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agents107
agents107 - - 1 comments @ Elementary School Warfare Update

Hey, Here's the tutorial you wanted
Assign Mental Ray as your render program
Then assign the wall paint pro material to your mesh choose a gray with very very light blue hue
in that material turn on special effects(ambient occlusion and round corners)
Turn up the samples in ambient occlusion max is 256
then create a daylight system with mental ray sun and mental ray sky
In exposure control set up mental ray photographic then scroll down and
turn on gamma you may have to tone that up or down
turn on global illumination in render setup
that's it good luck and change settings around until you are happy
keep final gather at draft to save render time

Good karma+2 votes