I'm a 3d artist. That means I create hard surface models by applying to the current-gen technique (highpoly->lowpoly->bake) and do textures (Difuse, Specular, Glossines, Normal) for those models. All in all i've been doing SubD-modelling for 1 year and texturing for 2 years. I'm familiar with the Source engine but I prefer to work with Cry engine or Unreal engine. If you're looking for a member for your mod that creates models and/or textures, feel free to contact me. Also, I won't ignore private requests.

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Report RSS Kimber Desert Warrior - Texturing (view original)
Kimber Desert Warrior - Texturing
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