didn’t have an answer for her.

Then she started talking about the nobles. She went for a walk through Ark yesterday after war broke of Nehrim’s imminent invasion. The Foreign Quarter was in a scramble, as were the Market and Barrack Quarters. The Undercity didn’t change too much. But the Noble Quarter? She said everyone was in a panic, either shut in their homes or packing and leaving. She saw them shove their golden urns and other collectibles into gem-lined cases, crowds fighting to be first to get their treasures out of the city.

It made her sick. They didn’t give a damn about their city. Didn’t care about the people in them, didn’t understand any of it. The money they had could be used for such good, but instead it’s wasted on trinkets – that more than anything just makes her mad. She told me she wanted to drag some of them to the Undercity and lock them there, make them live in the squalor. Maybe then they’d do something about it.

See, people aren’t driven to fight what doesn’t affect them. The rich won’t challenge poverty. Only the poor want that. The ones with money couldn’t give two gilded shits. But then there are people like Sirius. He didn’t know what it was like to be fucked over because he had pointed ears. But that didn’t stop him. He fought for me anyways. He always fought for what was right. Even if it didn’t help him, he’d stand for it.

I think… I think I see him in Calia. She seems the same way. She told me she walked the Undercity and felt angry. She wanted to draw her blade and hunt for the rats, ask questions and make enemies to flush out the thugs in the shadows who keep everyone under their thumbs so she could face them and drive them down. She wants to do the right thing. She wants to save people. And I think that’s why I… why I…

But that’s a moot point. She’s not really interested. Well, I’m not sure if she’s interested. It’s not interest, it’s just that she thinks it’s… dangerous. She’s never in her life entertained the idea of a relationship with anyone. She’s always seen it as a waste, and a hazard. I guess… I guess that’s fair enough.

She appreciates the support I’ve given her, though. Listening, talking, giving her the odd compliment, and just… not seeing her as a monster. But I think she just wanted to nip any potential feelings in the bud before they grew into something dangerous, which is, well, fair enough.

That’s a bit of a downer, but oh well. Lishari might lighten the mood a bit. I’ll probably be drinking tonight anyways, if only to celebrate making it back. Might as well not do it alone. That is, assuming whatever information she’s got doesn’t send me into a panic.


Moddb.com

Link to Enderal. It's important to note that the writing above is based almost entirely on the story created by an extraordinarily talented group of modders. Credit is due to them, not to me. I would also be remiss to not credit Arcones for the idea of using a parchment-looking background to add some flavor.