"ok first of all im NOT muslim and im not interested in islam so please dont come near me if your reason is that! but if ur a mature person who want to have some fun chat about anything fun! i would be more than happy to have you in my friends list" well i love strategy games, or better i say im ADDICTED! have 72 strategy game installed already on my pc and i just want MORE! and i love talking about games specially RPG and STR and their mods! im also modder for Generals, Tiberium sun, redalert 2, disciples 2, disciples 3, heroes of might and magic 5, Starcraft2, warcraft 3, Oblivion, Starwars Empire at war.

Comment History  (0 - 30 of 2,384)
Ahrimansiah
Ahrimansiah @ The Awakened

Awesome unit! Whats ur plan for his abilities?

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Ultimate Apocalypse Mod (DOW SS)

after playing latest patch for a while i must say i love all change and every new thing and thanks alot team for all ur time to making this great mod for us, but one thing bothers me!
The Imperial guard feels lacking compare to other faction, recent changes on them kinda made them lose their feel, the new weapon upgrade system for all their infantry make them feel alike and lack variety!, Karsikins, guardmans and specialists, almost have the same weapon upgrades! i miss old imperial were there was variety between soldiers like missile squad was an actual squad instead of an upgrade for other squads and specialists were mostly sniper or ambush squad instead of a +10 man rush squad! that was duty of guardsman and Karsikin were your stormers mostly to take out heavy targets with their plasma weapons!
but now almost all squads do the same thing just with different states.
for me Imperial guards were the most military like faction which relayed on tactics as much as rushing... hope u will change them back to that style..
but its only my humble opinion

Good karma+3 votes
Ahrimansiah
Ahrimansiah @ US Heavy assembly line

aaah, thats even more interesting

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ US Heavy assembly line

i like it the old one was to plain

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ HoMM 5 Chaos Theory

ur not alone bro! i cant wait to enjoy HOMM5 once again with this beautiful new arts and factions!

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Generals: Annihilation

hmm if more realistic plans is ur aim then u shoulder slightly increase tank size too... they are like old generals but plans are almost realistic size now

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Annihilation001Beta

awesome! cant wait to try this faction SPECIALLY their mech units

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Annihilation001Beta

when? why?

Good karma+3 votes
Ahrimansiah
Ahrimansiah @ Arachne additional work

awww man its clear u have this models for SC2 assets too, why no chance for sharing them? :(
i kill to have your beautiful models in my mod :/

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Ultimate Apocalypse News - May PART 1 2016

dude i bet my soul that no matter how shiny DOW3 looks it wont be better than Ultimate apocalypse! not until alot of expansions have released and heavy modding is done on it, like DOW2 which turned to ultimate apocalypse!
there is a simple truth about this decade of gaming! no company love their game title as much as Modders do!

Good karma+10 votes
Ahrimansiah
Ahrimansiah @ Warhammer 40,000: Freeblade - Game Review

awesome game bro! nice find!

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ Ahrimansiah

wow it looks awesome! thanks bro!

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ Ultimate Apocalypse Mod (DOW SS)

any chance for playable sanguinius pleasee? *puppy eyes*

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Ultimate Apocalypse Mod (DOW SS)

im kinda confused so patch 1.86.3 is only for the hunts begin? since my UA new faction version is still 1.86.17...

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ TE Upgraded Maps

never heard that problem bro! u sure u did install them right?

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ TE Upgraded Maps

i did explain how to install the maps in description:
Copy and replace all maps inside upgraded maps folder to your map folder:
EX for windows 7) C:\Users\(name of user)\AppData\Roaming\Command & Conquer 3 Tiberium Wars\Maps

AI is weaker in this maps since red zone is very hostile and AI cant easily rush you without dealing with them! but its same for u2...

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ moddlord1

yo dude is battlefleet gothic good enough? i mean does it have nice space battles and super weapons on ships? or is it just shoot each other to death?

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ Foehn Infantry Apriil 2016

oh yeaaaa... 3 cyber commando <3

Good karma+3 votes
Ahrimansiah
Ahrimansiah @ Mental Omega

lol nice try

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ Foehn Infantry Apriil 2016

cant wait to see their commando

Good karma+5 votes
Ahrimansiah
Ahrimansiah @ New Units March 2016

agh ur right... thats sad :/

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ The Future of Tiberian Sun: Reborn

NOW THATS good news :D

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ Screenshots

this doesnt change the fact that its still just visual change... -.-

but i love it! more variety is always welcome even when its just visual

Good karma+3 votes
Ahrimansiah
Ahrimansiah @ TheNodCommander

About our chat in ROTR article,

lol yeah cnc3 was a serious backward flip in technology manner! no more Cyborg, Banshe, underground traveling, GDI heavy mechs, Orbital reinforcement, firewall system, space ships, Tiberium warfare, and ETC! i mean seriously?! GDI with Titan and Mammuth mk2 technology went back to have buggy and tanks? xDD
or Nod with such advance soldiers have civilian milita instead now? xDD
but thanks to Carnius we have TE now which is the true CNC3!

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ Rise of the Reds

i do SERIOUSLY love this mod and im always grateful toward SWR team,
though i have some suggestion if publicity like it(can be as addon if SWR dont wana touch the game).
all new features of this mod did bring amazing variety of tactics to the game! alot of combination for each game style, but i kinda feel that ROTR is kinda pushing player toward Zerging and spamming in late game! it does kinda kill most of tactical and guerilla tactics... like say a well planned commando/special force ambush, specially in PVP and vs +Hard AI.
i do believe there are 2 reasons for it:

1. super weapons, they force u to rush for them and when enemy have it zerg enemy to destroy it, since they are seriously powerful and deadly combined with Commander ranked powers and there is no way to counter them(except kinda for russia)! my suggestion is to Double their cool down or make a super weapon counter system for each faction, so they will no longer force a player to change their tactics and keep them on their knee and will instead gain a tactical purpose!

2. secondary Incom units/structures, i know its fun and useful to have a new secondary income source once u ran out of supply but they need to be balanced if we want to change the Spamming and zerging aspect!, i do believe that limiting their build able number will fix this problem so EX: our 3 war factories cant simulately produce squad of vehicles and our endless pool of cash will have limit...

Keep in mind that i made this suggestion if SWR team and majority of players prefer more tactical battle than spamming battle, since im aware that some ppl like spamming battles...

thanks for reading

Good karma-4 votes
Ahrimansiah
Ahrimansiah @ Rise of the Reds Version 1.87 Update 2

ever since CNC4?! dude CNC3 was a crap if it wasnt because of great modding community! i mean CNC3 was NOTHING close to tiberium universe, they did remove EVERY aspect of Tiberium universe that made it awesome by westwood! they just cloned generals with some crappy new designs!
EA games are nothing if modders dont touch them! the only decent STR game that EA made which i suspect had hands of some westwood staff on it was generals! and nothing else

Good karma+2 votes
Ahrimansiah
Ahrimansiah @ Rise of the Reds Version 1.87 Update 2

i wonder if they do feel low and ashamed when they see how much a small community can do more than their big company! and also in less time! not to mention the massive amount of cash EA get for just selling us a CRAPPY game!
i mean like EA vs SWR production... and EA have nothing to say in any of the aspects...

Good karma+5 votes
Ahrimansiah
Ahrimansiah @ The Future of Tiberian Sun: Reborn

i mean with vehicles... renegade had this kind of maps made by community and they worked good with waypoint system for vehicles, so why not for TS reborn?

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ BlessedOne

Hey pal :D

Good karma+1 vote
Ahrimansiah
Ahrimansiah @ HoMM 5 Chaos Theory

so far we saw T7 undead unit too in the video! all that remain is their T2, and some demons :D

Good karma+1 vote
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